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Added Soldat Server
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README.md

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* [PixARK](/steamcmd_servers/pixark/)
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* [Rust Staging Branch](/steamcmd_servers/rust_staging/)
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* [SCP: Secret Laboratory](/steamcmd_servers/scpsl/)
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* [SSoldat](/steamcmd_servers/soldat/)
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* [Starbound](/steamcmd_servers/starbound)
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* [Stationeers](/steamcmd_servers/Stationeers/)
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* [Sven Co-op](/steamcmd_servers/svencoop)

steamcmd_servers/README.md

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## SCP: Secret Laboratory
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[SCP: Secret Laboratory](/scpsl/)
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## Soldat
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[soldat](soldat/)
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## Squad
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[squad](squad/)
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steamcmd_servers/soldat/README.md

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# Soldat
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Soldat is a unique 2D (side-view) multiplayer action game. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. It features 18 different weapons and 60 maps to frag away on, with full support for user created content.
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## Server Ports
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| Port | default |
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|-------|---------|
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| Game | 23073 |
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| Query | 23083 |
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1"
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},
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"exported_at": "2020-04-24T11:32:12+02:00",
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"name": "Soldat",
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"author": "[email protected]",
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"description": "Soldat is a unique 2D (side-view) multiplayer action game. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. It features 18 different weapons and 60 maps to frag away on, with full support for user created content.\r\n\r\nSteam: https:\/\/store.steampowered.com\/app\/638490\/Soldat\/",
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"image": "quay.io\/goover\/debian_base:base_debian",
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"startup": ".\/soldatserver",
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"config": {
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"files": "{\r\n \"soldat.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"Port=\": \"Port={{server.build.default.port}}\",\r\n \"Max_Players=\": \"Max_Players={{server.build.env.MAX_PLAYERS}}\",\r\n \"Game_Password=\": \"Game_Password={{server.build.env.SRV_PWD}}\",\r\n \"Admin_Password=\": \"Admin_Password={{server.build.env.ADMIN_PASSWD}}\",\r\n \"Server_Name=\": \"Server_Name={{server.build.env.SRV_NAME}}\"\r\n }\r\n }\r\n}",
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"startup": "{\r\n \"done\": \"Done\",\r\n \"userInteraction\": []\r\n}",
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"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\ndpkg --add-architecture i386\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates libstdc++6 lib32stdc++6 util-linux\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\ncd \/mnt\/server\r\nchmod +x soldatserver",
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"container": "debian:buster-slim",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Admin Passwort",
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"description": "Admin Password for the Server",
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"env_variable": "ADMIN_PASSWD",
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"default_value": "changeme",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string|max:20"
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},
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{
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"name": "Server Password",
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"description": "Password to join Server",
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"env_variable": "SRV_PWD",
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"default_value": "chageme",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string|max:20"
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},
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{
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"name": "Server Name",
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"description": "Name of the Server",
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"env_variable": "SRV_NAME",
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"default_value": "MySoldatServer",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string|max:100"
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},
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{
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"name": "Max Players",
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"description": "Max Players can join",
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"env_variable": "MAX_PLAYERS",
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"default_value": "10",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string|max:20"
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},
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{
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"name": "ADD IP",
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"description": "Steam APP ID",
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"env_variable": "SRCDS_APPID",
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"default_value": "638500",
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"user_viewable": 1,
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"user_editable": 0,
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"rules": "required|string|max:20"
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}
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]
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}

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