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Hey, on the Incroyaux server we are experiencing a user crash
Stacktrace:
[21:34:57.623] [249] [Error] [Eco] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NullReferenceException: Object reference not set to an instance of an object.
at Eco.Gameplay.Items.BlockItem.Drop(Player player, InteractionTriggerInfo triggerInfo, InteractionTarget target)
at InvokeStub_BlockItem.Drop(Object, Span`1)
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Eco.Core.Controller.ControllerManager.HandleViewRPC(INetClient client, Int32 universalID, String methodIdOrName, BSONObject bson)
at InvokeStub_Client.ViewRPC(Object, Span`1)
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Eco.Shared.Networking.RPCManager.InvokeOn(INetClient client, BSONObject bson, Object target, String methodName)
at Eco.Shared.Networking.RPCManager.HandleReceiveRPC(INetClient client, BSONObject bson)
at Eco.Plugins.Networking.NetworkServer.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient client, NetworkEvent netEvent, BSONValue bsonValue)
at Eco.Plugins.Networking.Client.<.ctor>b__86_4() System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NullReferenceException: Object reference not set to an instance of an object.
at Eco.Gameplay.Items.BlockItem.Drop(Player player, InteractionTriggerInfo triggerInfo, InteractionTarget target)
at InvokeStub_BlockItem.Drop(Object, Span`1)
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Eco.Core.Controller.ControllerManager.HandleViewRPC(INetClient client, Int32 universalID, String methodIdOrName, BSONObject bson)
at InvokeStub_Client.ViewRPC(Object, Span`1)
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithFewArgs(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Eco.Shared.Networking.RPCManager.InvokeOn(INetClient client, BSONObject bson, Object target, String methodName)
at Eco.Shared.Networking.RPCManager.HandleReceiveRPC(INetClient client, BSONObject bson)
at Eco.Plugins.Networking.NetworkServer.Eco.Shared.Networking.INetworkEventHandler.ReceiveEvent(INetClient client, NetworkEvent netEvent, BSONValue bsonValue)
at Eco.Plugins.Networking.Client.<.ctor>b__86_4()
i'm not sure if it's linked, but we have a player that has a bug with it's drop system, watch screenshot:
He has some WoodenHullPlanks inside it's drop zone
it block him from dropping anything else
he can't move them back
nothing change with server or client restart
we will try a /dumpall on him tomorrow to see if it fixes it. We don't know how he did that. It might be linked to the stack trace or not.
The text was updated successfully, but these errors were encountered:
Hey, on the Incroyaux server we are experiencing a user crash
Stacktrace:
i'm not sure if it's linked, but we have a player that has a bug with it's drop system, watch screenshot:
He has some WoodenHullPlanks inside it's drop zone
it block him from dropping anything else
he can't move them back
nothing change with server or client restart
we will try a /dumpall on him tomorrow to see if it fixes it. We don't know how he did that. It might be linked to the stack trace or not.
The text was updated successfully, but these errors were encountered: