diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json index f30cda38c..1800696bf 100644 --- a/.config/dotnet-tools.json +++ b/.config/dotnet-tools.json @@ -10,14 +10,14 @@ "rollForward": false }, "csharpier": { - "version": "1.0.1", + "version": "1.1.2", "commands": [ "csharpier" ], "rollForward": false }, "dotnet-ef": { - "version": "9.0.5", + "version": "9.0.9", "commands": [ "dotnet-ef" ], diff --git a/.git-blame-ignore-revs b/.git-blame-ignore-revs index e446eee79..14bb5a027 100644 --- a/.git-blame-ignore-revs +++ b/.git-blame-ignore-revs @@ -1,2 +1,4 @@ # Upgrade to CSharpier 1.0.0 -0f51b18c871aede9eb843c93891d8520f04f2605 \ No newline at end of file +0f51b18c871aede9eb843c93891d8520f04f2605 +# Upgrade to CSharpier 1.1.2 +a4d3f90ba0d2481cc86d85676bb149825f1c2d9a \ No newline at end of file diff --git a/Directory.Packages.props b/Directory.Packages.props index 1cd6b5dce..0451683c3 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -5,9 +5,9 @@ - - - + + + @@ -18,55 +18,59 @@ - + - + - + - + - - - - - + + + + + - - + + - - - + + + - - - + + + - + - + - + - - + + - - - - + + + + - + - - - + + + diff --git a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs index 62f21a3c3..33537b2ae 100644 --- a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs +++ b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs @@ -160,24 +160,24 @@ await this.Client.PostMsgpack( } public static TheoryData InvalidEditRequests { get; } = - [ - new PresentFormSubmission() - { - Type = EntityTypes.Chara, - Item = -4, - Quantity = -2, - }, - new PresentFormSubmission() - { - Type = EntityTypes.Chara, - Item = (int)Charas.SummerAlex, - Quantity = 23, - }, - new PresentFormSubmission() - { - Type = EntityTypes.SkipTicket, - Item = 0, - Quantity = 9_999_999, - }, - ]; + [ + new PresentFormSubmission() + { + Type = EntityTypes.Chara, + Item = -4, + Quantity = -2, + }, + new PresentFormSubmission() + { + Type = EntityTypes.Chara, + Item = (int)Charas.SummerAlex, + Quantity = 23, + }, + new PresentFormSubmission() + { + Type = EntityTypes.SkipTicket, + Item = 0, + Quantity = 9_999_999, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs index b881c4f40..d6bad4be5 100644 --- a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs +++ b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs @@ -121,7 +121,7 @@ await resp.Content.ReadFromJsonAsync( } public static TheoryData ImpersonationHttpMethods { get; } = - [HttpMethod.Get, HttpMethod.Put, HttpMethod.Delete]; + [HttpMethod.Get, HttpMethod.Put, HttpMethod.Delete]; [Theory] [MemberData(nameof(ImpersonationHttpMethods))] diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs index c734c878b..287211335 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs @@ -11,43 +11,27 @@ public static class PermanentDailies [MissionType(MissionType.Daily)] public static List Missions { get; } = - [ - // Perform an Item Summon - new ItemSummonMission() - { - MissionId = 15070101, - ProgressionGroupId = ProgressionGroupId, - }, - // Collect Rupies from a Facility - new FortIncomeCollectedMission() - { - MissionId = 15070201, - EntityType = EntityTypes.Rupies, - ProgressionGroupId = ProgressionGroupId, - }, - // Clear a Quest - new ClearQuestMission() - { - MissionId = 15070301, - ProgressionGroupId = ProgressionGroupId, - }, - // Clear Three Quests - new ClearQuestMission() - { - MissionId = 15070401, - ProgressionGroupId = ProgressionGroupId, - }, - // Clear Five Quests - new ClearQuestMission() - { - MissionId = 15070501, - ProgressionGroupId = ProgressionGroupId, - }, - // Clear All Standard Daily Endeavors - new ClearProgressionGroupMission() - { - MissionId = 15070601, - ProgressionGroupToClear = ProgressionGroupId, - }, - ]; + [ + // Perform an Item Summon + new ItemSummonMission() { MissionId = 15070101, ProgressionGroupId = ProgressionGroupId }, + // Collect Rupies from a Facility + new FortIncomeCollectedMission() + { + MissionId = 15070201, + EntityType = EntityTypes.Rupies, + ProgressionGroupId = ProgressionGroupId, + }, + // Clear a Quest + new ClearQuestMission() { MissionId = 15070301, ProgressionGroupId = ProgressionGroupId }, + // Clear Three Quests + new ClearQuestMission() { MissionId = 15070401, ProgressionGroupId = ProgressionGroupId }, + // Clear Five Quests + new ClearQuestMission() { MissionId = 15070501, ProgressionGroupId = ProgressionGroupId }, + // Clear All Standard Daily Endeavors + new ClearProgressionGroupMission() + { + MissionId = 15070601, + ProgressionGroupToClear = ProgressionGroupId, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs index a7a039fe7..8ddafc644 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs @@ -16,72 +16,72 @@ public static class CrescendoOfCourage [MissionType(MissionType.MemoryEvent)] [EventId(20829)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10070101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10070102 }, - // Clear an "A Crescendo of Courage" Quest with Surfing Siblings Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10070201, - Crest = AbilityCrestId.SurfingSiblings, - }, - // Collect 100 Hype in One Go - new EventPointCollectionRecordMission() { MissionId = 10070301 }, - // Collect 500 Hype in One Go - new EventPointCollectionRecordMission() { MissionId = 10070302 }, - // Collect 1,500 Hype in One Go - new EventPointCollectionRecordMission() { MissionId = 10070303 }, - // Collect 4,000 Hype in One Go - new EventPointCollectionRecordMission() { MissionId = 10070304 }, - // Collect 7,000 Hype in One Go - new EventPointCollectionRecordMission() { MissionId = 10070305 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10070401 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10070402 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10070403 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10070404 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10070501, QuestId = ExtraBossBattleId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10070502, QuestId = ExtraBossBattleId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10070503, QuestId = ExtraBossBattleId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10070504, QuestId = ExtraBossBattleId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10070601 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10070602 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10070603 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10070604 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10070701, - FullClear = true, - VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10070801, - FullClear = true, - VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle - }, - // Earn the "Summer Champion" Epithet - // Typically awarded for completing the Master Challenge Battle with all endeavors - new EventChallengeBattleClearMission() - { - MissionId = 10070901, - FullClear = true, - VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10070101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10070102 }, + // Clear an "A Crescendo of Courage" Quest with Surfing Siblings Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10070201, + Crest = AbilityCrestId.SurfingSiblings, + }, + // Collect 100 Hype in One Go + new EventPointCollectionRecordMission() { MissionId = 10070301 }, + // Collect 500 Hype in One Go + new EventPointCollectionRecordMission() { MissionId = 10070302 }, + // Collect 1,500 Hype in One Go + new EventPointCollectionRecordMission() { MissionId = 10070303 }, + // Collect 4,000 Hype in One Go + new EventPointCollectionRecordMission() { MissionId = 10070304 }, + // Collect 7,000 Hype in One Go + new EventPointCollectionRecordMission() { MissionId = 10070305 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10070401 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10070402 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10070403 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10070404 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10070501, QuestId = ExtraBossBattleId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10070502, QuestId = ExtraBossBattleId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10070503, QuestId = ExtraBossBattleId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10070504, QuestId = ExtraBossBattleId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10070601 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10070602 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10070603 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10070604 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10070701, + FullClear = true, + VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10070801, + FullClear = true, + VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle + }, + // Earn the "Summer Champion" Epithet + // Typically awarded for completing the Master Challenge Battle with all endeavors + new EventChallengeBattleClearMission() + { + MissionId = 10070901, + FullClear = true, + VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs index 2930e2863..c0556fa10 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs @@ -12,72 +12,72 @@ public static class ADashOfDisaster [MissionType(MissionType.MemoryEvent)] [EventId(20841)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10180101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10180201 }, - // Clear an "A Dash of Disaster" Quest with Berry Lovable Friends Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10180401, - Crest = AbilityCrestId.BerryLovableFriends, - }, - // Collect 100 Zest in One Go - new EventPointCollectionRecordMission() { MissionId = 10180501 }, - // Collect 500 Zest in One Go - new EventPointCollectionRecordMission() { MissionId = 10180502 }, - // Collect 1,500 Zest in One Go - new EventPointCollectionRecordMission() { MissionId = 10180503 }, - // Collect 4,000 Zest in One Go - new EventPointCollectionRecordMission() { MissionId = 10180504 }, - // Collect 6,000 Zest in One Go - new EventPointCollectionRecordMission() { MissionId = 10180505 }, - // Collect 7,000 Zest in One Go - new EventPointCollectionRecordMission() { MissionId = 10180506 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10180601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10180602 }, - // Clear 15 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10180603 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10180604 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10180605 }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10180801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10180802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10180803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10180804 }, - // Clear 20 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10180805 }, - // Clear 25 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10180806 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10180901, - FullClear = true, - VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10181001, - FullClear = true, - VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle - }, - // Earn the "Chef de Cuisine" Epithet - // Typically awarded for completing the Master Challenge Battle with all endeavors - new EventChallengeBattleClearMission() - { - MissionId = 10181301, - FullClear = true, - VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10180101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10180201 }, + // Clear an "A Dash of Disaster" Quest with Berry Lovable Friends Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10180401, + Crest = AbilityCrestId.BerryLovableFriends, + }, + // Collect 100 Zest in One Go + new EventPointCollectionRecordMission() { MissionId = 10180501 }, + // Collect 500 Zest in One Go + new EventPointCollectionRecordMission() { MissionId = 10180502 }, + // Collect 1,500 Zest in One Go + new EventPointCollectionRecordMission() { MissionId = 10180503 }, + // Collect 4,000 Zest in One Go + new EventPointCollectionRecordMission() { MissionId = 10180504 }, + // Collect 6,000 Zest in One Go + new EventPointCollectionRecordMission() { MissionId = 10180505 }, + // Collect 7,000 Zest in One Go + new EventPointCollectionRecordMission() { MissionId = 10180506 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10180601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10180602 }, + // Clear 15 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10180603 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10180604 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10180605 }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10180801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10180802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10180803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10180804 }, + // Clear 20 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10180805 }, + // Clear 25 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10180806 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10180901, + FullClear = true, + VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10181001, + FullClear = true, + VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle + }, + // Earn the "Chef de Cuisine" Epithet + // Typically awarded for completing the Master Challenge Battle with all endeavors + new EventChallengeBattleClearMission() + { + MissionId = 10181301, + FullClear = true, + VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs index 75f311739..68c1717b5 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs @@ -17,74 +17,74 @@ public static class AWishToTheWinds [MissionType(MissionType.MemoryEvent)] [EventId(20818)] // Event ID derived from QuestNames.txt IDs public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10030101 }, - // Defeat the Water Troll King Twice - // Typically tracked as standard boss clears in this system. - new EventRegularBattleClearMission() { MissionId = 10030102 }, - // Clear an A Wish to the Winds Quest with Louise's Hobbies Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10030201, - Crest = AbilityCrestId.LouisesHobbies, - }, - // Collect 100 Divine Gales in One Go - new EventPointCollectionRecordMission() { MissionId = 10030301 }, - // Collect 500 Divine Gales in One Go - new EventPointCollectionRecordMission() { MissionId = 10030302 }, - // Collect 1,500 Divine Gales in One Go - new EventPointCollectionRecordMission() { MissionId = 10030303 }, - // Collect 4,000 Divine Gales in One Go - new EventPointCollectionRecordMission() { MissionId = 10030304 }, - // Collect 7,000 Divine Gales in One Go - new EventPointCollectionRecordMission() { MissionId = 10030305 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10030502 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10030503 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10030504 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10030505 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10030601, QuestId = ExtraBossBattleId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10030602, QuestId = ExtraBossBattleId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10030603, QuestId = ExtraBossBattleId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10030604, QuestId = ExtraBossBattleId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10030701 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10030702 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10030703 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10030704 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10030801, - FullClear = true, - VariationType = VariationTypes.Normal, - }, - // Completely Clear a Challenge Battle on Master - // QuestNames lists "Ruler of the Shore: Master" as difficulty 4 (Extreme). - new EventChallengeBattleClearMission() - { - MissionId = 10030901, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - // Earn the "Wind Wisher" Epithet - // Typically awarded for completing the Master Challenge Battle with all endeavors. - new EventChallengeBattleClearMission() - { - MissionId = 10031001, - FullClear = true, - VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10030101 }, + // Defeat the Water Troll King Twice + // Typically tracked as standard boss clears in this system. + new EventRegularBattleClearMission() { MissionId = 10030102 }, + // Clear an A Wish to the Winds Quest with Louise's Hobbies Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10030201, + Crest = AbilityCrestId.LouisesHobbies, + }, + // Collect 100 Divine Gales in One Go + new EventPointCollectionRecordMission() { MissionId = 10030301 }, + // Collect 500 Divine Gales in One Go + new EventPointCollectionRecordMission() { MissionId = 10030302 }, + // Collect 1,500 Divine Gales in One Go + new EventPointCollectionRecordMission() { MissionId = 10030303 }, + // Collect 4,000 Divine Gales in One Go + new EventPointCollectionRecordMission() { MissionId = 10030304 }, + // Collect 7,000 Divine Gales in One Go + new EventPointCollectionRecordMission() { MissionId = 10030305 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10030502 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10030503 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10030504 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10030505 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10030601, QuestId = ExtraBossBattleId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10030602, QuestId = ExtraBossBattleId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10030603, QuestId = ExtraBossBattleId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10030604, QuestId = ExtraBossBattleId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10030701 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10030702 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10030703 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10030704 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10030801, + FullClear = true, + VariationType = VariationTypes.Normal, + }, + // Completely Clear a Challenge Battle on Master + // QuestNames lists "Ruler of the Shore: Master" as difficulty 4 (Extreme). + new EventChallengeBattleClearMission() + { + MissionId = 10030901, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + // Earn the "Wind Wisher" Epithet + // Typically awarded for completing the Master Challenge Battle with all endeavors. + new EventChallengeBattleClearMission() + { + MissionId = 10031001, + FullClear = true, + VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs index b78638ffd..f153c3d14 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs @@ -14,71 +14,71 @@ public static class AccursedArchives [MissionType(MissionType.MemoryEvent)] [EventId(EventId)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10100101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10100201 }, - // Clear a "The Accursed Archives" Quest with Hitting the Books Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10100401, - Crest = AbilityCrestId.HittingtheBooks, - }, - // Collect 100 Forbidden Knowledge in One Go - new EventPointCollectionRecordMission() { MissionId = 10100501 }, - // Collect 500 Forbidden Knowledge in One Go - new EventPointCollectionRecordMission() { MissionId = 10100502 }, - // Collect 1,500 Forbidden Knowledge in One Go - new EventPointCollectionRecordMission() { MissionId = 10100503 }, - // Collect 4,000 Forbidden Knowledge in One Go - new EventPointCollectionRecordMission() { MissionId = 10100504 }, - // Collect 7,000 Forbidden Knowledge in One Go - new EventPointCollectionRecordMission() { MissionId = 10100505 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10100601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10100602 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10100603 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10100604 }, - // Clear Three Extra Boss Battles - new EventRegularBattleClearMission() { MissionId = 10100701 }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10100702, QuestId = ExBossBattleQuestId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10100703, QuestId = ExBossBattleQuestId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10100704, QuestId = ExBossBattleQuestId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10100801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10100802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10100803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10100804 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10100901, - FullClear = true, - QuestId = 208310501, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10101001, - FullClear = true, - QuestId = 208310502, - }, - // Earn the "Knower of the Absolute" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10101101, - FullClear = true, - QuestId = 208310502, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10100101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10100201 }, + // Clear a "The Accursed Archives" Quest with Hitting the Books Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10100401, + Crest = AbilityCrestId.HittingtheBooks, + }, + // Collect 100 Forbidden Knowledge in One Go + new EventPointCollectionRecordMission() { MissionId = 10100501 }, + // Collect 500 Forbidden Knowledge in One Go + new EventPointCollectionRecordMission() { MissionId = 10100502 }, + // Collect 1,500 Forbidden Knowledge in One Go + new EventPointCollectionRecordMission() { MissionId = 10100503 }, + // Collect 4,000 Forbidden Knowledge in One Go + new EventPointCollectionRecordMission() { MissionId = 10100504 }, + // Collect 7,000 Forbidden Knowledge in One Go + new EventPointCollectionRecordMission() { MissionId = 10100505 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10100601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10100602 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10100603 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10100604 }, + // Clear Three Extra Boss Battles + new EventRegularBattleClearMission() { MissionId = 10100701 }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10100702, QuestId = ExBossBattleQuestId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10100703, QuestId = ExBossBattleQuestId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10100704, QuestId = ExBossBattleQuestId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10100801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10100802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10100803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10100804 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10100901, + FullClear = true, + QuestId = 208310501, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10101001, + FullClear = true, + QuestId = 208310502, + }, + // Earn the "Knower of the Absolute" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10101101, + FullClear = true, + QuestId = 208310502, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs index 3453c7a3f..3ddefd127 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs @@ -24,46 +24,34 @@ public static class AdventOfTheOrigin [MissionType(MissionType.MemoryEvent)] // Using MemoryEvent as requested [EventId(20462)] // Event ID used directly as requested public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10280101 }, - // Clear Volcanic Cyclops Assault - new ClearQuestMission() - { - MissionId = 10280201, - QuestId = VolcanicCyclopsAssaultQuestId, - }, - // Clear True Bahamut Clash on Expert - new ClearQuestMission() - { - MissionId = 10280301, - QuestId = TrueBahamutClashExpertQuestId, - }, - // Clear True Bahamut Clash on Nightmare - new ClearQuestMission() - { - MissionId = 10280401, - QuestId = TrueBahamutClashNightmareQuestId, - }, - // Read the Epilogue - new ReadQuestStoryMission() { MissionId = 10280501, QuestStoryId = EpilogueStoryId }, - // Read the Epilogue - // Note: Duplicate Mission ID and task as 10280501, generated as requested. - new ReadQuestStoryMission() { MissionId = 10280601, QuestStoryId = EpilogueStoryId }, - // Read the Epilogue - // Note: Duplicate Mission ID and task as 10280501, generated as requested. - new ReadQuestStoryMission() { MissionId = 10280701, QuestStoryId = EpilogueStoryId }, - // Read the Epilogue - // Note: Duplicate Mission ID and task as 10280501, generated as requested. - new ReadQuestStoryMission() { MissionId = 10280801, QuestStoryId = EpilogueStoryId }, - // Read the Epilogue - // Note: Duplicate Mission ID and task as 10280501, generated as requested. - new ReadQuestStoryMission() { MissionId = 10280901, QuestStoryId = EpilogueStoryId }, - // Clear True Bahamut Clash: Omega - new ClearQuestMission() - { - MissionId = 10281001, - QuestId = TrueBahamutClashOmegaQuestId, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10280101 }, + // Clear Volcanic Cyclops Assault + new ClearQuestMission() { MissionId = 10280201, QuestId = VolcanicCyclopsAssaultQuestId }, + // Clear True Bahamut Clash on Expert + new ClearQuestMission() { MissionId = 10280301, QuestId = TrueBahamutClashExpertQuestId }, + // Clear True Bahamut Clash on Nightmare + new ClearQuestMission() + { + MissionId = 10280401, + QuestId = TrueBahamutClashNightmareQuestId, + }, + // Read the Epilogue + new ReadQuestStoryMission() { MissionId = 10280501, QuestStoryId = EpilogueStoryId }, + // Read the Epilogue + // Note: Duplicate Mission ID and task as 10280501, generated as requested. + new ReadQuestStoryMission() { MissionId = 10280601, QuestStoryId = EpilogueStoryId }, + // Read the Epilogue + // Note: Duplicate Mission ID and task as 10280501, generated as requested. + new ReadQuestStoryMission() { MissionId = 10280701, QuestStoryId = EpilogueStoryId }, + // Read the Epilogue + // Note: Duplicate Mission ID and task as 10280501, generated as requested. + new ReadQuestStoryMission() { MissionId = 10280801, QuestStoryId = EpilogueStoryId }, + // Read the Epilogue + // Note: Duplicate Mission ID and task as 10280501, generated as requested. + new ReadQuestStoryMission() { MissionId = 10280901, QuestStoryId = EpilogueStoryId }, + // Clear True Bahamut Clash: Omega + new ClearQuestMission() { MissionId = 10281001, QuestId = TrueBahamutClashOmegaQuestId }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs index 8d6566f82..aaf09fc43 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs @@ -13,85 +13,85 @@ public static class AgentsOfTheGoddess [MissionType(MissionType.MemoryEvent)] [EventId(20839)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10130101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10130201 }, - // Clear an Agents of the Goddess Quest with Wings in the Night Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10130401, - Crest = AbilityCrestId.WingsintheNight, - }, - // Collect 100 Sanctity in One Go - new EventPointCollectionRecordMission() { MissionId = 10130501 }, - // Collect 500 Sanctity in One Go - new EventPointCollectionRecordMission() { MissionId = 10130502 }, - // Collect 1,500 Sanctity in One Go - new EventPointCollectionRecordMission() { MissionId = 10130503 }, - // Collect 4,000 Sanctity in One Go - new EventPointCollectionRecordMission() { MissionId = 10130504 }, - // Collect 6,000 Sanctity in One Go - new EventPointCollectionRecordMission() { MissionId = 10130505 }, - // Collect 7,000 Sanctity in One Go - new EventPointCollectionRecordMission() { MissionId = 10130506 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10130601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10130602 }, - // Clear 15 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10130603 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10130604 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10130605 }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10130801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10130802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10130803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10130804 }, - // Clear 20 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10130805 }, - // Clear 25 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10130806 }, - // Completely Clear a Challenge Battle on Expert - // Quest 208390501 "Divine Deliverance: Expert" has difficulty 3 (VeryHard) - new EventChallengeBattleClearMission() - { - MissionId = 10130901, - FullClear = true, - VariationType = VariationTypes.VeryHard, - }, - // Completely Clear a Challenge Battle on Master - // Quest 208390502 "Divine Deliverance: Master" has difficulty 4 (Extreme) - new EventChallengeBattleClearMission() - { - MissionId = 10131001, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - // Clear an "Agents of the Goddess" Trial on Standard - new ClearQuestMission() - { - // Human note: the trials for this one use a non-standard quest ID and don't work with the - // usual progression type. Rather than widen the detection for trial clears, and risk false - // positives, hardcode these as normal 'clear quest' missions - MissionId = 10131101, - QuestId = 208390304, - }, - // Clear an "Agents of the Goddess" Trial on Expert - new ClearQuestMission() { MissionId = 10131201, QuestId = 208390305 }, - // Earn the "Goddess's Proxy" Epithet - // Typically awarded for completing the Master Challenge Battle with all endeavors. - new EventChallengeBattleClearMission() - { - MissionId = 10131301, - FullClear = true, - VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10130101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10130201 }, + // Clear an Agents of the Goddess Quest with Wings in the Night Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10130401, + Crest = AbilityCrestId.WingsintheNight, + }, + // Collect 100 Sanctity in One Go + new EventPointCollectionRecordMission() { MissionId = 10130501 }, + // Collect 500 Sanctity in One Go + new EventPointCollectionRecordMission() { MissionId = 10130502 }, + // Collect 1,500 Sanctity in One Go + new EventPointCollectionRecordMission() { MissionId = 10130503 }, + // Collect 4,000 Sanctity in One Go + new EventPointCollectionRecordMission() { MissionId = 10130504 }, + // Collect 6,000 Sanctity in One Go + new EventPointCollectionRecordMission() { MissionId = 10130505 }, + // Collect 7,000 Sanctity in One Go + new EventPointCollectionRecordMission() { MissionId = 10130506 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10130601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10130602 }, + // Clear 15 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10130603 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10130604 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10130605 }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10130801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10130802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10130803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10130804 }, + // Clear 20 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10130805 }, + // Clear 25 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10130806 }, + // Completely Clear a Challenge Battle on Expert + // Quest 208390501 "Divine Deliverance: Expert" has difficulty 3 (VeryHard) + new EventChallengeBattleClearMission() + { + MissionId = 10130901, + FullClear = true, + VariationType = VariationTypes.VeryHard, + }, + // Completely Clear a Challenge Battle on Master + // Quest 208390502 "Divine Deliverance: Master" has difficulty 4 (Extreme) + new EventChallengeBattleClearMission() + { + MissionId = 10131001, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + // Clear an "Agents of the Goddess" Trial on Standard + new ClearQuestMission() + { + // Human note: the trials for this one use a non-standard quest ID and don't work with the + // usual progression type. Rather than widen the detection for trial clears, and risk false + // positives, hardcode these as normal 'clear quest' missions + MissionId = 10131101, + QuestId = 208390304, + }, + // Clear an "Agents of the Goddess" Trial on Expert + new ClearQuestMission() { MissionId = 10131201, QuestId = 208390305 }, + // Earn the "Goddess's Proxy" Epithet + // Typically awarded for completing the Master Challenge Battle with all endeavors. + new EventChallengeBattleClearMission() + { + MissionId = 10131301, + FullClear = true, + VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs index fe833e85b..516afeb7d 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs @@ -12,84 +12,80 @@ public static class DivineDeception [MissionType(MissionType.MemoryEvent)] [EventId(EventId)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10210101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10210201 }, - // Clear a "Divine Deception" Quest with Extreme Teamwork Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10210401, - Crest = AbilityCrestId.ExtremeTeamwork, - }, - // Collect 100 Intelligence in One Go - new EventPointCollectionRecordMission() { MissionId = 10210501 }, - // Collect 500 Intelligence in One Go - new EventPointCollectionRecordMission() { MissionId = 10210502 }, - // Collect 1,500 Intelligence in One Go - new EventPointCollectionRecordMission() { MissionId = 10210503 }, - // Collect 4,000 Intelligence in One Go - new EventPointCollectionRecordMission() { MissionId = 10210504 }, - // Collect 6,000 Intelligence in One Go - new EventPointCollectionRecordMission() { MissionId = 10210505 }, - // Collect 7,000 Intelligence in One Go - new EventPointCollectionRecordMission() { MissionId = 10210506 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10210601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10210602 }, - // Clear 15 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10210603 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10210604 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10210605 }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10210801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10210802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10210803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10210804 }, - // Clear 20 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10210805 }, - // Clear 25 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10210806 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10210901, - FullClear = true, - VariationType = VariationTypes.VeryHard, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10211001, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - // Clear a "Divine Deception" Trial on Standard - new EventTrialClearMission() - { - MissionId = 10211101, - VariationType = VariationTypes.Hell, - }, - // Clear a "Divine Deception" Trial on Expert - new EventTrialClearMission() - { - MissionId = 10211201, - VariationType = VariationTypes.Variation6, - }, - // Earn the "Fate Fighter" Epithet - // Earned from "Completely Clear a Challenge Battle on Master" - new EventChallengeBattleClearMission() - { - MissionId = 10211301, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10210101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10210201 }, + // Clear a "Divine Deception" Quest with Extreme Teamwork Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10210401, + Crest = AbilityCrestId.ExtremeTeamwork, + }, + // Collect 100 Intelligence in One Go + new EventPointCollectionRecordMission() { MissionId = 10210501 }, + // Collect 500 Intelligence in One Go + new EventPointCollectionRecordMission() { MissionId = 10210502 }, + // Collect 1,500 Intelligence in One Go + new EventPointCollectionRecordMission() { MissionId = 10210503 }, + // Collect 4,000 Intelligence in One Go + new EventPointCollectionRecordMission() { MissionId = 10210504 }, + // Collect 6,000 Intelligence in One Go + new EventPointCollectionRecordMission() { MissionId = 10210505 }, + // Collect 7,000 Intelligence in One Go + new EventPointCollectionRecordMission() { MissionId = 10210506 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10210601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10210602 }, + // Clear 15 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10210603 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10210604 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10210605 }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10210801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10210802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10210803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10210804 }, + // Clear 20 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10210805 }, + // Clear 25 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10210806 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10210901, + FullClear = true, + VariationType = VariationTypes.VeryHard, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10211001, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + // Clear a "Divine Deception" Trial on Standard + new EventTrialClearMission() { MissionId = 10211101, VariationType = VariationTypes.Hell }, + // Clear a "Divine Deception" Trial on Expert + new EventTrialClearMission() + { + MissionId = 10211201, + VariationType = VariationTypes.Variation6, + }, + // Earn the "Fate Fighter" Epithet + // Earned from "Completely Clear a Challenge Battle on Master" + new EventChallengeBattleClearMission() + { + MissionId = 10211301, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs index 3bfef1d3a..4d48b8456 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs @@ -16,71 +16,71 @@ public static class DreamBigUnderTheBigTop [MissionType(MissionType.MemoryEvent)] [EventId(EventId)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10040101 }, - // Defeat the Manticore Twice - new EventRegularBattleClearMission() { MissionId = 10040102 }, - // Clear a "Dream Big Under the Big Top" Quest with Astounding Trick Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10040201, - Crest = AbilityCrestId.AstoundingTrick, - }, - // Collect 100 Renown in One Go - new EventPointCollectionRecordMission() { MissionId = 10040301 }, - // Collect 500 Renown in One Go - new EventPointCollectionRecordMission() { MissionId = 10040302 }, - // Collect 1,500 Renown in One Go - new EventPointCollectionRecordMission() { MissionId = 10040303 }, - // Collect 4,000 Renown in One Go - new EventPointCollectionRecordMission() { MissionId = 10040304 }, - // Collect 7,000 Renown in One Go - new EventPointCollectionRecordMission() { MissionId = 10040305 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10040501 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10040502 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10040503 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10040504 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10040601, QuestId = ExBossBattleQuestId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10040602, QuestId = ExBossBattleQuestId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10040603, QuestId = ExBossBattleQuestId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10040604, QuestId = ExBossBattleQuestId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10040701 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10040702 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10040703 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10040704 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10040801, - FullClear = true, - QuestId = ExpertChallengeBattleQuestId, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10040901, - FullClear = true, - QuestId = MasterChallengeBattleQuestId, - }, - // Earn the "Shining Star" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10041001, - FullClear = true, - QuestId = MasterChallengeBattleQuestId, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10040101 }, + // Defeat the Manticore Twice + new EventRegularBattleClearMission() { MissionId = 10040102 }, + // Clear a "Dream Big Under the Big Top" Quest with Astounding Trick Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10040201, + Crest = AbilityCrestId.AstoundingTrick, + }, + // Collect 100 Renown in One Go + new EventPointCollectionRecordMission() { MissionId = 10040301 }, + // Collect 500 Renown in One Go + new EventPointCollectionRecordMission() { MissionId = 10040302 }, + // Collect 1,500 Renown in One Go + new EventPointCollectionRecordMission() { MissionId = 10040303 }, + // Collect 4,000 Renown in One Go + new EventPointCollectionRecordMission() { MissionId = 10040304 }, + // Collect 7,000 Renown in One Go + new EventPointCollectionRecordMission() { MissionId = 10040305 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10040501 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10040502 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10040503 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10040504 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10040601, QuestId = ExBossBattleQuestId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10040602, QuestId = ExBossBattleQuestId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10040603, QuestId = ExBossBattleQuestId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10040604, QuestId = ExBossBattleQuestId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10040701 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10040702 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10040703 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10040704 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10040801, + FullClear = true, + QuestId = ExpertChallengeBattleQuestId, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10040901, + FullClear = true, + QuestId = MasterChallengeBattleQuestId, + }, + // Earn the "Shining Star" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10041001, + FullClear = true, + QuestId = MasterChallengeBattleQuestId, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs index eaa197b37..b6cfc1998 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs @@ -26,26 +26,22 @@ public static class FaithForsakenPartOne [MissionType(MissionType.MemoryEvent)] // Using MemoryEvent as requested [EventId(20443)] // Event ID used directly as requested public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10160101 }, - // Clear Resistance of the Innocent - new ClearQuestMission() - { - MissionId = 10160201, - QuestId = ResistanceOfTheInnocentQuestId, - }, - // Clear The Might of Heaven - new ClearQuestMission() { MissionId = 10160301, QuestId = TheMightOfHeavenQuestId }, - // Clear Assault on Michael - new ClearQuestMission() { MissionId = 10160401, QuestId = AssaultOnMichaelQuestId }, - // Clear Asura Clash on Expert - new ClearQuestMission() { MissionId = 10160501, QuestId = AsuraClashExpertQuestId }, - // Clear Asura Clash on Nightmare - new ClearQuestMission() { MissionId = 10160601, QuestId = AsuraClashNightmareQuestId }, - // Read the Epilogue - new ReadQuestStoryMission() { MissionId = 10160701, QuestStoryId = EpilogueStoryId }, - // Clear Asura Clash: Omega - new ClearQuestMission() { MissionId = 10160801, QuestId = AsuraClashOmegaQuestId }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10160101 }, + // Clear Resistance of the Innocent + new ClearQuestMission() { MissionId = 10160201, QuestId = ResistanceOfTheInnocentQuestId }, + // Clear The Might of Heaven + new ClearQuestMission() { MissionId = 10160301, QuestId = TheMightOfHeavenQuestId }, + // Clear Assault on Michael + new ClearQuestMission() { MissionId = 10160401, QuestId = AssaultOnMichaelQuestId }, + // Clear Asura Clash on Expert + new ClearQuestMission() { MissionId = 10160501, QuestId = AsuraClashExpertQuestId }, + // Clear Asura Clash on Nightmare + new ClearQuestMission() { MissionId = 10160601, QuestId = AsuraClashNightmareQuestId }, + // Read the Epilogue + new ReadQuestStoryMission() { MissionId = 10160701, QuestStoryId = EpilogueStoryId }, + // Clear Asura Clash: Omega + new ClearQuestMission() { MissionId = 10160801, QuestId = AsuraClashOmegaQuestId }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs index f02617b9e..fca8aa52d 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs @@ -25,22 +25,22 @@ public static class FaithForsakenPartTwo [MissionType(MissionType.MemoryEvent)] // Using MemoryEvent as requested [EventId(20444)] // Event ID used directly as requested public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10170101 }, - // Clear Ceaseless Tragedy - new ClearQuestMission() { MissionId = 10170201, QuestId = CeaselessTragedyQuestId }, - // Clear A Glimmer of Hope - new ClearQuestMission() { MissionId = 10170301, QuestId = AGlimmerOfHopeQuestId }, - // Clear Assault on Lilith - new ClearQuestMission() { MissionId = 10170401, QuestId = AssaultOnLilithQuestId }, - // Clear Satan Clash on Expert - new ClearQuestMission() { MissionId = 10170501, QuestId = SatanClashExpertQuestId }, - // Clear Satan Clash on Nightmare - new ClearQuestMission() { MissionId = 10170601, QuestId = SatanClashNightmareQuestId }, - // Read the Epilogue - new ReadQuestStoryMission() { MissionId = 10170701, QuestStoryId = EpilogueStoryId }, - // Clear Satan Clash: Omega - new ClearQuestMission() { MissionId = 10170801, QuestId = SatanClashOmegaQuestId }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10170101 }, + // Clear Ceaseless Tragedy + new ClearQuestMission() { MissionId = 10170201, QuestId = CeaselessTragedyQuestId }, + // Clear A Glimmer of Hope + new ClearQuestMission() { MissionId = 10170301, QuestId = AGlimmerOfHopeQuestId }, + // Clear Assault on Lilith + new ClearQuestMission() { MissionId = 10170401, QuestId = AssaultOnLilithQuestId }, + // Clear Satan Clash on Expert + new ClearQuestMission() { MissionId = 10170501, QuestId = SatanClashExpertQuestId }, + // Clear Satan Clash on Nightmare + new ClearQuestMission() { MissionId = 10170601, QuestId = SatanClashNightmareQuestId }, + // Read the Epilogue + new ReadQuestStoryMission() { MissionId = 10170701, QuestStoryId = EpilogueStoryId }, + // Clear Satan Clash: Omega + new ClearQuestMission() { MissionId = 10170801, QuestId = SatanClashOmegaQuestId }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs index cdc6aab0f..1820a3633 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs @@ -13,68 +13,68 @@ public static class FlamesOfReflection [MissionType(MissionType.MemoryEvent)] [EventId(20816)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10010101 }, - // Defeat the Troll Smith Twice - new EventRegularBattleClearMission() { MissionId = 10010102 }, - // Clear a Flames of Reflection Quest with The Dragon Smiths Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10010201, - Crest = AbilityCrestId.TheDragonSmiths, - }, - // Collect 100 Mettle in One Go - new EventPointCollectionRecordMission() { MissionId = 10010301 }, - // Collect 500 Mettle in One Go - new EventPointCollectionRecordMission() { MissionId = 10010302 }, - // Collect 1,500 Mettle in One Go - new EventPointCollectionRecordMission() { MissionId = 10010303 }, - // Collect 4,000 Mettle in One Go - new EventPointCollectionRecordMission() { MissionId = 10010304 }, - // Collect 7,000 Mettle in One Go - new EventPointCollectionRecordMission() { MissionId = 10010305 }, - // Clear a Boss Battle Five Times - new EventRegularBattleClearMission() { MissionId = 10010502 }, - // Clear a Boss Battle 10 Times - new EventRegularBattleClearMission() { MissionId = 10010503 }, - // Clear a Boss Battle 20 Times - new EventRegularBattleClearMission() { MissionId = 10010504 }, - // Clear a Boss Battle 30 Times - new EventRegularBattleClearMission() { MissionId = 10010505 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10010601, QuestId = ExBossBattleQuestId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10010602, QuestId = ExBossBattleQuestId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10010603, QuestId = ExBossBattleQuestId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10010604, QuestId = ExBossBattleQuestId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10010701 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10010702 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10010703 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10010704 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10010801, - VariationType = VariationTypes.VeryHard, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10010901, - VariationType = VariationTypes.Extreme, - }, - // Earn the "Smithing Legend" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10011001, - VariationType = VariationTypes.Extreme, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10010101 }, + // Defeat the Troll Smith Twice + new EventRegularBattleClearMission() { MissionId = 10010102 }, + // Clear a Flames of Reflection Quest with The Dragon Smiths Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10010201, + Crest = AbilityCrestId.TheDragonSmiths, + }, + // Collect 100 Mettle in One Go + new EventPointCollectionRecordMission() { MissionId = 10010301 }, + // Collect 500 Mettle in One Go + new EventPointCollectionRecordMission() { MissionId = 10010302 }, + // Collect 1,500 Mettle in One Go + new EventPointCollectionRecordMission() { MissionId = 10010303 }, + // Collect 4,000 Mettle in One Go + new EventPointCollectionRecordMission() { MissionId = 10010304 }, + // Collect 7,000 Mettle in One Go + new EventPointCollectionRecordMission() { MissionId = 10010305 }, + // Clear a Boss Battle Five Times + new EventRegularBattleClearMission() { MissionId = 10010502 }, + // Clear a Boss Battle 10 Times + new EventRegularBattleClearMission() { MissionId = 10010503 }, + // Clear a Boss Battle 20 Times + new EventRegularBattleClearMission() { MissionId = 10010504 }, + // Clear a Boss Battle 30 Times + new EventRegularBattleClearMission() { MissionId = 10010505 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10010601, QuestId = ExBossBattleQuestId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10010602, QuestId = ExBossBattleQuestId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10010603, QuestId = ExBossBattleQuestId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10010604, QuestId = ExBossBattleQuestId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10010701 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10010702 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10010703 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10010704 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10010801, + VariationType = VariationTypes.VeryHard, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10010901, + VariationType = VariationTypes.Extreme, + }, + // Earn the "Smithing Legend" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10011001, + VariationType = VariationTypes.Extreme, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs index f888ec8f2..a77fede01 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs @@ -25,20 +25,20 @@ public static class ForgottenTruths [MissionType(MissionType.MemoryEvent)] // Identified as Raid Event [EventId(20428)] // Event ID used directly as requested public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10080101 }, - // Clear Assault on Zephyr - new ClearQuestMission() { MissionId = 10080201, QuestId = AssaultOnZephyrId }, - // Clear Morsayati Clash on Expert - new ClearQuestMission() { MissionId = 10080301, QuestId = MorsayatiClashExpertId }, - // Clear Morsayati Clash on Nightmare - new ClearQuestMission() { MissionId = 10080401, QuestId = MorsayatiClashNightmareId }, - // Read the Epilogue - new ReadQuestStoryMission() { MissionId = 10080501, QuestStoryId = EpilogueStoryId }, - // Clear Morsayati Clash: Omega - new ClearQuestMission() { MissionId = 10080601, QuestId = MorsayatiClashOmegaId }, - // Clear The War of Binding's Climax - new ClearQuestMission() { MissionId = 10080701, QuestId = WarOfBindingClimaxId }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10080101 }, + // Clear Assault on Zephyr + new ClearQuestMission() { MissionId = 10080201, QuestId = AssaultOnZephyrId }, + // Clear Morsayati Clash on Expert + new ClearQuestMission() { MissionId = 10080301, QuestId = MorsayatiClashExpertId }, + // Clear Morsayati Clash on Nightmare + new ClearQuestMission() { MissionId = 10080401, QuestId = MorsayatiClashNightmareId }, + // Read the Epilogue + new ReadQuestStoryMission() { MissionId = 10080501, QuestStoryId = EpilogueStoryId }, + // Clear Morsayati Clash: Omega + new ClearQuestMission() { MissionId = 10080601, QuestId = MorsayatiClashOmegaId }, + // Clear The War of Binding's Climax + new ClearQuestMission() { MissionId = 10080701, QuestId = WarOfBindingClimaxId }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs index c5116a216..5b3f77a17 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs @@ -27,32 +27,24 @@ public static class FracturedFutures [MissionType(MissionType.MemoryEvent)] [EventId(20427)] // Event ID used directly as requested public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10090101 }, - // Clear Shining Cyclops Assault - new ClearQuestMission() - { - MissionId = 10090201, - QuestId = ShiningCyclopsAssaultQuestId, - }, - // Clear Chronos Clash - new ClearQuestMission() { MissionId = 10090301, QuestId = ChronosClashQuestId }, - // Clear Chronos Nyx Clash - new ClearQuestMission() { MissionId = 10090401, QuestId = ChronosNyxClashQuestId }, - // Read the Epilogue - new ReadQuestStoryMission() { MissionId = 10090501, QuestStoryId = EpilogueStoryId }, - // Clear Chronos Clash: Omega - new ClearQuestMission() { MissionId = 10090601, QuestId = ChronosClashOmegaQuestId }, - // Clear Chronos Nyx Clash: Omega - new ClearQuestMission() - { - MissionId = 10090701, - QuestId = ChronosNyxClashOmegaQuestId, - }, - // Clear The Decisive Battle - new ClearQuestMission() { MissionId = 10090801, QuestId = TheDecisiveBattleQuestId }, - // Clear Time's End - new ClearQuestMission() { MissionId = 10090901, QuestId = TimesEndQuestId }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10090101 }, + // Clear Shining Cyclops Assault + new ClearQuestMission() { MissionId = 10090201, QuestId = ShiningCyclopsAssaultQuestId }, + // Clear Chronos Clash + new ClearQuestMission() { MissionId = 10090301, QuestId = ChronosClashQuestId }, + // Clear Chronos Nyx Clash + new ClearQuestMission() { MissionId = 10090401, QuestId = ChronosNyxClashQuestId }, + // Read the Epilogue + new ReadQuestStoryMission() { MissionId = 10090501, QuestStoryId = EpilogueStoryId }, + // Clear Chronos Clash: Omega + new ClearQuestMission() { MissionId = 10090601, QuestId = ChronosClashOmegaQuestId }, + // Clear Chronos Nyx Clash: Omega + new ClearQuestMission() { MissionId = 10090701, QuestId = ChronosNyxClashOmegaQuestId }, + // Clear The Decisive Battle + new ClearQuestMission() { MissionId = 10090801, QuestId = TheDecisiveBattleQuestId }, + // Clear Time's End + new ClearQuestMission() { MissionId = 10090901, QuestId = TimesEndQuestId }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs index 71d56af50..f6b35e613 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs @@ -15,73 +15,73 @@ public static class MiracleOfDragonyule [MissionType(MissionType.MemoryEvent)] [EventId(EventId)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10020101 }, - // Defeat the Festive Treant - new EventRegularBattleClearMission() { MissionId = 10020102 }, - // Defeat the Festive Treant Two Times - new EventRegularBattleClearMission() { MissionId = 10020103 }, - // Defeat the Festive Treant Three Times - new EventRegularBattleClearMission() { MissionId = 10020104 }, - // Clear a "The Miracle of Dragonyule" Quest with A Slice of Dragonyule Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10020201, - Crest = AbilityCrestId.ASliceofDragonyule, - }, - // Collect 500 Holiday Cheer in One Go - new EventPointCollectionRecordMission() { MissionId = 10020302 }, - // Collect 1,500 Holiday Cheer in One Go - new EventPointCollectionRecordMission() { MissionId = 10020303 }, - // Collect 4,000 Holiday Cheer in One Go - new EventPointCollectionRecordMission() { MissionId = 10020304 }, - // Collect 7,000 Holiday Cheer in One Go - new EventPointCollectionRecordMission() { MissionId = 10020305 }, - // Read Episode 5 of the Event Story - new ReadQuestStoryMission() { MissionId = 10020401, QuestStoryId = Ep5StoryId }, - // Clear a Boss Battle Five Times - new EventRegularBattleClearMission() { MissionId = 10020502 }, - // Clear a Boss Battle 10 Times - new EventRegularBattleClearMission() { MissionId = 10020503 }, - // Clear a Boss Battle 20 Times - new EventRegularBattleClearMission() { MissionId = 10020504 }, - // Clear a Boss Battle 30 Times - new EventRegularBattleClearMission() { MissionId = 10020505 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10020601, QuestId = ExBossBattleQuestId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10020602, QuestId = ExBossBattleQuestId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10020603, QuestId = ExBossBattleQuestId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10020604, QuestId = ExBossBattleQuestId }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10020702 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10020703 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10020704 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10020801, - VariationType = VariationTypes.Normal, - FullClear = true, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10020901, - VariationType = VariationTypes.Extreme, - FullClear = true, - }, - // Earn the "The True Saint Starfall" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10021001, - VariationType = VariationTypes.Extreme, - FullClear = true, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10020101 }, + // Defeat the Festive Treant + new EventRegularBattleClearMission() { MissionId = 10020102 }, + // Defeat the Festive Treant Two Times + new EventRegularBattleClearMission() { MissionId = 10020103 }, + // Defeat the Festive Treant Three Times + new EventRegularBattleClearMission() { MissionId = 10020104 }, + // Clear a "The Miracle of Dragonyule" Quest with A Slice of Dragonyule Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10020201, + Crest = AbilityCrestId.ASliceofDragonyule, + }, + // Collect 500 Holiday Cheer in One Go + new EventPointCollectionRecordMission() { MissionId = 10020302 }, + // Collect 1,500 Holiday Cheer in One Go + new EventPointCollectionRecordMission() { MissionId = 10020303 }, + // Collect 4,000 Holiday Cheer in One Go + new EventPointCollectionRecordMission() { MissionId = 10020304 }, + // Collect 7,000 Holiday Cheer in One Go + new EventPointCollectionRecordMission() { MissionId = 10020305 }, + // Read Episode 5 of the Event Story + new ReadQuestStoryMission() { MissionId = 10020401, QuestStoryId = Ep5StoryId }, + // Clear a Boss Battle Five Times + new EventRegularBattleClearMission() { MissionId = 10020502 }, + // Clear a Boss Battle 10 Times + new EventRegularBattleClearMission() { MissionId = 10020503 }, + // Clear a Boss Battle 20 Times + new EventRegularBattleClearMission() { MissionId = 10020504 }, + // Clear a Boss Battle 30 Times + new EventRegularBattleClearMission() { MissionId = 10020505 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10020601, QuestId = ExBossBattleQuestId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10020602, QuestId = ExBossBattleQuestId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10020603, QuestId = ExBossBattleQuestId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10020604, QuestId = ExBossBattleQuestId }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10020702 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10020703 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10020704 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10020801, + VariationType = VariationTypes.Normal, + FullClear = true, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10020901, + VariationType = VariationTypes.Extreme, + FullClear = true, + }, + // Earn the "The True Saint Starfall" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10021001, + VariationType = VariationTypes.Extreme, + FullClear = true, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs index f4572b5a0..784f80531 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs @@ -10,68 +10,68 @@ public static class RhythmicResolutions [MissionType(MissionType.MemoryEvent)] [EventId(20842)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10190101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10190201 }, - // Clear a Rhythmic Resolutions Quest with Best Buds Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10190401, - Crest = AbilityCrestId.BestBuds, - }, - // Collect 100 Festival Spirit in One Go - new EventPointCollectionRecordMission() { MissionId = 10190501 }, - // Collect 500 Festival Spirit in One Go - new EventPointCollectionRecordMission() { MissionId = 10190502 }, - // Collect 1,500 Festival Spirit in One Go - new EventPointCollectionRecordMission() { MissionId = 10190503 }, - // Collect 4,000 Festival Spirit in One Go - new EventPointCollectionRecordMission() { MissionId = 10190504 }, - // Collect 6,000 Festival Spirit in One Go - new EventPointCollectionRecordMission() { MissionId = 10190505 }, - // Collect 7,000 Festival Spirit in One Go - new EventPointCollectionRecordMission() { MissionId = 10190506 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10190601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10190602 }, - // Clear 15 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10190603 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10190604 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10190605 }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10190801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10190802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10190803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10190804 }, - // Clear 20 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10190805 }, - // EventChallengeBattleClearMission 25 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10190806 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10190901, - VariationType = VariationTypes.VeryHard, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10191001, - VariationType = VariationTypes.Extreme, - }, - // Earn the "Festival Fanatic" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10191301, - VariationType = VariationTypes.Extreme, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10190101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10190201 }, + // Clear a Rhythmic Resolutions Quest with Best Buds Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10190401, + Crest = AbilityCrestId.BestBuds, + }, + // Collect 100 Festival Spirit in One Go + new EventPointCollectionRecordMission() { MissionId = 10190501 }, + // Collect 500 Festival Spirit in One Go + new EventPointCollectionRecordMission() { MissionId = 10190502 }, + // Collect 1,500 Festival Spirit in One Go + new EventPointCollectionRecordMission() { MissionId = 10190503 }, + // Collect 4,000 Festival Spirit in One Go + new EventPointCollectionRecordMission() { MissionId = 10190504 }, + // Collect 6,000 Festival Spirit in One Go + new EventPointCollectionRecordMission() { MissionId = 10190505 }, + // Collect 7,000 Festival Spirit in One Go + new EventPointCollectionRecordMission() { MissionId = 10190506 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10190601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10190602 }, + // Clear 15 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10190603 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10190604 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10190605 }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10190801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10190802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10190803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10190804 }, + // Clear 20 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10190805 }, + // EventChallengeBattleClearMission 25 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10190806 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10190901, + VariationType = VariationTypes.VeryHard, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10191001, + VariationType = VariationTypes.Extreme, + }, + // Earn the "Festival Fanatic" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10191301, + VariationType = VariationTypes.Extreme, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs index bf45e7b0e..1a0cd09e5 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs @@ -12,83 +12,79 @@ public static class TheClockworkHeart [MissionType(MissionType.MemoryEvent)] [EventId(EventId)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10230101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10230201 }, - // Clear a "The Clockwork Heart" Quest with A Halloween Spectacular! Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10230401, - Crest = AbilityCrestId.AHalloweenSpectacular, - }, - // Collect 100 Acclaim in One Go - new EventPointCollectionRecordMission() { MissionId = 10230501 }, - // Collect 500 Acclaim in One Go - new EventPointCollectionRecordMission() { MissionId = 10230502 }, - // Collect 1,500 Acclaim in One Go - new EventPointCollectionRecordMission() { MissionId = 10230503 }, - // Collect 4,000 Acclaim in One Go - new EventPointCollectionRecordMission() { MissionId = 10230504 }, - // Collect 6,000 Acclaim in One Go - new EventPointCollectionRecordMission() { MissionId = 10230505 }, - // Collect 7,000 Acclaim in One Go - new EventPointCollectionRecordMission() { MissionId = 10230506 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10230601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10230602 }, - // Clear 15 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10230603 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10230604 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10230605 }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10230801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10230802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10230803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10230804 }, - // Clear 20 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10230805 }, - // Clear 25 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10230806 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10230901, - FullClear = true, - VariationType = VariationTypes.VeryHard, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10231001, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - // Clear a "The Clockwork Heart" Trial on Standard - new EventTrialClearMission() - { - MissionId = 10231101, - VariationType = VariationTypes.Hell, - }, - // Clear a "The Clockwork Heart" Trial on Expert - new EventTrialClearMission() - { - MissionId = 10231201, - VariationType = VariationTypes.Variation6, - }, - // Earn the "Legendary Actress" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10231301, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10230101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10230201 }, + // Clear a "The Clockwork Heart" Quest with A Halloween Spectacular! Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10230401, + Crest = AbilityCrestId.AHalloweenSpectacular, + }, + // Collect 100 Acclaim in One Go + new EventPointCollectionRecordMission() { MissionId = 10230501 }, + // Collect 500 Acclaim in One Go + new EventPointCollectionRecordMission() { MissionId = 10230502 }, + // Collect 1,500 Acclaim in One Go + new EventPointCollectionRecordMission() { MissionId = 10230503 }, + // Collect 4,000 Acclaim in One Go + new EventPointCollectionRecordMission() { MissionId = 10230504 }, + // Collect 6,000 Acclaim in One Go + new EventPointCollectionRecordMission() { MissionId = 10230505 }, + // Collect 7,000 Acclaim in One Go + new EventPointCollectionRecordMission() { MissionId = 10230506 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10230601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10230602 }, + // Clear 15 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10230603 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10230604 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10230605 }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10230801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10230802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10230803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10230804 }, + // Clear 20 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10230805 }, + // Clear 25 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10230806 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10230901, + FullClear = true, + VariationType = VariationTypes.VeryHard, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10231001, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + // Clear a "The Clockwork Heart" Trial on Standard + new EventTrialClearMission() { MissionId = 10231101, VariationType = VariationTypes.Hell }, + // Clear a "The Clockwork Heart" Trial on Expert + new EventTrialClearMission() + { + MissionId = 10231201, + VariationType = VariationTypes.Variation6, + }, + // Earn the "Legendary Actress" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10231301, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs index 4f971c25f..bf8b3eceb 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs @@ -14,71 +14,71 @@ public static class TheHuntForHarmony [MissionType(MissionType.MemoryEvent)] [EventId(20822)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10050101 }, - // Defeat the Volcanic Cyclops Twice - new EventRegularBattleClearMission() { MissionId = 10050102 }, - // Clear a "The Hunt for Harmony" Quest with A Mother's Love Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10050201, - Crest = AbilityCrestId.AMothersLove, - }, - // Collect 100 Eggsploration Points in One Go - new EventPointCollectionRecordMission() { MissionId = 10050301 }, - // Collect 500 Eggsploration Points in One Go - new EventPointCollectionRecordMission() { MissionId = 10050302 }, - // Collect 1,500 Eggsploration Points in One Go - new EventPointCollectionRecordMission() { MissionId = 10050303 }, - // Collect 4,000 Eggsploration Points in One Go - new EventPointCollectionRecordMission() { MissionId = 10050304 }, - // Collect 7,000 Eggsploration Points in One Go - new EventPointCollectionRecordMission() { MissionId = 10050305 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10050401 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10050402 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10050403 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10050404 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10050501, QuestId = ExBossBattleId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10050502, QuestId = ExBossBattleId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10050503, QuestId = ExBossBattleId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10050504, QuestId = ExBossBattleId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10050601 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10050602 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10050603 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10050604 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10050701, - FullClear = true, - VariationType = VariationTypes.VeryHard, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10050801, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - // Earn the "Wish Realizer" Epithet - new EventChallengeBattleClearMission() - { - MissionId = 10050901, - FullClear = true, - VariationType = VariationTypes.Extreme, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10050101 }, + // Defeat the Volcanic Cyclops Twice + new EventRegularBattleClearMission() { MissionId = 10050102 }, + // Clear a "The Hunt for Harmony" Quest with A Mother's Love Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10050201, + Crest = AbilityCrestId.AMothersLove, + }, + // Collect 100 Eggsploration Points in One Go + new EventPointCollectionRecordMission() { MissionId = 10050301 }, + // Collect 500 Eggsploration Points in One Go + new EventPointCollectionRecordMission() { MissionId = 10050302 }, + // Collect 1,500 Eggsploration Points in One Go + new EventPointCollectionRecordMission() { MissionId = 10050303 }, + // Collect 4,000 Eggsploration Points in One Go + new EventPointCollectionRecordMission() { MissionId = 10050304 }, + // Collect 7,000 Eggsploration Points in One Go + new EventPointCollectionRecordMission() { MissionId = 10050305 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10050401 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10050402 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10050403 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10050404 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10050501, QuestId = ExBossBattleId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10050502, QuestId = ExBossBattleId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10050503, QuestId = ExBossBattleId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10050504, QuestId = ExBossBattleId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10050601 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10050602 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10050603 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10050604 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10050701, + FullClear = true, + VariationType = VariationTypes.VeryHard, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10050801, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + // Earn the "Wish Realizer" Epithet + new EventChallengeBattleClearMission() + { + MissionId = 10050901, + FullClear = true, + VariationType = VariationTypes.Extreme, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs index 86a6b9df6..32718c1b0 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs @@ -12,83 +12,79 @@ public static class PhantomsRansom [MissionType(MissionType.MemoryEvent)] [EventId(20843)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10200101 }, - // Clear a Boss Battle - new EventRegularBattleClearMission() { MissionId = 10200201 }, - // Clear a "The Phantom's Ransom" Quest with Free-Spirited Opera Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10200401, - Crest = AbilityCrestId.FreeSpiritedOpera, - }, - // Collect 100 Vibrato in One Go - new EventPointCollectionRecordMission() { MissionId = 10200501 }, - // Collect 500 Vibrato in One Go - new EventPointCollectionRecordMission() { MissionId = 10200502 }, - // Collect 1,500 Vibrato in One Go - new EventPointCollectionRecordMission() { MissionId = 10200503 }, - // Collect 4,000 Vibrato in One Go - new EventPointCollectionRecordMission() { MissionId = 10200504 }, - // Collect 6,000 Vibrato in One Go - new EventPointCollectionRecordMission() { MissionId = 10200505 }, - // Collect 7,000 Vibrato in One Go - new EventPointCollectionRecordMission() { MissionId = 10200506 }, - // Clear Five Boss Battles - new EventRegularBattleClearMission() { MissionId = 10200601 }, - // Clear 10 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10200602 }, - // Clear 15 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10200603 }, - // Clear 20 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10200604 }, - // Clear 30 Boss Battles - new EventRegularBattleClearMission() { MissionId = 10200605 }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10200801 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10200802 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10200803 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10200804 }, - // Clear 20 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10200805 }, - // Clear 25 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10200806 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10200901, - FullClear = true, - VariationType = VariationTypes.VeryHard, // Expert maps to VeryHard - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10201001, - FullClear = true, - VariationType = VariationTypes.Extreme, // Master maps to Extreme - }, - // Clear a "The Phantom's Ransom" Trial on Standard - new EventTrialClearMission() - { - MissionId = 10201101, - VariationType = VariationTypes.Hell, - }, - // Clear a "The Phantom's Ransom" Trial on Expert - new EventTrialClearMission() - { - MissionId = 10201201, - VariationType = VariationTypes.Variation6, - }, - // Earn the "Opera-Troupe Owner" Epithet - new EventChallengeBattleClearMission() // Epithets are typically awarded for Master full clear - { - MissionId = 10201301, - FullClear = true, - VariationType = VariationTypes.Extreme, // Master maps to Extreme - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10200101 }, + // Clear a Boss Battle + new EventRegularBattleClearMission() { MissionId = 10200201 }, + // Clear a "The Phantom's Ransom" Quest with Free-Spirited Opera Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10200401, + Crest = AbilityCrestId.FreeSpiritedOpera, + }, + // Collect 100 Vibrato in One Go + new EventPointCollectionRecordMission() { MissionId = 10200501 }, + // Collect 500 Vibrato in One Go + new EventPointCollectionRecordMission() { MissionId = 10200502 }, + // Collect 1,500 Vibrato in One Go + new EventPointCollectionRecordMission() { MissionId = 10200503 }, + // Collect 4,000 Vibrato in One Go + new EventPointCollectionRecordMission() { MissionId = 10200504 }, + // Collect 6,000 Vibrato in One Go + new EventPointCollectionRecordMission() { MissionId = 10200505 }, + // Collect 7,000 Vibrato in One Go + new EventPointCollectionRecordMission() { MissionId = 10200506 }, + // Clear Five Boss Battles + new EventRegularBattleClearMission() { MissionId = 10200601 }, + // Clear 10 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10200602 }, + // Clear 15 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10200603 }, + // Clear 20 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10200604 }, + // Clear 30 Boss Battles + new EventRegularBattleClearMission() { MissionId = 10200605 }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10200801 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10200802 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10200803 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10200804 }, + // Clear 20 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10200805 }, + // Clear 25 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10200806 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10200901, + FullClear = true, + VariationType = VariationTypes.VeryHard, // Expert maps to VeryHard + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10201001, + FullClear = true, + VariationType = VariationTypes.Extreme, // Master maps to Extreme + }, + // Clear a "The Phantom's Ransom" Trial on Standard + new EventTrialClearMission() { MissionId = 10201101, VariationType = VariationTypes.Hell }, + // Clear a "The Phantom's Ransom" Trial on Expert + new EventTrialClearMission() + { + MissionId = 10201201, + VariationType = VariationTypes.Variation6, + }, + // Earn the "Opera-Troupe Owner" Epithet + new EventChallengeBattleClearMission() // Epithets are typically awarded for Master full clear + { + MissionId = 10201301, + FullClear = true, + VariationType = VariationTypes.Extreme, // Master maps to Extreme + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs index f575654fa..ab02c42da 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs @@ -14,72 +14,72 @@ public static class TrickOrTreasure [MissionType(MissionType.MemoryEvent)] [EventId(EventId)] public static List Missions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 10060101 }, - // Defeat the Pumpking Twice - new EventRegularBattleClearMission() { MissionId = 10060102 }, - // Clear a "Trick or Treasure!" Quest with Plunder Pals Equipped - new EventQuestClearWithCrestMission() - { - MissionId = 10060201, - Crest = AbilityCrestId.PlunderPals, - }, - // Collect 100 Tricker Treats in One Go - new EventPointCollectionRecordMission() { MissionId = 10060301 }, - // Collect 500 Tricker Treats in One Go - new EventPointCollectionRecordMission() { MissionId = 10060302 }, - // Collect 1,500 Tricker Treats in One Go - new EventPointCollectionRecordMission() { MissionId = 10060303 }, - // Collect 4,000 Tricker Treats in One Go - new EventPointCollectionRecordMission() { MissionId = 10060304 }, - // Collect 7,000 Tricker Treats in One Go - new EventPointCollectionRecordMission() { MissionId = 10060305 }, - // Clear a Boss Battle Five Times - new EventRegularBattleClearMission() { MissionId = 10060401 }, - // Clear a Boss Battle 10 Times - new EventRegularBattleClearMission() { MissionId = 10060402 }, - // Clear a Boss Battle 20 Times - new EventRegularBattleClearMission() { MissionId = 10060403 }, - // Clear a Boss Battle 30 Times - new EventRegularBattleClearMission() { MissionId = 10060404 }, - // Clear Three Extra Boss Battles - new ClearQuestMission() { MissionId = 10060501, QuestId = ExBossBattleQuestId }, - // Clear Six Extra Boss Battles - new ClearQuestMission() { MissionId = 10060502, QuestId = ExBossBattleQuestId }, - // Clear 10 Extra Boss Battles - new ClearQuestMission() { MissionId = 10060503, QuestId = ExBossBattleQuestId }, - // Clear 15 Extra Boss Battles - new ClearQuestMission() { MissionId = 10060504, QuestId = ExBossBattleQuestId }, - // Clear Three Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10060601 }, - // Clear Six Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10060602 }, - // Clear 10 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10060603 }, - // Clear 15 Challenge Battles - new EventChallengeBattleClearMission() { MissionId = 10060604 }, - // Completely Clear a Challenge Battle on Expert - new EventChallengeBattleClearMission() - { - MissionId = 10060701, - VariationType = VariationTypes.Normal, - FullClear = true, - }, - // Completely Clear a Challenge Battle on Master - new EventChallengeBattleClearMission() - { - MissionId = 10060801, - VariationType = VariationTypes.Extreme, - FullClear = true, - }, - // Earn the "Halloween Glutton" Epithet - // Earned from 'Completely Clear a Challenge Battle On Master' - new EventChallengeBattleClearMission() - { - MissionId = 10060901, - VariationType = VariationTypes.Extreme, - FullClear = true, - }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 10060101 }, + // Defeat the Pumpking Twice + new EventRegularBattleClearMission() { MissionId = 10060102 }, + // Clear a "Trick or Treasure!" Quest with Plunder Pals Equipped + new EventQuestClearWithCrestMission() + { + MissionId = 10060201, + Crest = AbilityCrestId.PlunderPals, + }, + // Collect 100 Tricker Treats in One Go + new EventPointCollectionRecordMission() { MissionId = 10060301 }, + // Collect 500 Tricker Treats in One Go + new EventPointCollectionRecordMission() { MissionId = 10060302 }, + // Collect 1,500 Tricker Treats in One Go + new EventPointCollectionRecordMission() { MissionId = 10060303 }, + // Collect 4,000 Tricker Treats in One Go + new EventPointCollectionRecordMission() { MissionId = 10060304 }, + // Collect 7,000 Tricker Treats in One Go + new EventPointCollectionRecordMission() { MissionId = 10060305 }, + // Clear a Boss Battle Five Times + new EventRegularBattleClearMission() { MissionId = 10060401 }, + // Clear a Boss Battle 10 Times + new EventRegularBattleClearMission() { MissionId = 10060402 }, + // Clear a Boss Battle 20 Times + new EventRegularBattleClearMission() { MissionId = 10060403 }, + // Clear a Boss Battle 30 Times + new EventRegularBattleClearMission() { MissionId = 10060404 }, + // Clear Three Extra Boss Battles + new ClearQuestMission() { MissionId = 10060501, QuestId = ExBossBattleQuestId }, + // Clear Six Extra Boss Battles + new ClearQuestMission() { MissionId = 10060502, QuestId = ExBossBattleQuestId }, + // Clear 10 Extra Boss Battles + new ClearQuestMission() { MissionId = 10060503, QuestId = ExBossBattleQuestId }, + // Clear 15 Extra Boss Battles + new ClearQuestMission() { MissionId = 10060504, QuestId = ExBossBattleQuestId }, + // Clear Three Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10060601 }, + // Clear Six Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10060602 }, + // Clear 10 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10060603 }, + // Clear 15 Challenge Battles + new EventChallengeBattleClearMission() { MissionId = 10060604 }, + // Completely Clear a Challenge Battle on Expert + new EventChallengeBattleClearMission() + { + MissionId = 10060701, + VariationType = VariationTypes.Normal, + FullClear = true, + }, + // Completely Clear a Challenge Battle on Master + new EventChallengeBattleClearMission() + { + MissionId = 10060801, + VariationType = VariationTypes.Extreme, + FullClear = true, + }, + // Earn the "Halloween Glutton" Epithet + // Earned from 'Completely Clear a Challenge Battle On Master' + new EventChallengeBattleClearMission() + { + MissionId = 10060901, + VariationType = VariationTypes.Extreme, + FullClear = true, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs index 343627468..c872e09e0 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs @@ -10,166 +10,166 @@ public class WallFlame [MissionType(MissionType.Normal)] [WallType(QuestWallTypes.Flame)] public static List Missions { get; } = - [ - // Clear The Mercurial Gauntlet (Flame): Lv. 1 - new ClearWallLevelMission() { MissionId = 10010201, Level = 1 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 2 - new ClearWallLevelMission() { MissionId = 10010202, Level = 2 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 3 - new ClearWallLevelMission() { MissionId = 10010203, Level = 3 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 4 - new ClearWallLevelMission() { MissionId = 10010204, Level = 4 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 5 - new ClearWallLevelMission() { MissionId = 10010205, Level = 5 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 6 - new ClearWallLevelMission() { MissionId = 10010206, Level = 6 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 7 - new ClearWallLevelMission() { MissionId = 10010207, Level = 7 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 8 - new ClearWallLevelMission() { MissionId = 10010208, Level = 8 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 9 - new ClearWallLevelMission() { MissionId = 10010209, Level = 9 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 10 - new ClearWallLevelMission() { MissionId = 10010210, Level = 10 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 11 - new ClearWallLevelMission() { MissionId = 10010211, Level = 11 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 12 - new ClearWallLevelMission() { MissionId = 10010212, Level = 12 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 13 - new ClearWallLevelMission() { MissionId = 10010213, Level = 13 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 14 - new ClearWallLevelMission() { MissionId = 10010214, Level = 14 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 15 - new ClearWallLevelMission() { MissionId = 10010215, Level = 15 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 16 - new ClearWallLevelMission() { MissionId = 10010216, Level = 16 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 17 - new ClearWallLevelMission() { MissionId = 10010217, Level = 17 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 18 - new ClearWallLevelMission() { MissionId = 10010218, Level = 18 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 19 - new ClearWallLevelMission() { MissionId = 10010219, Level = 19 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 20 - new ClearWallLevelMission() { MissionId = 10010220, Level = 20 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 21 - new ClearWallLevelMission() { MissionId = 10010221, Level = 21 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 22 - new ClearWallLevelMission() { MissionId = 10010222, Level = 22 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 23 - new ClearWallLevelMission() { MissionId = 10010223, Level = 23 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 24 - new ClearWallLevelMission() { MissionId = 10010224, Level = 24 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 25 - new ClearWallLevelMission() { MissionId = 10010225, Level = 25 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 26 - new ClearWallLevelMission() { MissionId = 10010226, Level = 26 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 27 - new ClearWallLevelMission() { MissionId = 10010227, Level = 27 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 28 - new ClearWallLevelMission() { MissionId = 10010228, Level = 28 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 29 - new ClearWallLevelMission() { MissionId = 10010229, Level = 29 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 30 - new ClearWallLevelMission() { MissionId = 10010230, Level = 30 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 31 - new ClearWallLevelMission() { MissionId = 10010231, Level = 31 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 32 - new ClearWallLevelMission() { MissionId = 10010232, Level = 32 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 33 - new ClearWallLevelMission() { MissionId = 10010233, Level = 33 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 34 - new ClearWallLevelMission() { MissionId = 10010234, Level = 34 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 35 - new ClearWallLevelMission() { MissionId = 10010235, Level = 35 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 36 - new ClearWallLevelMission() { MissionId = 10010236, Level = 36 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 37 - new ClearWallLevelMission() { MissionId = 10010237, Level = 37 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 38 - new ClearWallLevelMission() { MissionId = 10010238, Level = 38 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 39 - new ClearWallLevelMission() { MissionId = 10010239, Level = 39 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 40 - new ClearWallLevelMission() { MissionId = 10010240, Level = 40 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 41 - new ClearWallLevelMission() { MissionId = 10010241, Level = 41 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 42 - new ClearWallLevelMission() { MissionId = 10010242, Level = 42 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 43 - new ClearWallLevelMission() { MissionId = 10010243, Level = 43 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 44 - new ClearWallLevelMission() { MissionId = 10010244, Level = 44 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 45 - new ClearWallLevelMission() { MissionId = 10010245, Level = 45 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 46 - new ClearWallLevelMission() { MissionId = 10010246, Level = 46 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 47 - new ClearWallLevelMission() { MissionId = 10010247, Level = 47 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 48 - new ClearWallLevelMission() { MissionId = 10010248, Level = 48 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 49 - new ClearWallLevelMission() { MissionId = 10010249, Level = 49 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 50 - new ClearWallLevelMission() { MissionId = 10010250, Level = 50 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 51 - new ClearWallLevelMission() { MissionId = 10010251, Level = 51 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 52 - new ClearWallLevelMission() { MissionId = 10010252, Level = 52 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 53 - new ClearWallLevelMission() { MissionId = 10010253, Level = 53 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 54 - new ClearWallLevelMission() { MissionId = 10010254, Level = 54 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 55 - new ClearWallLevelMission() { MissionId = 10010255, Level = 55 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 56 - new ClearWallLevelMission() { MissionId = 10010256, Level = 56 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 57 - new ClearWallLevelMission() { MissionId = 10010257, Level = 57 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 58 - new ClearWallLevelMission() { MissionId = 10010258, Level = 58 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 59 - new ClearWallLevelMission() { MissionId = 10010259, Level = 59 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 60 - new ClearWallLevelMission() { MissionId = 10010260, Level = 60 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 61 - new ClearWallLevelMission() { MissionId = 10010261, Level = 61 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 62 - new ClearWallLevelMission() { MissionId = 10010262, Level = 62 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 63 - new ClearWallLevelMission() { MissionId = 10010263, Level = 63 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 64 - new ClearWallLevelMission() { MissionId = 10010264, Level = 64 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 65 - new ClearWallLevelMission() { MissionId = 10010265, Level = 65 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 66 - new ClearWallLevelMission() { MissionId = 10010266, Level = 66 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 67 - new ClearWallLevelMission() { MissionId = 10010267, Level = 67 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 68 - new ClearWallLevelMission() { MissionId = 10010268, Level = 68 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 69 - new ClearWallLevelMission() { MissionId = 10010269, Level = 69 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 70 - new ClearWallLevelMission() { MissionId = 10010270, Level = 70 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 71 - new ClearWallLevelMission() { MissionId = 10010271, Level = 71 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 72 - new ClearWallLevelMission() { MissionId = 10010272, Level = 72 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 73 - new ClearWallLevelMission() { MissionId = 10010273, Level = 73 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 74 - new ClearWallLevelMission() { MissionId = 10010274, Level = 74 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 75 - new ClearWallLevelMission() { MissionId = 10010275, Level = 75 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 76 - new ClearWallLevelMission() { MissionId = 10010276, Level = 76 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 77 - new ClearWallLevelMission() { MissionId = 10010277, Level = 77 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 78 - new ClearWallLevelMission() { MissionId = 10010278, Level = 78 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 79 - new ClearWallLevelMission() { MissionId = 10010279, Level = 79 }, - // Clear The Mercurial Gauntlet (Flame): Lv. 80 - new ClearWallLevelMission() { MissionId = 10010280, Level = 80 }, - ]; + [ + // Clear The Mercurial Gauntlet (Flame): Lv. 1 + new ClearWallLevelMission() { MissionId = 10010201, Level = 1 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 2 + new ClearWallLevelMission() { MissionId = 10010202, Level = 2 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 3 + new ClearWallLevelMission() { MissionId = 10010203, Level = 3 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 4 + new ClearWallLevelMission() { MissionId = 10010204, Level = 4 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 5 + new ClearWallLevelMission() { MissionId = 10010205, Level = 5 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 6 + new ClearWallLevelMission() { MissionId = 10010206, Level = 6 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 7 + new ClearWallLevelMission() { MissionId = 10010207, Level = 7 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 8 + new ClearWallLevelMission() { MissionId = 10010208, Level = 8 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 9 + new ClearWallLevelMission() { MissionId = 10010209, Level = 9 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 10 + new ClearWallLevelMission() { MissionId = 10010210, Level = 10 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 11 + new ClearWallLevelMission() { MissionId = 10010211, Level = 11 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 12 + new ClearWallLevelMission() { MissionId = 10010212, Level = 12 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 13 + new ClearWallLevelMission() { MissionId = 10010213, Level = 13 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 14 + new ClearWallLevelMission() { MissionId = 10010214, Level = 14 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 15 + new ClearWallLevelMission() { MissionId = 10010215, Level = 15 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 16 + new ClearWallLevelMission() { MissionId = 10010216, Level = 16 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 17 + new ClearWallLevelMission() { MissionId = 10010217, Level = 17 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 18 + new ClearWallLevelMission() { MissionId = 10010218, Level = 18 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 19 + new ClearWallLevelMission() { MissionId = 10010219, Level = 19 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 20 + new ClearWallLevelMission() { MissionId = 10010220, Level = 20 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 21 + new ClearWallLevelMission() { MissionId = 10010221, Level = 21 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 22 + new ClearWallLevelMission() { MissionId = 10010222, Level = 22 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 23 + new ClearWallLevelMission() { MissionId = 10010223, Level = 23 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 24 + new ClearWallLevelMission() { MissionId = 10010224, Level = 24 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 25 + new ClearWallLevelMission() { MissionId = 10010225, Level = 25 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 26 + new ClearWallLevelMission() { MissionId = 10010226, Level = 26 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 27 + new ClearWallLevelMission() { MissionId = 10010227, Level = 27 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 28 + new ClearWallLevelMission() { MissionId = 10010228, Level = 28 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 29 + new ClearWallLevelMission() { MissionId = 10010229, Level = 29 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 30 + new ClearWallLevelMission() { MissionId = 10010230, Level = 30 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 31 + new ClearWallLevelMission() { MissionId = 10010231, Level = 31 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 32 + new ClearWallLevelMission() { MissionId = 10010232, Level = 32 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 33 + new ClearWallLevelMission() { MissionId = 10010233, Level = 33 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 34 + new ClearWallLevelMission() { MissionId = 10010234, Level = 34 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 35 + new ClearWallLevelMission() { MissionId = 10010235, Level = 35 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 36 + new ClearWallLevelMission() { MissionId = 10010236, Level = 36 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 37 + new ClearWallLevelMission() { MissionId = 10010237, Level = 37 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 38 + new ClearWallLevelMission() { MissionId = 10010238, Level = 38 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 39 + new ClearWallLevelMission() { MissionId = 10010239, Level = 39 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 40 + new ClearWallLevelMission() { MissionId = 10010240, Level = 40 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 41 + new ClearWallLevelMission() { MissionId = 10010241, Level = 41 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 42 + new ClearWallLevelMission() { MissionId = 10010242, Level = 42 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 43 + new ClearWallLevelMission() { MissionId = 10010243, Level = 43 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 44 + new ClearWallLevelMission() { MissionId = 10010244, Level = 44 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 45 + new ClearWallLevelMission() { MissionId = 10010245, Level = 45 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 46 + new ClearWallLevelMission() { MissionId = 10010246, Level = 46 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 47 + new ClearWallLevelMission() { MissionId = 10010247, Level = 47 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 48 + new ClearWallLevelMission() { MissionId = 10010248, Level = 48 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 49 + new ClearWallLevelMission() { MissionId = 10010249, Level = 49 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 50 + new ClearWallLevelMission() { MissionId = 10010250, Level = 50 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 51 + new ClearWallLevelMission() { MissionId = 10010251, Level = 51 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 52 + new ClearWallLevelMission() { MissionId = 10010252, Level = 52 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 53 + new ClearWallLevelMission() { MissionId = 10010253, Level = 53 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 54 + new ClearWallLevelMission() { MissionId = 10010254, Level = 54 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 55 + new ClearWallLevelMission() { MissionId = 10010255, Level = 55 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 56 + new ClearWallLevelMission() { MissionId = 10010256, Level = 56 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 57 + new ClearWallLevelMission() { MissionId = 10010257, Level = 57 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 58 + new ClearWallLevelMission() { MissionId = 10010258, Level = 58 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 59 + new ClearWallLevelMission() { MissionId = 10010259, Level = 59 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 60 + new ClearWallLevelMission() { MissionId = 10010260, Level = 60 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 61 + new ClearWallLevelMission() { MissionId = 10010261, Level = 61 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 62 + new ClearWallLevelMission() { MissionId = 10010262, Level = 62 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 63 + new ClearWallLevelMission() { MissionId = 10010263, Level = 63 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 64 + new ClearWallLevelMission() { MissionId = 10010264, Level = 64 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 65 + new ClearWallLevelMission() { MissionId = 10010265, Level = 65 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 66 + new ClearWallLevelMission() { MissionId = 10010266, Level = 66 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 67 + new ClearWallLevelMission() { MissionId = 10010267, Level = 67 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 68 + new ClearWallLevelMission() { MissionId = 10010268, Level = 68 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 69 + new ClearWallLevelMission() { MissionId = 10010269, Level = 69 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 70 + new ClearWallLevelMission() { MissionId = 10010270, Level = 70 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 71 + new ClearWallLevelMission() { MissionId = 10010271, Level = 71 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 72 + new ClearWallLevelMission() { MissionId = 10010272, Level = 72 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 73 + new ClearWallLevelMission() { MissionId = 10010273, Level = 73 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 74 + new ClearWallLevelMission() { MissionId = 10010274, Level = 74 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 75 + new ClearWallLevelMission() { MissionId = 10010275, Level = 75 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 76 + new ClearWallLevelMission() { MissionId = 10010276, Level = 76 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 77 + new ClearWallLevelMission() { MissionId = 10010277, Level = 77 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 78 + new ClearWallLevelMission() { MissionId = 10010278, Level = 78 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 79 + new ClearWallLevelMission() { MissionId = 10010279, Level = 79 }, + // Clear The Mercurial Gauntlet (Flame): Lv. 80 + new ClearWallLevelMission() { MissionId = 10010280, Level = 80 }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs index a93278740..d91f96911 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs @@ -10,166 +10,166 @@ public class WallLight [MissionType(MissionType.Normal)] [WallType(QuestWallTypes.Light)] public static List Missions { get; } = - [ - // Clear The Mercurial Gauntlet (Light): Lv. 1 - new ClearWallLevelMission() { MissionId = 10010501, Level = 1 }, - // Clear The Mercurial Gauntlet (Light): Lv. 2 - new ClearWallLevelMission() { MissionId = 10010502, Level = 2 }, - // Clear The Mercurial Gauntlet (Light): Lv. 3 - new ClearWallLevelMission() { MissionId = 10010503, Level = 3 }, - // Clear The Mercurial Gauntlet (Light): Lv. 4 - new ClearWallLevelMission() { MissionId = 10010504, Level = 4 }, - // Clear The Mercurial Gauntlet (Light): Lv. 5 - new ClearWallLevelMission() { MissionId = 10010505, Level = 5 }, - // Clear The Mercurial Gauntlet (Light): Lv. 6 - new ClearWallLevelMission() { MissionId = 10010506, Level = 6 }, - // Clear The Mercurial Gauntlet (Light): Lv. 7 - new ClearWallLevelMission() { MissionId = 10010507, Level = 7 }, - // Clear The Mercurial Gauntlet (Light): Lv. 8 - new ClearWallLevelMission() { MissionId = 10010508, Level = 8 }, - // Clear The Mercurial Gauntlet (Light): Lv. 9 - new ClearWallLevelMission() { MissionId = 10010509, Level = 9 }, - // Clear The Mercurial Gauntlet (Light): Lv. 10 - new ClearWallLevelMission() { MissionId = 10010510, Level = 10 }, - // Clear The Mercurial Gauntlet (Light): Lv. 11 - new ClearWallLevelMission() { MissionId = 10010511, Level = 11 }, - // Clear The Mercurial Gauntlet (Light): Lv. 12 - new ClearWallLevelMission() { MissionId = 10010512, Level = 12 }, - // Clear The Mercurial Gauntlet (Light): Lv. 13 - new ClearWallLevelMission() { MissionId = 10010513, Level = 13 }, - // Clear The Mercurial Gauntlet (Light): Lv. 14 - new ClearWallLevelMission() { MissionId = 10010514, Level = 14 }, - // Clear The Mercurial Gauntlet (Light): Lv. 15 - new ClearWallLevelMission() { MissionId = 10010515, Level = 15 }, - // Clear The Mercurial Gauntlet (Light): Lv. 16 - new ClearWallLevelMission() { MissionId = 10010516, Level = 16 }, - // Clear The Mercurial Gauntlet (Light): Lv. 17 - new ClearWallLevelMission() { MissionId = 10010517, Level = 17 }, - // Clear The Mercurial Gauntlet (Light): Lv. 18 - new ClearWallLevelMission() { MissionId = 10010518, Level = 18 }, - // Clear The Mercurial Gauntlet (Light): Lv. 19 - new ClearWallLevelMission() { MissionId = 10010519, Level = 19 }, - // Clear The Mercurial Gauntlet (Light): Lv. 20 - new ClearWallLevelMission() { MissionId = 10010520, Level = 20 }, - // Clear The Mercurial Gauntlet (Light): Lv. 21 - new ClearWallLevelMission() { MissionId = 10010521, Level = 21 }, - // Clear The Mercurial Gauntlet (Light): Lv. 22 - new ClearWallLevelMission() { MissionId = 10010522, Level = 22 }, - // Clear The Mercurial Gauntlet (Light): Lv. 23 - new ClearWallLevelMission() { MissionId = 10010523, Level = 23 }, - // Clear The Mercurial Gauntlet (Light): Lv. 24 - new ClearWallLevelMission() { MissionId = 10010524, Level = 24 }, - // Clear The Mercurial Gauntlet (Light): Lv. 25 - new ClearWallLevelMission() { MissionId = 10010525, Level = 25 }, - // Clear The Mercurial Gauntlet (Light): Lv. 26 - new ClearWallLevelMission() { MissionId = 10010526, Level = 26 }, - // Clear The Mercurial Gauntlet (Light): Lv. 27 - new ClearWallLevelMission() { MissionId = 10010527, Level = 27 }, - // Clear The Mercurial Gauntlet (Light): Lv. 28 - new ClearWallLevelMission() { MissionId = 10010528, Level = 28 }, - // Clear The Mercurial Gauntlet (Light): Lv. 29 - new ClearWallLevelMission() { MissionId = 10010529, Level = 29 }, - // Clear The Mercurial Gauntlet (Light): Lv. 30 - new ClearWallLevelMission() { MissionId = 10010530, Level = 30 }, - // Clear The Mercurial Gauntlet (Light): Lv. 31 - new ClearWallLevelMission() { MissionId = 10010531, Level = 31 }, - // Clear The Mercurial Gauntlet (Light): Lv. 32 - new ClearWallLevelMission() { MissionId = 10010532, Level = 32 }, - // Clear The Mercurial Gauntlet (Light): Lv. 33 - new ClearWallLevelMission() { MissionId = 10010533, Level = 33 }, - // Clear The Mercurial Gauntlet (Light): Lv. 34 - new ClearWallLevelMission() { MissionId = 10010534, Level = 34 }, - // Clear The Mercurial Gauntlet (Light): Lv. 35 - new ClearWallLevelMission() { MissionId = 10010535, Level = 35 }, - // Clear The Mercurial Gauntlet (Light): Lv. 36 - new ClearWallLevelMission() { MissionId = 10010536, Level = 36 }, - // Clear The Mercurial Gauntlet (Light): Lv. 37 - new ClearWallLevelMission() { MissionId = 10010537, Level = 37 }, - // Clear The Mercurial Gauntlet (Light): Lv. 38 - new ClearWallLevelMission() { MissionId = 10010538, Level = 38 }, - // Clear The Mercurial Gauntlet (Light): Lv. 39 - new ClearWallLevelMission() { MissionId = 10010539, Level = 39 }, - // Clear The Mercurial Gauntlet (Light): Lv. 40 - new ClearWallLevelMission() { MissionId = 10010540, Level = 40 }, - // Clear The Mercurial Gauntlet (Light): Lv. 41 - new ClearWallLevelMission() { MissionId = 10010541, Level = 41 }, - // Clear The Mercurial Gauntlet (Light): Lv. 42 - new ClearWallLevelMission() { MissionId = 10010542, Level = 42 }, - // Clear The Mercurial Gauntlet (Light): Lv. 43 - new ClearWallLevelMission() { MissionId = 10010543, Level = 43 }, - // Clear The Mercurial Gauntlet (Light): Lv. 44 - new ClearWallLevelMission() { MissionId = 10010544, Level = 44 }, - // Clear The Mercurial Gauntlet (Light): Lv. 45 - new ClearWallLevelMission() { MissionId = 10010545, Level = 45 }, - // Clear The Mercurial Gauntlet (Light): Lv. 46 - new ClearWallLevelMission() { MissionId = 10010546, Level = 46 }, - // Clear The Mercurial Gauntlet (Light): Lv. 47 - new ClearWallLevelMission() { MissionId = 10010547, Level = 47 }, - // Clear The Mercurial Gauntlet (Light): Lv. 48 - new ClearWallLevelMission() { MissionId = 10010548, Level = 48 }, - // Clear The Mercurial Gauntlet (Light): Lv. 49 - new ClearWallLevelMission() { MissionId = 10010549, Level = 49 }, - // Clear The Mercurial Gauntlet (Light): Lv. 50 - new ClearWallLevelMission() { MissionId = 10010550, Level = 50 }, - // Clear The Mercurial Gauntlet (Light): Lv. 51 - new ClearWallLevelMission() { MissionId = 10010551, Level = 51 }, - // Clear The Mercurial Gauntlet (Light): Lv. 52 - new ClearWallLevelMission() { MissionId = 10010552, Level = 52 }, - // Clear The Mercurial Gauntlet (Light): Lv. 53 - new ClearWallLevelMission() { MissionId = 10010553, Level = 53 }, - // Clear The Mercurial Gauntlet (Light): Lv. 54 - new ClearWallLevelMission() { MissionId = 10010554, Level = 54 }, - // Clear The Mercurial Gauntlet (Light): Lv. 55 - new ClearWallLevelMission() { MissionId = 10010555, Level = 55 }, - // Clear The Mercurial Gauntlet (Light): Lv. 56 - new ClearWallLevelMission() { MissionId = 10010556, Level = 56 }, - // Clear The Mercurial Gauntlet (Light): Lv. 57 - new ClearWallLevelMission() { MissionId = 10010557, Level = 57 }, - // Clear The Mercurial Gauntlet (Light): Lv. 58 - new ClearWallLevelMission() { MissionId = 10010558, Level = 58 }, - // Clear The Mercurial Gauntlet (Light): Lv. 59 - new ClearWallLevelMission() { MissionId = 10010559, Level = 59 }, - // Clear The Mercurial Gauntlet (Light): Lv. 60 - new ClearWallLevelMission() { MissionId = 10010560, Level = 60 }, - // Clear The Mercurial Gauntlet (Light): Lv. 61 - new ClearWallLevelMission() { MissionId = 10010561, Level = 61 }, - // Clear The Mercurial Gauntlet (Light): Lv. 62 - new ClearWallLevelMission() { MissionId = 10010562, Level = 62 }, - // Clear The Mercurial Gauntlet (Light): Lv. 63 - new ClearWallLevelMission() { MissionId = 10010563, Level = 63 }, - // Clear The Mercurial Gauntlet (Light): Lv. 64 - new ClearWallLevelMission() { MissionId = 10010564, Level = 64 }, - // Clear The Mercurial Gauntlet (Light): Lv. 65 - new ClearWallLevelMission() { MissionId = 10010565, Level = 65 }, - // Clear The Mercurial Gauntlet (Light): Lv. 66 - new ClearWallLevelMission() { MissionId = 10010566, Level = 66 }, - // Clear The Mercurial Gauntlet (Light): Lv. 67 - new ClearWallLevelMission() { MissionId = 10010567, Level = 67 }, - // Clear The Mercurial Gauntlet (Light): Lv. 68 - new ClearWallLevelMission() { MissionId = 10010568, Level = 68 }, - // Clear The Mercurial Gauntlet (Light): Lv. 69 - new ClearWallLevelMission() { MissionId = 10010569, Level = 69 }, - // Clear The Mercurial Gauntlet (Light): Lv. 70 - new ClearWallLevelMission() { MissionId = 10010570, Level = 70 }, - // Clear The Mercurial Gauntlet (Light): Lv. 71 - new ClearWallLevelMission() { MissionId = 10010571, Level = 71 }, - // Clear The Mercurial Gauntlet (Light): Lv. 72 - new ClearWallLevelMission() { MissionId = 10010572, Level = 72 }, - // Clear The Mercurial Gauntlet (Light): Lv. 73 - new ClearWallLevelMission() { MissionId = 10010573, Level = 73 }, - // Clear The Mercurial Gauntlet (Light): Lv. 74 - new ClearWallLevelMission() { MissionId = 10010574, Level = 74 }, - // Clear The Mercurial Gauntlet (Light): Lv. 75 - new ClearWallLevelMission() { MissionId = 10010575, Level = 75 }, - // Clear The Mercurial Gauntlet (Light): Lv. 76 - new ClearWallLevelMission() { MissionId = 10010576, Level = 76 }, - // Clear The Mercurial Gauntlet (Light): Lv. 77 - new ClearWallLevelMission() { MissionId = 10010577, Level = 77 }, - // Clear The Mercurial Gauntlet (Light): Lv. 78 - new ClearWallLevelMission() { MissionId = 10010578, Level = 78 }, - // Clear The Mercurial Gauntlet (Light): Lv. 79 - new ClearWallLevelMission() { MissionId = 10010579, Level = 79 }, - // Clear The Mercurial Gauntlet (Light): Lv. 80 - new ClearWallLevelMission() { MissionId = 10010580, Level = 80 }, - ]; + [ + // Clear The Mercurial Gauntlet (Light): Lv. 1 + new ClearWallLevelMission() { MissionId = 10010501, Level = 1 }, + // Clear The Mercurial Gauntlet (Light): Lv. 2 + new ClearWallLevelMission() { MissionId = 10010502, Level = 2 }, + // Clear The Mercurial Gauntlet (Light): Lv. 3 + new ClearWallLevelMission() { MissionId = 10010503, Level = 3 }, + // Clear The Mercurial Gauntlet (Light): Lv. 4 + new ClearWallLevelMission() { MissionId = 10010504, Level = 4 }, + // Clear The Mercurial Gauntlet (Light): Lv. 5 + new ClearWallLevelMission() { MissionId = 10010505, Level = 5 }, + // Clear The Mercurial Gauntlet (Light): Lv. 6 + new ClearWallLevelMission() { MissionId = 10010506, Level = 6 }, + // Clear The Mercurial Gauntlet (Light): Lv. 7 + new ClearWallLevelMission() { MissionId = 10010507, Level = 7 }, + // Clear The Mercurial Gauntlet (Light): Lv. 8 + new ClearWallLevelMission() { MissionId = 10010508, Level = 8 }, + // Clear The Mercurial Gauntlet (Light): Lv. 9 + new ClearWallLevelMission() { MissionId = 10010509, Level = 9 }, + // Clear The Mercurial Gauntlet (Light): Lv. 10 + new ClearWallLevelMission() { MissionId = 10010510, Level = 10 }, + // Clear The Mercurial Gauntlet (Light): Lv. 11 + new ClearWallLevelMission() { MissionId = 10010511, Level = 11 }, + // Clear The Mercurial Gauntlet (Light): Lv. 12 + new ClearWallLevelMission() { MissionId = 10010512, Level = 12 }, + // Clear The Mercurial Gauntlet (Light): Lv. 13 + new ClearWallLevelMission() { MissionId = 10010513, Level = 13 }, + // Clear The Mercurial Gauntlet (Light): Lv. 14 + new ClearWallLevelMission() { MissionId = 10010514, Level = 14 }, + // Clear The Mercurial Gauntlet (Light): Lv. 15 + new ClearWallLevelMission() { MissionId = 10010515, Level = 15 }, + // Clear The Mercurial Gauntlet (Light): Lv. 16 + new ClearWallLevelMission() { MissionId = 10010516, Level = 16 }, + // Clear The Mercurial Gauntlet (Light): Lv. 17 + new ClearWallLevelMission() { MissionId = 10010517, Level = 17 }, + // Clear The Mercurial Gauntlet (Light): Lv. 18 + new ClearWallLevelMission() { MissionId = 10010518, Level = 18 }, + // Clear The Mercurial Gauntlet (Light): Lv. 19 + new ClearWallLevelMission() { MissionId = 10010519, Level = 19 }, + // Clear The Mercurial Gauntlet (Light): Lv. 20 + new ClearWallLevelMission() { MissionId = 10010520, Level = 20 }, + // Clear The Mercurial Gauntlet (Light): Lv. 21 + new ClearWallLevelMission() { MissionId = 10010521, Level = 21 }, + // Clear The Mercurial Gauntlet (Light): Lv. 22 + new ClearWallLevelMission() { MissionId = 10010522, Level = 22 }, + // Clear The Mercurial Gauntlet (Light): Lv. 23 + new ClearWallLevelMission() { MissionId = 10010523, Level = 23 }, + // Clear The Mercurial Gauntlet (Light): Lv. 24 + new ClearWallLevelMission() { MissionId = 10010524, Level = 24 }, + // Clear The Mercurial Gauntlet (Light): Lv. 25 + new ClearWallLevelMission() { MissionId = 10010525, Level = 25 }, + // Clear The Mercurial Gauntlet (Light): Lv. 26 + new ClearWallLevelMission() { MissionId = 10010526, Level = 26 }, + // Clear The Mercurial Gauntlet (Light): Lv. 27 + new ClearWallLevelMission() { MissionId = 10010527, Level = 27 }, + // Clear The Mercurial Gauntlet (Light): Lv. 28 + new ClearWallLevelMission() { MissionId = 10010528, Level = 28 }, + // Clear The Mercurial Gauntlet (Light): Lv. 29 + new ClearWallLevelMission() { MissionId = 10010529, Level = 29 }, + // Clear The Mercurial Gauntlet (Light): Lv. 30 + new ClearWallLevelMission() { MissionId = 10010530, Level = 30 }, + // Clear The Mercurial Gauntlet (Light): Lv. 31 + new ClearWallLevelMission() { MissionId = 10010531, Level = 31 }, + // Clear The Mercurial Gauntlet (Light): Lv. 32 + new ClearWallLevelMission() { MissionId = 10010532, Level = 32 }, + // Clear The Mercurial Gauntlet (Light): Lv. 33 + new ClearWallLevelMission() { MissionId = 10010533, Level = 33 }, + // Clear The Mercurial Gauntlet (Light): Lv. 34 + new ClearWallLevelMission() { MissionId = 10010534, Level = 34 }, + // Clear The Mercurial Gauntlet (Light): Lv. 35 + new ClearWallLevelMission() { MissionId = 10010535, Level = 35 }, + // Clear The Mercurial Gauntlet (Light): Lv. 36 + new ClearWallLevelMission() { MissionId = 10010536, Level = 36 }, + // Clear The Mercurial Gauntlet (Light): Lv. 37 + new ClearWallLevelMission() { MissionId = 10010537, Level = 37 }, + // Clear The Mercurial Gauntlet (Light): Lv. 38 + new ClearWallLevelMission() { MissionId = 10010538, Level = 38 }, + // Clear The Mercurial Gauntlet (Light): Lv. 39 + new ClearWallLevelMission() { MissionId = 10010539, Level = 39 }, + // Clear The Mercurial Gauntlet (Light): Lv. 40 + new ClearWallLevelMission() { MissionId = 10010540, Level = 40 }, + // Clear The Mercurial Gauntlet (Light): Lv. 41 + new ClearWallLevelMission() { MissionId = 10010541, Level = 41 }, + // Clear The Mercurial Gauntlet (Light): Lv. 42 + new ClearWallLevelMission() { MissionId = 10010542, Level = 42 }, + // Clear The Mercurial Gauntlet (Light): Lv. 43 + new ClearWallLevelMission() { MissionId = 10010543, Level = 43 }, + // Clear The Mercurial Gauntlet (Light): Lv. 44 + new ClearWallLevelMission() { MissionId = 10010544, Level = 44 }, + // Clear The Mercurial Gauntlet (Light): Lv. 45 + new ClearWallLevelMission() { MissionId = 10010545, Level = 45 }, + // Clear The Mercurial Gauntlet (Light): Lv. 46 + new ClearWallLevelMission() { MissionId = 10010546, Level = 46 }, + // Clear The Mercurial Gauntlet (Light): Lv. 47 + new ClearWallLevelMission() { MissionId = 10010547, Level = 47 }, + // Clear The Mercurial Gauntlet (Light): Lv. 48 + new ClearWallLevelMission() { MissionId = 10010548, Level = 48 }, + // Clear The Mercurial Gauntlet (Light): Lv. 49 + new ClearWallLevelMission() { MissionId = 10010549, Level = 49 }, + // Clear The Mercurial Gauntlet (Light): Lv. 50 + new ClearWallLevelMission() { MissionId = 10010550, Level = 50 }, + // Clear The Mercurial Gauntlet (Light): Lv. 51 + new ClearWallLevelMission() { MissionId = 10010551, Level = 51 }, + // Clear The Mercurial Gauntlet (Light): Lv. 52 + new ClearWallLevelMission() { MissionId = 10010552, Level = 52 }, + // Clear The Mercurial Gauntlet (Light): Lv. 53 + new ClearWallLevelMission() { MissionId = 10010553, Level = 53 }, + // Clear The Mercurial Gauntlet (Light): Lv. 54 + new ClearWallLevelMission() { MissionId = 10010554, Level = 54 }, + // Clear The Mercurial Gauntlet (Light): Lv. 55 + new ClearWallLevelMission() { MissionId = 10010555, Level = 55 }, + // Clear The Mercurial Gauntlet (Light): Lv. 56 + new ClearWallLevelMission() { MissionId = 10010556, Level = 56 }, + // Clear The Mercurial Gauntlet (Light): Lv. 57 + new ClearWallLevelMission() { MissionId = 10010557, Level = 57 }, + // Clear The Mercurial Gauntlet (Light): Lv. 58 + new ClearWallLevelMission() { MissionId = 10010558, Level = 58 }, + // Clear The Mercurial Gauntlet (Light): Lv. 59 + new ClearWallLevelMission() { MissionId = 10010559, Level = 59 }, + // Clear The Mercurial Gauntlet (Light): Lv. 60 + new ClearWallLevelMission() { MissionId = 10010560, Level = 60 }, + // Clear The Mercurial Gauntlet (Light): Lv. 61 + new ClearWallLevelMission() { MissionId = 10010561, Level = 61 }, + // Clear The Mercurial Gauntlet (Light): Lv. 62 + new ClearWallLevelMission() { MissionId = 10010562, Level = 62 }, + // Clear The Mercurial Gauntlet (Light): Lv. 63 + new ClearWallLevelMission() { MissionId = 10010563, Level = 63 }, + // Clear The Mercurial Gauntlet (Light): Lv. 64 + new ClearWallLevelMission() { MissionId = 10010564, Level = 64 }, + // Clear The Mercurial Gauntlet (Light): Lv. 65 + new ClearWallLevelMission() { MissionId = 10010565, Level = 65 }, + // Clear The Mercurial Gauntlet (Light): Lv. 66 + new ClearWallLevelMission() { MissionId = 10010566, Level = 66 }, + // Clear The Mercurial Gauntlet (Light): Lv. 67 + new ClearWallLevelMission() { MissionId = 10010567, Level = 67 }, + // Clear The Mercurial Gauntlet (Light): Lv. 68 + new ClearWallLevelMission() { MissionId = 10010568, Level = 68 }, + // Clear The Mercurial Gauntlet (Light): Lv. 69 + new ClearWallLevelMission() { MissionId = 10010569, Level = 69 }, + // Clear The Mercurial Gauntlet (Light): Lv. 70 + new ClearWallLevelMission() { MissionId = 10010570, Level = 70 }, + // Clear The Mercurial Gauntlet (Light): Lv. 71 + new ClearWallLevelMission() { MissionId = 10010571, Level = 71 }, + // Clear The Mercurial Gauntlet (Light): Lv. 72 + new ClearWallLevelMission() { MissionId = 10010572, Level = 72 }, + // Clear The Mercurial Gauntlet (Light): Lv. 73 + new ClearWallLevelMission() { MissionId = 10010573, Level = 73 }, + // Clear The Mercurial Gauntlet (Light): Lv. 74 + new ClearWallLevelMission() { MissionId = 10010574, Level = 74 }, + // Clear The Mercurial Gauntlet (Light): Lv. 75 + new ClearWallLevelMission() { MissionId = 10010575, Level = 75 }, + // Clear The Mercurial Gauntlet (Light): Lv. 76 + new ClearWallLevelMission() { MissionId = 10010576, Level = 76 }, + // Clear The Mercurial Gauntlet (Light): Lv. 77 + new ClearWallLevelMission() { MissionId = 10010577, Level = 77 }, + // Clear The Mercurial Gauntlet (Light): Lv. 78 + new ClearWallLevelMission() { MissionId = 10010578, Level = 78 }, + // Clear The Mercurial Gauntlet (Light): Lv. 79 + new ClearWallLevelMission() { MissionId = 10010579, Level = 79 }, + // Clear The Mercurial Gauntlet (Light): Lv. 80 + new ClearWallLevelMission() { MissionId = 10010580, Level = 80 }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs index cc490b108..37e3b1159 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs @@ -9,88 +9,88 @@ public class WallMinimumLevel { [MissionType(MissionType.Normal)] public static List Missions { get; } = - [ - // Clear The Mercurial Gauntlet - new ClearWallLevelMission() { MissionId = 10010101, Level = 1 }, - // Clear Lv. 2 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010701, Level = 2 }, - // Clear Lv. 4 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010702, Level = 4 }, - // Clear Lv. 6 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010703, Level = 6 }, - // Clear Lv. 8 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010704, Level = 8 }, - // Clear Lv. 10 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010705, Level = 10 }, - // Clear Lv. 12 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010706, Level = 12 }, - // Clear Lv. 14 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010707, Level = 14 }, - // Clear Lv. 16 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010708, Level = 16 }, - // Clear Lv. 18 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010709, Level = 18 }, - // Clear Lv. 20 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010710, Level = 20 }, - // Clear Lv. 22 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010711, Level = 22 }, - // Clear Lv. 24 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010712, Level = 24 }, - // Clear Lv. 26 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010713, Level = 26 }, - // Clear Lv. 28 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010714, Level = 28 }, - // Clear Lv. 30 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010715, Level = 30 }, - // Clear Lv. 32 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010716, Level = 32 }, - // Clear Lv. 34 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010717, Level = 34 }, - // Clear Lv. 36 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010718, Level = 36 }, - // Clear Lv. 38 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010719, Level = 38 }, - // Clear Lv. 40 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010720, Level = 40 }, - // Clear Lv. 42 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010721, Level = 42 }, - // Clear Lv. 44 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010722, Level = 44 }, - // Clear Lv. 46 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010723, Level = 46 }, - // Clear Lv. 48 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010724, Level = 48 }, - // Clear Lv. 50 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010725, Level = 50 }, - // Clear Lv. 52 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010726, Level = 52 }, - // Clear Lv. 54 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010727, Level = 54 }, - // Clear Lv. 56 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010728, Level = 56 }, - // Clear Lv. 58 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010729, Level = 58 }, - // Clear Lv. 60 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010730, Level = 60 }, - // Clear Lv. 62 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010731, Level = 62 }, - // Clear Lv. 64 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010732, Level = 64 }, - // Clear Lv. 66 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010733, Level = 66 }, - // Clear Lv. 68 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010734, Level = 68 }, - // Clear Lv. 70 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010735, Level = 70 }, - // Clear Lv. 72 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010736, Level = 72 }, - // Clear Lv. 74 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010737, Level = 74 }, - // Clear Lv. 76 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010738, Level = 76 }, - // Clear Lv. 78 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010739, Level = 78 }, - // Clear Lv. 80 of The Mercurial Gauntlet in All Elements - new ClearWallLevelMission() { MissionId = 10010740, Level = 80 }, - ]; + [ + // Clear The Mercurial Gauntlet + new ClearWallLevelMission() { MissionId = 10010101, Level = 1 }, + // Clear Lv. 2 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010701, Level = 2 }, + // Clear Lv. 4 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010702, Level = 4 }, + // Clear Lv. 6 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010703, Level = 6 }, + // Clear Lv. 8 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010704, Level = 8 }, + // Clear Lv. 10 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010705, Level = 10 }, + // Clear Lv. 12 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010706, Level = 12 }, + // Clear Lv. 14 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010707, Level = 14 }, + // Clear Lv. 16 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010708, Level = 16 }, + // Clear Lv. 18 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010709, Level = 18 }, + // Clear Lv. 20 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010710, Level = 20 }, + // Clear Lv. 22 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010711, Level = 22 }, + // Clear Lv. 24 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010712, Level = 24 }, + // Clear Lv. 26 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010713, Level = 26 }, + // Clear Lv. 28 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010714, Level = 28 }, + // Clear Lv. 30 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010715, Level = 30 }, + // Clear Lv. 32 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010716, Level = 32 }, + // Clear Lv. 34 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010717, Level = 34 }, + // Clear Lv. 36 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010718, Level = 36 }, + // Clear Lv. 38 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010719, Level = 38 }, + // Clear Lv. 40 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010720, Level = 40 }, + // Clear Lv. 42 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010721, Level = 42 }, + // Clear Lv. 44 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010722, Level = 44 }, + // Clear Lv. 46 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010723, Level = 46 }, + // Clear Lv. 48 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010724, Level = 48 }, + // Clear Lv. 50 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010725, Level = 50 }, + // Clear Lv. 52 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010726, Level = 52 }, + // Clear Lv. 54 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010727, Level = 54 }, + // Clear Lv. 56 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010728, Level = 56 }, + // Clear Lv. 58 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010729, Level = 58 }, + // Clear Lv. 60 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010730, Level = 60 }, + // Clear Lv. 62 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010731, Level = 62 }, + // Clear Lv. 64 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010732, Level = 64 }, + // Clear Lv. 66 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010733, Level = 66 }, + // Clear Lv. 68 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010734, Level = 68 }, + // Clear Lv. 70 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010735, Level = 70 }, + // Clear Lv. 72 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010736, Level = 72 }, + // Clear Lv. 74 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010737, Level = 74 }, + // Clear Lv. 76 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010738, Level = 76 }, + // Clear Lv. 78 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010739, Level = 78 }, + // Clear Lv. 80 of The Mercurial Gauntlet in All Elements + new ClearWallLevelMission() { MissionId = 10010740, Level = 80 }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs index 4088c14cc..10c6dbfc4 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs @@ -10,166 +10,166 @@ public static class WallShadow [MissionType(MissionType.Normal)] [WallType(QuestWallTypes.Shadow)] public static List Missions { get; } = - [ - // Clear The Mercurial Gauntlet (Shadow): Lv. 1 - new ClearWallLevelMission() { MissionId = 10010601, Level = 1 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 2 - new ClearWallLevelMission() { MissionId = 10010602, Level = 2 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 3 - new ClearWallLevelMission() { MissionId = 10010603, Level = 3 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 4 - new ClearWallLevelMission() { MissionId = 10010604, Level = 4 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 5 - new ClearWallLevelMission() { MissionId = 10010605, Level = 5 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 6 - new ClearWallLevelMission() { MissionId = 10010606, Level = 6 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 7 - new ClearWallLevelMission() { MissionId = 10010607, Level = 7 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 8 - new ClearWallLevelMission() { MissionId = 10010608, Level = 8 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 9 - new ClearWallLevelMission() { MissionId = 10010609, Level = 9 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 10 - new ClearWallLevelMission() { MissionId = 10010610, Level = 10 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 11 - new ClearWallLevelMission() { MissionId = 10010611, Level = 11 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 12 - new ClearWallLevelMission() { MissionId = 10010612, Level = 12 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 13 - new ClearWallLevelMission() { MissionId = 10010613, Level = 13 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 14 - new ClearWallLevelMission() { MissionId = 10010614, Level = 14 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 15 - new ClearWallLevelMission() { MissionId = 10010615, Level = 15 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 16 - new ClearWallLevelMission() { MissionId = 10010616, Level = 16 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 17 - new ClearWallLevelMission() { MissionId = 10010617, Level = 17 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 18 - new ClearWallLevelMission() { MissionId = 10010618, Level = 18 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 19 - new ClearWallLevelMission() { MissionId = 10010619, Level = 19 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 20 - new ClearWallLevelMission() { MissionId = 10010620, Level = 20 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 21 - new ClearWallLevelMission() { MissionId = 10010621, Level = 21 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 22 - new ClearWallLevelMission() { MissionId = 10010622, Level = 22 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 23 - new ClearWallLevelMission() { MissionId = 10010623, Level = 23 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 24 - new ClearWallLevelMission() { MissionId = 10010624, Level = 24 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 25 - new ClearWallLevelMission() { MissionId = 10010625, Level = 25 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 26 - new ClearWallLevelMission() { MissionId = 10010626, Level = 26 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 27 - new ClearWallLevelMission() { MissionId = 10010627, Level = 27 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 28 - new ClearWallLevelMission() { MissionId = 10010628, Level = 28 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 29 - new ClearWallLevelMission() { MissionId = 10010629, Level = 29 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 30 - new ClearWallLevelMission() { MissionId = 10010630, Level = 30 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 31 - new ClearWallLevelMission() { MissionId = 10010631, Level = 31 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 32 - new ClearWallLevelMission() { MissionId = 10010632, Level = 32 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 33 - new ClearWallLevelMission() { MissionId = 10010633, Level = 33 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 34 - new ClearWallLevelMission() { MissionId = 10010634, Level = 34 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 35 - new ClearWallLevelMission() { MissionId = 10010635, Level = 35 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 36 - new ClearWallLevelMission() { MissionId = 10010636, Level = 36 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 37 - new ClearWallLevelMission() { MissionId = 10010637, Level = 37 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 38 - new ClearWallLevelMission() { MissionId = 10010638, Level = 38 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 39 - new ClearWallLevelMission() { MissionId = 10010639, Level = 39 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 40 - new ClearWallLevelMission() { MissionId = 10010640, Level = 40 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 41 - new ClearWallLevelMission() { MissionId = 10010641, Level = 41 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 42 - new ClearWallLevelMission() { MissionId = 10010642, Level = 42 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 43 - new ClearWallLevelMission() { MissionId = 10010643, Level = 43 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 44 - new ClearWallLevelMission() { MissionId = 10010644, Level = 44 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 45 - new ClearWallLevelMission() { MissionId = 10010645, Level = 45 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 46 - new ClearWallLevelMission() { MissionId = 10010646, Level = 46 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 47 - new ClearWallLevelMission() { MissionId = 10010647, Level = 47 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 48 - new ClearWallLevelMission() { MissionId = 10010648, Level = 48 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 49 - new ClearWallLevelMission() { MissionId = 10010649, Level = 49 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 50 - new ClearWallLevelMission() { MissionId = 10010650, Level = 50 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 51 - new ClearWallLevelMission() { MissionId = 10010651, Level = 51 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 52 - new ClearWallLevelMission() { MissionId = 10010652, Level = 52 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 53 - new ClearWallLevelMission() { MissionId = 10010653, Level = 53 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 54 - new ClearWallLevelMission() { MissionId = 10010654, Level = 54 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 55 - new ClearWallLevelMission() { MissionId = 10010655, Level = 55 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 56 - new ClearWallLevelMission() { MissionId = 10010656, Level = 56 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 57 - new ClearWallLevelMission() { MissionId = 10010657, Level = 57 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 58 - new ClearWallLevelMission() { MissionId = 10010658, Level = 58 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 59 - new ClearWallLevelMission() { MissionId = 10010659, Level = 59 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 60 - new ClearWallLevelMission() { MissionId = 10010660, Level = 60 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 61 - new ClearWallLevelMission() { MissionId = 10010661, Level = 61 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 62 - new ClearWallLevelMission() { MissionId = 10010662, Level = 62 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 63 - new ClearWallLevelMission() { MissionId = 10010663, Level = 63 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 64 - new ClearWallLevelMission() { MissionId = 10010664, Level = 64 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 65 - new ClearWallLevelMission() { MissionId = 10010665, Level = 65 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 66 - new ClearWallLevelMission() { MissionId = 10010666, Level = 66 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 67 - new ClearWallLevelMission() { MissionId = 10010667, Level = 67 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 68 - new ClearWallLevelMission() { MissionId = 10010668, Level = 68 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 69 - new ClearWallLevelMission() { MissionId = 10010669, Level = 69 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 70 - new ClearWallLevelMission() { MissionId = 10010670, Level = 70 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 71 - new ClearWallLevelMission() { MissionId = 10010671, Level = 71 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 72 - new ClearWallLevelMission() { MissionId = 10010672, Level = 72 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 73 - new ClearWallLevelMission() { MissionId = 10010673, Level = 73 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 74 - new ClearWallLevelMission() { MissionId = 10010674, Level = 74 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 75 - new ClearWallLevelMission() { MissionId = 10010675, Level = 75 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 76 - new ClearWallLevelMission() { MissionId = 10010676, Level = 76 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 77 - new ClearWallLevelMission() { MissionId = 10010677, Level = 77 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 78 - new ClearWallLevelMission() { MissionId = 10010678, Level = 78 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 79 - new ClearWallLevelMission() { MissionId = 10010679, Level = 79 }, - // Clear The Mercurial Gauntlet (Shadow): Lv. 80 - new ClearWallLevelMission() { MissionId = 10010680, Level = 80 }, - ]; + [ + // Clear The Mercurial Gauntlet (Shadow): Lv. 1 + new ClearWallLevelMission() { MissionId = 10010601, Level = 1 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 2 + new ClearWallLevelMission() { MissionId = 10010602, Level = 2 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 3 + new ClearWallLevelMission() { MissionId = 10010603, Level = 3 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 4 + new ClearWallLevelMission() { MissionId = 10010604, Level = 4 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 5 + new ClearWallLevelMission() { MissionId = 10010605, Level = 5 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 6 + new ClearWallLevelMission() { MissionId = 10010606, Level = 6 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 7 + new ClearWallLevelMission() { MissionId = 10010607, Level = 7 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 8 + new ClearWallLevelMission() { MissionId = 10010608, Level = 8 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 9 + new ClearWallLevelMission() { MissionId = 10010609, Level = 9 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 10 + new ClearWallLevelMission() { MissionId = 10010610, Level = 10 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 11 + new ClearWallLevelMission() { MissionId = 10010611, Level = 11 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 12 + new ClearWallLevelMission() { MissionId = 10010612, Level = 12 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 13 + new ClearWallLevelMission() { MissionId = 10010613, Level = 13 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 14 + new ClearWallLevelMission() { MissionId = 10010614, Level = 14 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 15 + new ClearWallLevelMission() { MissionId = 10010615, Level = 15 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 16 + new ClearWallLevelMission() { MissionId = 10010616, Level = 16 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 17 + new ClearWallLevelMission() { MissionId = 10010617, Level = 17 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 18 + new ClearWallLevelMission() { MissionId = 10010618, Level = 18 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 19 + new ClearWallLevelMission() { MissionId = 10010619, Level = 19 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 20 + new ClearWallLevelMission() { MissionId = 10010620, Level = 20 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 21 + new ClearWallLevelMission() { MissionId = 10010621, Level = 21 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 22 + new ClearWallLevelMission() { MissionId = 10010622, Level = 22 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 23 + new ClearWallLevelMission() { MissionId = 10010623, Level = 23 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 24 + new ClearWallLevelMission() { MissionId = 10010624, Level = 24 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 25 + new ClearWallLevelMission() { MissionId = 10010625, Level = 25 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 26 + new ClearWallLevelMission() { MissionId = 10010626, Level = 26 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 27 + new ClearWallLevelMission() { MissionId = 10010627, Level = 27 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 28 + new ClearWallLevelMission() { MissionId = 10010628, Level = 28 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 29 + new ClearWallLevelMission() { MissionId = 10010629, Level = 29 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 30 + new ClearWallLevelMission() { MissionId = 10010630, Level = 30 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 31 + new ClearWallLevelMission() { MissionId = 10010631, Level = 31 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 32 + new ClearWallLevelMission() { MissionId = 10010632, Level = 32 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 33 + new ClearWallLevelMission() { MissionId = 10010633, Level = 33 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 34 + new ClearWallLevelMission() { MissionId = 10010634, Level = 34 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 35 + new ClearWallLevelMission() { MissionId = 10010635, Level = 35 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 36 + new ClearWallLevelMission() { MissionId = 10010636, Level = 36 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 37 + new ClearWallLevelMission() { MissionId = 10010637, Level = 37 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 38 + new ClearWallLevelMission() { MissionId = 10010638, Level = 38 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 39 + new ClearWallLevelMission() { MissionId = 10010639, Level = 39 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 40 + new ClearWallLevelMission() { MissionId = 10010640, Level = 40 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 41 + new ClearWallLevelMission() { MissionId = 10010641, Level = 41 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 42 + new ClearWallLevelMission() { MissionId = 10010642, Level = 42 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 43 + new ClearWallLevelMission() { MissionId = 10010643, Level = 43 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 44 + new ClearWallLevelMission() { MissionId = 10010644, Level = 44 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 45 + new ClearWallLevelMission() { MissionId = 10010645, Level = 45 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 46 + new ClearWallLevelMission() { MissionId = 10010646, Level = 46 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 47 + new ClearWallLevelMission() { MissionId = 10010647, Level = 47 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 48 + new ClearWallLevelMission() { MissionId = 10010648, Level = 48 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 49 + new ClearWallLevelMission() { MissionId = 10010649, Level = 49 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 50 + new ClearWallLevelMission() { MissionId = 10010650, Level = 50 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 51 + new ClearWallLevelMission() { MissionId = 10010651, Level = 51 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 52 + new ClearWallLevelMission() { MissionId = 10010652, Level = 52 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 53 + new ClearWallLevelMission() { MissionId = 10010653, Level = 53 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 54 + new ClearWallLevelMission() { MissionId = 10010654, Level = 54 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 55 + new ClearWallLevelMission() { MissionId = 10010655, Level = 55 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 56 + new ClearWallLevelMission() { MissionId = 10010656, Level = 56 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 57 + new ClearWallLevelMission() { MissionId = 10010657, Level = 57 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 58 + new ClearWallLevelMission() { MissionId = 10010658, Level = 58 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 59 + new ClearWallLevelMission() { MissionId = 10010659, Level = 59 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 60 + new ClearWallLevelMission() { MissionId = 10010660, Level = 60 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 61 + new ClearWallLevelMission() { MissionId = 10010661, Level = 61 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 62 + new ClearWallLevelMission() { MissionId = 10010662, Level = 62 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 63 + new ClearWallLevelMission() { MissionId = 10010663, Level = 63 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 64 + new ClearWallLevelMission() { MissionId = 10010664, Level = 64 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 65 + new ClearWallLevelMission() { MissionId = 10010665, Level = 65 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 66 + new ClearWallLevelMission() { MissionId = 10010666, Level = 66 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 67 + new ClearWallLevelMission() { MissionId = 10010667, Level = 67 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 68 + new ClearWallLevelMission() { MissionId = 10010668, Level = 68 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 69 + new ClearWallLevelMission() { MissionId = 10010669, Level = 69 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 70 + new ClearWallLevelMission() { MissionId = 10010670, Level = 70 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 71 + new ClearWallLevelMission() { MissionId = 10010671, Level = 71 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 72 + new ClearWallLevelMission() { MissionId = 10010672, Level = 72 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 73 + new ClearWallLevelMission() { MissionId = 10010673, Level = 73 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 74 + new ClearWallLevelMission() { MissionId = 10010674, Level = 74 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 75 + new ClearWallLevelMission() { MissionId = 10010675, Level = 75 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 76 + new ClearWallLevelMission() { MissionId = 10010676, Level = 76 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 77 + new ClearWallLevelMission() { MissionId = 10010677, Level = 77 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 78 + new ClearWallLevelMission() { MissionId = 10010678, Level = 78 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 79 + new ClearWallLevelMission() { MissionId = 10010679, Level = 79 }, + // Clear The Mercurial Gauntlet (Shadow): Lv. 80 + new ClearWallLevelMission() { MissionId = 10010680, Level = 80 }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs index 0bea578bf..4528561cd 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs @@ -10,166 +10,166 @@ public class WallWater [MissionType(MissionType.Normal)] [WallType(QuestWallTypes.Water)] public static List Missions { get; } = - [ - // Clear The Mercurial Gauntlet (Water): Lv. 1 - new ClearWallLevelMission() { MissionId = 10010301, Level = 1 }, - // Clear The Mercurial Gauntlet (Water): Lv. 2 - new ClearWallLevelMission() { MissionId = 10010302, Level = 2 }, - // Clear The Mercurial Gauntlet (Water): Lv. 3 - new ClearWallLevelMission() { MissionId = 10010303, Level = 3 }, - // Clear The Mercurial Gauntlet (Water): Lv. 4 - new ClearWallLevelMission() { MissionId = 10010304, Level = 4 }, - // Clear The Mercurial Gauntlet (Water): Lv. 5 - new ClearWallLevelMission() { MissionId = 10010305, Level = 5 }, - // Clear The Mercurial Gauntlet (Water): Lv. 6 - new ClearWallLevelMission() { MissionId = 10010306, Level = 6 }, - // Clear The Mercurial Gauntlet (Water): Lv. 7 - new ClearWallLevelMission() { MissionId = 10010307, Level = 7 }, - // Clear The Mercurial Gauntlet (Water): Lv. 8 - new ClearWallLevelMission() { MissionId = 10010308, Level = 8 }, - // Clear The Mercurial Gauntlet (Water): Lv. 9 - new ClearWallLevelMission() { MissionId = 10010309, Level = 9 }, - // Clear The Mercurial Gauntlet (Water): Lv. 10 - new ClearWallLevelMission() { MissionId = 10010310, Level = 10 }, - // Clear The Mercurial Gauntlet (Water): Lv. 11 - new ClearWallLevelMission() { MissionId = 10010311, Level = 11 }, - // Clear The Mercurial Gauntlet (Water): Lv. 12 - new ClearWallLevelMission() { MissionId = 10010312, Level = 12 }, - // Clear The Mercurial Gauntlet (Water): Lv. 13 - new ClearWallLevelMission() { MissionId = 10010313, Level = 13 }, - // Clear The Mercurial Gauntlet (Water): Lv. 14 - new ClearWallLevelMission() { MissionId = 10010314, Level = 14 }, - // Clear The Mercurial Gauntlet (Water): Lv. 15 - new ClearWallLevelMission() { MissionId = 10010315, Level = 15 }, - // Clear The Mercurial Gauntlet (Water): Lv. 16 - new ClearWallLevelMission() { MissionId = 10010316, Level = 16 }, - // Clear The Mercurial Gauntlet (Water): Lv. 17 - new ClearWallLevelMission() { MissionId = 10010317, Level = 17 }, - // Clear The Mercurial Gauntlet (Water): Lv. 18 - new ClearWallLevelMission() { MissionId = 10010318, Level = 18 }, - // Clear The Mercurial Gauntlet (Water): Lv. 19 - new ClearWallLevelMission() { MissionId = 10010319, Level = 19 }, - // Clear The Mercurial Gauntlet (Water): Lv. 20 - new ClearWallLevelMission() { MissionId = 10010320, Level = 20 }, - // Clear The Mercurial Gauntlet (Water): Lv. 21 - new ClearWallLevelMission() { MissionId = 10010321, Level = 21 }, - // Clear The Mercurial Gauntlet (Water): Lv. 22 - new ClearWallLevelMission() { MissionId = 10010322, Level = 22 }, - // Clear The Mercurial Gauntlet (Water): Lv. 23 - new ClearWallLevelMission() { MissionId = 10010323, Level = 23 }, - // Clear The Mercurial Gauntlet (Water): Lv. 24 - new ClearWallLevelMission() { MissionId = 10010324, Level = 24 }, - // Clear The Mercurial Gauntlet (Water): Lv. 25 - new ClearWallLevelMission() { MissionId = 10010325, Level = 25 }, - // Clear The Mercurial Gauntlet (Water): Lv. 26 - new ClearWallLevelMission() { MissionId = 10010326, Level = 26 }, - // Clear The Mercurial Gauntlet (Water): Lv. 27 - new ClearWallLevelMission() { MissionId = 10010327, Level = 27 }, - // Clear The Mercurial Gauntlet (Water): Lv. 28 - new ClearWallLevelMission() { MissionId = 10010328, Level = 28 }, - // Clear The Mercurial Gauntlet (Water): Lv. 29 - new ClearWallLevelMission() { MissionId = 10010329, Level = 29 }, - // Clear The Mercurial Gauntlet (Water): Lv. 30 - new ClearWallLevelMission() { MissionId = 10010330, Level = 30 }, - // Clear The Mercurial Gauntlet (Water): Lv. 31 - new ClearWallLevelMission() { MissionId = 10010331, Level = 31 }, - // Clear The Mercurial Gauntlet (Water): Lv. 32 - new ClearWallLevelMission() { MissionId = 10010332, Level = 32 }, - // Clear The Mercurial Gauntlet (Water): Lv. 33 - new ClearWallLevelMission() { MissionId = 10010333, Level = 33 }, - // Clear The Mercurial Gauntlet (Water): Lv. 34 - new ClearWallLevelMission() { MissionId = 10010334, Level = 34 }, - // Clear The Mercurial Gauntlet (Water): Lv. 35 - new ClearWallLevelMission() { MissionId = 10010335, Level = 35 }, - // Clear The Mercurial Gauntlet (Water): Lv. 36 - new ClearWallLevelMission() { MissionId = 10010336, Level = 36 }, - // Clear The Mercurial Gauntlet (Water): Lv. 37 - new ClearWallLevelMission() { MissionId = 10010337, Level = 37 }, - // Clear The Mercurial Gauntlet (Water): Lv. 38 - new ClearWallLevelMission() { MissionId = 10010338, Level = 38 }, - // Clear The Mercurial Gauntlet (Water): Lv. 39 - new ClearWallLevelMission() { MissionId = 10010339, Level = 39 }, - // Clear The Mercurial Gauntlet (Water): Lv. 40 - new ClearWallLevelMission() { MissionId = 10010340, Level = 40 }, - // Clear The Mercurial Gauntlet (Water): Lv. 41 - new ClearWallLevelMission() { MissionId = 10010341, Level = 41 }, - // Clear The Mercurial Gauntlet (Water): Lv. 42 - new ClearWallLevelMission() { MissionId = 10010342, Level = 42 }, - // Clear The Mercurial Gauntlet (Water): Lv. 43 - new ClearWallLevelMission() { MissionId = 10010343, Level = 43 }, - // Clear The Mercurial Gauntlet (Water): Lv. 44 - new ClearWallLevelMission() { MissionId = 10010344, Level = 44 }, - // Clear The Mercurial Gauntlet (Water): Lv. 45 - new ClearWallLevelMission() { MissionId = 10010345, Level = 45 }, - // Clear The Mercurial Gauntlet (Water): Lv. 46 - new ClearWallLevelMission() { MissionId = 10010346, Level = 46 }, - // Clear The Mercurial Gauntlet (Water): Lv. 47 - new ClearWallLevelMission() { MissionId = 10010347, Level = 47 }, - // Clear The Mercurial Gauntlet (Water): Lv. 48 - new ClearWallLevelMission() { MissionId = 10010348, Level = 48 }, - // Clear The Mercurial Gauntlet (Water): Lv. 49 - new ClearWallLevelMission() { MissionId = 10010349, Level = 49 }, - // Clear The Mercurial Gauntlet (Water): Lv. 50 - new ClearWallLevelMission() { MissionId = 10010350, Level = 50 }, - // Clear The Mercurial Gauntlet (Water): Lv. 51 - new ClearWallLevelMission() { MissionId = 10010351, Level = 51 }, - // Clear The Mercurial Gauntlet (Water): Lv. 52 - new ClearWallLevelMission() { MissionId = 10010352, Level = 52 }, - // Clear The Mercurial Gauntlet (Water): Lv. 53 - new ClearWallLevelMission() { MissionId = 10010353, Level = 53 }, - // Clear The Mercurial Gauntlet (Water): Lv. 54 - new ClearWallLevelMission() { MissionId = 10010354, Level = 54 }, - // Clear The Mercurial Gauntlet (Water): Lv. 55 - new ClearWallLevelMission() { MissionId = 10010355, Level = 55 }, - // Clear The Mercurial Gauntlet (Water): Lv. 56 - new ClearWallLevelMission() { MissionId = 10010356, Level = 56 }, - // Clear The Mercurial Gauntlet (Water): Lv. 57 - new ClearWallLevelMission() { MissionId = 10010357, Level = 57 }, - // Clear The Mercurial Gauntlet (Water): Lv. 58 - new ClearWallLevelMission() { MissionId = 10010358, Level = 58 }, - // Clear The Mercurial Gauntlet (Water): Lv. 59 - new ClearWallLevelMission() { MissionId = 10010359, Level = 59 }, - // Clear The Mercurial Gauntlet (Water): Lv. 60 - new ClearWallLevelMission() { MissionId = 10010360, Level = 60 }, - // Clear The Mercurial Gauntlet (Water): Lv. 61 - new ClearWallLevelMission() { MissionId = 10010361, Level = 61 }, - // Clear The Mercurial Gauntlet (Water): Lv. 62 - new ClearWallLevelMission() { MissionId = 10010362, Level = 62 }, - // Clear The Mercurial Gauntlet (Water): Lv. 63 - new ClearWallLevelMission() { MissionId = 10010363, Level = 63 }, - // Clear The Mercurial Gauntlet (Water): Lv. 64 - new ClearWallLevelMission() { MissionId = 10010364, Level = 64 }, - // Clear The Mercurial Gauntlet (Water): Lv. 65 - new ClearWallLevelMission() { MissionId = 10010365, Level = 65 }, - // Clear The Mercurial Gauntlet (Water): Lv. 66 - new ClearWallLevelMission() { MissionId = 10010366, Level = 66 }, - // Clear The Mercurial Gauntlet (Water): Lv. 67 - new ClearWallLevelMission() { MissionId = 10010367, Level = 67 }, - // Clear The Mercurial Gauntlet (Water): Lv. 68 - new ClearWallLevelMission() { MissionId = 10010368, Level = 68 }, - // Clear The Mercurial Gauntlet (Water): Lv. 69 - new ClearWallLevelMission() { MissionId = 10010369, Level = 69 }, - // Clear The Mercurial Gauntlet (Water): Lv. 70 - new ClearWallLevelMission() { MissionId = 10010370, Level = 70 }, - // Clear The Mercurial Gauntlet (Water): Lv. 71 - new ClearWallLevelMission() { MissionId = 10010371, Level = 71 }, - // Clear The Mercurial Gauntlet (Water): Lv. 72 - new ClearWallLevelMission() { MissionId = 10010372, Level = 72 }, - // Clear The Mercurial Gauntlet (Water): Lv. 73 - new ClearWallLevelMission() { MissionId = 10010373, Level = 73 }, - // Clear The Mercurial Gauntlet (Water): Lv. 74 - new ClearWallLevelMission() { MissionId = 10010374, Level = 74 }, - // Clear The Mercurial Gauntlet (Water): Lv. 75 - new ClearWallLevelMission() { MissionId = 10010375, Level = 75 }, - // Clear The Mercurial Gauntlet (Water): Lv. 76 - new ClearWallLevelMission() { MissionId = 10010376, Level = 76 }, - // Clear The Mercurial Gauntlet (Water): Lv. 77 - new ClearWallLevelMission() { MissionId = 10010377, Level = 77 }, - // Clear The Mercurial Gauntlet (Water): Lv. 78 - new ClearWallLevelMission() { MissionId = 10010378, Level = 78 }, - // Clear The Mercurial Gauntlet (Water): Lv. 79 - new ClearWallLevelMission() { MissionId = 10010379, Level = 79 }, - // Clear The Mercurial Gauntlet (Water): Lv. 80 - new ClearWallLevelMission() { MissionId = 10010380, Level = 80 }, - ]; + [ + // Clear The Mercurial Gauntlet (Water): Lv. 1 + new ClearWallLevelMission() { MissionId = 10010301, Level = 1 }, + // Clear The Mercurial Gauntlet (Water): Lv. 2 + new ClearWallLevelMission() { MissionId = 10010302, Level = 2 }, + // Clear The Mercurial Gauntlet (Water): Lv. 3 + new ClearWallLevelMission() { MissionId = 10010303, Level = 3 }, + // Clear The Mercurial Gauntlet (Water): Lv. 4 + new ClearWallLevelMission() { MissionId = 10010304, Level = 4 }, + // Clear The Mercurial Gauntlet (Water): Lv. 5 + new ClearWallLevelMission() { MissionId = 10010305, Level = 5 }, + // Clear The Mercurial Gauntlet (Water): Lv. 6 + new ClearWallLevelMission() { MissionId = 10010306, Level = 6 }, + // Clear The Mercurial Gauntlet (Water): Lv. 7 + new ClearWallLevelMission() { MissionId = 10010307, Level = 7 }, + // Clear The Mercurial Gauntlet (Water): Lv. 8 + new ClearWallLevelMission() { MissionId = 10010308, Level = 8 }, + // Clear The Mercurial Gauntlet (Water): Lv. 9 + new ClearWallLevelMission() { MissionId = 10010309, Level = 9 }, + // Clear The Mercurial Gauntlet (Water): Lv. 10 + new ClearWallLevelMission() { MissionId = 10010310, Level = 10 }, + // Clear The Mercurial Gauntlet (Water): Lv. 11 + new ClearWallLevelMission() { MissionId = 10010311, Level = 11 }, + // Clear The Mercurial Gauntlet (Water): Lv. 12 + new ClearWallLevelMission() { MissionId = 10010312, Level = 12 }, + // Clear The Mercurial Gauntlet (Water): Lv. 13 + new ClearWallLevelMission() { MissionId = 10010313, Level = 13 }, + // Clear The Mercurial Gauntlet (Water): Lv. 14 + new ClearWallLevelMission() { MissionId = 10010314, Level = 14 }, + // Clear The Mercurial Gauntlet (Water): Lv. 15 + new ClearWallLevelMission() { MissionId = 10010315, Level = 15 }, + // Clear The Mercurial Gauntlet (Water): Lv. 16 + new ClearWallLevelMission() { MissionId = 10010316, Level = 16 }, + // Clear The Mercurial Gauntlet (Water): Lv. 17 + new ClearWallLevelMission() { MissionId = 10010317, Level = 17 }, + // Clear The Mercurial Gauntlet (Water): Lv. 18 + new ClearWallLevelMission() { MissionId = 10010318, Level = 18 }, + // Clear The Mercurial Gauntlet (Water): Lv. 19 + new ClearWallLevelMission() { MissionId = 10010319, Level = 19 }, + // Clear The Mercurial Gauntlet (Water): Lv. 20 + new ClearWallLevelMission() { MissionId = 10010320, Level = 20 }, + // Clear The Mercurial Gauntlet (Water): Lv. 21 + new ClearWallLevelMission() { MissionId = 10010321, Level = 21 }, + // Clear The Mercurial Gauntlet (Water): Lv. 22 + new ClearWallLevelMission() { MissionId = 10010322, Level = 22 }, + // Clear The Mercurial Gauntlet (Water): Lv. 23 + new ClearWallLevelMission() { MissionId = 10010323, Level = 23 }, + // Clear The Mercurial Gauntlet (Water): Lv. 24 + new ClearWallLevelMission() { MissionId = 10010324, Level = 24 }, + // Clear The Mercurial Gauntlet (Water): Lv. 25 + new ClearWallLevelMission() { MissionId = 10010325, Level = 25 }, + // Clear The Mercurial Gauntlet (Water): Lv. 26 + new ClearWallLevelMission() { MissionId = 10010326, Level = 26 }, + // Clear The Mercurial Gauntlet (Water): Lv. 27 + new ClearWallLevelMission() { MissionId = 10010327, Level = 27 }, + // Clear The Mercurial Gauntlet (Water): Lv. 28 + new ClearWallLevelMission() { MissionId = 10010328, Level = 28 }, + // Clear The Mercurial Gauntlet (Water): Lv. 29 + new ClearWallLevelMission() { MissionId = 10010329, Level = 29 }, + // Clear The Mercurial Gauntlet (Water): Lv. 30 + new ClearWallLevelMission() { MissionId = 10010330, Level = 30 }, + // Clear The Mercurial Gauntlet (Water): Lv. 31 + new ClearWallLevelMission() { MissionId = 10010331, Level = 31 }, + // Clear The Mercurial Gauntlet (Water): Lv. 32 + new ClearWallLevelMission() { MissionId = 10010332, Level = 32 }, + // Clear The Mercurial Gauntlet (Water): Lv. 33 + new ClearWallLevelMission() { MissionId = 10010333, Level = 33 }, + // Clear The Mercurial Gauntlet (Water): Lv. 34 + new ClearWallLevelMission() { MissionId = 10010334, Level = 34 }, + // Clear The Mercurial Gauntlet (Water): Lv. 35 + new ClearWallLevelMission() { MissionId = 10010335, Level = 35 }, + // Clear The Mercurial Gauntlet (Water): Lv. 36 + new ClearWallLevelMission() { MissionId = 10010336, Level = 36 }, + // Clear The Mercurial Gauntlet (Water): Lv. 37 + new ClearWallLevelMission() { MissionId = 10010337, Level = 37 }, + // Clear The Mercurial Gauntlet (Water): Lv. 38 + new ClearWallLevelMission() { MissionId = 10010338, Level = 38 }, + // Clear The Mercurial Gauntlet (Water): Lv. 39 + new ClearWallLevelMission() { MissionId = 10010339, Level = 39 }, + // Clear The Mercurial Gauntlet (Water): Lv. 40 + new ClearWallLevelMission() { MissionId = 10010340, Level = 40 }, + // Clear The Mercurial Gauntlet (Water): Lv. 41 + new ClearWallLevelMission() { MissionId = 10010341, Level = 41 }, + // Clear The Mercurial Gauntlet (Water): Lv. 42 + new ClearWallLevelMission() { MissionId = 10010342, Level = 42 }, + // Clear The Mercurial Gauntlet (Water): Lv. 43 + new ClearWallLevelMission() { MissionId = 10010343, Level = 43 }, + // Clear The Mercurial Gauntlet (Water): Lv. 44 + new ClearWallLevelMission() { MissionId = 10010344, Level = 44 }, + // Clear The Mercurial Gauntlet (Water): Lv. 45 + new ClearWallLevelMission() { MissionId = 10010345, Level = 45 }, + // Clear The Mercurial Gauntlet (Water): Lv. 46 + new ClearWallLevelMission() { MissionId = 10010346, Level = 46 }, + // Clear The Mercurial Gauntlet (Water): Lv. 47 + new ClearWallLevelMission() { MissionId = 10010347, Level = 47 }, + // Clear The Mercurial Gauntlet (Water): Lv. 48 + new ClearWallLevelMission() { MissionId = 10010348, Level = 48 }, + // Clear The Mercurial Gauntlet (Water): Lv. 49 + new ClearWallLevelMission() { MissionId = 10010349, Level = 49 }, + // Clear The Mercurial Gauntlet (Water): Lv. 50 + new ClearWallLevelMission() { MissionId = 10010350, Level = 50 }, + // Clear The Mercurial Gauntlet (Water): Lv. 51 + new ClearWallLevelMission() { MissionId = 10010351, Level = 51 }, + // Clear The Mercurial Gauntlet (Water): Lv. 52 + new ClearWallLevelMission() { MissionId = 10010352, Level = 52 }, + // Clear The Mercurial Gauntlet (Water): Lv. 53 + new ClearWallLevelMission() { MissionId = 10010353, Level = 53 }, + // Clear The Mercurial Gauntlet (Water): Lv. 54 + new ClearWallLevelMission() { MissionId = 10010354, Level = 54 }, + // Clear The Mercurial Gauntlet (Water): Lv. 55 + new ClearWallLevelMission() { MissionId = 10010355, Level = 55 }, + // Clear The Mercurial Gauntlet (Water): Lv. 56 + new ClearWallLevelMission() { MissionId = 10010356, Level = 56 }, + // Clear The Mercurial Gauntlet (Water): Lv. 57 + new ClearWallLevelMission() { MissionId = 10010357, Level = 57 }, + // Clear The Mercurial Gauntlet (Water): Lv. 58 + new ClearWallLevelMission() { MissionId = 10010358, Level = 58 }, + // Clear The Mercurial Gauntlet (Water): Lv. 59 + new ClearWallLevelMission() { MissionId = 10010359, Level = 59 }, + // Clear The Mercurial Gauntlet (Water): Lv. 60 + new ClearWallLevelMission() { MissionId = 10010360, Level = 60 }, + // Clear The Mercurial Gauntlet (Water): Lv. 61 + new ClearWallLevelMission() { MissionId = 10010361, Level = 61 }, + // Clear The Mercurial Gauntlet (Water): Lv. 62 + new ClearWallLevelMission() { MissionId = 10010362, Level = 62 }, + // Clear The Mercurial Gauntlet (Water): Lv. 63 + new ClearWallLevelMission() { MissionId = 10010363, Level = 63 }, + // Clear The Mercurial Gauntlet (Water): Lv. 64 + new ClearWallLevelMission() { MissionId = 10010364, Level = 64 }, + // Clear The Mercurial Gauntlet (Water): Lv. 65 + new ClearWallLevelMission() { MissionId = 10010365, Level = 65 }, + // Clear The Mercurial Gauntlet (Water): Lv. 66 + new ClearWallLevelMission() { MissionId = 10010366, Level = 66 }, + // Clear The Mercurial Gauntlet (Water): Lv. 67 + new ClearWallLevelMission() { MissionId = 10010367, Level = 67 }, + // Clear The Mercurial Gauntlet (Water): Lv. 68 + new ClearWallLevelMission() { MissionId = 10010368, Level = 68 }, + // Clear The Mercurial Gauntlet (Water): Lv. 69 + new ClearWallLevelMission() { MissionId = 10010369, Level = 69 }, + // Clear The Mercurial Gauntlet (Water): Lv. 70 + new ClearWallLevelMission() { MissionId = 10010370, Level = 70 }, + // Clear The Mercurial Gauntlet (Water): Lv. 71 + new ClearWallLevelMission() { MissionId = 10010371, Level = 71 }, + // Clear The Mercurial Gauntlet (Water): Lv. 72 + new ClearWallLevelMission() { MissionId = 10010372, Level = 72 }, + // Clear The Mercurial Gauntlet (Water): Lv. 73 + new ClearWallLevelMission() { MissionId = 10010373, Level = 73 }, + // Clear The Mercurial Gauntlet (Water): Lv. 74 + new ClearWallLevelMission() { MissionId = 10010374, Level = 74 }, + // Clear The Mercurial Gauntlet (Water): Lv. 75 + new ClearWallLevelMission() { MissionId = 10010375, Level = 75 }, + // Clear The Mercurial Gauntlet (Water): Lv. 76 + new ClearWallLevelMission() { MissionId = 10010376, Level = 76 }, + // Clear The Mercurial Gauntlet (Water): Lv. 77 + new ClearWallLevelMission() { MissionId = 10010377, Level = 77 }, + // Clear The Mercurial Gauntlet (Water): Lv. 78 + new ClearWallLevelMission() { MissionId = 10010378, Level = 78 }, + // Clear The Mercurial Gauntlet (Water): Lv. 79 + new ClearWallLevelMission() { MissionId = 10010379, Level = 79 }, + // Clear The Mercurial Gauntlet (Water): Lv. 80 + new ClearWallLevelMission() { MissionId = 10010380, Level = 80 }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs index c48372f8c..81dcd01b1 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs @@ -10,166 +10,166 @@ public class WallWind [MissionType(MissionType.Normal)] [WallType(QuestWallTypes.Wind)] public static List Missions { get; } = - [ - // Clear The Mercurial Gauntlet (Wind): Lv. 1 - new ClearWallLevelMission() { MissionId = 10010401, Level = 1 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 2 - new ClearWallLevelMission() { MissionId = 10010402, Level = 2 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 3 - new ClearWallLevelMission() { MissionId = 10010403, Level = 3 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 4 - new ClearWallLevelMission() { MissionId = 10010404, Level = 4 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 5 - new ClearWallLevelMission() { MissionId = 10010405, Level = 5 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 6 - new ClearWallLevelMission() { MissionId = 10010406, Level = 6 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 7 - new ClearWallLevelMission() { MissionId = 10010407, Level = 7 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 8 - new ClearWallLevelMission() { MissionId = 10010408, Level = 8 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 9 - new ClearWallLevelMission() { MissionId = 10010409, Level = 9 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 10 - new ClearWallLevelMission() { MissionId = 10010410, Level = 10 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 11 - new ClearWallLevelMission() { MissionId = 10010411, Level = 11 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 12 - new ClearWallLevelMission() { MissionId = 10010412, Level = 12 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 13 - new ClearWallLevelMission() { MissionId = 10010413, Level = 13 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 14 - new ClearWallLevelMission() { MissionId = 10010414, Level = 14 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 15 - new ClearWallLevelMission() { MissionId = 10010415, Level = 15 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 16 - new ClearWallLevelMission() { MissionId = 10010416, Level = 16 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 17 - new ClearWallLevelMission() { MissionId = 10010417, Level = 17 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 18 - new ClearWallLevelMission() { MissionId = 10010418, Level = 18 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 19 - new ClearWallLevelMission() { MissionId = 10010419, Level = 19 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 20 - new ClearWallLevelMission() { MissionId = 10010420, Level = 20 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 21 - new ClearWallLevelMission() { MissionId = 10010421, Level = 21 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 22 - new ClearWallLevelMission() { MissionId = 10010422, Level = 22 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 23 - new ClearWallLevelMission() { MissionId = 10010423, Level = 23 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 24 - new ClearWallLevelMission() { MissionId = 10010424, Level = 24 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 25 - new ClearWallLevelMission() { MissionId = 10010425, Level = 25 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 26 - new ClearWallLevelMission() { MissionId = 10010426, Level = 26 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 27 - new ClearWallLevelMission() { MissionId = 10010427, Level = 27 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 28 - new ClearWallLevelMission() { MissionId = 10010428, Level = 28 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 29 - new ClearWallLevelMission() { MissionId = 10010429, Level = 29 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 30 - new ClearWallLevelMission() { MissionId = 10010430, Level = 30 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 31 - new ClearWallLevelMission() { MissionId = 10010431, Level = 31 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 32 - new ClearWallLevelMission() { MissionId = 10010432, Level = 32 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 33 - new ClearWallLevelMission() { MissionId = 10010433, Level = 33 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 34 - new ClearWallLevelMission() { MissionId = 10010434, Level = 34 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 35 - new ClearWallLevelMission() { MissionId = 10010435, Level = 35 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 36 - new ClearWallLevelMission() { MissionId = 10010436, Level = 36 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 37 - new ClearWallLevelMission() { MissionId = 10010437, Level = 37 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 38 - new ClearWallLevelMission() { MissionId = 10010438, Level = 38 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 39 - new ClearWallLevelMission() { MissionId = 10010439, Level = 39 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 40 - new ClearWallLevelMission() { MissionId = 10010440, Level = 40 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 41 - new ClearWallLevelMission() { MissionId = 10010441, Level = 41 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 42 - new ClearWallLevelMission() { MissionId = 10010442, Level = 42 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 43 - new ClearWallLevelMission() { MissionId = 10010443, Level = 43 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 44 - new ClearWallLevelMission() { MissionId = 10010444, Level = 44 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 45 - new ClearWallLevelMission() { MissionId = 10010445, Level = 45 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 46 - new ClearWallLevelMission() { MissionId = 10010446, Level = 46 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 47 - new ClearWallLevelMission() { MissionId = 10010447, Level = 47 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 48 - new ClearWallLevelMission() { MissionId = 10010448, Level = 48 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 49 - new ClearWallLevelMission() { MissionId = 10010449, Level = 49 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 50 - new ClearWallLevelMission() { MissionId = 10010450, Level = 50 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 51 - new ClearWallLevelMission() { MissionId = 10010451, Level = 51 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 52 - new ClearWallLevelMission() { MissionId = 10010452, Level = 52 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 53 - new ClearWallLevelMission() { MissionId = 10010453, Level = 53 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 54 - new ClearWallLevelMission() { MissionId = 10010454, Level = 54 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 55 - new ClearWallLevelMission() { MissionId = 10010455, Level = 55 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 56 - new ClearWallLevelMission() { MissionId = 10010456, Level = 56 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 57 - new ClearWallLevelMission() { MissionId = 10010457, Level = 57 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 58 - new ClearWallLevelMission() { MissionId = 10010458, Level = 58 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 59 - new ClearWallLevelMission() { MissionId = 10010459, Level = 59 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 60 - new ClearWallLevelMission() { MissionId = 10010460, Level = 60 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 61 - new ClearWallLevelMission() { MissionId = 10010461, Level = 61 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 62 - new ClearWallLevelMission() { MissionId = 10010462, Level = 62 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 63 - new ClearWallLevelMission() { MissionId = 10010463, Level = 63 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 64 - new ClearWallLevelMission() { MissionId = 10010464, Level = 64 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 65 - new ClearWallLevelMission() { MissionId = 10010465, Level = 65 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 66 - new ClearWallLevelMission() { MissionId = 10010466, Level = 66 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 67 - new ClearWallLevelMission() { MissionId = 10010467, Level = 67 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 68 - new ClearWallLevelMission() { MissionId = 10010468, Level = 68 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 69 - new ClearWallLevelMission() { MissionId = 10010469, Level = 69 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 70 - new ClearWallLevelMission() { MissionId = 10010470, Level = 70 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 71 - new ClearWallLevelMission() { MissionId = 10010471, Level = 71 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 72 - new ClearWallLevelMission() { MissionId = 10010472, Level = 72 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 73 - new ClearWallLevelMission() { MissionId = 10010473, Level = 73 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 74 - new ClearWallLevelMission() { MissionId = 10010474, Level = 74 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 75 - new ClearWallLevelMission() { MissionId = 10010475, Level = 75 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 76 - new ClearWallLevelMission() { MissionId = 10010476, Level = 76 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 77 - new ClearWallLevelMission() { MissionId = 10010477, Level = 77 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 78 - new ClearWallLevelMission() { MissionId = 10010478, Level = 78 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 79 - new ClearWallLevelMission() { MissionId = 10010479, Level = 79 }, - // Clear The Mercurial Gauntlet (Wind): Lv. 80 - new ClearWallLevelMission() { MissionId = 10010480, Level = 80 }, - ]; + [ + // Clear The Mercurial Gauntlet (Wind): Lv. 1 + new ClearWallLevelMission() { MissionId = 10010401, Level = 1 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 2 + new ClearWallLevelMission() { MissionId = 10010402, Level = 2 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 3 + new ClearWallLevelMission() { MissionId = 10010403, Level = 3 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 4 + new ClearWallLevelMission() { MissionId = 10010404, Level = 4 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 5 + new ClearWallLevelMission() { MissionId = 10010405, Level = 5 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 6 + new ClearWallLevelMission() { MissionId = 10010406, Level = 6 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 7 + new ClearWallLevelMission() { MissionId = 10010407, Level = 7 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 8 + new ClearWallLevelMission() { MissionId = 10010408, Level = 8 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 9 + new ClearWallLevelMission() { MissionId = 10010409, Level = 9 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 10 + new ClearWallLevelMission() { MissionId = 10010410, Level = 10 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 11 + new ClearWallLevelMission() { MissionId = 10010411, Level = 11 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 12 + new ClearWallLevelMission() { MissionId = 10010412, Level = 12 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 13 + new ClearWallLevelMission() { MissionId = 10010413, Level = 13 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 14 + new ClearWallLevelMission() { MissionId = 10010414, Level = 14 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 15 + new ClearWallLevelMission() { MissionId = 10010415, Level = 15 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 16 + new ClearWallLevelMission() { MissionId = 10010416, Level = 16 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 17 + new ClearWallLevelMission() { MissionId = 10010417, Level = 17 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 18 + new ClearWallLevelMission() { MissionId = 10010418, Level = 18 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 19 + new ClearWallLevelMission() { MissionId = 10010419, Level = 19 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 20 + new ClearWallLevelMission() { MissionId = 10010420, Level = 20 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 21 + new ClearWallLevelMission() { MissionId = 10010421, Level = 21 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 22 + new ClearWallLevelMission() { MissionId = 10010422, Level = 22 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 23 + new ClearWallLevelMission() { MissionId = 10010423, Level = 23 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 24 + new ClearWallLevelMission() { MissionId = 10010424, Level = 24 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 25 + new ClearWallLevelMission() { MissionId = 10010425, Level = 25 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 26 + new ClearWallLevelMission() { MissionId = 10010426, Level = 26 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 27 + new ClearWallLevelMission() { MissionId = 10010427, Level = 27 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 28 + new ClearWallLevelMission() { MissionId = 10010428, Level = 28 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 29 + new ClearWallLevelMission() { MissionId = 10010429, Level = 29 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 30 + new ClearWallLevelMission() { MissionId = 10010430, Level = 30 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 31 + new ClearWallLevelMission() { MissionId = 10010431, Level = 31 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 32 + new ClearWallLevelMission() { MissionId = 10010432, Level = 32 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 33 + new ClearWallLevelMission() { MissionId = 10010433, Level = 33 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 34 + new ClearWallLevelMission() { MissionId = 10010434, Level = 34 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 35 + new ClearWallLevelMission() { MissionId = 10010435, Level = 35 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 36 + new ClearWallLevelMission() { MissionId = 10010436, Level = 36 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 37 + new ClearWallLevelMission() { MissionId = 10010437, Level = 37 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 38 + new ClearWallLevelMission() { MissionId = 10010438, Level = 38 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 39 + new ClearWallLevelMission() { MissionId = 10010439, Level = 39 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 40 + new ClearWallLevelMission() { MissionId = 10010440, Level = 40 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 41 + new ClearWallLevelMission() { MissionId = 10010441, Level = 41 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 42 + new ClearWallLevelMission() { MissionId = 10010442, Level = 42 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 43 + new ClearWallLevelMission() { MissionId = 10010443, Level = 43 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 44 + new ClearWallLevelMission() { MissionId = 10010444, Level = 44 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 45 + new ClearWallLevelMission() { MissionId = 10010445, Level = 45 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 46 + new ClearWallLevelMission() { MissionId = 10010446, Level = 46 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 47 + new ClearWallLevelMission() { MissionId = 10010447, Level = 47 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 48 + new ClearWallLevelMission() { MissionId = 10010448, Level = 48 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 49 + new ClearWallLevelMission() { MissionId = 10010449, Level = 49 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 50 + new ClearWallLevelMission() { MissionId = 10010450, Level = 50 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 51 + new ClearWallLevelMission() { MissionId = 10010451, Level = 51 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 52 + new ClearWallLevelMission() { MissionId = 10010452, Level = 52 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 53 + new ClearWallLevelMission() { MissionId = 10010453, Level = 53 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 54 + new ClearWallLevelMission() { MissionId = 10010454, Level = 54 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 55 + new ClearWallLevelMission() { MissionId = 10010455, Level = 55 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 56 + new ClearWallLevelMission() { MissionId = 10010456, Level = 56 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 57 + new ClearWallLevelMission() { MissionId = 10010457, Level = 57 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 58 + new ClearWallLevelMission() { MissionId = 10010458, Level = 58 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 59 + new ClearWallLevelMission() { MissionId = 10010459, Level = 59 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 60 + new ClearWallLevelMission() { MissionId = 10010460, Level = 60 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 61 + new ClearWallLevelMission() { MissionId = 10010461, Level = 61 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 62 + new ClearWallLevelMission() { MissionId = 10010462, Level = 62 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 63 + new ClearWallLevelMission() { MissionId = 10010463, Level = 63 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 64 + new ClearWallLevelMission() { MissionId = 10010464, Level = 64 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 65 + new ClearWallLevelMission() { MissionId = 10010465, Level = 65 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 66 + new ClearWallLevelMission() { MissionId = 10010466, Level = 66 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 67 + new ClearWallLevelMission() { MissionId = 10010467, Level = 67 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 68 + new ClearWallLevelMission() { MissionId = 10010468, Level = 68 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 69 + new ClearWallLevelMission() { MissionId = 10010469, Level = 69 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 70 + new ClearWallLevelMission() { MissionId = 10010470, Level = 70 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 71 + new ClearWallLevelMission() { MissionId = 10010471, Level = 71 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 72 + new ClearWallLevelMission() { MissionId = 10010472, Level = 72 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 73 + new ClearWallLevelMission() { MissionId = 10010473, Level = 73 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 74 + new ClearWallLevelMission() { MissionId = 10010474, Level = 74 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 75 + new ClearWallLevelMission() { MissionId = 10010475, Level = 75 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 76 + new ClearWallLevelMission() { MissionId = 10010476, Level = 76 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 77 + new ClearWallLevelMission() { MissionId = 10010477, Level = 77 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 78 + new ClearWallLevelMission() { MissionId = 10010478, Level = 78 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 79 + new ClearWallLevelMission() { MissionId = 10010479, Level = 79 }, + // Clear The Mercurial Gauntlet (Wind): Lv. 80 + new ClearWallLevelMission() { MissionId = 10010480, Level = 80 }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs index dda02431a..e199398dc 100644 --- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs +++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs @@ -14,140 +14,136 @@ public static class StarryDragonyule [MissionType(MissionType.Period)] [EventId(EventId)] public static List PeriodMissions { get; } = - [ - // Participate in the Event - new EventParticipationMission() { MissionId = 11650101 }, - // Clear All of the Event's Story Quests - new ReadQuestStoryMission() - { - MissionId = 11650201, - QuestStoryId = - 2290306 // Final story ID; cannot progress with all 5 as _CompleteValue = 1 - , - }, - // Collect 1,000 Heroism in One Invasion - new EventPointCollectionRecordMission() { MissionId = 11650301 }, - // Collect 2,000 Heroism in One Invasion - new EventPointCollectionRecordMission() { MissionId = 11650302 }, - // Collect 3,000 Heroism in One Invasion - new EventPointCollectionRecordMission() { MissionId = 11650303 }, - // Collect 4,000 Heroism in One Invasion - new EventPointCollectionRecordMission() { MissionId = 11650304 }, - // Collect 5,000 Heroism in One Invasion - new EventPointCollectionRecordMission() { MissionId = 11650305 }, - // Defeat 1,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650401 }, - // Defeat 2,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650402 }, - // Defeat 5,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650403 }, - // Defeat 7,500 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650404 }, - // Defeat 10,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650405 }, - // Defeat 12,500 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650406 }, - // Defeat 15,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650407 }, - // Defeat 17,500 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650408 }, - // Defeat 20,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650409 }, - // Defeat 25,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650410 }, - // Defeat 30,000 Enemies in Invasions - new EarnEnemiesKilledMission() { MissionId = 11650411 }, - // Clear an Invasion on Standard - new EventRegularBattleClearMission() - { - MissionId = 11650501, - VariationType = VariationTypes.Normal, - }, - // Clear an Invasion on Expert - new EventRegularBattleClearMission() - { - MissionId = 11650601, - VariationType = VariationTypes.Hard, - }, - // Collect 7,500 Heroism in One Invasion on Master - new EventPointCollectionRecordMission() - { - MissionId = 11650701, - VariationType = VariationTypes.VeryHard, - }, - // Clear a "One Starry Dragonyule" Trial on Standard - new EventTrialClearMission() - { - MissionId = 11650801, - VariationType = VariationTypes.Normal, - }, - // Clear a "One Starry Dragonyule" Trial on Expert - new EventTrialClearMission() - { - MissionId = 11650901, - VariationType = VariationTypes.Hard, - }, - // Clear a "One Starry Dragonyule" Trial on Master - new EventTrialClearMission() - { - MissionId = 11651001, - VariationType = VariationTypes.VeryHard, - }, - // Clear A Dragonyule Miracle - new ClearQuestMission() { MissionId = 11651101, QuestId = 229030401 }, - ]; + [ + // Participate in the Event + new EventParticipationMission() { MissionId = 11650101 }, + // Clear All of the Event's Story Quests + new ReadQuestStoryMission() + { + MissionId = 11650201, + QuestStoryId = + 2290306 // Final story ID; cannot progress with all 5 as _CompleteValue = 1 + , + }, + // Collect 1,000 Heroism in One Invasion + new EventPointCollectionRecordMission() { MissionId = 11650301 }, + // Collect 2,000 Heroism in One Invasion + new EventPointCollectionRecordMission() { MissionId = 11650302 }, + // Collect 3,000 Heroism in One Invasion + new EventPointCollectionRecordMission() { MissionId = 11650303 }, + // Collect 4,000 Heroism in One Invasion + new EventPointCollectionRecordMission() { MissionId = 11650304 }, + // Collect 5,000 Heroism in One Invasion + new EventPointCollectionRecordMission() { MissionId = 11650305 }, + // Defeat 1,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650401 }, + // Defeat 2,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650402 }, + // Defeat 5,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650403 }, + // Defeat 7,500 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650404 }, + // Defeat 10,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650405 }, + // Defeat 12,500 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650406 }, + // Defeat 15,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650407 }, + // Defeat 17,500 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650408 }, + // Defeat 20,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650409 }, + // Defeat 25,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650410 }, + // Defeat 30,000 Enemies in Invasions + new EarnEnemiesKilledMission() { MissionId = 11650411 }, + // Clear an Invasion on Standard + new EventRegularBattleClearMission() + { + MissionId = 11650501, + VariationType = VariationTypes.Normal, + }, + // Clear an Invasion on Expert + new EventRegularBattleClearMission() + { + MissionId = 11650601, + VariationType = VariationTypes.Hard, + }, + // Collect 7,500 Heroism in One Invasion on Master + new EventPointCollectionRecordMission() + { + MissionId = 11650701, + VariationType = VariationTypes.VeryHard, + }, + // Clear a "One Starry Dragonyule" Trial on Standard + new EventTrialClearMission() + { + MissionId = 11650801, + VariationType = VariationTypes.Normal, + }, + // Clear a "One Starry Dragonyule" Trial on Expert + new EventTrialClearMission() { MissionId = 11650901, VariationType = VariationTypes.Hard }, + // Clear a "One Starry Dragonyule" Trial on Master + new EventTrialClearMission() + { + MissionId = 11651001, + VariationType = VariationTypes.VeryHard, + }, + // Clear A Dragonyule Miracle + new ClearQuestMission() { MissionId = 11651101, QuestId = 229030401 }, + ]; [MissionType(MissionType.Daily)] [EventId(EventId)] public static List DailyMissions { get; } = - [ - // Collect 1,000 Heroism - new EventPointCollectionMission() - { - MissionId = 11190101, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Collect 1,500 Heroism - new EventPointCollectionMission() - { - MissionId = 11190102, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Collect 2,000 Heroism - new EventPointCollectionMission() - { - MissionId = 11190103, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Collect 2,500 Heroism - new EventPointCollectionMission() - { - MissionId = 11190104, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Collect 3,000 Heroism - new EventPointCollectionMission() - { - MissionId = 11190105, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Clear an Invasion - new EventRegularBattleClearMission() - { - MissionId = 11190201, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Clear Five Invasions - new EventRegularBattleClearMission() - { - MissionId = 11190202, - ProgressionGroupId = DailyProgressionGroupId, - }, - // Clear All Daily Event Endeavours - new ClearProgressionGroupMission() - { - MissionId = 11190301, - ProgressionGroupToClear = DailyProgressionGroupId, - }, - ]; + [ + // Collect 1,000 Heroism + new EventPointCollectionMission() + { + MissionId = 11190101, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Collect 1,500 Heroism + new EventPointCollectionMission() + { + MissionId = 11190102, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Collect 2,000 Heroism + new EventPointCollectionMission() + { + MissionId = 11190103, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Collect 2,500 Heroism + new EventPointCollectionMission() + { + MissionId = 11190104, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Collect 3,000 Heroism + new EventPointCollectionMission() + { + MissionId = 11190105, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Clear an Invasion + new EventRegularBattleClearMission() + { + MissionId = 11190201, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Clear Five Invasions + new EventRegularBattleClearMission() + { + MissionId = 11190202, + ProgressionGroupId = DailyProgressionGroupId, + }, + // Clear All Daily Event Endeavours + new ClearProgressionGroupMission() + { + MissionId = 11190301, + ProgressionGroupToClear = DailyProgressionGroupId, + }, + ]; } diff --git a/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs b/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs index 750e4fd93..c970be178 100644 --- a/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs +++ b/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs @@ -223,8 +223,7 @@ private IEnumerable GenerateRaidEventDrops(QuestData quest, EventDat ); break; } - case DungeonTypes.Raid - or DungeonTypes.RaidSingle: + case DungeonTypes.Raid or DungeonTypes.RaidSingle: { // Otherworld Gems are a resource that can be used to challenge EX-difficulty Raid battles. // They can be obtained as drops from Expert or Nightmare-difficulty raid battles. diff --git a/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs b/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs index 200eea57d..c5cb9fc87 100644 --- a/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs +++ b/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs @@ -136,7 +136,8 @@ await abilityCrestRepository .ToListAsync() ) .Select(x => (int?)Math.Min(x.AttackPlusCount, x.HpPlusCount)) - .Max() ?? 0, + .Max() + ?? 0, MissionCompleteType.AbilityCrestLevelUp => ( await abilityCrestRepository .AbilityCrests.Where(x => @@ -285,7 +286,8 @@ await apiContext ) .Where(x => MasterAsset.CharaData[x.CharaId].ElementalType == element) .Select(x => (int?)x.Level) - .Max() ?? 0; + .Max() + ?? 0; } return await apiContext.PlayerCharaData.MaxAsync(x => x.Level); @@ -325,7 +327,8 @@ await apiContext ) .Where(x => MasterAsset.CharaData[x.CharaId].ElementalType == element) .Select(x => (int?)x.ManaNodeUnlockCount) - .Max() ?? 0; + .Max() + ?? 0; } return await apiContext.PlayerCharaData.Select(x => (int?)x.ManaNodeUnlockCount).MaxAsync() @@ -351,7 +354,8 @@ await unitRepository ) .Where(x => MasterAsset.DragonData[x.DragonId].ElementalType == element) .Select(x => (int?)x.Level) - .Max() ?? 0; + .Max() + ?? 0; } return await unitRepository.Dragons.MaxAsync(x => (int?)x.Level) ?? 0; @@ -394,7 +398,8 @@ await unitRepository ) .Where(x => MasterAsset.DragonData[x.DragonId].ElementalType == element) .Select(x => (int?)x.Level) - .Max() ?? 0; + .Max() + ?? 0; } return await unitRepository.DragonReliabilities.MaxAsync(x => (int?)x.Level) ?? 0; diff --git a/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs b/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs index 3ea90460f..6d32ac484 100644 --- a/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs +++ b/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs @@ -13,7 +13,7 @@ public class DiamantiumHandler(ApiContext apiContext) : IRewardHandler, IBatchRe private const int MaxDiamantium = 9_999_999; public IReadOnlyList SupportedTypes { get; } = - [EntityTypes.FreeDiamantium, EntityTypes.PaidDiamantium]; + [EntityTypes.FreeDiamantium, EntityTypes.PaidDiamantium]; public async Task Grant(Entity entity) { diff --git a/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs b/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs index 2ac2e51ba..6016cd373 100644 --- a/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs +++ b/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs @@ -6,21 +6,21 @@ internal partial class ResultCodeLoggingMiddleware(ILogger NonErrorResultCodes { get; } = - [ - ResultCode.Success, - ResultCode.CommonMaintenance, - ResultCode.CommonChangeDate, - ResultCode.CommonTimeout, - ResultCode.MatchingRoomIdNotFound, - ResultCode.FriendIdsearchError, - ResultCode.FriendTargetNone, - ResultCode.FriendTargetAlready, - ResultCode.FriendApplyExists, - ResultCode.FriendCountLimit, - ResultCode.FriendCountOtherLimit, - ResultCode.FriendApplyCountLimit, - ResultCode.FriendApplyCountOtherLimit, - ]; + [ + ResultCode.Success, + ResultCode.CommonMaintenance, + ResultCode.CommonChangeDate, + ResultCode.CommonTimeout, + ResultCode.MatchingRoomIdNotFound, + ResultCode.FriendIdsearchError, + ResultCode.FriendTargetNone, + ResultCode.FriendTargetAlready, + ResultCode.FriendApplyExists, + ResultCode.FriendCountLimit, + ResultCode.FriendCountOtherLimit, + ResultCode.FriendApplyCountLimit, + ResultCode.FriendApplyCountOtherLimit, + ]; public async Task InvokeAsync(HttpContext context, RequestDelegate next) {