diff --git a/descriptions/SDK.NVIDIA_Cg.md b/descriptions/SDK.NVIDIA_Cg.md new file mode 100644 index 000000000..6a4e38582 --- /dev/null +++ b/descriptions/SDK.NVIDIA_Cg.md @@ -0,0 +1 @@ +The [Cg Toolkit](https://developer.nvidia.com/cg-toolkit) is a legacy NVIDIA shading toolkit no longer supported. diff --git a/rules.ini b/rules.ini index 57e63f556..ecfde94c1 100644 --- a/rules.ini +++ b/rules.ini @@ -256,6 +256,7 @@ NodeJS = (?:^|/)node\.dll$ NvCloth = (?:^|/)NvCloth(?:profile)?_x(?:64|86)\.dll$ NVIDIA_Ansel = (?:^|/)AnselSDK(?:32|64)\.dll$ NVIDIA_APEX = (?:^|/)apex(?:framework|_framework|_loader|_release) +NVIDIA_Cg = (?:^|/)cg(?:GL|D3D(?:9|1[01]))?.dll$ NVIDIA_DLSS = (?:^|/)(?:sl\.|nvngx_)dlss\.dll$ NVIDIA_DLSS_FrameGen = (?:^|/)(?:sl\.dlss_g|nvngx_dlssg)\.dll$ NVIDIA_FleX = (?:^|/)flexRelease_x(?:64|86)\.dll$ diff --git a/tests/types/SDK.NVIDIA_Cg.txt b/tests/types/SDK.NVIDIA_Cg.txt new file mode 100644 index 000000000..01b62bc5e --- /dev/null +++ b/tests/types/SDK.NVIDIA_Cg.txt @@ -0,0 +1,10 @@ +/cg.dll +/cgGL.dll +/cgD3D11.dll +/cgD3D10.dll +/cgD3D9.dll +cg.dll +cgGL.dll +cgD3D11.dll +cgD3D10.dll +cgD3D9.dll