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Moves are fundamentally broken #4

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Vanny-Chuck opened this issue Sep 18, 2023 · 0 comments
Open

Moves are fundamentally broken #4

Vanny-Chuck opened this issue Sep 18, 2023 · 0 comments

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@Vanny-Chuck
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This should have been impossible
The code in Think(Board board, Timer timer) is return Move.NullMove;, yet it still makes moves.

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