-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathreadraw.go
215 lines (183 loc) · 6.41 KB
/
readraw.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
package arw
import (
"image"
"reflect"
"unsafe"
)
func process(cur uint32, black uint32, whiteBalance float64) uint32 {
if cur <= black {
return 0
} else {
cur -= black
}
balanced := float64(cur) * whiteBalance
balanced /= 0x3fff
return uint32(sRGB(gamma(balanced)))
}
func readCRAW(buf []byte, rw rawDetails) *RGB14 {
img := NewRGB14(image.Rect(0, 0, int(rw.width), int(rw.height)))
var gamma [6]float64
gamma[0] = 0
gamma[1] = float64(rw.gammaCurve[0])
gamma[2] = float64(rw.gammaCurve[1])
gamma[3] = float64(rw.gammaCurve[2])
gamma[4] = float64(rw.gammaCurve[3])
gamma[5] = float64(rw.gammaCurve[4])
createToneCurve(gamma)
var whiteBalanceRGGB [4]float64
var maxBalance int16
if rw.WhiteBalance[0] > rw.WhiteBalance[1] {
maxBalance = rw.WhiteBalance[0]
} else {
maxBalance = rw.WhiteBalance[1]
}
if rw.WhiteBalance[2] > maxBalance {
maxBalance = rw.WhiteBalance[2]
}
if rw.WhiteBalance[3] > maxBalance {
maxBalance = rw.WhiteBalance[3]
}
whiteBalanceRGGB[0] = float64(rw.WhiteBalance[0]) / float64(maxBalance)
whiteBalanceRGGB[1] = float64(rw.WhiteBalance[1]) / float64(maxBalance)
whiteBalanceRGGB[2] = float64(rw.WhiteBalance[2]) / float64(maxBalance)
whiteBalanceRGGB[3] = float64(rw.WhiteBalance[3]) / float64(maxBalance)
for y := 0; y < img.Rect.Max.Y; y++ {
for x := 0; x < img.Rect.Max.X; x += 32 {
if y%2 == 0 {
base := y*img.Stride + x
//fmt.Printf("Red block on line: %v\t column: %v\n", y, x)
block := readCrawBlock(buf[base : base+pixelBlockSize]) //16 red pixels, inverleaved with following 16 green
red := block.Decompress()
//fmt.Printf("Green block on line: %v\t column: %v\n", y, x+pixelBlockSize)
block = readCrawBlock(buf[base+pixelBlockSize : base+pixelBlockSize+pixelBlockSize]) // idem
green := block.Decompress()
for ir := range red {
red[ir] = pixel(process(uint32(red[ir]), uint32(rw.blackLevel[0]), whiteBalanceRGGB[0]))
}
for ir := range green {
green[ir] = pixel(process(uint32(green[ir]), uint32(rw.blackLevel[1]), whiteBalanceRGGB[1]))
}
for i := 0; i < pixelBlockSize; i++ {
img.Pix[base+(i*2)].R = uint16(red[i])
img.Pix[base+(i*2)+1].G = uint16(green[i])
}
} else {
//fmt.Printf("Green block on line: %v\t column: %v\n", y, x)
base := y*img.Stride + x
block := readCrawBlock(buf[base : base+pixelBlockSize]) //16 red pixels, inverleaved with following 16 green
green := block.Decompress()
//fmt.Printf("Green block on line: %v\t column: %v\n", y, x+pixelBlockSize)
block = readCrawBlock(buf[base+pixelBlockSize : base+pixelBlockSize+pixelBlockSize]) // idem
blue := block.Decompress()
for ir := range green {
green[ir] = pixel(process(uint32(green[ir]), uint32(rw.blackLevel[2]), whiteBalanceRGGB[2]))
}
for ir := range blue {
blue[ir] = pixel(process(uint32(blue[ir]), uint32(rw.blackLevel[3]), whiteBalanceRGGB[3]))
}
for i := 0; i < pixelBlockSize; i++ {
img.Pix[base+(i*2)].G = uint16(green[i])
img.Pix[base+(i*2)+1].B = uint16(blue[i])
}
}
}
}
for y := 0; y < img.Rect.Max.Y; y++ {
for x := 0; x < img.Rect.Max.X; x++ {
img.Pix[y*img.Stride+x].G = img.Pix[y*img.Stride+x+1].G
img.Pix[y*img.Stride+x].B = img.Pix[(y+1)*img.Stride+x+1].B
x++
img.Pix[y*img.Stride+x].R = img.Pix[y*img.Stride+x-1].R
img.Pix[y*img.Stride+x].B = img.Pix[(y+1)*img.Stride+x].B
}
y++
for x := 0; x < img.Rect.Max.X; x++ {
img.Pix[y*img.Stride+x].R = img.Pix[(y-1)*img.Stride+x].R
img.Pix[y*img.Stride+x].B = img.Pix[y*img.Stride+x+1].B
x++
img.Pix[y*img.Stride+x].R = img.Pix[(y-1)*img.Stride+x-1].R
img.Pix[y*img.Stride+x].G = img.Pix[y*img.Stride+x-1].G
}
}
return img
}
func readRaw14(buf []byte, rw rawDetails) *RGB14 {
//Since we are working with 14 it bytes we choose to simply change the slice's header
sliceHeader := *(*reflect.SliceHeader)(unsafe.Pointer(&buf))
sliceHeader.Len /= 2
sliceHeader.Cap /= 2
data := *(*[]uint16)(unsafe.Pointer(&sliceHeader))
img := NewRGB14(image.Rect(0, 0, int(rw.width), int(rw.height)))
var cur uint32
var gamma [6]float64
gamma[0] = 0
gamma[1] = float64(rw.gammaCurve[0])
gamma[2] = float64(rw.gammaCurve[1])
gamma[3] = float64(rw.gammaCurve[2])
gamma[4] = float64(rw.gammaCurve[3])
gamma[5] = float64(rw.gammaCurve[4])
gamma[0] /= gamma[5]
gamma[1] /= gamma[5]
gamma[2] /= gamma[5]
gamma[3] /= gamma[5]
gamma[4] /= gamma[5]
gamma[5] /= gamma[5]
createToneCurve(gamma)
createSRGBCurve()
var whiteBalanceRGGB [4]float64
var maxBalance int16
if rw.WhiteBalance[0] > rw.WhiteBalance[1] {
maxBalance = rw.WhiteBalance[0]
} else {
maxBalance = rw.WhiteBalance[1]
}
if rw.WhiteBalance[2] > maxBalance {
maxBalance = rw.WhiteBalance[2]
}
if rw.WhiteBalance[3] > maxBalance {
maxBalance = rw.WhiteBalance[3]
}
whiteBalanceRGGB[0] = float64(rw.WhiteBalance[0]) / float64(maxBalance)
whiteBalanceRGGB[1] = float64(rw.WhiteBalance[1]) / float64(maxBalance)
whiteBalanceRGGB[2] = float64(rw.WhiteBalance[2]) / float64(maxBalance)
whiteBalanceRGGB[3] = float64(rw.WhiteBalance[3]) / float64(maxBalance)
for y := 0; y < img.Rect.Max.Y; y++ {
for x := 0; x < img.Rect.Max.X; x++ {
cur = uint32(data[y*img.Stride+x])
cur = process(cur, uint32(rw.blackLevel[0]), whiteBalanceRGGB[0])
img.Pix[y*img.Stride+x].R = uint16(cur)
x++
cur = uint32(data[y*img.Stride+x])
cur = process(cur, uint32(rw.blackLevel[1]), whiteBalanceRGGB[1])
img.Pix[y*img.Stride+x].G = uint16(cur)
}
y++
for x := 0; x < img.Rect.Max.X; x++ {
cur = uint32(data[y*img.Stride+x])
cur = process(cur, uint32(rw.blackLevel[2]), whiteBalanceRGGB[2])
img.Pix[y*img.Stride+x].G = uint16(cur)
x++
cur = uint32(data[y*img.Stride+x])
cur = process(cur, uint32(rw.blackLevel[3]), whiteBalanceRGGB[3])
img.Pix[y*img.Stride+x].B = uint16(cur)
}
}
for y := 0; y < img.Rect.Max.Y; y++ {
for x := 0; x < img.Rect.Max.X; x++ {
img.Pix[y*img.Stride+x].G = img.Pix[y*img.Stride+x+1].G
img.Pix[y*img.Stride+x].B = img.Pix[(y+1)*img.Stride+x+1].B
x++
img.Pix[y*img.Stride+x].R = img.Pix[y*img.Stride+x-1].R
img.Pix[y*img.Stride+x].B = img.Pix[(y+1)*img.Stride+x].B
}
y++
for x := 0; x < img.Rect.Max.X; x++ {
img.Pix[y*img.Stride+x].R = img.Pix[(y-1)*img.Stride+x].R
img.Pix[y*img.Stride+x].B = img.Pix[y*img.Stride+x+1].B
x++
img.Pix[y*img.Stride+x].R = img.Pix[(y-1)*img.Stride+x-1].R
img.Pix[y*img.Stride+x].G = img.Pix[y*img.Stride+x-1].G
}
}
return img
}