Skip to content

SparkyPotato/radiance

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

radiance

A very WIP game engine, currently focusing on the renderer.

Features

Virtual Geometry

A virtual geometry system similar to Unreal Engine's Nanite, able to render scenes with trillions of triangles in 1-2 ms. Does not implement mesh streaming yet.

Ground-truth Path Tracing

HW-accelerated path tracer for ground-truth, to be used to generate references for the real-time path. Currently very simple with only MIS and NEE.

Hillaire Sky

An approximation of A Scalable and Production Ready Sky and Atmosphere Rendering Technique by Sébastien Hillaire.

Auto-exposure and tonemapping

Histogram-based auto-exposure with several tonemapping operators:

Requirements

Shrimply git clone https://github.com/SparkyPotato/radiance/ --recursive then cargo run.

About

Rendering things

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages