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SubBlock MODT F3 and FNV #17

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GalaxyMan2015 opened this issue May 12, 2015 · 0 comments
Open

SubBlock MODT F3 and FNV #17

GalaxyMan2015 opened this issue May 12, 2015 · 0 comments

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@GalaxyMan2015
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This block contains texture hashes, its primary use is to map DDS files to their equivilent DDX files for XBOX360. The format consists of 24 byte blocks.

  • 8 Bytes is hashed DDS filename
  • 8 Bytes is hashed DDX filename
  • 8 Bytes is hashed directory of texture

Size of the block should match 24 * Number of unique textures referenced in the NIF

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