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Get penumbra to compile again. # This is a combination of 105 commits. Add support for the DalamudSubstitutionProvider for textures. # The commit message xivdev#9 will be skipped: # Attempt to fix some texture errors. # The commit message xivdev#10 will be skipped: # Get penumbra to compile again. # The commit message xivdev#11 will be skipped: # Submodule update # The commit message xivdev#12 will be skipped: # Disable UI for textures when converting. # The commit message xivdev#13 will be skipped: # Update DirectXTex/OtterTex # The commit message xivdev#14 will be skipped: # Keep the texture alive during write. # The commit message xivdev#15 will be skipped: # [CI] Updating repo.json for 0.7.3.2 # The commit message xivdev#16 will be skipped: # Explain comment. # The commit message xivdev#17 will be skipped: # Add some unnamed mounts to actor identification. # The commit message xivdev#18 will be skipped: # Material editor: improve color accuracy # The commit message xivdev#19 will be skipped: # Material editor: live-preview changes # The commit message xivdev#20 will be skipped: # Material editor 2099 # The commit message xivdev#21 will be skipped: # Material editor: better color constants # The commit message xivdev#22 will be skipped: # Update GameData # The commit message xivdev#23 will be skipped: # Material editor: Allow negatives again with R²G²B² # # There seems to be people using it. # The commit message xivdev#24 will be skipped: # Material editor: tweak colorset highlighting # # Make the frequency framerate-independent, set it to 1 Hz, and decrease the dynamic range. # # Thanks @StoiaCode for feedback! # The commit message xivdev#25 will be skipped: # Material editor: tear down previewers bound to a CharacterBase that goes away # The commit message xivdev#26 will be skipped: # Add a few texture manipulation tools. # The commit message xivdev#27 will be skipped: # Small cleanup, auto-formatting. # The commit message xivdev#28 will be skipped: # Textures: Un-merge save buttons, make ignore unselectable # The commit message xivdev#29 will be skipped: # Textures: Renumber CombineOps. # # Positive values in this enum also double as indices into the labels and tooltip arrays. # # (confirmed skill issue moment) # The commit message xivdev#30 will be skipped: # Textures: Automatic resizing # The commit message xivdev#31 will be skipped: # Textures: Add a matrix preset that drops alpha # The commit message xivdev#32 will be skipped: # Textures: PR xivdev#327 feedback # The commit message xivdev#33 will be skipped: # Textures: PR xivdev#327 feedback # The commit message xivdev#34 will be skipped: # Textures: Refactor resizing code # The commit message xivdev#35 will be skipped: # Textures: Simplify away _targetPixels # The commit message xivdev#36 will be skipped: # Slight restructuring. # The commit message xivdev#37 will be skipped: # Skin Fixer (fixes modding of skin.shpk) # The commit message xivdev#38 will be skipped: # Skin Fixer: Make resolving skin.shpk for new draw objects async # The commit message xivdev#39 will be skipped: # Skin Fixer: Fix potential ref leak + add SRH # # `SafeResourceHandle` wraps a `ResourceHandle*` with auto `IncRef` / `DecRef`, to further help prevent leaks. # The commit message xivdev#40 will be skipped: # Use better event in SkinFixer and some cleanup. # The commit message xivdev#41 will be skipped: # Remove Finalize from FileEditor. # The commit message xivdev#42 will be skipped: # Some formatting in Materials.Shpk. # The commit message xivdev#43 will be skipped: # Small cleanup in ResolveContext. # The commit message xivdev#44 will be skipped: # Auto-formatting and some cleanup. # The commit message xivdev#45 will be skipped: # Restructure Live Preview. # The commit message xivdev#46 will be skipped: # Fix slash direction in material path. # The commit message xivdev#47 will be skipped: # [CI] Updating repo.json for testing_0.7.3.3 # The commit message xivdev#48 will be skipped: # Fix newtonsoft not playing well with records with strings. # The commit message xivdev#49 will be skipped: # Cleanup # The commit message xivdev#50 will be skipped: # Check for drawObject != null before invoking draw object created event. # The commit message xivdev#51 will be skipped: # Fix variant gamepath. # The commit message xivdev#52 will be skipped: # Material editor: use a SafeHandle for texture swapping # The commit message #53 will be skipped: # Material editor: Customizable highlight color # The commit message xivdev#54 will be skipped: # Material editor: Vector field spacing # The commit message xivdev#55 will be skipped: # Fix compiler warning # The commit message xivdev#56 will be skipped: # [CI] Updating repo.json for testing_0.7.3.4 # The commit message xivdev#57 will be skipped: # Resource Tree: Improve mtrl and sklb support # The commit message xivdev#58 will be skipped: # Resource Tree: Deduplicate nodes, add skp # The commit message xivdev#59 will be skipped: # Resource Tree: Add ChangedItem-like icons, make UI prettier # The commit message xivdev#60 will be skipped: # Resource Tree: Make skp child of sklb # The commit message xivdev#61 will be skipped: # Resource Tree: Fix shared model fold state # The commit message xivdev#62 will be skipped: # Some auto-formatting and ROS iteration for lookups. # The commit message #63 will be skipped: # Resource Tree: Use `/`s for game actual paths # The commit message xivdev#64 will be skipped: # Skin Fixer: Switch to a passive approach. # # Do not load skin.shpk for ourselves as it causes a race condition. # Instead, inspect the materials' ShPk names. # The commit message xivdev#65 will be skipped: # Some formatting, use ConcurrentSet explicitly for clarity. # The commit message xivdev#66 will be skipped: # [CI] Updating repo.json for testing_0.7.3.5 # The commit message xivdev#67 will be skipped: # Add Emotes to Changed Items. # The commit message xivdev#68 will be skipped: # [CI] Updating repo.json for testing_0.7.3.6 # The commit message xivdev#69 will be skipped: # Fix changed item flags for emotes. # The commit message #70 will be skipped: # Update GameData for new parsing. # The commit message xivdev#71 will be skipped: # Fix CS update creating ambiguous reference. # The commit message xivdev#72 will be skipped: # Add Player and Interface to quick select collections and rework their tooltips and names slightly. # The commit message xivdev#73 will be skipped: # [CI] Updating repo.json for testing_0.7.3.7 # The commit message xivdev#74 will be skipped: # Allow drag & drop of multiple mods or folders with Control. # The commit message xivdev#75 will be skipped: # [CI] Updating repo.json for testing_0.7.3.8 # The commit message xivdev#76 will be skipped: # Fix click check for selectables. # The commit message xivdev#77 will be skipped: # [CI] Updating repo.json for testing_0.7.3.9 # The commit message xivdev#78 will be skipped: # Add Filesystem Compression as a toggle and button. Also some auto-formatting. # The commit message xivdev#79 will be skipped: # [CI] Updating repo.json for testing_0.7.3.10 # The commit message xivdev#80 will be skipped: # Add Compacting to API AddMod. # The commit message xivdev#81 will be skipped: # Add key checks to restoring from backup or deleting backups. # The commit message xivdev#82 will be skipped: # Material Editor: Split ColorTable apart from ColorSet # The commit message xivdev#83 will be skipped: # GameData Commit. # The commit message xivdev#84 will be skipped: # Auto Formatting. # The commit message xivdev#85 will be skipped: # Use System global usings. # The commit message xivdev#86 will be skipped: # Make line endings explicit in editorconfig and share in sub projects, also apply editorconfig everywhere and move some namespaces. # The commit message xivdev#87 will be skipped: # ResourceTree improvements + IPC # # - Moves ResourceType enum out of GameData as discussed on Discord ; # - Adds new color coding for local player and non-networked objects on On-Screen ; # - Adds ResourceTree-related IPC ; # - Fixes xivdev#342. # The commit message xivdev#88 will be skipped: # ResourceTree IPC: Remove mergeSameCollection. # The commit message xivdev#89 will be skipped: # ResourceTree: Avoid enumerating the whole object table in some cases # The commit message #90 will be skipped: # Move IPC Arguments around. # The commit message xivdev#91 will be skipped: # Rename ResourceType file. # The commit message xivdev#92 will be skipped: # Remove enums folder from csproj?! # The commit message xivdev#93 will be skipped: # Fix params bug. # The commit message #94 will be skipped: # Api nuget version. # The commit message xivdev#95 will be skipped: # Add load state to resource watcher. # The commit message xivdev#96 will be skipped: # [CI] Updating repo.json for testing_0.7.3.11 # The commit message xivdev#97 will be skipped: # Add CalculateHeight Hook # The commit message xivdev#98 will be skipped: # ResourceTree: Reverse-resolve in bulk # The commit message xivdev#99 will be skipped: # Remove some allocations from resource tree. # The commit message xivdev#100 will be skipped: # Update OtterGui. # The commit message xivdev#101 will be skipped: # Fix ambiguous reference for no fucking reason. # The commit message xivdev#102 will be skipped: # [CI] Updating repo.json for testing_0.7.3.12 # The commit message xivdev#103 will be skipped: # Add automatic restore from backup for sort_order and active_collections for now. # The commit message xivdev#104 will be skipped: # Material Editor: Extend live preview. # The commit message xivdev#105 will be skipped: # Optimize ResourceTree somewhat.
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