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Wonsz1.layout
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Wonsz1.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Release" />
<File name="assets/maps/level0.sm" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="38" topLine="0" />
</Cursor>
</File>
<File name="ANZ_Sprite.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="112" topLine="0" />
</Cursor>
</File>
<File name="AbstractEntity.c" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="29" topLine="0" />
</Cursor>
</File>
<File name="game_gui.c" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1404" topLine="51" />
</Cursor>
</File>
<File name="entitySpawner.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="577" topLine="0" />
</Cursor>
</File>
<File name="AbstractEntity.h" open="1" top="1" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="475" topLine="0" />
</Cursor>
</File>
<File name="ANZ_Sprite.c" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="4299" topLine="13" />
</Cursor>
</File>
<File name="main.c" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="3762" topLine="141" />
</Cursor>
</File>
<File name="spider.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="104" topLine="0" />
</Cursor>
</File>
<File name="snake.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="347" topLine="6" />
</Cursor>
</File>
<File name="level.c" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="5201" topLine="190" />
</Cursor>
</File>
<File name="level.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="311" topLine="0" />
</Cursor>
</File>
<File name="snake.c" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="3259" topLine="345" />
</Cursor>
</File>
<File name="particle.c" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1298" topLine="21" />
</Cursor>
</File>
<File name="apple.c" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="238" topLine="0" />
</Cursor>
</File>
<File name="assets/maps/level1.sm" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="79" topLine="0" />
</Cursor>
</File>
<File name="particle.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="152" topLine="0" />
</Cursor>
</File>
<File name="apple.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="211" topLine="0" />
</Cursor>
</File>
<File name="entitySpawner.c" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1151" topLine="76" />
</Cursor>
</File>
<File name="ANZ_Image.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1379" topLine="3" />
</Cursor>
</File>
<File name="ANZ_Image.c" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="220" topLine="0" />
</Cursor>
</File>
<File name="spider.c" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="3899" topLine="3" />
</Cursor>
</File>
<File name="game_gui.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="266" topLine="0" />
</Cursor>
</File>
</CodeBlocks_layout_file>