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Currently on OOM we can print out the base pointers from instances, plus their sizes, to inspect the use of the memory space, to check if fragmentation is an issue. However, this is not complete because Realm doesn't expose the base pointer of the memory (presumably because this doesn't make sense for all memories).
An alternative that has been floated is to have Realm report stats on fragmentation. I don't know the full set of stats that might be useful to report, but one that would certainly help is to report the largest "hole", so the user knows what is the max allocation that could have succeeded.
The text was updated successfully, but these errors were encountered:
Currently on OOM we can print out the base pointers from instances, plus their sizes, to inspect the use of the memory space, to check if fragmentation is an issue. However, this is not complete because Realm doesn't expose the base pointer of the memory (presumably because this doesn't make sense for all memories).
An alternative that has been floated is to have Realm report stats on fragmentation. I don't know the full set of stats that might be useful to report, but one that would certainly help is to report the largest "hole", so the user knows what is the max allocation that could have succeeded.
The text was updated successfully, but these errors were encountered: