-
Notifications
You must be signed in to change notification settings - Fork 13
Getting Started
First of all, install the SeeShark NuGet package:
On the Visual Studio Package Manager Console:
PM> Install-Package SeeShark
or on the .NET CLI:
dotnet add package SeeShark
Start by adding a reference to SeeShark at the top of the file, like so:
using SeeShark;
In order to enumerate all the cameras plugged into the PC you use the CameraManager
class.
var manager = new CameraManager();
The devices will be listed under manager.Devices
.
After you have chosen your device, you can instantiate it using
Camera camera = manager.GetCamera(/* int or CameraInfo object */);
Note: both CameraManager
and Camera
implement IDisposable
, so remember to dispose them after use by calling Dispose()
.
Then, you can listen to the OnFrame
event that will be called whenever a frame is available, creating the OnFrameEventHandler()
method.
camera.OnFrame += OnFrameEventHandler;
void OnFrameEventHandler(object sender, FrameEventArgs e)
{
// Here you will be using your camera frames.
}
You will get access to the frame in e.Frame
, as well as the status of the frame in e.Status
. It can either be:
-
NewFrame
: it is a new frame. -
NoFrameAvailable
: no new frame available,e.Frame
is the previous frame. -
EndOfStream
: stream of frames ended. Will probably never happen for a camera.
After you start listening to the event, you can start the capture with
camera.StartCapture();
After you got the frames, you might want to actually use them. For that, you can look into Saving images.