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Tree Harvester should be able to be configured to have higher costs than vanilla. #2507

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blainegrissom opened this issue Jul 9, 2024 · 1 comment
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Feature Request New feature or request Mod: Tree Harvester https://www.curseforge.com/minecraft/mc-mods/tree-harvester

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@blainegrissom
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Minecraft version: 1.21
Modloader: Forge / Fabric

Mod name: Tree Harvester

Feature description

I find it strange that you can configure Tree Harvester to have much lower costs to use over vanilla, but you are not able to increase the costs for using the mod. I feel that you should be able to add durability and exhaustion beyond vanilla as a tradeoff for using the feature, otherwise there is no reason to ever not use the mod. I added the mod for users in my server upon request, but I would like to add some form of tradeoff so that it's not just overpowered and completely removing the incentive to break trees normally.

@blainegrissom blainegrissom added Feature Request New feature or request Mod Label Missing A new issue where the mod label has yet to be assigned. labels Jul 9, 2024
@ricksouth ricksouth added Mod: Tree Harvester https://www.curseforge.com/minecraft/mc-mods/tree-harvester and removed Mod Label Missing A new issue where the mod label has yet to be assigned. labels Jul 20, 2024
@Kattacka
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I would also very much like this feature, for both durability and exhaustion, as well as leaves broken per tick to be slower than one per tick as that is still 20 a second. Would be very great for a balancing feel and shouldn't be too hard to implement I imagine.

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Labels
Feature Request New feature or request Mod: Tree Harvester https://www.curseforge.com/minecraft/mc-mods/tree-harvester
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