rendering issue with distant conduits #866
Labels
Area-Mod Compat
Area-Rendering
Rendering code, might be shaders specific or general.
Status-Triage
A Triage Member should take a look at this
Type-Bug
There is a problem.
Is there an existing issue for this?
Current Behavior
part of each conduits doesnt render properly at long distances
Expected Behavior
self explanatory
How to Test
i think it only happens in certain directions, and whole chunks of conduits start rendering improperly at a certain distance from the chunk
also the distance rules seem to be different for vertical and horizontal connections
Local Environment
Any Additional Information?
No response
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