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General

Tar Trap

#showtooltip Tar Trap
/cast [@cursor] Tar Trap

Freezing Trap

#showtooltip Freezing Trap
/cast [@cursor] Freezing Trap

Flare

#showtooltip Flare
/cast [@cursor] Flare

Light's Judgment(Racial)

#showtooltip
/cast [nochanneling:Rapid Fire] Light's Judgment(Racial)

Aspect of the Turtle

#showtooltip Aspect of the Turtle
/stopcasting
/cast Aspect of the Turtle

Cancel Aspect of the Turtle

/cancelaura Aspect of the Turtle

Use Extra Action Buttion & Cancel Slow Fall

/click ExtraActionButton1
/dismount [mounted]
/cancelaura slow fall

MM

The below Shots macros will :

  • Not interpret Rapid Shot
  • Will priority target the mouseover target
  • If no mouseover, the players target will be attacked
  • The key benefit is that you never drop the main target

Aimed Shot

#showtooltip Aimed Shot
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead,nochanneling:Rapid Fire] [nochanneling:Rapid Fire] Aimed Shot

Steady Shot

#showtooltip Steady Shot
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead,nochanneling:Rapid Fire] [nochanneling:Rapid Fire] Steady Shot

Multi-Shot

#showtooltip Multi-Shot
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead,nochanneling:Rapid Fire] [nochanneling:Rapid Fire] Multi-Shot

Arcane Shot

#showtooltip Arcane Shot
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead,nochanneling:Rapid Fire] [nochanneling:Rapid Fire] Arcane Shot

Rapid Fire

#showtooltip Rapid Fire
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead,nochanneling:Rapid Fire] [nochanneling:Rapid Fire] Rapid Fire

Counter Shot

#showtooltip Counter Shot
/stopcasting
/use [@mouseover,harm,nodead] Counter Shot [] Counter Shot

True Shot

#showtooltip Trueshot
/use [nochanneling:Rapid Fire] Trueshot

Double Tap

#showtooltip Double Tap
/use [nochanneling:Rapid Fire] Double Tap

BM

Barbed Shot

#showtooltip Barbed Shot
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Barbed Shot

A Murder of Crows

#showtooltip A Murder of Crows
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] A Murder of Crows

Cobra Shot

#showtooltip Cobra Shot
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Cobra Shot

Counter Shot

#showtooltip Counter Shot
/stopcasting
/use [@mouseover,harm,nodead] Counter Shot [] Counter Shot

SV

Serpent Sting

#showtooltip Serpent Sting
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Serpent Sting

Carve

#showtooltip Carve
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Carve

Harpoon

#showtooltip Harpoon
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Harpoon

Kill Command

#showtooltip Kill Command
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead][@pettarget,exists] [] Kill Command

Mongoose Bite

#showtooltip Mongoose Bite
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Mongoose Bite

Wildfire Bomb

#showtooltip Wildfire Bomb
/startattack
/petattack [@pettarget,noexists]target
/use [@mouseover,harm,nodead] [] Wildfire Bomb

Muzzle

#showtooltip
/stopcasting
/use [@mouseover,harm,nodead] [] Muzzle

Pet

One Button Pet (Still buggy when the pet is going into Combat)

#showtooltip
/petfollow [nocombat]
/petattack [@pettarget,noexists]target
/petfollow [@pettarget,exists]
/petattack [@mouseover,harm,nodead]

Pet Dispell

#showtooltip
/petpassive
/petattack
/use [pet:Machine]Nether Shock(Special Ability)
/use [pet:Stag]Nature's Grace(Special Ability)
/use [pet:Rupert]Spore Cloud(Special Ability)
/use [pet:Hati]Spirit Shock(Special Ability)