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Again range shader optimize (FAForever#4076)
Co-authored-by: KionX
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effects/range.fx

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Original file line numberDiff line numberDiff line change
@@ -46,7 +46,7 @@ technique Cast
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StencilZFail = incr;
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StencilPass = keep;
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StencilFunc = notequal;
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CCW_StencilFail = zero;
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CCW_StencilFail = keep;
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CCW_StencilZFail = decr;
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CCW_StencilPass = keep;
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CCW_StencilFunc = notequal;

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