diff --git a/README.md b/README.md index 477e942..db0abc2 100644 --- a/README.md +++ b/README.md @@ -17,6 +17,28 @@ Experimenting with Godot 4's new volumetrics system. ![Light rays](https://media.discordapp.net/attachments/902166543356542996/995246835880972338/unknown.png) +## Download + +[![github](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/github_vector.svg)](https://github.com/Steveplays28/godot-volumetrics-test/releases/latest) + +Exported to Windows, Linux (x86_64), and MacOS. + +## Controls + +- `Mouse`: look around +- `WASD`: movement +- `Shift`: run +- `F11`: toggle fullscreen + +Mouse cursor gets hidden when the window is in focus. + +## Development + +Godot version: `4.0 stable` + +If you wish to make changes, please [fork](https://github.com/Steveplays28/godot-volumetrics-test/fork) the repository and make a [pull request](https://github.com/Steveplays28/godot-volumetrics-test/compare). +Feel free to open an issue as well. + ## Attribution - [*27 Vegetation 3d Assets* by L4M0S](https://l4m0s.itch.io/27-vegetation-3d-assets)