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Open PS2 Loader

Copyright © 2013-2022, Ifcaro & jimmikaelkael. Licenced under AFL v3.0 - Review the LICENSE file for further details.

This is a modified version of Open PS2 Loader v1.0.0.
Created for the PSX DVR (DESR) consoles that have issues booting games from internal HDD using OPL-Launcher.

This updated and modified version includes:

  • OPL-Launcher support
  • HDL & NBD server support
  • Controller Settings Menu
  • Gamepad Macros (Modification of Gamepads - Requires PADEMU variant)
  • OSD Language Configuration Menu
  • Apps Menu
  • Expanded SMB Ports
  • Allows usage of other partitions than +OPL
  • Fixes & Updates from the latest Open PS2 Loader release

Thanks to ackmax, AKuHAK, bignaux, israpps, KrahJohlito, uyjulian and all other contributors of Open PS2 Loader !

Releases

When you download and extract the latest Open PS2 Loader from this repo, you will receive 5 variants:

Variant File Name Description
Release OPNPS2LD.ELF Regular OPNPS2LD release with GSM.
ALL OPNPS2LD-ALL.ELF With GSM and all the features below.
IGS OPNPS2LD-IGS.ELF With In-Game Screenshot feature.
PADEMU OPNPS2LD-PADEMU.ELF With Pad emulation for DS3 & DS4.
RTL OPNPS2LD-RTL.ELF With Right-To-Left language support.

USB Support

How to use the NBD server

  • To connect to the NBD server you will first need an NBD client and driver on your PC.
  • The Ceph MSI installer bundles a signed version of the WNBD driver.
    It can be downloaded from here: https://cloudbase.it/ceph-for-windows/
  • Install the client and reboot.
  • Open CMD as administrator and run:
    wnbd-client.exe map hdd1 SERVER_IP <- Shown in OPL when NBD server started.
  • You can now install games with hdl_dump like:
    hdl_dump inject_dvd hdd1: "GAME_TITLE" "ISO_FILE" "BLUS_123.45" *u4
    • This process can take up to 1-2 hours depending on game size.
  • If you want to disconnect from the NBD server, open a Command Prompt as administrator and run:
    wnbd-client.exe unmap hdd1

How to compile this version

  • Install ps2dev requirements
  • Use ps2dev v1.2.0
  • Add following code to $PS2SDK/common/include/usbhdfsd-common.h
/** Check if fragments exist */
#define USBMASS_IOCTL_CHECK_CHAIN    0x0004
/** Return fragment table **/
#define USBMASS_IOCTL_GET_FRAGLIST   0x0005
/** Get the device number for the block device backing the mass partition */
#define USBMASS_IOCTL_GET_DEVICE_NUMBER     0x0006

Compile all variants

make all-variants

Compile with Right-To-Left (RTL) language support

make RTL=1

Compile with In Game Screenshot (IGS)

make IGS=1

Compile with Pad Emulator (PADEMU)

make PADEMU=1

Compile and compress elf with ps2-packer

make NOT_PACKED=0

Compile uncompressed elf

make