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TicTacToeLogic.hpp
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//
// TicTacToeLogic.hpp
// TicTacToe
//
// Created by Савелий Никулин on 30.06.2024.
//
#ifndef TicTacToeLogic_hpp
#define TicTacToeLogic_hpp
#include <iostream>
#include <vector>
using namespace std;
enum TicTacToeSymbol: int {
X, O, none
};
enum WinType: int {
hor0,
hor1,
hor2,
ver0,
ver1,
ver2,
diag0,
diag1
};
class TicTacToeLogic {
struct Stats {
int xCount;
int oCount;
};
TicTacToeSymbol field[9] =
{
none, none, none,
none, none, none,
none, none, none
};
TicTacToeSymbol winner = TicTacToeSymbol::none;
Stats stats = {0, 0};
WinType winType;
public:
void setSymbol(TicTacToeSymbol symbol, int x, int y);
void setSymbol(TicTacToeSymbol symbol, int index);
void printField();
void reset();
TicTacToeSymbol &getWinner();
Stats &getStats();
TicTacToeSymbol &getFieldSymbol(int index);
TicTacToeSymbol &getFieldSymbol(int x, int y);
WinType &getWinType();
private:
void checkWinner();
void updateStats();
};
#endif /* TicTacToeLogic_hpp */