diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json
index f30cda38c..1800696bf 100644
--- a/.config/dotnet-tools.json
+++ b/.config/dotnet-tools.json
@@ -10,14 +10,14 @@
"rollForward": false
},
"csharpier": {
- "version": "1.0.1",
+ "version": "1.1.2",
"commands": [
"csharpier"
],
"rollForward": false
},
"dotnet-ef": {
- "version": "9.0.5",
+ "version": "9.0.9",
"commands": [
"dotnet-ef"
],
diff --git a/.git-blame-ignore-revs b/.git-blame-ignore-revs
index e446eee79..14bb5a027 100644
--- a/.git-blame-ignore-revs
+++ b/.git-blame-ignore-revs
@@ -1,2 +1,4 @@
# Upgrade to CSharpier 1.0.0
-0f51b18c871aede9eb843c93891d8520f04f2605
\ No newline at end of file
+0f51b18c871aede9eb843c93891d8520f04f2605
+# Upgrade to CSharpier 1.1.2
+a4d3f90ba0d2481cc86d85676bb149825f1c2d9a
\ No newline at end of file
diff --git a/Directory.Packages.props b/Directory.Packages.props
index 1cd6b5dce..0451683c3 100644
--- a/Directory.Packages.props
+++ b/Directory.Packages.props
@@ -5,9 +5,9 @@
-
-
-
+
+
+
@@ -18,55 +18,59 @@
-
+
-
+
-
+
-
+
-
-
-
-
-
+
+
+
+
+
-
-
+
+
-
-
-
+
+
+
-
-
-
+
+
+
-
+
-
+
-
+
-
-
+
+
-
-
-
-
+
+
+
+
-
+
-
-
-
+
+
+
diff --git a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs
index 62f21a3c3..33537b2ae 100644
--- a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs
+++ b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Savefile/SavefileEditTests.cs
@@ -160,24 +160,24 @@ await this.Client.PostMsgpack(
}
public static TheoryData InvalidEditRequests { get; } =
- [
- new PresentFormSubmission()
- {
- Type = EntityTypes.Chara,
- Item = -4,
- Quantity = -2,
- },
- new PresentFormSubmission()
- {
- Type = EntityTypes.Chara,
- Item = (int)Charas.SummerAlex,
- Quantity = 23,
- },
- new PresentFormSubmission()
- {
- Type = EntityTypes.SkipTicket,
- Item = 0,
- Quantity = 9_999_999,
- },
- ];
+ [
+ new PresentFormSubmission()
+ {
+ Type = EntityTypes.Chara,
+ Item = -4,
+ Quantity = -2,
+ },
+ new PresentFormSubmission()
+ {
+ Type = EntityTypes.Chara,
+ Item = (int)Charas.SummerAlex,
+ Quantity = 23,
+ },
+ new PresentFormSubmission()
+ {
+ Type = EntityTypes.SkipTicket,
+ Item = 0,
+ Quantity = 9_999_999,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs
index b881c4f40..d6bad4be5 100644
--- a/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs
+++ b/DragaliaAPI/DragaliaAPI.Integration.Test/Features/Web/Users/UserTests.cs
@@ -121,7 +121,7 @@ await resp.Content.ReadFromJsonAsync(
}
public static TheoryData ImpersonationHttpMethods { get; } =
- [HttpMethod.Get, HttpMethod.Put, HttpMethod.Delete];
+ [HttpMethod.Get, HttpMethod.Put, HttpMethod.Delete];
[Theory]
[MemberData(nameof(ImpersonationHttpMethods))]
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs
index c734c878b..287211335 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Daily/PermanentDailies.cs
@@ -11,43 +11,27 @@ public static class PermanentDailies
[MissionType(MissionType.Daily)]
public static List Missions { get; } =
- [
- // Perform an Item Summon
- new ItemSummonMission()
- {
- MissionId = 15070101,
- ProgressionGroupId = ProgressionGroupId,
- },
- // Collect Rupies from a Facility
- new FortIncomeCollectedMission()
- {
- MissionId = 15070201,
- EntityType = EntityTypes.Rupies,
- ProgressionGroupId = ProgressionGroupId,
- },
- // Clear a Quest
- new ClearQuestMission()
- {
- MissionId = 15070301,
- ProgressionGroupId = ProgressionGroupId,
- },
- // Clear Three Quests
- new ClearQuestMission()
- {
- MissionId = 15070401,
- ProgressionGroupId = ProgressionGroupId,
- },
- // Clear Five Quests
- new ClearQuestMission()
- {
- MissionId = 15070501,
- ProgressionGroupId = ProgressionGroupId,
- },
- // Clear All Standard Daily Endeavors
- new ClearProgressionGroupMission()
- {
- MissionId = 15070601,
- ProgressionGroupToClear = ProgressionGroupId,
- },
- ];
+ [
+ // Perform an Item Summon
+ new ItemSummonMission() { MissionId = 15070101, ProgressionGroupId = ProgressionGroupId },
+ // Collect Rupies from a Facility
+ new FortIncomeCollectedMission()
+ {
+ MissionId = 15070201,
+ EntityType = EntityTypes.Rupies,
+ ProgressionGroupId = ProgressionGroupId,
+ },
+ // Clear a Quest
+ new ClearQuestMission() { MissionId = 15070301, ProgressionGroupId = ProgressionGroupId },
+ // Clear Three Quests
+ new ClearQuestMission() { MissionId = 15070401, ProgressionGroupId = ProgressionGroupId },
+ // Clear Five Quests
+ new ClearQuestMission() { MissionId = 15070501, ProgressionGroupId = ProgressionGroupId },
+ // Clear All Standard Daily Endeavors
+ new ClearProgressionGroupMission()
+ {
+ MissionId = 15070601,
+ ProgressionGroupToClear = ProgressionGroupId,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs
index a7a039fe7..8ddafc644 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ACrescendoOfCourage.cs
@@ -16,72 +16,72 @@ public static class CrescendoOfCourage
[MissionType(MissionType.MemoryEvent)]
[EventId(20829)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10070101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10070102 },
- // Clear an "A Crescendo of Courage" Quest with Surfing Siblings Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10070201,
- Crest = AbilityCrestId.SurfingSiblings,
- },
- // Collect 100 Hype in One Go
- new EventPointCollectionRecordMission() { MissionId = 10070301 },
- // Collect 500 Hype in One Go
- new EventPointCollectionRecordMission() { MissionId = 10070302 },
- // Collect 1,500 Hype in One Go
- new EventPointCollectionRecordMission() { MissionId = 10070303 },
- // Collect 4,000 Hype in One Go
- new EventPointCollectionRecordMission() { MissionId = 10070304 },
- // Collect 7,000 Hype in One Go
- new EventPointCollectionRecordMission() { MissionId = 10070305 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10070401 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10070402 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10070403 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10070404 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10070501, QuestId = ExtraBossBattleId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10070502, QuestId = ExtraBossBattleId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10070503, QuestId = ExtraBossBattleId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10070504, QuestId = ExtraBossBattleId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10070601 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10070602 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10070603 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10070604 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10070701,
- FullClear = true,
- VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10070801,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle
- },
- // Earn the "Summer Champion" Epithet
- // Typically awarded for completing the Master Challenge Battle with all endeavors
- new EventChallengeBattleClearMission()
- {
- MissionId = 10070901,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10070101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10070102 },
+ // Clear an "A Crescendo of Courage" Quest with Surfing Siblings Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10070201,
+ Crest = AbilityCrestId.SurfingSiblings,
+ },
+ // Collect 100 Hype in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10070301 },
+ // Collect 500 Hype in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10070302 },
+ // Collect 1,500 Hype in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10070303 },
+ // Collect 4,000 Hype in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10070304 },
+ // Collect 7,000 Hype in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10070305 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10070401 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10070402 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10070403 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10070404 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10070501, QuestId = ExtraBossBattleId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10070502, QuestId = ExtraBossBattleId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10070503, QuestId = ExtraBossBattleId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10070504, QuestId = ExtraBossBattleId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10070601 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10070602 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10070603 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10070604 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10070701,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10070801,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle
+ },
+ // Earn the "Summer Champion" Epithet
+ // Typically awarded for completing the Master Challenge Battle with all endeavors
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10070901,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs
index 2930e2863..c0556fa10 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ADashOfDisaster.cs
@@ -12,72 +12,72 @@ public static class ADashOfDisaster
[MissionType(MissionType.MemoryEvent)]
[EventId(20841)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10180101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10180201 },
- // Clear an "A Dash of Disaster" Quest with Berry Lovable Friends Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10180401,
- Crest = AbilityCrestId.BerryLovableFriends,
- },
- // Collect 100 Zest in One Go
- new EventPointCollectionRecordMission() { MissionId = 10180501 },
- // Collect 500 Zest in One Go
- new EventPointCollectionRecordMission() { MissionId = 10180502 },
- // Collect 1,500 Zest in One Go
- new EventPointCollectionRecordMission() { MissionId = 10180503 },
- // Collect 4,000 Zest in One Go
- new EventPointCollectionRecordMission() { MissionId = 10180504 },
- // Collect 6,000 Zest in One Go
- new EventPointCollectionRecordMission() { MissionId = 10180505 },
- // Collect 7,000 Zest in One Go
- new EventPointCollectionRecordMission() { MissionId = 10180506 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10180601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10180602 },
- // Clear 15 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10180603 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10180604 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10180605 },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10180801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10180802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10180803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10180804 },
- // Clear 20 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10180805 },
- // Clear 25 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10180806 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10180901,
- FullClear = true,
- VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10181001,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle
- },
- // Earn the "Chef de Cuisine" Epithet
- // Typically awarded for completing the Master Challenge Battle with all endeavors
- new EventChallengeBattleClearMission()
- {
- MissionId = 10181301,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10180101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10180201 },
+ // Clear an "A Dash of Disaster" Quest with Berry Lovable Friends Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10180401,
+ Crest = AbilityCrestId.BerryLovableFriends,
+ },
+ // Collect 100 Zest in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10180501 },
+ // Collect 500 Zest in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10180502 },
+ // Collect 1,500 Zest in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10180503 },
+ // Collect 4,000 Zest in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10180504 },
+ // Collect 6,000 Zest in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10180505 },
+ // Collect 7,000 Zest in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10180506 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10180601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10180602 },
+ // Clear 15 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10180603 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10180604 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10180605 },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10180801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10180802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10180803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10180804 },
+ // Clear 20 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10180805 },
+ // Clear 25 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10180806 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10180901,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard, // Difficulty 3 for Expert Challenge Battle
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10181001,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Difficulty 4 for Master Challenge Battle
+ },
+ // Earn the "Chef de Cuisine" Epithet
+ // Typically awarded for completing the Master Challenge Battle with all endeavors
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10181301,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs
index 75f311739..68c1717b5 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AWishToTheWinds.cs
@@ -17,74 +17,74 @@ public static class AWishToTheWinds
[MissionType(MissionType.MemoryEvent)]
[EventId(20818)] // Event ID derived from QuestNames.txt IDs
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10030101 },
- // Defeat the Water Troll King Twice
- // Typically tracked as standard boss clears in this system.
- new EventRegularBattleClearMission() { MissionId = 10030102 },
- // Clear an A Wish to the Winds Quest with Louise's Hobbies Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10030201,
- Crest = AbilityCrestId.LouisesHobbies,
- },
- // Collect 100 Divine Gales in One Go
- new EventPointCollectionRecordMission() { MissionId = 10030301 },
- // Collect 500 Divine Gales in One Go
- new EventPointCollectionRecordMission() { MissionId = 10030302 },
- // Collect 1,500 Divine Gales in One Go
- new EventPointCollectionRecordMission() { MissionId = 10030303 },
- // Collect 4,000 Divine Gales in One Go
- new EventPointCollectionRecordMission() { MissionId = 10030304 },
- // Collect 7,000 Divine Gales in One Go
- new EventPointCollectionRecordMission() { MissionId = 10030305 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10030502 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10030503 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10030504 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10030505 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10030601, QuestId = ExtraBossBattleId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10030602, QuestId = ExtraBossBattleId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10030603, QuestId = ExtraBossBattleId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10030604, QuestId = ExtraBossBattleId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10030701 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10030702 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10030703 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10030704 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10030801,
- FullClear = true,
- VariationType = VariationTypes.Normal,
- },
- // Completely Clear a Challenge Battle on Master
- // QuestNames lists "Ruler of the Shore: Master" as difficulty 4 (Extreme).
- new EventChallengeBattleClearMission()
- {
- MissionId = 10030901,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- // Earn the "Wind Wisher" Epithet
- // Typically awarded for completing the Master Challenge Battle with all endeavors.
- new EventChallengeBattleClearMission()
- {
- MissionId = 10031001,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10030101 },
+ // Defeat the Water Troll King Twice
+ // Typically tracked as standard boss clears in this system.
+ new EventRegularBattleClearMission() { MissionId = 10030102 },
+ // Clear an A Wish to the Winds Quest with Louise's Hobbies Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10030201,
+ Crest = AbilityCrestId.LouisesHobbies,
+ },
+ // Collect 100 Divine Gales in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10030301 },
+ // Collect 500 Divine Gales in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10030302 },
+ // Collect 1,500 Divine Gales in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10030303 },
+ // Collect 4,000 Divine Gales in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10030304 },
+ // Collect 7,000 Divine Gales in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10030305 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10030502 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10030503 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10030504 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10030505 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10030601, QuestId = ExtraBossBattleId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10030602, QuestId = ExtraBossBattleId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10030603, QuestId = ExtraBossBattleId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10030604, QuestId = ExtraBossBattleId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10030701 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10030702 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10030703 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10030704 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10030801,
+ FullClear = true,
+ VariationType = VariationTypes.Normal,
+ },
+ // Completely Clear a Challenge Battle on Master
+ // QuestNames lists "Ruler of the Shore: Master" as difficulty 4 (Extreme).
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10030901,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Earn the "Wind Wisher" Epithet
+ // Typically awarded for completing the Master Challenge Battle with all endeavors.
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10031001,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs
index b78638ffd..f153c3d14 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AccursedArchives.cs
@@ -14,71 +14,71 @@ public static class AccursedArchives
[MissionType(MissionType.MemoryEvent)]
[EventId(EventId)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10100101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10100201 },
- // Clear a "The Accursed Archives" Quest with Hitting the Books Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10100401,
- Crest = AbilityCrestId.HittingtheBooks,
- },
- // Collect 100 Forbidden Knowledge in One Go
- new EventPointCollectionRecordMission() { MissionId = 10100501 },
- // Collect 500 Forbidden Knowledge in One Go
- new EventPointCollectionRecordMission() { MissionId = 10100502 },
- // Collect 1,500 Forbidden Knowledge in One Go
- new EventPointCollectionRecordMission() { MissionId = 10100503 },
- // Collect 4,000 Forbidden Knowledge in One Go
- new EventPointCollectionRecordMission() { MissionId = 10100504 },
- // Collect 7,000 Forbidden Knowledge in One Go
- new EventPointCollectionRecordMission() { MissionId = 10100505 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10100601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10100602 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10100603 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10100604 },
- // Clear Three Extra Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10100701 },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10100702, QuestId = ExBossBattleQuestId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10100703, QuestId = ExBossBattleQuestId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10100704, QuestId = ExBossBattleQuestId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10100801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10100802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10100803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10100804 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10100901,
- FullClear = true,
- QuestId = 208310501,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10101001,
- FullClear = true,
- QuestId = 208310502,
- },
- // Earn the "Knower of the Absolute" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10101101,
- FullClear = true,
- QuestId = 208310502,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10100101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10100201 },
+ // Clear a "The Accursed Archives" Quest with Hitting the Books Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10100401,
+ Crest = AbilityCrestId.HittingtheBooks,
+ },
+ // Collect 100 Forbidden Knowledge in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10100501 },
+ // Collect 500 Forbidden Knowledge in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10100502 },
+ // Collect 1,500 Forbidden Knowledge in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10100503 },
+ // Collect 4,000 Forbidden Knowledge in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10100504 },
+ // Collect 7,000 Forbidden Knowledge in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10100505 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10100601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10100602 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10100603 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10100604 },
+ // Clear Three Extra Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10100701 },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10100702, QuestId = ExBossBattleQuestId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10100703, QuestId = ExBossBattleQuestId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10100704, QuestId = ExBossBattleQuestId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10100801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10100802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10100803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10100804 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10100901,
+ FullClear = true,
+ QuestId = 208310501,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10101001,
+ FullClear = true,
+ QuestId = 208310502,
+ },
+ // Earn the "Knower of the Absolute" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10101101,
+ FullClear = true,
+ QuestId = 208310502,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs
index 3453c7a3f..3ddefd127 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AdventOfTheOrigin.cs
@@ -24,46 +24,34 @@ public static class AdventOfTheOrigin
[MissionType(MissionType.MemoryEvent)] // Using MemoryEvent as requested
[EventId(20462)] // Event ID used directly as requested
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10280101 },
- // Clear Volcanic Cyclops Assault
- new ClearQuestMission()
- {
- MissionId = 10280201,
- QuestId = VolcanicCyclopsAssaultQuestId,
- },
- // Clear True Bahamut Clash on Expert
- new ClearQuestMission()
- {
- MissionId = 10280301,
- QuestId = TrueBahamutClashExpertQuestId,
- },
- // Clear True Bahamut Clash on Nightmare
- new ClearQuestMission()
- {
- MissionId = 10280401,
- QuestId = TrueBahamutClashNightmareQuestId,
- },
- // Read the Epilogue
- new ReadQuestStoryMission() { MissionId = 10280501, QuestStoryId = EpilogueStoryId },
- // Read the Epilogue
- // Note: Duplicate Mission ID and task as 10280501, generated as requested.
- new ReadQuestStoryMission() { MissionId = 10280601, QuestStoryId = EpilogueStoryId },
- // Read the Epilogue
- // Note: Duplicate Mission ID and task as 10280501, generated as requested.
- new ReadQuestStoryMission() { MissionId = 10280701, QuestStoryId = EpilogueStoryId },
- // Read the Epilogue
- // Note: Duplicate Mission ID and task as 10280501, generated as requested.
- new ReadQuestStoryMission() { MissionId = 10280801, QuestStoryId = EpilogueStoryId },
- // Read the Epilogue
- // Note: Duplicate Mission ID and task as 10280501, generated as requested.
- new ReadQuestStoryMission() { MissionId = 10280901, QuestStoryId = EpilogueStoryId },
- // Clear True Bahamut Clash: Omega
- new ClearQuestMission()
- {
- MissionId = 10281001,
- QuestId = TrueBahamutClashOmegaQuestId,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10280101 },
+ // Clear Volcanic Cyclops Assault
+ new ClearQuestMission() { MissionId = 10280201, QuestId = VolcanicCyclopsAssaultQuestId },
+ // Clear True Bahamut Clash on Expert
+ new ClearQuestMission() { MissionId = 10280301, QuestId = TrueBahamutClashExpertQuestId },
+ // Clear True Bahamut Clash on Nightmare
+ new ClearQuestMission()
+ {
+ MissionId = 10280401,
+ QuestId = TrueBahamutClashNightmareQuestId,
+ },
+ // Read the Epilogue
+ new ReadQuestStoryMission() { MissionId = 10280501, QuestStoryId = EpilogueStoryId },
+ // Read the Epilogue
+ // Note: Duplicate Mission ID and task as 10280501, generated as requested.
+ new ReadQuestStoryMission() { MissionId = 10280601, QuestStoryId = EpilogueStoryId },
+ // Read the Epilogue
+ // Note: Duplicate Mission ID and task as 10280501, generated as requested.
+ new ReadQuestStoryMission() { MissionId = 10280701, QuestStoryId = EpilogueStoryId },
+ // Read the Epilogue
+ // Note: Duplicate Mission ID and task as 10280501, generated as requested.
+ new ReadQuestStoryMission() { MissionId = 10280801, QuestStoryId = EpilogueStoryId },
+ // Read the Epilogue
+ // Note: Duplicate Mission ID and task as 10280501, generated as requested.
+ new ReadQuestStoryMission() { MissionId = 10280901, QuestStoryId = EpilogueStoryId },
+ // Clear True Bahamut Clash: Omega
+ new ClearQuestMission() { MissionId = 10281001, QuestId = TrueBahamutClashOmegaQuestId },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs
index 8d6566f82..aaf09fc43 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/AgentsOfTheGoddess.cs
@@ -13,85 +13,85 @@ public static class AgentsOfTheGoddess
[MissionType(MissionType.MemoryEvent)]
[EventId(20839)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10130101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10130201 },
- // Clear an Agents of the Goddess Quest with Wings in the Night Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10130401,
- Crest = AbilityCrestId.WingsintheNight,
- },
- // Collect 100 Sanctity in One Go
- new EventPointCollectionRecordMission() { MissionId = 10130501 },
- // Collect 500 Sanctity in One Go
- new EventPointCollectionRecordMission() { MissionId = 10130502 },
- // Collect 1,500 Sanctity in One Go
- new EventPointCollectionRecordMission() { MissionId = 10130503 },
- // Collect 4,000 Sanctity in One Go
- new EventPointCollectionRecordMission() { MissionId = 10130504 },
- // Collect 6,000 Sanctity in One Go
- new EventPointCollectionRecordMission() { MissionId = 10130505 },
- // Collect 7,000 Sanctity in One Go
- new EventPointCollectionRecordMission() { MissionId = 10130506 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10130601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10130602 },
- // Clear 15 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10130603 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10130604 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10130605 },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10130801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10130802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10130803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10130804 },
- // Clear 20 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10130805 },
- // Clear 25 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10130806 },
- // Completely Clear a Challenge Battle on Expert
- // Quest 208390501 "Divine Deliverance: Expert" has difficulty 3 (VeryHard)
- new EventChallengeBattleClearMission()
- {
- MissionId = 10130901,
- FullClear = true,
- VariationType = VariationTypes.VeryHard,
- },
- // Completely Clear a Challenge Battle on Master
- // Quest 208390502 "Divine Deliverance: Master" has difficulty 4 (Extreme)
- new EventChallengeBattleClearMission()
- {
- MissionId = 10131001,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- // Clear an "Agents of the Goddess" Trial on Standard
- new ClearQuestMission()
- {
- // Human note: the trials for this one use a non-standard quest ID and don't work with the
- // usual progression type. Rather than widen the detection for trial clears, and risk false
- // positives, hardcode these as normal 'clear quest' missions
- MissionId = 10131101,
- QuestId = 208390304,
- },
- // Clear an "Agents of the Goddess" Trial on Expert
- new ClearQuestMission() { MissionId = 10131201, QuestId = 208390305 },
- // Earn the "Goddess's Proxy" Epithet
- // Typically awarded for completing the Master Challenge Battle with all endeavors.
- new EventChallengeBattleClearMission()
- {
- MissionId = 10131301,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10130101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10130201 },
+ // Clear an Agents of the Goddess Quest with Wings in the Night Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10130401,
+ Crest = AbilityCrestId.WingsintheNight,
+ },
+ // Collect 100 Sanctity in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10130501 },
+ // Collect 500 Sanctity in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10130502 },
+ // Collect 1,500 Sanctity in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10130503 },
+ // Collect 4,000 Sanctity in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10130504 },
+ // Collect 6,000 Sanctity in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10130505 },
+ // Collect 7,000 Sanctity in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10130506 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10130601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10130602 },
+ // Clear 15 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10130603 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10130604 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10130605 },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10130801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10130802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10130803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10130804 },
+ // Clear 20 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10130805 },
+ // Clear 25 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10130806 },
+ // Completely Clear a Challenge Battle on Expert
+ // Quest 208390501 "Divine Deliverance: Expert" has difficulty 3 (VeryHard)
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10130901,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Completely Clear a Challenge Battle on Master
+ // Quest 208390502 "Divine Deliverance: Master" has difficulty 4 (Extreme)
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10131001,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Clear an "Agents of the Goddess" Trial on Standard
+ new ClearQuestMission()
+ {
+ // Human note: the trials for this one use a non-standard quest ID and don't work with the
+ // usual progression type. Rather than widen the detection for trial clears, and risk false
+ // positives, hardcode these as normal 'clear quest' missions
+ MissionId = 10131101,
+ QuestId = 208390304,
+ },
+ // Clear an "Agents of the Goddess" Trial on Expert
+ new ClearQuestMission() { MissionId = 10131201, QuestId = 208390305 },
+ // Earn the "Goddess's Proxy" Epithet
+ // Typically awarded for completing the Master Challenge Battle with all endeavors.
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10131301,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Linked to Master Challenge Battle Clear
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs
index fe833e85b..516afeb7d 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DivineDeception.cs
@@ -12,84 +12,80 @@ public static class DivineDeception
[MissionType(MissionType.MemoryEvent)]
[EventId(EventId)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10210101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10210201 },
- // Clear a "Divine Deception" Quest with Extreme Teamwork Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10210401,
- Crest = AbilityCrestId.ExtremeTeamwork,
- },
- // Collect 100 Intelligence in One Go
- new EventPointCollectionRecordMission() { MissionId = 10210501 },
- // Collect 500 Intelligence in One Go
- new EventPointCollectionRecordMission() { MissionId = 10210502 },
- // Collect 1,500 Intelligence in One Go
- new EventPointCollectionRecordMission() { MissionId = 10210503 },
- // Collect 4,000 Intelligence in One Go
- new EventPointCollectionRecordMission() { MissionId = 10210504 },
- // Collect 6,000 Intelligence in One Go
- new EventPointCollectionRecordMission() { MissionId = 10210505 },
- // Collect 7,000 Intelligence in One Go
- new EventPointCollectionRecordMission() { MissionId = 10210506 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10210601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10210602 },
- // Clear 15 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10210603 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10210604 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10210605 },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10210801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10210802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10210803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10210804 },
- // Clear 20 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10210805 },
- // Clear 25 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10210806 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10210901,
- FullClear = true,
- VariationType = VariationTypes.VeryHard,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10211001,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- // Clear a "Divine Deception" Trial on Standard
- new EventTrialClearMission()
- {
- MissionId = 10211101,
- VariationType = VariationTypes.Hell,
- },
- // Clear a "Divine Deception" Trial on Expert
- new EventTrialClearMission()
- {
- MissionId = 10211201,
- VariationType = VariationTypes.Variation6,
- },
- // Earn the "Fate Fighter" Epithet
- // Earned from "Completely Clear a Challenge Battle on Master"
- new EventChallengeBattleClearMission()
- {
- MissionId = 10211301,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10210101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10210201 },
+ // Clear a "Divine Deception" Quest with Extreme Teamwork Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10210401,
+ Crest = AbilityCrestId.ExtremeTeamwork,
+ },
+ // Collect 100 Intelligence in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10210501 },
+ // Collect 500 Intelligence in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10210502 },
+ // Collect 1,500 Intelligence in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10210503 },
+ // Collect 4,000 Intelligence in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10210504 },
+ // Collect 6,000 Intelligence in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10210505 },
+ // Collect 7,000 Intelligence in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10210506 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10210601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10210602 },
+ // Clear 15 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10210603 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10210604 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10210605 },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10210801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10210802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10210803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10210804 },
+ // Clear 20 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10210805 },
+ // Clear 25 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10210806 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10210901,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10211001,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Clear a "Divine Deception" Trial on Standard
+ new EventTrialClearMission() { MissionId = 10211101, VariationType = VariationTypes.Hell },
+ // Clear a "Divine Deception" Trial on Expert
+ new EventTrialClearMission()
+ {
+ MissionId = 10211201,
+ VariationType = VariationTypes.Variation6,
+ },
+ // Earn the "Fate Fighter" Epithet
+ // Earned from "Completely Clear a Challenge Battle on Master"
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10211301,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs
index 3bfef1d3a..4d48b8456 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/DreamBigUnderTheBigTop.cs
@@ -16,71 +16,71 @@ public static class DreamBigUnderTheBigTop
[MissionType(MissionType.MemoryEvent)]
[EventId(EventId)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10040101 },
- // Defeat the Manticore Twice
- new EventRegularBattleClearMission() { MissionId = 10040102 },
- // Clear a "Dream Big Under the Big Top" Quest with Astounding Trick Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10040201,
- Crest = AbilityCrestId.AstoundingTrick,
- },
- // Collect 100 Renown in One Go
- new EventPointCollectionRecordMission() { MissionId = 10040301 },
- // Collect 500 Renown in One Go
- new EventPointCollectionRecordMission() { MissionId = 10040302 },
- // Collect 1,500 Renown in One Go
- new EventPointCollectionRecordMission() { MissionId = 10040303 },
- // Collect 4,000 Renown in One Go
- new EventPointCollectionRecordMission() { MissionId = 10040304 },
- // Collect 7,000 Renown in One Go
- new EventPointCollectionRecordMission() { MissionId = 10040305 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10040501 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10040502 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10040503 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10040504 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10040601, QuestId = ExBossBattleQuestId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10040602, QuestId = ExBossBattleQuestId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10040603, QuestId = ExBossBattleQuestId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10040604, QuestId = ExBossBattleQuestId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10040701 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10040702 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10040703 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10040704 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10040801,
- FullClear = true,
- QuestId = ExpertChallengeBattleQuestId,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10040901,
- FullClear = true,
- QuestId = MasterChallengeBattleQuestId,
- },
- // Earn the "Shining Star" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10041001,
- FullClear = true,
- QuestId = MasterChallengeBattleQuestId,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10040101 },
+ // Defeat the Manticore Twice
+ new EventRegularBattleClearMission() { MissionId = 10040102 },
+ // Clear a "Dream Big Under the Big Top" Quest with Astounding Trick Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10040201,
+ Crest = AbilityCrestId.AstoundingTrick,
+ },
+ // Collect 100 Renown in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10040301 },
+ // Collect 500 Renown in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10040302 },
+ // Collect 1,500 Renown in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10040303 },
+ // Collect 4,000 Renown in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10040304 },
+ // Collect 7,000 Renown in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10040305 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10040501 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10040502 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10040503 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10040504 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10040601, QuestId = ExBossBattleQuestId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10040602, QuestId = ExBossBattleQuestId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10040603, QuestId = ExBossBattleQuestId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10040604, QuestId = ExBossBattleQuestId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10040701 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10040702 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10040703 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10040704 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10040801,
+ FullClear = true,
+ QuestId = ExpertChallengeBattleQuestId,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10040901,
+ FullClear = true,
+ QuestId = MasterChallengeBattleQuestId,
+ },
+ // Earn the "Shining Star" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10041001,
+ FullClear = true,
+ QuestId = MasterChallengeBattleQuestId,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs
index eaa197b37..b6cfc1998 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartOne.cs
@@ -26,26 +26,22 @@ public static class FaithForsakenPartOne
[MissionType(MissionType.MemoryEvent)] // Using MemoryEvent as requested
[EventId(20443)] // Event ID used directly as requested
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10160101 },
- // Clear Resistance of the Innocent
- new ClearQuestMission()
- {
- MissionId = 10160201,
- QuestId = ResistanceOfTheInnocentQuestId,
- },
- // Clear The Might of Heaven
- new ClearQuestMission() { MissionId = 10160301, QuestId = TheMightOfHeavenQuestId },
- // Clear Assault on Michael
- new ClearQuestMission() { MissionId = 10160401, QuestId = AssaultOnMichaelQuestId },
- // Clear Asura Clash on Expert
- new ClearQuestMission() { MissionId = 10160501, QuestId = AsuraClashExpertQuestId },
- // Clear Asura Clash on Nightmare
- new ClearQuestMission() { MissionId = 10160601, QuestId = AsuraClashNightmareQuestId },
- // Read the Epilogue
- new ReadQuestStoryMission() { MissionId = 10160701, QuestStoryId = EpilogueStoryId },
- // Clear Asura Clash: Omega
- new ClearQuestMission() { MissionId = 10160801, QuestId = AsuraClashOmegaQuestId },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10160101 },
+ // Clear Resistance of the Innocent
+ new ClearQuestMission() { MissionId = 10160201, QuestId = ResistanceOfTheInnocentQuestId },
+ // Clear The Might of Heaven
+ new ClearQuestMission() { MissionId = 10160301, QuestId = TheMightOfHeavenQuestId },
+ // Clear Assault on Michael
+ new ClearQuestMission() { MissionId = 10160401, QuestId = AssaultOnMichaelQuestId },
+ // Clear Asura Clash on Expert
+ new ClearQuestMission() { MissionId = 10160501, QuestId = AsuraClashExpertQuestId },
+ // Clear Asura Clash on Nightmare
+ new ClearQuestMission() { MissionId = 10160601, QuestId = AsuraClashNightmareQuestId },
+ // Read the Epilogue
+ new ReadQuestStoryMission() { MissionId = 10160701, QuestStoryId = EpilogueStoryId },
+ // Clear Asura Clash: Omega
+ new ClearQuestMission() { MissionId = 10160801, QuestId = AsuraClashOmegaQuestId },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs
index f02617b9e..fca8aa52d 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FaithForsakenPartTwo.cs
@@ -25,22 +25,22 @@ public static class FaithForsakenPartTwo
[MissionType(MissionType.MemoryEvent)] // Using MemoryEvent as requested
[EventId(20444)] // Event ID used directly as requested
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10170101 },
- // Clear Ceaseless Tragedy
- new ClearQuestMission() { MissionId = 10170201, QuestId = CeaselessTragedyQuestId },
- // Clear A Glimmer of Hope
- new ClearQuestMission() { MissionId = 10170301, QuestId = AGlimmerOfHopeQuestId },
- // Clear Assault on Lilith
- new ClearQuestMission() { MissionId = 10170401, QuestId = AssaultOnLilithQuestId },
- // Clear Satan Clash on Expert
- new ClearQuestMission() { MissionId = 10170501, QuestId = SatanClashExpertQuestId },
- // Clear Satan Clash on Nightmare
- new ClearQuestMission() { MissionId = 10170601, QuestId = SatanClashNightmareQuestId },
- // Read the Epilogue
- new ReadQuestStoryMission() { MissionId = 10170701, QuestStoryId = EpilogueStoryId },
- // Clear Satan Clash: Omega
- new ClearQuestMission() { MissionId = 10170801, QuestId = SatanClashOmegaQuestId },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10170101 },
+ // Clear Ceaseless Tragedy
+ new ClearQuestMission() { MissionId = 10170201, QuestId = CeaselessTragedyQuestId },
+ // Clear A Glimmer of Hope
+ new ClearQuestMission() { MissionId = 10170301, QuestId = AGlimmerOfHopeQuestId },
+ // Clear Assault on Lilith
+ new ClearQuestMission() { MissionId = 10170401, QuestId = AssaultOnLilithQuestId },
+ // Clear Satan Clash on Expert
+ new ClearQuestMission() { MissionId = 10170501, QuestId = SatanClashExpertQuestId },
+ // Clear Satan Clash on Nightmare
+ new ClearQuestMission() { MissionId = 10170601, QuestId = SatanClashNightmareQuestId },
+ // Read the Epilogue
+ new ReadQuestStoryMission() { MissionId = 10170701, QuestStoryId = EpilogueStoryId },
+ // Clear Satan Clash: Omega
+ new ClearQuestMission() { MissionId = 10170801, QuestId = SatanClashOmegaQuestId },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs
index cdc6aab0f..1820a3633 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FlamesOfReflection.cs
@@ -13,68 +13,68 @@ public static class FlamesOfReflection
[MissionType(MissionType.MemoryEvent)]
[EventId(20816)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10010101 },
- // Defeat the Troll Smith Twice
- new EventRegularBattleClearMission() { MissionId = 10010102 },
- // Clear a Flames of Reflection Quest with The Dragon Smiths Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10010201,
- Crest = AbilityCrestId.TheDragonSmiths,
- },
- // Collect 100 Mettle in One Go
- new EventPointCollectionRecordMission() { MissionId = 10010301 },
- // Collect 500 Mettle in One Go
- new EventPointCollectionRecordMission() { MissionId = 10010302 },
- // Collect 1,500 Mettle in One Go
- new EventPointCollectionRecordMission() { MissionId = 10010303 },
- // Collect 4,000 Mettle in One Go
- new EventPointCollectionRecordMission() { MissionId = 10010304 },
- // Collect 7,000 Mettle in One Go
- new EventPointCollectionRecordMission() { MissionId = 10010305 },
- // Clear a Boss Battle Five Times
- new EventRegularBattleClearMission() { MissionId = 10010502 },
- // Clear a Boss Battle 10 Times
- new EventRegularBattleClearMission() { MissionId = 10010503 },
- // Clear a Boss Battle 20 Times
- new EventRegularBattleClearMission() { MissionId = 10010504 },
- // Clear a Boss Battle 30 Times
- new EventRegularBattleClearMission() { MissionId = 10010505 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10010601, QuestId = ExBossBattleQuestId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10010602, QuestId = ExBossBattleQuestId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10010603, QuestId = ExBossBattleQuestId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10010604, QuestId = ExBossBattleQuestId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10010701 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10010702 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10010703 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10010704 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10010801,
- VariationType = VariationTypes.VeryHard,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10010901,
- VariationType = VariationTypes.Extreme,
- },
- // Earn the "Smithing Legend" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10011001,
- VariationType = VariationTypes.Extreme,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10010101 },
+ // Defeat the Troll Smith Twice
+ new EventRegularBattleClearMission() { MissionId = 10010102 },
+ // Clear a Flames of Reflection Quest with The Dragon Smiths Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10010201,
+ Crest = AbilityCrestId.TheDragonSmiths,
+ },
+ // Collect 100 Mettle in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10010301 },
+ // Collect 500 Mettle in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10010302 },
+ // Collect 1,500 Mettle in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10010303 },
+ // Collect 4,000 Mettle in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10010304 },
+ // Collect 7,000 Mettle in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10010305 },
+ // Clear a Boss Battle Five Times
+ new EventRegularBattleClearMission() { MissionId = 10010502 },
+ // Clear a Boss Battle 10 Times
+ new EventRegularBattleClearMission() { MissionId = 10010503 },
+ // Clear a Boss Battle 20 Times
+ new EventRegularBattleClearMission() { MissionId = 10010504 },
+ // Clear a Boss Battle 30 Times
+ new EventRegularBattleClearMission() { MissionId = 10010505 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10010601, QuestId = ExBossBattleQuestId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10010602, QuestId = ExBossBattleQuestId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10010603, QuestId = ExBossBattleQuestId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10010604, QuestId = ExBossBattleQuestId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10010701 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10010702 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10010703 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10010704 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10010801,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10010901,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Earn the "Smithing Legend" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10011001,
+ VariationType = VariationTypes.Extreme,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs
index f888ec8f2..a77fede01 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ForgottenTruths.cs
@@ -25,20 +25,20 @@ public static class ForgottenTruths
[MissionType(MissionType.MemoryEvent)] // Identified as Raid Event
[EventId(20428)] // Event ID used directly as requested
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10080101 },
- // Clear Assault on Zephyr
- new ClearQuestMission() { MissionId = 10080201, QuestId = AssaultOnZephyrId },
- // Clear Morsayati Clash on Expert
- new ClearQuestMission() { MissionId = 10080301, QuestId = MorsayatiClashExpertId },
- // Clear Morsayati Clash on Nightmare
- new ClearQuestMission() { MissionId = 10080401, QuestId = MorsayatiClashNightmareId },
- // Read the Epilogue
- new ReadQuestStoryMission() { MissionId = 10080501, QuestStoryId = EpilogueStoryId },
- // Clear Morsayati Clash: Omega
- new ClearQuestMission() { MissionId = 10080601, QuestId = MorsayatiClashOmegaId },
- // Clear The War of Binding's Climax
- new ClearQuestMission() { MissionId = 10080701, QuestId = WarOfBindingClimaxId },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10080101 },
+ // Clear Assault on Zephyr
+ new ClearQuestMission() { MissionId = 10080201, QuestId = AssaultOnZephyrId },
+ // Clear Morsayati Clash on Expert
+ new ClearQuestMission() { MissionId = 10080301, QuestId = MorsayatiClashExpertId },
+ // Clear Morsayati Clash on Nightmare
+ new ClearQuestMission() { MissionId = 10080401, QuestId = MorsayatiClashNightmareId },
+ // Read the Epilogue
+ new ReadQuestStoryMission() { MissionId = 10080501, QuestStoryId = EpilogueStoryId },
+ // Clear Morsayati Clash: Omega
+ new ClearQuestMission() { MissionId = 10080601, QuestId = MorsayatiClashOmegaId },
+ // Clear The War of Binding's Climax
+ new ClearQuestMission() { MissionId = 10080701, QuestId = WarOfBindingClimaxId },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs
index c5116a216..5b3f77a17 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/FracturedFutures.cs
@@ -27,32 +27,24 @@ public static class FracturedFutures
[MissionType(MissionType.MemoryEvent)]
[EventId(20427)] // Event ID used directly as requested
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10090101 },
- // Clear Shining Cyclops Assault
- new ClearQuestMission()
- {
- MissionId = 10090201,
- QuestId = ShiningCyclopsAssaultQuestId,
- },
- // Clear Chronos Clash
- new ClearQuestMission() { MissionId = 10090301, QuestId = ChronosClashQuestId },
- // Clear Chronos Nyx Clash
- new ClearQuestMission() { MissionId = 10090401, QuestId = ChronosNyxClashQuestId },
- // Read the Epilogue
- new ReadQuestStoryMission() { MissionId = 10090501, QuestStoryId = EpilogueStoryId },
- // Clear Chronos Clash: Omega
- new ClearQuestMission() { MissionId = 10090601, QuestId = ChronosClashOmegaQuestId },
- // Clear Chronos Nyx Clash: Omega
- new ClearQuestMission()
- {
- MissionId = 10090701,
- QuestId = ChronosNyxClashOmegaQuestId,
- },
- // Clear The Decisive Battle
- new ClearQuestMission() { MissionId = 10090801, QuestId = TheDecisiveBattleQuestId },
- // Clear Time's End
- new ClearQuestMission() { MissionId = 10090901, QuestId = TimesEndQuestId },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10090101 },
+ // Clear Shining Cyclops Assault
+ new ClearQuestMission() { MissionId = 10090201, QuestId = ShiningCyclopsAssaultQuestId },
+ // Clear Chronos Clash
+ new ClearQuestMission() { MissionId = 10090301, QuestId = ChronosClashQuestId },
+ // Clear Chronos Nyx Clash
+ new ClearQuestMission() { MissionId = 10090401, QuestId = ChronosNyxClashQuestId },
+ // Read the Epilogue
+ new ReadQuestStoryMission() { MissionId = 10090501, QuestStoryId = EpilogueStoryId },
+ // Clear Chronos Clash: Omega
+ new ClearQuestMission() { MissionId = 10090601, QuestId = ChronosClashOmegaQuestId },
+ // Clear Chronos Nyx Clash: Omega
+ new ClearQuestMission() { MissionId = 10090701, QuestId = ChronosNyxClashOmegaQuestId },
+ // Clear The Decisive Battle
+ new ClearQuestMission() { MissionId = 10090801, QuestId = TheDecisiveBattleQuestId },
+ // Clear Time's End
+ new ClearQuestMission() { MissionId = 10090901, QuestId = TimesEndQuestId },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs
index 71d56af50..f6b35e613 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/MiracleOfDragonyule.cs
@@ -15,73 +15,73 @@ public static class MiracleOfDragonyule
[MissionType(MissionType.MemoryEvent)]
[EventId(EventId)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10020101 },
- // Defeat the Festive Treant
- new EventRegularBattleClearMission() { MissionId = 10020102 },
- // Defeat the Festive Treant Two Times
- new EventRegularBattleClearMission() { MissionId = 10020103 },
- // Defeat the Festive Treant Three Times
- new EventRegularBattleClearMission() { MissionId = 10020104 },
- // Clear a "The Miracle of Dragonyule" Quest with A Slice of Dragonyule Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10020201,
- Crest = AbilityCrestId.ASliceofDragonyule,
- },
- // Collect 500 Holiday Cheer in One Go
- new EventPointCollectionRecordMission() { MissionId = 10020302 },
- // Collect 1,500 Holiday Cheer in One Go
- new EventPointCollectionRecordMission() { MissionId = 10020303 },
- // Collect 4,000 Holiday Cheer in One Go
- new EventPointCollectionRecordMission() { MissionId = 10020304 },
- // Collect 7,000 Holiday Cheer in One Go
- new EventPointCollectionRecordMission() { MissionId = 10020305 },
- // Read Episode 5 of the Event Story
- new ReadQuestStoryMission() { MissionId = 10020401, QuestStoryId = Ep5StoryId },
- // Clear a Boss Battle Five Times
- new EventRegularBattleClearMission() { MissionId = 10020502 },
- // Clear a Boss Battle 10 Times
- new EventRegularBattleClearMission() { MissionId = 10020503 },
- // Clear a Boss Battle 20 Times
- new EventRegularBattleClearMission() { MissionId = 10020504 },
- // Clear a Boss Battle 30 Times
- new EventRegularBattleClearMission() { MissionId = 10020505 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10020601, QuestId = ExBossBattleQuestId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10020602, QuestId = ExBossBattleQuestId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10020603, QuestId = ExBossBattleQuestId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10020604, QuestId = ExBossBattleQuestId },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10020702 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10020703 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10020704 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10020801,
- VariationType = VariationTypes.Normal,
- FullClear = true,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10020901,
- VariationType = VariationTypes.Extreme,
- FullClear = true,
- },
- // Earn the "The True Saint Starfall" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10021001,
- VariationType = VariationTypes.Extreme,
- FullClear = true,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10020101 },
+ // Defeat the Festive Treant
+ new EventRegularBattleClearMission() { MissionId = 10020102 },
+ // Defeat the Festive Treant Two Times
+ new EventRegularBattleClearMission() { MissionId = 10020103 },
+ // Defeat the Festive Treant Three Times
+ new EventRegularBattleClearMission() { MissionId = 10020104 },
+ // Clear a "The Miracle of Dragonyule" Quest with A Slice of Dragonyule Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10020201,
+ Crest = AbilityCrestId.ASliceofDragonyule,
+ },
+ // Collect 500 Holiday Cheer in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10020302 },
+ // Collect 1,500 Holiday Cheer in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10020303 },
+ // Collect 4,000 Holiday Cheer in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10020304 },
+ // Collect 7,000 Holiday Cheer in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10020305 },
+ // Read Episode 5 of the Event Story
+ new ReadQuestStoryMission() { MissionId = 10020401, QuestStoryId = Ep5StoryId },
+ // Clear a Boss Battle Five Times
+ new EventRegularBattleClearMission() { MissionId = 10020502 },
+ // Clear a Boss Battle 10 Times
+ new EventRegularBattleClearMission() { MissionId = 10020503 },
+ // Clear a Boss Battle 20 Times
+ new EventRegularBattleClearMission() { MissionId = 10020504 },
+ // Clear a Boss Battle 30 Times
+ new EventRegularBattleClearMission() { MissionId = 10020505 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10020601, QuestId = ExBossBattleQuestId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10020602, QuestId = ExBossBattleQuestId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10020603, QuestId = ExBossBattleQuestId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10020604, QuestId = ExBossBattleQuestId },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10020702 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10020703 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10020704 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10020801,
+ VariationType = VariationTypes.Normal,
+ FullClear = true,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10020901,
+ VariationType = VariationTypes.Extreme,
+ FullClear = true,
+ },
+ // Earn the "The True Saint Starfall" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10021001,
+ VariationType = VariationTypes.Extreme,
+ FullClear = true,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs
index f4572b5a0..784f80531 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/RhythmicResolutions.cs
@@ -10,68 +10,68 @@ public static class RhythmicResolutions
[MissionType(MissionType.MemoryEvent)]
[EventId(20842)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10190101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10190201 },
- // Clear a Rhythmic Resolutions Quest with Best Buds Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10190401,
- Crest = AbilityCrestId.BestBuds,
- },
- // Collect 100 Festival Spirit in One Go
- new EventPointCollectionRecordMission() { MissionId = 10190501 },
- // Collect 500 Festival Spirit in One Go
- new EventPointCollectionRecordMission() { MissionId = 10190502 },
- // Collect 1,500 Festival Spirit in One Go
- new EventPointCollectionRecordMission() { MissionId = 10190503 },
- // Collect 4,000 Festival Spirit in One Go
- new EventPointCollectionRecordMission() { MissionId = 10190504 },
- // Collect 6,000 Festival Spirit in One Go
- new EventPointCollectionRecordMission() { MissionId = 10190505 },
- // Collect 7,000 Festival Spirit in One Go
- new EventPointCollectionRecordMission() { MissionId = 10190506 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10190601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10190602 },
- // Clear 15 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10190603 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10190604 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10190605 },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10190801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10190802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10190803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10190804 },
- // Clear 20 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10190805 },
- // EventChallengeBattleClearMission 25 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10190806 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10190901,
- VariationType = VariationTypes.VeryHard,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10191001,
- VariationType = VariationTypes.Extreme,
- },
- // Earn the "Festival Fanatic" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10191301,
- VariationType = VariationTypes.Extreme,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10190101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10190201 },
+ // Clear a Rhythmic Resolutions Quest with Best Buds Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10190401,
+ Crest = AbilityCrestId.BestBuds,
+ },
+ // Collect 100 Festival Spirit in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10190501 },
+ // Collect 500 Festival Spirit in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10190502 },
+ // Collect 1,500 Festival Spirit in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10190503 },
+ // Collect 4,000 Festival Spirit in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10190504 },
+ // Collect 6,000 Festival Spirit in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10190505 },
+ // Collect 7,000 Festival Spirit in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10190506 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10190601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10190602 },
+ // Clear 15 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10190603 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10190604 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10190605 },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10190801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10190802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10190803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10190804 },
+ // Clear 20 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10190805 },
+ // EventChallengeBattleClearMission 25 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10190806 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10190901,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10191001,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Earn the "Festival Fanatic" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10191301,
+ VariationType = VariationTypes.Extreme,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs
index bf45e7b0e..1a0cd09e5 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheClockworkHeart.cs
@@ -12,83 +12,79 @@ public static class TheClockworkHeart
[MissionType(MissionType.MemoryEvent)]
[EventId(EventId)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10230101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10230201 },
- // Clear a "The Clockwork Heart" Quest with A Halloween Spectacular! Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10230401,
- Crest = AbilityCrestId.AHalloweenSpectacular,
- },
- // Collect 100 Acclaim in One Go
- new EventPointCollectionRecordMission() { MissionId = 10230501 },
- // Collect 500 Acclaim in One Go
- new EventPointCollectionRecordMission() { MissionId = 10230502 },
- // Collect 1,500 Acclaim in One Go
- new EventPointCollectionRecordMission() { MissionId = 10230503 },
- // Collect 4,000 Acclaim in One Go
- new EventPointCollectionRecordMission() { MissionId = 10230504 },
- // Collect 6,000 Acclaim in One Go
- new EventPointCollectionRecordMission() { MissionId = 10230505 },
- // Collect 7,000 Acclaim in One Go
- new EventPointCollectionRecordMission() { MissionId = 10230506 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10230601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10230602 },
- // Clear 15 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10230603 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10230604 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10230605 },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10230801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10230802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10230803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10230804 },
- // Clear 20 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10230805 },
- // Clear 25 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10230806 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10230901,
- FullClear = true,
- VariationType = VariationTypes.VeryHard,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10231001,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- // Clear a "The Clockwork Heart" Trial on Standard
- new EventTrialClearMission()
- {
- MissionId = 10231101,
- VariationType = VariationTypes.Hell,
- },
- // Clear a "The Clockwork Heart" Trial on Expert
- new EventTrialClearMission()
- {
- MissionId = 10231201,
- VariationType = VariationTypes.Variation6,
- },
- // Earn the "Legendary Actress" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10231301,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10230101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10230201 },
+ // Clear a "The Clockwork Heart" Quest with A Halloween Spectacular! Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10230401,
+ Crest = AbilityCrestId.AHalloweenSpectacular,
+ },
+ // Collect 100 Acclaim in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10230501 },
+ // Collect 500 Acclaim in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10230502 },
+ // Collect 1,500 Acclaim in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10230503 },
+ // Collect 4,000 Acclaim in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10230504 },
+ // Collect 6,000 Acclaim in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10230505 },
+ // Collect 7,000 Acclaim in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10230506 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10230601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10230602 },
+ // Clear 15 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10230603 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10230604 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10230605 },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10230801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10230802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10230803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10230804 },
+ // Clear 20 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10230805 },
+ // Clear 25 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10230806 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10230901,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10231001,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Clear a "The Clockwork Heart" Trial on Standard
+ new EventTrialClearMission() { MissionId = 10231101, VariationType = VariationTypes.Hell },
+ // Clear a "The Clockwork Heart" Trial on Expert
+ new EventTrialClearMission()
+ {
+ MissionId = 10231201,
+ VariationType = VariationTypes.Variation6,
+ },
+ // Earn the "Legendary Actress" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10231301,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs
index 4f971c25f..bf8b3eceb 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TheHuntForHarmony.cs
@@ -14,71 +14,71 @@ public static class TheHuntForHarmony
[MissionType(MissionType.MemoryEvent)]
[EventId(20822)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10050101 },
- // Defeat the Volcanic Cyclops Twice
- new EventRegularBattleClearMission() { MissionId = 10050102 },
- // Clear a "The Hunt for Harmony" Quest with A Mother's Love Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10050201,
- Crest = AbilityCrestId.AMothersLove,
- },
- // Collect 100 Eggsploration Points in One Go
- new EventPointCollectionRecordMission() { MissionId = 10050301 },
- // Collect 500 Eggsploration Points in One Go
- new EventPointCollectionRecordMission() { MissionId = 10050302 },
- // Collect 1,500 Eggsploration Points in One Go
- new EventPointCollectionRecordMission() { MissionId = 10050303 },
- // Collect 4,000 Eggsploration Points in One Go
- new EventPointCollectionRecordMission() { MissionId = 10050304 },
- // Collect 7,000 Eggsploration Points in One Go
- new EventPointCollectionRecordMission() { MissionId = 10050305 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10050401 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10050402 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10050403 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10050404 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10050501, QuestId = ExBossBattleId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10050502, QuestId = ExBossBattleId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10050503, QuestId = ExBossBattleId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10050504, QuestId = ExBossBattleId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10050601 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10050602 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10050603 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10050604 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10050701,
- FullClear = true,
- VariationType = VariationTypes.VeryHard,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10050801,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- // Earn the "Wish Realizer" Epithet
- new EventChallengeBattleClearMission()
- {
- MissionId = 10050901,
- FullClear = true,
- VariationType = VariationTypes.Extreme,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10050101 },
+ // Defeat the Volcanic Cyclops Twice
+ new EventRegularBattleClearMission() { MissionId = 10050102 },
+ // Clear a "The Hunt for Harmony" Quest with A Mother's Love Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10050201,
+ Crest = AbilityCrestId.AMothersLove,
+ },
+ // Collect 100 Eggsploration Points in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10050301 },
+ // Collect 500 Eggsploration Points in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10050302 },
+ // Collect 1,500 Eggsploration Points in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10050303 },
+ // Collect 4,000 Eggsploration Points in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10050304 },
+ // Collect 7,000 Eggsploration Points in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10050305 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10050401 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10050402 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10050403 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10050404 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10050501, QuestId = ExBossBattleId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10050502, QuestId = ExBossBattleId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10050503, QuestId = ExBossBattleId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10050504, QuestId = ExBossBattleId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10050601 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10050602 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10050603 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10050604 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10050701,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10050801,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ // Earn the "Wish Realizer" Epithet
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10050901,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs
index 86a6b9df6..32718c1b0 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/ThePhantomsRansom.cs
@@ -12,83 +12,79 @@ public static class PhantomsRansom
[MissionType(MissionType.MemoryEvent)]
[EventId(20843)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10200101 },
- // Clear a Boss Battle
- new EventRegularBattleClearMission() { MissionId = 10200201 },
- // Clear a "The Phantom's Ransom" Quest with Free-Spirited Opera Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10200401,
- Crest = AbilityCrestId.FreeSpiritedOpera,
- },
- // Collect 100 Vibrato in One Go
- new EventPointCollectionRecordMission() { MissionId = 10200501 },
- // Collect 500 Vibrato in One Go
- new EventPointCollectionRecordMission() { MissionId = 10200502 },
- // Collect 1,500 Vibrato in One Go
- new EventPointCollectionRecordMission() { MissionId = 10200503 },
- // Collect 4,000 Vibrato in One Go
- new EventPointCollectionRecordMission() { MissionId = 10200504 },
- // Collect 6,000 Vibrato in One Go
- new EventPointCollectionRecordMission() { MissionId = 10200505 },
- // Collect 7,000 Vibrato in One Go
- new EventPointCollectionRecordMission() { MissionId = 10200506 },
- // Clear Five Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10200601 },
- // Clear 10 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10200602 },
- // Clear 15 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10200603 },
- // Clear 20 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10200604 },
- // Clear 30 Boss Battles
- new EventRegularBattleClearMission() { MissionId = 10200605 },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10200801 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10200802 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10200803 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10200804 },
- // Clear 20 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10200805 },
- // Clear 25 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10200806 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10200901,
- FullClear = true,
- VariationType = VariationTypes.VeryHard, // Expert maps to VeryHard
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10201001,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Master maps to Extreme
- },
- // Clear a "The Phantom's Ransom" Trial on Standard
- new EventTrialClearMission()
- {
- MissionId = 10201101,
- VariationType = VariationTypes.Hell,
- },
- // Clear a "The Phantom's Ransom" Trial on Expert
- new EventTrialClearMission()
- {
- MissionId = 10201201,
- VariationType = VariationTypes.Variation6,
- },
- // Earn the "Opera-Troupe Owner" Epithet
- new EventChallengeBattleClearMission() // Epithets are typically awarded for Master full clear
- {
- MissionId = 10201301,
- FullClear = true,
- VariationType = VariationTypes.Extreme, // Master maps to Extreme
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10200101 },
+ // Clear a Boss Battle
+ new EventRegularBattleClearMission() { MissionId = 10200201 },
+ // Clear a "The Phantom's Ransom" Quest with Free-Spirited Opera Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10200401,
+ Crest = AbilityCrestId.FreeSpiritedOpera,
+ },
+ // Collect 100 Vibrato in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10200501 },
+ // Collect 500 Vibrato in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10200502 },
+ // Collect 1,500 Vibrato in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10200503 },
+ // Collect 4,000 Vibrato in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10200504 },
+ // Collect 6,000 Vibrato in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10200505 },
+ // Collect 7,000 Vibrato in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10200506 },
+ // Clear Five Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10200601 },
+ // Clear 10 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10200602 },
+ // Clear 15 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10200603 },
+ // Clear 20 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10200604 },
+ // Clear 30 Boss Battles
+ new EventRegularBattleClearMission() { MissionId = 10200605 },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10200801 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10200802 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10200803 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10200804 },
+ // Clear 20 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10200805 },
+ // Clear 25 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10200806 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10200901,
+ FullClear = true,
+ VariationType = VariationTypes.VeryHard, // Expert maps to VeryHard
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10201001,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Master maps to Extreme
+ },
+ // Clear a "The Phantom's Ransom" Trial on Standard
+ new EventTrialClearMission() { MissionId = 10201101, VariationType = VariationTypes.Hell },
+ // Clear a "The Phantom's Ransom" Trial on Expert
+ new EventTrialClearMission()
+ {
+ MissionId = 10201201,
+ VariationType = VariationTypes.Variation6,
+ },
+ // Earn the "Opera-Troupe Owner" Epithet
+ new EventChallengeBattleClearMission() // Epithets are typically awarded for Master full clear
+ {
+ MissionId = 10201301,
+ FullClear = true,
+ VariationType = VariationTypes.Extreme, // Master maps to Extreme
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs
index f575654fa..ab02c42da 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/MemoryEvent/TrickOrTreasure.cs
@@ -14,72 +14,72 @@ public static class TrickOrTreasure
[MissionType(MissionType.MemoryEvent)]
[EventId(EventId)]
public static List Missions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 10060101 },
- // Defeat the Pumpking Twice
- new EventRegularBattleClearMission() { MissionId = 10060102 },
- // Clear a "Trick or Treasure!" Quest with Plunder Pals Equipped
- new EventQuestClearWithCrestMission()
- {
- MissionId = 10060201,
- Crest = AbilityCrestId.PlunderPals,
- },
- // Collect 100 Tricker Treats in One Go
- new EventPointCollectionRecordMission() { MissionId = 10060301 },
- // Collect 500 Tricker Treats in One Go
- new EventPointCollectionRecordMission() { MissionId = 10060302 },
- // Collect 1,500 Tricker Treats in One Go
- new EventPointCollectionRecordMission() { MissionId = 10060303 },
- // Collect 4,000 Tricker Treats in One Go
- new EventPointCollectionRecordMission() { MissionId = 10060304 },
- // Collect 7,000 Tricker Treats in One Go
- new EventPointCollectionRecordMission() { MissionId = 10060305 },
- // Clear a Boss Battle Five Times
- new EventRegularBattleClearMission() { MissionId = 10060401 },
- // Clear a Boss Battle 10 Times
- new EventRegularBattleClearMission() { MissionId = 10060402 },
- // Clear a Boss Battle 20 Times
- new EventRegularBattleClearMission() { MissionId = 10060403 },
- // Clear a Boss Battle 30 Times
- new EventRegularBattleClearMission() { MissionId = 10060404 },
- // Clear Three Extra Boss Battles
- new ClearQuestMission() { MissionId = 10060501, QuestId = ExBossBattleQuestId },
- // Clear Six Extra Boss Battles
- new ClearQuestMission() { MissionId = 10060502, QuestId = ExBossBattleQuestId },
- // Clear 10 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10060503, QuestId = ExBossBattleQuestId },
- // Clear 15 Extra Boss Battles
- new ClearQuestMission() { MissionId = 10060504, QuestId = ExBossBattleQuestId },
- // Clear Three Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10060601 },
- // Clear Six Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10060602 },
- // Clear 10 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10060603 },
- // Clear 15 Challenge Battles
- new EventChallengeBattleClearMission() { MissionId = 10060604 },
- // Completely Clear a Challenge Battle on Expert
- new EventChallengeBattleClearMission()
- {
- MissionId = 10060701,
- VariationType = VariationTypes.Normal,
- FullClear = true,
- },
- // Completely Clear a Challenge Battle on Master
- new EventChallengeBattleClearMission()
- {
- MissionId = 10060801,
- VariationType = VariationTypes.Extreme,
- FullClear = true,
- },
- // Earn the "Halloween Glutton" Epithet
- // Earned from 'Completely Clear a Challenge Battle On Master'
- new EventChallengeBattleClearMission()
- {
- MissionId = 10060901,
- VariationType = VariationTypes.Extreme,
- FullClear = true,
- },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 10060101 },
+ // Defeat the Pumpking Twice
+ new EventRegularBattleClearMission() { MissionId = 10060102 },
+ // Clear a "Trick or Treasure!" Quest with Plunder Pals Equipped
+ new EventQuestClearWithCrestMission()
+ {
+ MissionId = 10060201,
+ Crest = AbilityCrestId.PlunderPals,
+ },
+ // Collect 100 Tricker Treats in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10060301 },
+ // Collect 500 Tricker Treats in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10060302 },
+ // Collect 1,500 Tricker Treats in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10060303 },
+ // Collect 4,000 Tricker Treats in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10060304 },
+ // Collect 7,000 Tricker Treats in One Go
+ new EventPointCollectionRecordMission() { MissionId = 10060305 },
+ // Clear a Boss Battle Five Times
+ new EventRegularBattleClearMission() { MissionId = 10060401 },
+ // Clear a Boss Battle 10 Times
+ new EventRegularBattleClearMission() { MissionId = 10060402 },
+ // Clear a Boss Battle 20 Times
+ new EventRegularBattleClearMission() { MissionId = 10060403 },
+ // Clear a Boss Battle 30 Times
+ new EventRegularBattleClearMission() { MissionId = 10060404 },
+ // Clear Three Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10060501, QuestId = ExBossBattleQuestId },
+ // Clear Six Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10060502, QuestId = ExBossBattleQuestId },
+ // Clear 10 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10060503, QuestId = ExBossBattleQuestId },
+ // Clear 15 Extra Boss Battles
+ new ClearQuestMission() { MissionId = 10060504, QuestId = ExBossBattleQuestId },
+ // Clear Three Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10060601 },
+ // Clear Six Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10060602 },
+ // Clear 10 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10060603 },
+ // Clear 15 Challenge Battles
+ new EventChallengeBattleClearMission() { MissionId = 10060604 },
+ // Completely Clear a Challenge Battle on Expert
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10060701,
+ VariationType = VariationTypes.Normal,
+ FullClear = true,
+ },
+ // Completely Clear a Challenge Battle on Master
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10060801,
+ VariationType = VariationTypes.Extreme,
+ FullClear = true,
+ },
+ // Earn the "Halloween Glutton" Epithet
+ // Earned from 'Completely Clear a Challenge Battle On Master'
+ new EventChallengeBattleClearMission()
+ {
+ MissionId = 10060901,
+ VariationType = VariationTypes.Extreme,
+ FullClear = true,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs
index 343627468..c872e09e0 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallFlame.cs
@@ -10,166 +10,166 @@ public class WallFlame
[MissionType(MissionType.Normal)]
[WallType(QuestWallTypes.Flame)]
public static List Missions { get; } =
- [
- // Clear The Mercurial Gauntlet (Flame): Lv. 1
- new ClearWallLevelMission() { MissionId = 10010201, Level = 1 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 2
- new ClearWallLevelMission() { MissionId = 10010202, Level = 2 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 3
- new ClearWallLevelMission() { MissionId = 10010203, Level = 3 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 4
- new ClearWallLevelMission() { MissionId = 10010204, Level = 4 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 5
- new ClearWallLevelMission() { MissionId = 10010205, Level = 5 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 6
- new ClearWallLevelMission() { MissionId = 10010206, Level = 6 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 7
- new ClearWallLevelMission() { MissionId = 10010207, Level = 7 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 8
- new ClearWallLevelMission() { MissionId = 10010208, Level = 8 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 9
- new ClearWallLevelMission() { MissionId = 10010209, Level = 9 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 10
- new ClearWallLevelMission() { MissionId = 10010210, Level = 10 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 11
- new ClearWallLevelMission() { MissionId = 10010211, Level = 11 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 12
- new ClearWallLevelMission() { MissionId = 10010212, Level = 12 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 13
- new ClearWallLevelMission() { MissionId = 10010213, Level = 13 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 14
- new ClearWallLevelMission() { MissionId = 10010214, Level = 14 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 15
- new ClearWallLevelMission() { MissionId = 10010215, Level = 15 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 16
- new ClearWallLevelMission() { MissionId = 10010216, Level = 16 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 17
- new ClearWallLevelMission() { MissionId = 10010217, Level = 17 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 18
- new ClearWallLevelMission() { MissionId = 10010218, Level = 18 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 19
- new ClearWallLevelMission() { MissionId = 10010219, Level = 19 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 20
- new ClearWallLevelMission() { MissionId = 10010220, Level = 20 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 21
- new ClearWallLevelMission() { MissionId = 10010221, Level = 21 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 22
- new ClearWallLevelMission() { MissionId = 10010222, Level = 22 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 23
- new ClearWallLevelMission() { MissionId = 10010223, Level = 23 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 24
- new ClearWallLevelMission() { MissionId = 10010224, Level = 24 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 25
- new ClearWallLevelMission() { MissionId = 10010225, Level = 25 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 26
- new ClearWallLevelMission() { MissionId = 10010226, Level = 26 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 27
- new ClearWallLevelMission() { MissionId = 10010227, Level = 27 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 28
- new ClearWallLevelMission() { MissionId = 10010228, Level = 28 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 29
- new ClearWallLevelMission() { MissionId = 10010229, Level = 29 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 30
- new ClearWallLevelMission() { MissionId = 10010230, Level = 30 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 31
- new ClearWallLevelMission() { MissionId = 10010231, Level = 31 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 32
- new ClearWallLevelMission() { MissionId = 10010232, Level = 32 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 33
- new ClearWallLevelMission() { MissionId = 10010233, Level = 33 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 34
- new ClearWallLevelMission() { MissionId = 10010234, Level = 34 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 35
- new ClearWallLevelMission() { MissionId = 10010235, Level = 35 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 36
- new ClearWallLevelMission() { MissionId = 10010236, Level = 36 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 37
- new ClearWallLevelMission() { MissionId = 10010237, Level = 37 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 38
- new ClearWallLevelMission() { MissionId = 10010238, Level = 38 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 39
- new ClearWallLevelMission() { MissionId = 10010239, Level = 39 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 40
- new ClearWallLevelMission() { MissionId = 10010240, Level = 40 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 41
- new ClearWallLevelMission() { MissionId = 10010241, Level = 41 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 42
- new ClearWallLevelMission() { MissionId = 10010242, Level = 42 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 43
- new ClearWallLevelMission() { MissionId = 10010243, Level = 43 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 44
- new ClearWallLevelMission() { MissionId = 10010244, Level = 44 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 45
- new ClearWallLevelMission() { MissionId = 10010245, Level = 45 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 46
- new ClearWallLevelMission() { MissionId = 10010246, Level = 46 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 47
- new ClearWallLevelMission() { MissionId = 10010247, Level = 47 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 48
- new ClearWallLevelMission() { MissionId = 10010248, Level = 48 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 49
- new ClearWallLevelMission() { MissionId = 10010249, Level = 49 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 50
- new ClearWallLevelMission() { MissionId = 10010250, Level = 50 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 51
- new ClearWallLevelMission() { MissionId = 10010251, Level = 51 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 52
- new ClearWallLevelMission() { MissionId = 10010252, Level = 52 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 53
- new ClearWallLevelMission() { MissionId = 10010253, Level = 53 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 54
- new ClearWallLevelMission() { MissionId = 10010254, Level = 54 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 55
- new ClearWallLevelMission() { MissionId = 10010255, Level = 55 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 56
- new ClearWallLevelMission() { MissionId = 10010256, Level = 56 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 57
- new ClearWallLevelMission() { MissionId = 10010257, Level = 57 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 58
- new ClearWallLevelMission() { MissionId = 10010258, Level = 58 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 59
- new ClearWallLevelMission() { MissionId = 10010259, Level = 59 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 60
- new ClearWallLevelMission() { MissionId = 10010260, Level = 60 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 61
- new ClearWallLevelMission() { MissionId = 10010261, Level = 61 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 62
- new ClearWallLevelMission() { MissionId = 10010262, Level = 62 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 63
- new ClearWallLevelMission() { MissionId = 10010263, Level = 63 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 64
- new ClearWallLevelMission() { MissionId = 10010264, Level = 64 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 65
- new ClearWallLevelMission() { MissionId = 10010265, Level = 65 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 66
- new ClearWallLevelMission() { MissionId = 10010266, Level = 66 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 67
- new ClearWallLevelMission() { MissionId = 10010267, Level = 67 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 68
- new ClearWallLevelMission() { MissionId = 10010268, Level = 68 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 69
- new ClearWallLevelMission() { MissionId = 10010269, Level = 69 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 70
- new ClearWallLevelMission() { MissionId = 10010270, Level = 70 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 71
- new ClearWallLevelMission() { MissionId = 10010271, Level = 71 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 72
- new ClearWallLevelMission() { MissionId = 10010272, Level = 72 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 73
- new ClearWallLevelMission() { MissionId = 10010273, Level = 73 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 74
- new ClearWallLevelMission() { MissionId = 10010274, Level = 74 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 75
- new ClearWallLevelMission() { MissionId = 10010275, Level = 75 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 76
- new ClearWallLevelMission() { MissionId = 10010276, Level = 76 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 77
- new ClearWallLevelMission() { MissionId = 10010277, Level = 77 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 78
- new ClearWallLevelMission() { MissionId = 10010278, Level = 78 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 79
- new ClearWallLevelMission() { MissionId = 10010279, Level = 79 },
- // Clear The Mercurial Gauntlet (Flame): Lv. 80
- new ClearWallLevelMission() { MissionId = 10010280, Level = 80 },
- ];
+ [
+ // Clear The Mercurial Gauntlet (Flame): Lv. 1
+ new ClearWallLevelMission() { MissionId = 10010201, Level = 1 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 2
+ new ClearWallLevelMission() { MissionId = 10010202, Level = 2 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 3
+ new ClearWallLevelMission() { MissionId = 10010203, Level = 3 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 4
+ new ClearWallLevelMission() { MissionId = 10010204, Level = 4 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 5
+ new ClearWallLevelMission() { MissionId = 10010205, Level = 5 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 6
+ new ClearWallLevelMission() { MissionId = 10010206, Level = 6 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 7
+ new ClearWallLevelMission() { MissionId = 10010207, Level = 7 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 8
+ new ClearWallLevelMission() { MissionId = 10010208, Level = 8 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 9
+ new ClearWallLevelMission() { MissionId = 10010209, Level = 9 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 10
+ new ClearWallLevelMission() { MissionId = 10010210, Level = 10 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 11
+ new ClearWallLevelMission() { MissionId = 10010211, Level = 11 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 12
+ new ClearWallLevelMission() { MissionId = 10010212, Level = 12 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 13
+ new ClearWallLevelMission() { MissionId = 10010213, Level = 13 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 14
+ new ClearWallLevelMission() { MissionId = 10010214, Level = 14 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 15
+ new ClearWallLevelMission() { MissionId = 10010215, Level = 15 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 16
+ new ClearWallLevelMission() { MissionId = 10010216, Level = 16 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 17
+ new ClearWallLevelMission() { MissionId = 10010217, Level = 17 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 18
+ new ClearWallLevelMission() { MissionId = 10010218, Level = 18 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 19
+ new ClearWallLevelMission() { MissionId = 10010219, Level = 19 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 20
+ new ClearWallLevelMission() { MissionId = 10010220, Level = 20 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 21
+ new ClearWallLevelMission() { MissionId = 10010221, Level = 21 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 22
+ new ClearWallLevelMission() { MissionId = 10010222, Level = 22 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 23
+ new ClearWallLevelMission() { MissionId = 10010223, Level = 23 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 24
+ new ClearWallLevelMission() { MissionId = 10010224, Level = 24 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 25
+ new ClearWallLevelMission() { MissionId = 10010225, Level = 25 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 26
+ new ClearWallLevelMission() { MissionId = 10010226, Level = 26 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 27
+ new ClearWallLevelMission() { MissionId = 10010227, Level = 27 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 28
+ new ClearWallLevelMission() { MissionId = 10010228, Level = 28 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 29
+ new ClearWallLevelMission() { MissionId = 10010229, Level = 29 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 30
+ new ClearWallLevelMission() { MissionId = 10010230, Level = 30 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 31
+ new ClearWallLevelMission() { MissionId = 10010231, Level = 31 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 32
+ new ClearWallLevelMission() { MissionId = 10010232, Level = 32 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 33
+ new ClearWallLevelMission() { MissionId = 10010233, Level = 33 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 34
+ new ClearWallLevelMission() { MissionId = 10010234, Level = 34 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 35
+ new ClearWallLevelMission() { MissionId = 10010235, Level = 35 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 36
+ new ClearWallLevelMission() { MissionId = 10010236, Level = 36 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 37
+ new ClearWallLevelMission() { MissionId = 10010237, Level = 37 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 38
+ new ClearWallLevelMission() { MissionId = 10010238, Level = 38 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 39
+ new ClearWallLevelMission() { MissionId = 10010239, Level = 39 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 40
+ new ClearWallLevelMission() { MissionId = 10010240, Level = 40 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 41
+ new ClearWallLevelMission() { MissionId = 10010241, Level = 41 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 42
+ new ClearWallLevelMission() { MissionId = 10010242, Level = 42 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 43
+ new ClearWallLevelMission() { MissionId = 10010243, Level = 43 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 44
+ new ClearWallLevelMission() { MissionId = 10010244, Level = 44 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 45
+ new ClearWallLevelMission() { MissionId = 10010245, Level = 45 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 46
+ new ClearWallLevelMission() { MissionId = 10010246, Level = 46 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 47
+ new ClearWallLevelMission() { MissionId = 10010247, Level = 47 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 48
+ new ClearWallLevelMission() { MissionId = 10010248, Level = 48 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 49
+ new ClearWallLevelMission() { MissionId = 10010249, Level = 49 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 50
+ new ClearWallLevelMission() { MissionId = 10010250, Level = 50 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 51
+ new ClearWallLevelMission() { MissionId = 10010251, Level = 51 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 52
+ new ClearWallLevelMission() { MissionId = 10010252, Level = 52 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 53
+ new ClearWallLevelMission() { MissionId = 10010253, Level = 53 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 54
+ new ClearWallLevelMission() { MissionId = 10010254, Level = 54 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 55
+ new ClearWallLevelMission() { MissionId = 10010255, Level = 55 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 56
+ new ClearWallLevelMission() { MissionId = 10010256, Level = 56 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 57
+ new ClearWallLevelMission() { MissionId = 10010257, Level = 57 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 58
+ new ClearWallLevelMission() { MissionId = 10010258, Level = 58 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 59
+ new ClearWallLevelMission() { MissionId = 10010259, Level = 59 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 60
+ new ClearWallLevelMission() { MissionId = 10010260, Level = 60 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 61
+ new ClearWallLevelMission() { MissionId = 10010261, Level = 61 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 62
+ new ClearWallLevelMission() { MissionId = 10010262, Level = 62 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 63
+ new ClearWallLevelMission() { MissionId = 10010263, Level = 63 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 64
+ new ClearWallLevelMission() { MissionId = 10010264, Level = 64 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 65
+ new ClearWallLevelMission() { MissionId = 10010265, Level = 65 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 66
+ new ClearWallLevelMission() { MissionId = 10010266, Level = 66 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 67
+ new ClearWallLevelMission() { MissionId = 10010267, Level = 67 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 68
+ new ClearWallLevelMission() { MissionId = 10010268, Level = 68 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 69
+ new ClearWallLevelMission() { MissionId = 10010269, Level = 69 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 70
+ new ClearWallLevelMission() { MissionId = 10010270, Level = 70 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 71
+ new ClearWallLevelMission() { MissionId = 10010271, Level = 71 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 72
+ new ClearWallLevelMission() { MissionId = 10010272, Level = 72 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 73
+ new ClearWallLevelMission() { MissionId = 10010273, Level = 73 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 74
+ new ClearWallLevelMission() { MissionId = 10010274, Level = 74 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 75
+ new ClearWallLevelMission() { MissionId = 10010275, Level = 75 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 76
+ new ClearWallLevelMission() { MissionId = 10010276, Level = 76 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 77
+ new ClearWallLevelMission() { MissionId = 10010277, Level = 77 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 78
+ new ClearWallLevelMission() { MissionId = 10010278, Level = 78 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 79
+ new ClearWallLevelMission() { MissionId = 10010279, Level = 79 },
+ // Clear The Mercurial Gauntlet (Flame): Lv. 80
+ new ClearWallLevelMission() { MissionId = 10010280, Level = 80 },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs
index a93278740..d91f96911 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallLight.cs
@@ -10,166 +10,166 @@ public class WallLight
[MissionType(MissionType.Normal)]
[WallType(QuestWallTypes.Light)]
public static List Missions { get; } =
- [
- // Clear The Mercurial Gauntlet (Light): Lv. 1
- new ClearWallLevelMission() { MissionId = 10010501, Level = 1 },
- // Clear The Mercurial Gauntlet (Light): Lv. 2
- new ClearWallLevelMission() { MissionId = 10010502, Level = 2 },
- // Clear The Mercurial Gauntlet (Light): Lv. 3
- new ClearWallLevelMission() { MissionId = 10010503, Level = 3 },
- // Clear The Mercurial Gauntlet (Light): Lv. 4
- new ClearWallLevelMission() { MissionId = 10010504, Level = 4 },
- // Clear The Mercurial Gauntlet (Light): Lv. 5
- new ClearWallLevelMission() { MissionId = 10010505, Level = 5 },
- // Clear The Mercurial Gauntlet (Light): Lv. 6
- new ClearWallLevelMission() { MissionId = 10010506, Level = 6 },
- // Clear The Mercurial Gauntlet (Light): Lv. 7
- new ClearWallLevelMission() { MissionId = 10010507, Level = 7 },
- // Clear The Mercurial Gauntlet (Light): Lv. 8
- new ClearWallLevelMission() { MissionId = 10010508, Level = 8 },
- // Clear The Mercurial Gauntlet (Light): Lv. 9
- new ClearWallLevelMission() { MissionId = 10010509, Level = 9 },
- // Clear The Mercurial Gauntlet (Light): Lv. 10
- new ClearWallLevelMission() { MissionId = 10010510, Level = 10 },
- // Clear The Mercurial Gauntlet (Light): Lv. 11
- new ClearWallLevelMission() { MissionId = 10010511, Level = 11 },
- // Clear The Mercurial Gauntlet (Light): Lv. 12
- new ClearWallLevelMission() { MissionId = 10010512, Level = 12 },
- // Clear The Mercurial Gauntlet (Light): Lv. 13
- new ClearWallLevelMission() { MissionId = 10010513, Level = 13 },
- // Clear The Mercurial Gauntlet (Light): Lv. 14
- new ClearWallLevelMission() { MissionId = 10010514, Level = 14 },
- // Clear The Mercurial Gauntlet (Light): Lv. 15
- new ClearWallLevelMission() { MissionId = 10010515, Level = 15 },
- // Clear The Mercurial Gauntlet (Light): Lv. 16
- new ClearWallLevelMission() { MissionId = 10010516, Level = 16 },
- // Clear The Mercurial Gauntlet (Light): Lv. 17
- new ClearWallLevelMission() { MissionId = 10010517, Level = 17 },
- // Clear The Mercurial Gauntlet (Light): Lv. 18
- new ClearWallLevelMission() { MissionId = 10010518, Level = 18 },
- // Clear The Mercurial Gauntlet (Light): Lv. 19
- new ClearWallLevelMission() { MissionId = 10010519, Level = 19 },
- // Clear The Mercurial Gauntlet (Light): Lv. 20
- new ClearWallLevelMission() { MissionId = 10010520, Level = 20 },
- // Clear The Mercurial Gauntlet (Light): Lv. 21
- new ClearWallLevelMission() { MissionId = 10010521, Level = 21 },
- // Clear The Mercurial Gauntlet (Light): Lv. 22
- new ClearWallLevelMission() { MissionId = 10010522, Level = 22 },
- // Clear The Mercurial Gauntlet (Light): Lv. 23
- new ClearWallLevelMission() { MissionId = 10010523, Level = 23 },
- // Clear The Mercurial Gauntlet (Light): Lv. 24
- new ClearWallLevelMission() { MissionId = 10010524, Level = 24 },
- // Clear The Mercurial Gauntlet (Light): Lv. 25
- new ClearWallLevelMission() { MissionId = 10010525, Level = 25 },
- // Clear The Mercurial Gauntlet (Light): Lv. 26
- new ClearWallLevelMission() { MissionId = 10010526, Level = 26 },
- // Clear The Mercurial Gauntlet (Light): Lv. 27
- new ClearWallLevelMission() { MissionId = 10010527, Level = 27 },
- // Clear The Mercurial Gauntlet (Light): Lv. 28
- new ClearWallLevelMission() { MissionId = 10010528, Level = 28 },
- // Clear The Mercurial Gauntlet (Light): Lv. 29
- new ClearWallLevelMission() { MissionId = 10010529, Level = 29 },
- // Clear The Mercurial Gauntlet (Light): Lv. 30
- new ClearWallLevelMission() { MissionId = 10010530, Level = 30 },
- // Clear The Mercurial Gauntlet (Light): Lv. 31
- new ClearWallLevelMission() { MissionId = 10010531, Level = 31 },
- // Clear The Mercurial Gauntlet (Light): Lv. 32
- new ClearWallLevelMission() { MissionId = 10010532, Level = 32 },
- // Clear The Mercurial Gauntlet (Light): Lv. 33
- new ClearWallLevelMission() { MissionId = 10010533, Level = 33 },
- // Clear The Mercurial Gauntlet (Light): Lv. 34
- new ClearWallLevelMission() { MissionId = 10010534, Level = 34 },
- // Clear The Mercurial Gauntlet (Light): Lv. 35
- new ClearWallLevelMission() { MissionId = 10010535, Level = 35 },
- // Clear The Mercurial Gauntlet (Light): Lv. 36
- new ClearWallLevelMission() { MissionId = 10010536, Level = 36 },
- // Clear The Mercurial Gauntlet (Light): Lv. 37
- new ClearWallLevelMission() { MissionId = 10010537, Level = 37 },
- // Clear The Mercurial Gauntlet (Light): Lv. 38
- new ClearWallLevelMission() { MissionId = 10010538, Level = 38 },
- // Clear The Mercurial Gauntlet (Light): Lv. 39
- new ClearWallLevelMission() { MissionId = 10010539, Level = 39 },
- // Clear The Mercurial Gauntlet (Light): Lv. 40
- new ClearWallLevelMission() { MissionId = 10010540, Level = 40 },
- // Clear The Mercurial Gauntlet (Light): Lv. 41
- new ClearWallLevelMission() { MissionId = 10010541, Level = 41 },
- // Clear The Mercurial Gauntlet (Light): Lv. 42
- new ClearWallLevelMission() { MissionId = 10010542, Level = 42 },
- // Clear The Mercurial Gauntlet (Light): Lv. 43
- new ClearWallLevelMission() { MissionId = 10010543, Level = 43 },
- // Clear The Mercurial Gauntlet (Light): Lv. 44
- new ClearWallLevelMission() { MissionId = 10010544, Level = 44 },
- // Clear The Mercurial Gauntlet (Light): Lv. 45
- new ClearWallLevelMission() { MissionId = 10010545, Level = 45 },
- // Clear The Mercurial Gauntlet (Light): Lv. 46
- new ClearWallLevelMission() { MissionId = 10010546, Level = 46 },
- // Clear The Mercurial Gauntlet (Light): Lv. 47
- new ClearWallLevelMission() { MissionId = 10010547, Level = 47 },
- // Clear The Mercurial Gauntlet (Light): Lv. 48
- new ClearWallLevelMission() { MissionId = 10010548, Level = 48 },
- // Clear The Mercurial Gauntlet (Light): Lv. 49
- new ClearWallLevelMission() { MissionId = 10010549, Level = 49 },
- // Clear The Mercurial Gauntlet (Light): Lv. 50
- new ClearWallLevelMission() { MissionId = 10010550, Level = 50 },
- // Clear The Mercurial Gauntlet (Light): Lv. 51
- new ClearWallLevelMission() { MissionId = 10010551, Level = 51 },
- // Clear The Mercurial Gauntlet (Light): Lv. 52
- new ClearWallLevelMission() { MissionId = 10010552, Level = 52 },
- // Clear The Mercurial Gauntlet (Light): Lv. 53
- new ClearWallLevelMission() { MissionId = 10010553, Level = 53 },
- // Clear The Mercurial Gauntlet (Light): Lv. 54
- new ClearWallLevelMission() { MissionId = 10010554, Level = 54 },
- // Clear The Mercurial Gauntlet (Light): Lv. 55
- new ClearWallLevelMission() { MissionId = 10010555, Level = 55 },
- // Clear The Mercurial Gauntlet (Light): Lv. 56
- new ClearWallLevelMission() { MissionId = 10010556, Level = 56 },
- // Clear The Mercurial Gauntlet (Light): Lv. 57
- new ClearWallLevelMission() { MissionId = 10010557, Level = 57 },
- // Clear The Mercurial Gauntlet (Light): Lv. 58
- new ClearWallLevelMission() { MissionId = 10010558, Level = 58 },
- // Clear The Mercurial Gauntlet (Light): Lv. 59
- new ClearWallLevelMission() { MissionId = 10010559, Level = 59 },
- // Clear The Mercurial Gauntlet (Light): Lv. 60
- new ClearWallLevelMission() { MissionId = 10010560, Level = 60 },
- // Clear The Mercurial Gauntlet (Light): Lv. 61
- new ClearWallLevelMission() { MissionId = 10010561, Level = 61 },
- // Clear The Mercurial Gauntlet (Light): Lv. 62
- new ClearWallLevelMission() { MissionId = 10010562, Level = 62 },
- // Clear The Mercurial Gauntlet (Light): Lv. 63
- new ClearWallLevelMission() { MissionId = 10010563, Level = 63 },
- // Clear The Mercurial Gauntlet (Light): Lv. 64
- new ClearWallLevelMission() { MissionId = 10010564, Level = 64 },
- // Clear The Mercurial Gauntlet (Light): Lv. 65
- new ClearWallLevelMission() { MissionId = 10010565, Level = 65 },
- // Clear The Mercurial Gauntlet (Light): Lv. 66
- new ClearWallLevelMission() { MissionId = 10010566, Level = 66 },
- // Clear The Mercurial Gauntlet (Light): Lv. 67
- new ClearWallLevelMission() { MissionId = 10010567, Level = 67 },
- // Clear The Mercurial Gauntlet (Light): Lv. 68
- new ClearWallLevelMission() { MissionId = 10010568, Level = 68 },
- // Clear The Mercurial Gauntlet (Light): Lv. 69
- new ClearWallLevelMission() { MissionId = 10010569, Level = 69 },
- // Clear The Mercurial Gauntlet (Light): Lv. 70
- new ClearWallLevelMission() { MissionId = 10010570, Level = 70 },
- // Clear The Mercurial Gauntlet (Light): Lv. 71
- new ClearWallLevelMission() { MissionId = 10010571, Level = 71 },
- // Clear The Mercurial Gauntlet (Light): Lv. 72
- new ClearWallLevelMission() { MissionId = 10010572, Level = 72 },
- // Clear The Mercurial Gauntlet (Light): Lv. 73
- new ClearWallLevelMission() { MissionId = 10010573, Level = 73 },
- // Clear The Mercurial Gauntlet (Light): Lv. 74
- new ClearWallLevelMission() { MissionId = 10010574, Level = 74 },
- // Clear The Mercurial Gauntlet (Light): Lv. 75
- new ClearWallLevelMission() { MissionId = 10010575, Level = 75 },
- // Clear The Mercurial Gauntlet (Light): Lv. 76
- new ClearWallLevelMission() { MissionId = 10010576, Level = 76 },
- // Clear The Mercurial Gauntlet (Light): Lv. 77
- new ClearWallLevelMission() { MissionId = 10010577, Level = 77 },
- // Clear The Mercurial Gauntlet (Light): Lv. 78
- new ClearWallLevelMission() { MissionId = 10010578, Level = 78 },
- // Clear The Mercurial Gauntlet (Light): Lv. 79
- new ClearWallLevelMission() { MissionId = 10010579, Level = 79 },
- // Clear The Mercurial Gauntlet (Light): Lv. 80
- new ClearWallLevelMission() { MissionId = 10010580, Level = 80 },
- ];
+ [
+ // Clear The Mercurial Gauntlet (Light): Lv. 1
+ new ClearWallLevelMission() { MissionId = 10010501, Level = 1 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 2
+ new ClearWallLevelMission() { MissionId = 10010502, Level = 2 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 3
+ new ClearWallLevelMission() { MissionId = 10010503, Level = 3 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 4
+ new ClearWallLevelMission() { MissionId = 10010504, Level = 4 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 5
+ new ClearWallLevelMission() { MissionId = 10010505, Level = 5 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 6
+ new ClearWallLevelMission() { MissionId = 10010506, Level = 6 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 7
+ new ClearWallLevelMission() { MissionId = 10010507, Level = 7 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 8
+ new ClearWallLevelMission() { MissionId = 10010508, Level = 8 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 9
+ new ClearWallLevelMission() { MissionId = 10010509, Level = 9 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 10
+ new ClearWallLevelMission() { MissionId = 10010510, Level = 10 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 11
+ new ClearWallLevelMission() { MissionId = 10010511, Level = 11 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 12
+ new ClearWallLevelMission() { MissionId = 10010512, Level = 12 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 13
+ new ClearWallLevelMission() { MissionId = 10010513, Level = 13 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 14
+ new ClearWallLevelMission() { MissionId = 10010514, Level = 14 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 15
+ new ClearWallLevelMission() { MissionId = 10010515, Level = 15 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 16
+ new ClearWallLevelMission() { MissionId = 10010516, Level = 16 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 17
+ new ClearWallLevelMission() { MissionId = 10010517, Level = 17 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 18
+ new ClearWallLevelMission() { MissionId = 10010518, Level = 18 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 19
+ new ClearWallLevelMission() { MissionId = 10010519, Level = 19 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 20
+ new ClearWallLevelMission() { MissionId = 10010520, Level = 20 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 21
+ new ClearWallLevelMission() { MissionId = 10010521, Level = 21 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 22
+ new ClearWallLevelMission() { MissionId = 10010522, Level = 22 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 23
+ new ClearWallLevelMission() { MissionId = 10010523, Level = 23 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 24
+ new ClearWallLevelMission() { MissionId = 10010524, Level = 24 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 25
+ new ClearWallLevelMission() { MissionId = 10010525, Level = 25 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 26
+ new ClearWallLevelMission() { MissionId = 10010526, Level = 26 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 27
+ new ClearWallLevelMission() { MissionId = 10010527, Level = 27 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 28
+ new ClearWallLevelMission() { MissionId = 10010528, Level = 28 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 29
+ new ClearWallLevelMission() { MissionId = 10010529, Level = 29 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 30
+ new ClearWallLevelMission() { MissionId = 10010530, Level = 30 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 31
+ new ClearWallLevelMission() { MissionId = 10010531, Level = 31 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 32
+ new ClearWallLevelMission() { MissionId = 10010532, Level = 32 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 33
+ new ClearWallLevelMission() { MissionId = 10010533, Level = 33 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 34
+ new ClearWallLevelMission() { MissionId = 10010534, Level = 34 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 35
+ new ClearWallLevelMission() { MissionId = 10010535, Level = 35 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 36
+ new ClearWallLevelMission() { MissionId = 10010536, Level = 36 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 37
+ new ClearWallLevelMission() { MissionId = 10010537, Level = 37 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 38
+ new ClearWallLevelMission() { MissionId = 10010538, Level = 38 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 39
+ new ClearWallLevelMission() { MissionId = 10010539, Level = 39 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 40
+ new ClearWallLevelMission() { MissionId = 10010540, Level = 40 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 41
+ new ClearWallLevelMission() { MissionId = 10010541, Level = 41 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 42
+ new ClearWallLevelMission() { MissionId = 10010542, Level = 42 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 43
+ new ClearWallLevelMission() { MissionId = 10010543, Level = 43 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 44
+ new ClearWallLevelMission() { MissionId = 10010544, Level = 44 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 45
+ new ClearWallLevelMission() { MissionId = 10010545, Level = 45 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 46
+ new ClearWallLevelMission() { MissionId = 10010546, Level = 46 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 47
+ new ClearWallLevelMission() { MissionId = 10010547, Level = 47 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 48
+ new ClearWallLevelMission() { MissionId = 10010548, Level = 48 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 49
+ new ClearWallLevelMission() { MissionId = 10010549, Level = 49 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 50
+ new ClearWallLevelMission() { MissionId = 10010550, Level = 50 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 51
+ new ClearWallLevelMission() { MissionId = 10010551, Level = 51 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 52
+ new ClearWallLevelMission() { MissionId = 10010552, Level = 52 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 53
+ new ClearWallLevelMission() { MissionId = 10010553, Level = 53 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 54
+ new ClearWallLevelMission() { MissionId = 10010554, Level = 54 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 55
+ new ClearWallLevelMission() { MissionId = 10010555, Level = 55 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 56
+ new ClearWallLevelMission() { MissionId = 10010556, Level = 56 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 57
+ new ClearWallLevelMission() { MissionId = 10010557, Level = 57 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 58
+ new ClearWallLevelMission() { MissionId = 10010558, Level = 58 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 59
+ new ClearWallLevelMission() { MissionId = 10010559, Level = 59 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 60
+ new ClearWallLevelMission() { MissionId = 10010560, Level = 60 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 61
+ new ClearWallLevelMission() { MissionId = 10010561, Level = 61 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 62
+ new ClearWallLevelMission() { MissionId = 10010562, Level = 62 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 63
+ new ClearWallLevelMission() { MissionId = 10010563, Level = 63 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 64
+ new ClearWallLevelMission() { MissionId = 10010564, Level = 64 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 65
+ new ClearWallLevelMission() { MissionId = 10010565, Level = 65 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 66
+ new ClearWallLevelMission() { MissionId = 10010566, Level = 66 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 67
+ new ClearWallLevelMission() { MissionId = 10010567, Level = 67 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 68
+ new ClearWallLevelMission() { MissionId = 10010568, Level = 68 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 69
+ new ClearWallLevelMission() { MissionId = 10010569, Level = 69 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 70
+ new ClearWallLevelMission() { MissionId = 10010570, Level = 70 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 71
+ new ClearWallLevelMission() { MissionId = 10010571, Level = 71 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 72
+ new ClearWallLevelMission() { MissionId = 10010572, Level = 72 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 73
+ new ClearWallLevelMission() { MissionId = 10010573, Level = 73 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 74
+ new ClearWallLevelMission() { MissionId = 10010574, Level = 74 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 75
+ new ClearWallLevelMission() { MissionId = 10010575, Level = 75 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 76
+ new ClearWallLevelMission() { MissionId = 10010576, Level = 76 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 77
+ new ClearWallLevelMission() { MissionId = 10010577, Level = 77 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 78
+ new ClearWallLevelMission() { MissionId = 10010578, Level = 78 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 79
+ new ClearWallLevelMission() { MissionId = 10010579, Level = 79 },
+ // Clear The Mercurial Gauntlet (Light): Lv. 80
+ new ClearWallLevelMission() { MissionId = 10010580, Level = 80 },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs
index cc490b108..37e3b1159 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallMinimumLevel.cs
@@ -9,88 +9,88 @@ public class WallMinimumLevel
{
[MissionType(MissionType.Normal)]
public static List Missions { get; } =
- [
- // Clear The Mercurial Gauntlet
- new ClearWallLevelMission() { MissionId = 10010101, Level = 1 },
- // Clear Lv. 2 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010701, Level = 2 },
- // Clear Lv. 4 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010702, Level = 4 },
- // Clear Lv. 6 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010703, Level = 6 },
- // Clear Lv. 8 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010704, Level = 8 },
- // Clear Lv. 10 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010705, Level = 10 },
- // Clear Lv. 12 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010706, Level = 12 },
- // Clear Lv. 14 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010707, Level = 14 },
- // Clear Lv. 16 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010708, Level = 16 },
- // Clear Lv. 18 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010709, Level = 18 },
- // Clear Lv. 20 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010710, Level = 20 },
- // Clear Lv. 22 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010711, Level = 22 },
- // Clear Lv. 24 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010712, Level = 24 },
- // Clear Lv. 26 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010713, Level = 26 },
- // Clear Lv. 28 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010714, Level = 28 },
- // Clear Lv. 30 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010715, Level = 30 },
- // Clear Lv. 32 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010716, Level = 32 },
- // Clear Lv. 34 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010717, Level = 34 },
- // Clear Lv. 36 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010718, Level = 36 },
- // Clear Lv. 38 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010719, Level = 38 },
- // Clear Lv. 40 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010720, Level = 40 },
- // Clear Lv. 42 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010721, Level = 42 },
- // Clear Lv. 44 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010722, Level = 44 },
- // Clear Lv. 46 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010723, Level = 46 },
- // Clear Lv. 48 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010724, Level = 48 },
- // Clear Lv. 50 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010725, Level = 50 },
- // Clear Lv. 52 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010726, Level = 52 },
- // Clear Lv. 54 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010727, Level = 54 },
- // Clear Lv. 56 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010728, Level = 56 },
- // Clear Lv. 58 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010729, Level = 58 },
- // Clear Lv. 60 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010730, Level = 60 },
- // Clear Lv. 62 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010731, Level = 62 },
- // Clear Lv. 64 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010732, Level = 64 },
- // Clear Lv. 66 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010733, Level = 66 },
- // Clear Lv. 68 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010734, Level = 68 },
- // Clear Lv. 70 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010735, Level = 70 },
- // Clear Lv. 72 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010736, Level = 72 },
- // Clear Lv. 74 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010737, Level = 74 },
- // Clear Lv. 76 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010738, Level = 76 },
- // Clear Lv. 78 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010739, Level = 78 },
- // Clear Lv. 80 of The Mercurial Gauntlet in All Elements
- new ClearWallLevelMission() { MissionId = 10010740, Level = 80 },
- ];
+ [
+ // Clear The Mercurial Gauntlet
+ new ClearWallLevelMission() { MissionId = 10010101, Level = 1 },
+ // Clear Lv. 2 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010701, Level = 2 },
+ // Clear Lv. 4 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010702, Level = 4 },
+ // Clear Lv. 6 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010703, Level = 6 },
+ // Clear Lv. 8 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010704, Level = 8 },
+ // Clear Lv. 10 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010705, Level = 10 },
+ // Clear Lv. 12 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010706, Level = 12 },
+ // Clear Lv. 14 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010707, Level = 14 },
+ // Clear Lv. 16 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010708, Level = 16 },
+ // Clear Lv. 18 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010709, Level = 18 },
+ // Clear Lv. 20 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010710, Level = 20 },
+ // Clear Lv. 22 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010711, Level = 22 },
+ // Clear Lv. 24 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010712, Level = 24 },
+ // Clear Lv. 26 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010713, Level = 26 },
+ // Clear Lv. 28 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010714, Level = 28 },
+ // Clear Lv. 30 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010715, Level = 30 },
+ // Clear Lv. 32 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010716, Level = 32 },
+ // Clear Lv. 34 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010717, Level = 34 },
+ // Clear Lv. 36 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010718, Level = 36 },
+ // Clear Lv. 38 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010719, Level = 38 },
+ // Clear Lv. 40 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010720, Level = 40 },
+ // Clear Lv. 42 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010721, Level = 42 },
+ // Clear Lv. 44 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010722, Level = 44 },
+ // Clear Lv. 46 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010723, Level = 46 },
+ // Clear Lv. 48 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010724, Level = 48 },
+ // Clear Lv. 50 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010725, Level = 50 },
+ // Clear Lv. 52 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010726, Level = 52 },
+ // Clear Lv. 54 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010727, Level = 54 },
+ // Clear Lv. 56 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010728, Level = 56 },
+ // Clear Lv. 58 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010729, Level = 58 },
+ // Clear Lv. 60 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010730, Level = 60 },
+ // Clear Lv. 62 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010731, Level = 62 },
+ // Clear Lv. 64 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010732, Level = 64 },
+ // Clear Lv. 66 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010733, Level = 66 },
+ // Clear Lv. 68 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010734, Level = 68 },
+ // Clear Lv. 70 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010735, Level = 70 },
+ // Clear Lv. 72 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010736, Level = 72 },
+ // Clear Lv. 74 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010737, Level = 74 },
+ // Clear Lv. 76 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010738, Level = 76 },
+ // Clear Lv. 78 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010739, Level = 78 },
+ // Clear Lv. 80 of The Mercurial Gauntlet in All Elements
+ new ClearWallLevelMission() { MissionId = 10010740, Level = 80 },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs
index 4088c14cc..10c6dbfc4 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallShadow.cs
@@ -10,166 +10,166 @@ public static class WallShadow
[MissionType(MissionType.Normal)]
[WallType(QuestWallTypes.Shadow)]
public static List Missions { get; } =
- [
- // Clear The Mercurial Gauntlet (Shadow): Lv. 1
- new ClearWallLevelMission() { MissionId = 10010601, Level = 1 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 2
- new ClearWallLevelMission() { MissionId = 10010602, Level = 2 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 3
- new ClearWallLevelMission() { MissionId = 10010603, Level = 3 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 4
- new ClearWallLevelMission() { MissionId = 10010604, Level = 4 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 5
- new ClearWallLevelMission() { MissionId = 10010605, Level = 5 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 6
- new ClearWallLevelMission() { MissionId = 10010606, Level = 6 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 7
- new ClearWallLevelMission() { MissionId = 10010607, Level = 7 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 8
- new ClearWallLevelMission() { MissionId = 10010608, Level = 8 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 9
- new ClearWallLevelMission() { MissionId = 10010609, Level = 9 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 10
- new ClearWallLevelMission() { MissionId = 10010610, Level = 10 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 11
- new ClearWallLevelMission() { MissionId = 10010611, Level = 11 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 12
- new ClearWallLevelMission() { MissionId = 10010612, Level = 12 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 13
- new ClearWallLevelMission() { MissionId = 10010613, Level = 13 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 14
- new ClearWallLevelMission() { MissionId = 10010614, Level = 14 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 15
- new ClearWallLevelMission() { MissionId = 10010615, Level = 15 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 16
- new ClearWallLevelMission() { MissionId = 10010616, Level = 16 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 17
- new ClearWallLevelMission() { MissionId = 10010617, Level = 17 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 18
- new ClearWallLevelMission() { MissionId = 10010618, Level = 18 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 19
- new ClearWallLevelMission() { MissionId = 10010619, Level = 19 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 20
- new ClearWallLevelMission() { MissionId = 10010620, Level = 20 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 21
- new ClearWallLevelMission() { MissionId = 10010621, Level = 21 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 22
- new ClearWallLevelMission() { MissionId = 10010622, Level = 22 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 23
- new ClearWallLevelMission() { MissionId = 10010623, Level = 23 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 24
- new ClearWallLevelMission() { MissionId = 10010624, Level = 24 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 25
- new ClearWallLevelMission() { MissionId = 10010625, Level = 25 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 26
- new ClearWallLevelMission() { MissionId = 10010626, Level = 26 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 27
- new ClearWallLevelMission() { MissionId = 10010627, Level = 27 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 28
- new ClearWallLevelMission() { MissionId = 10010628, Level = 28 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 29
- new ClearWallLevelMission() { MissionId = 10010629, Level = 29 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 30
- new ClearWallLevelMission() { MissionId = 10010630, Level = 30 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 31
- new ClearWallLevelMission() { MissionId = 10010631, Level = 31 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 32
- new ClearWallLevelMission() { MissionId = 10010632, Level = 32 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 33
- new ClearWallLevelMission() { MissionId = 10010633, Level = 33 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 34
- new ClearWallLevelMission() { MissionId = 10010634, Level = 34 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 35
- new ClearWallLevelMission() { MissionId = 10010635, Level = 35 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 36
- new ClearWallLevelMission() { MissionId = 10010636, Level = 36 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 37
- new ClearWallLevelMission() { MissionId = 10010637, Level = 37 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 38
- new ClearWallLevelMission() { MissionId = 10010638, Level = 38 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 39
- new ClearWallLevelMission() { MissionId = 10010639, Level = 39 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 40
- new ClearWallLevelMission() { MissionId = 10010640, Level = 40 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 41
- new ClearWallLevelMission() { MissionId = 10010641, Level = 41 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 42
- new ClearWallLevelMission() { MissionId = 10010642, Level = 42 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 43
- new ClearWallLevelMission() { MissionId = 10010643, Level = 43 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 44
- new ClearWallLevelMission() { MissionId = 10010644, Level = 44 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 45
- new ClearWallLevelMission() { MissionId = 10010645, Level = 45 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 46
- new ClearWallLevelMission() { MissionId = 10010646, Level = 46 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 47
- new ClearWallLevelMission() { MissionId = 10010647, Level = 47 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 48
- new ClearWallLevelMission() { MissionId = 10010648, Level = 48 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 49
- new ClearWallLevelMission() { MissionId = 10010649, Level = 49 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 50
- new ClearWallLevelMission() { MissionId = 10010650, Level = 50 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 51
- new ClearWallLevelMission() { MissionId = 10010651, Level = 51 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 52
- new ClearWallLevelMission() { MissionId = 10010652, Level = 52 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 53
- new ClearWallLevelMission() { MissionId = 10010653, Level = 53 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 54
- new ClearWallLevelMission() { MissionId = 10010654, Level = 54 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 55
- new ClearWallLevelMission() { MissionId = 10010655, Level = 55 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 56
- new ClearWallLevelMission() { MissionId = 10010656, Level = 56 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 57
- new ClearWallLevelMission() { MissionId = 10010657, Level = 57 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 58
- new ClearWallLevelMission() { MissionId = 10010658, Level = 58 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 59
- new ClearWallLevelMission() { MissionId = 10010659, Level = 59 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 60
- new ClearWallLevelMission() { MissionId = 10010660, Level = 60 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 61
- new ClearWallLevelMission() { MissionId = 10010661, Level = 61 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 62
- new ClearWallLevelMission() { MissionId = 10010662, Level = 62 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 63
- new ClearWallLevelMission() { MissionId = 10010663, Level = 63 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 64
- new ClearWallLevelMission() { MissionId = 10010664, Level = 64 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 65
- new ClearWallLevelMission() { MissionId = 10010665, Level = 65 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 66
- new ClearWallLevelMission() { MissionId = 10010666, Level = 66 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 67
- new ClearWallLevelMission() { MissionId = 10010667, Level = 67 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 68
- new ClearWallLevelMission() { MissionId = 10010668, Level = 68 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 69
- new ClearWallLevelMission() { MissionId = 10010669, Level = 69 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 70
- new ClearWallLevelMission() { MissionId = 10010670, Level = 70 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 71
- new ClearWallLevelMission() { MissionId = 10010671, Level = 71 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 72
- new ClearWallLevelMission() { MissionId = 10010672, Level = 72 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 73
- new ClearWallLevelMission() { MissionId = 10010673, Level = 73 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 74
- new ClearWallLevelMission() { MissionId = 10010674, Level = 74 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 75
- new ClearWallLevelMission() { MissionId = 10010675, Level = 75 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 76
- new ClearWallLevelMission() { MissionId = 10010676, Level = 76 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 77
- new ClearWallLevelMission() { MissionId = 10010677, Level = 77 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 78
- new ClearWallLevelMission() { MissionId = 10010678, Level = 78 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 79
- new ClearWallLevelMission() { MissionId = 10010679, Level = 79 },
- // Clear The Mercurial Gauntlet (Shadow): Lv. 80
- new ClearWallLevelMission() { MissionId = 10010680, Level = 80 },
- ];
+ [
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 1
+ new ClearWallLevelMission() { MissionId = 10010601, Level = 1 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 2
+ new ClearWallLevelMission() { MissionId = 10010602, Level = 2 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 3
+ new ClearWallLevelMission() { MissionId = 10010603, Level = 3 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 4
+ new ClearWallLevelMission() { MissionId = 10010604, Level = 4 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 5
+ new ClearWallLevelMission() { MissionId = 10010605, Level = 5 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 6
+ new ClearWallLevelMission() { MissionId = 10010606, Level = 6 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 7
+ new ClearWallLevelMission() { MissionId = 10010607, Level = 7 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 8
+ new ClearWallLevelMission() { MissionId = 10010608, Level = 8 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 9
+ new ClearWallLevelMission() { MissionId = 10010609, Level = 9 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 10
+ new ClearWallLevelMission() { MissionId = 10010610, Level = 10 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 11
+ new ClearWallLevelMission() { MissionId = 10010611, Level = 11 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 12
+ new ClearWallLevelMission() { MissionId = 10010612, Level = 12 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 13
+ new ClearWallLevelMission() { MissionId = 10010613, Level = 13 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 14
+ new ClearWallLevelMission() { MissionId = 10010614, Level = 14 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 15
+ new ClearWallLevelMission() { MissionId = 10010615, Level = 15 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 16
+ new ClearWallLevelMission() { MissionId = 10010616, Level = 16 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 17
+ new ClearWallLevelMission() { MissionId = 10010617, Level = 17 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 18
+ new ClearWallLevelMission() { MissionId = 10010618, Level = 18 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 19
+ new ClearWallLevelMission() { MissionId = 10010619, Level = 19 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 20
+ new ClearWallLevelMission() { MissionId = 10010620, Level = 20 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 21
+ new ClearWallLevelMission() { MissionId = 10010621, Level = 21 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 22
+ new ClearWallLevelMission() { MissionId = 10010622, Level = 22 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 23
+ new ClearWallLevelMission() { MissionId = 10010623, Level = 23 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 24
+ new ClearWallLevelMission() { MissionId = 10010624, Level = 24 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 25
+ new ClearWallLevelMission() { MissionId = 10010625, Level = 25 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 26
+ new ClearWallLevelMission() { MissionId = 10010626, Level = 26 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 27
+ new ClearWallLevelMission() { MissionId = 10010627, Level = 27 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 28
+ new ClearWallLevelMission() { MissionId = 10010628, Level = 28 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 29
+ new ClearWallLevelMission() { MissionId = 10010629, Level = 29 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 30
+ new ClearWallLevelMission() { MissionId = 10010630, Level = 30 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 31
+ new ClearWallLevelMission() { MissionId = 10010631, Level = 31 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 32
+ new ClearWallLevelMission() { MissionId = 10010632, Level = 32 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 33
+ new ClearWallLevelMission() { MissionId = 10010633, Level = 33 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 34
+ new ClearWallLevelMission() { MissionId = 10010634, Level = 34 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 35
+ new ClearWallLevelMission() { MissionId = 10010635, Level = 35 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 36
+ new ClearWallLevelMission() { MissionId = 10010636, Level = 36 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 37
+ new ClearWallLevelMission() { MissionId = 10010637, Level = 37 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 38
+ new ClearWallLevelMission() { MissionId = 10010638, Level = 38 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 39
+ new ClearWallLevelMission() { MissionId = 10010639, Level = 39 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 40
+ new ClearWallLevelMission() { MissionId = 10010640, Level = 40 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 41
+ new ClearWallLevelMission() { MissionId = 10010641, Level = 41 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 42
+ new ClearWallLevelMission() { MissionId = 10010642, Level = 42 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 43
+ new ClearWallLevelMission() { MissionId = 10010643, Level = 43 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 44
+ new ClearWallLevelMission() { MissionId = 10010644, Level = 44 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 45
+ new ClearWallLevelMission() { MissionId = 10010645, Level = 45 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 46
+ new ClearWallLevelMission() { MissionId = 10010646, Level = 46 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 47
+ new ClearWallLevelMission() { MissionId = 10010647, Level = 47 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 48
+ new ClearWallLevelMission() { MissionId = 10010648, Level = 48 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 49
+ new ClearWallLevelMission() { MissionId = 10010649, Level = 49 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 50
+ new ClearWallLevelMission() { MissionId = 10010650, Level = 50 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 51
+ new ClearWallLevelMission() { MissionId = 10010651, Level = 51 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 52
+ new ClearWallLevelMission() { MissionId = 10010652, Level = 52 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 53
+ new ClearWallLevelMission() { MissionId = 10010653, Level = 53 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 54
+ new ClearWallLevelMission() { MissionId = 10010654, Level = 54 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 55
+ new ClearWallLevelMission() { MissionId = 10010655, Level = 55 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 56
+ new ClearWallLevelMission() { MissionId = 10010656, Level = 56 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 57
+ new ClearWallLevelMission() { MissionId = 10010657, Level = 57 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 58
+ new ClearWallLevelMission() { MissionId = 10010658, Level = 58 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 59
+ new ClearWallLevelMission() { MissionId = 10010659, Level = 59 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 60
+ new ClearWallLevelMission() { MissionId = 10010660, Level = 60 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 61
+ new ClearWallLevelMission() { MissionId = 10010661, Level = 61 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 62
+ new ClearWallLevelMission() { MissionId = 10010662, Level = 62 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 63
+ new ClearWallLevelMission() { MissionId = 10010663, Level = 63 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 64
+ new ClearWallLevelMission() { MissionId = 10010664, Level = 64 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 65
+ new ClearWallLevelMission() { MissionId = 10010665, Level = 65 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 66
+ new ClearWallLevelMission() { MissionId = 10010666, Level = 66 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 67
+ new ClearWallLevelMission() { MissionId = 10010667, Level = 67 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 68
+ new ClearWallLevelMission() { MissionId = 10010668, Level = 68 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 69
+ new ClearWallLevelMission() { MissionId = 10010669, Level = 69 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 70
+ new ClearWallLevelMission() { MissionId = 10010670, Level = 70 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 71
+ new ClearWallLevelMission() { MissionId = 10010671, Level = 71 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 72
+ new ClearWallLevelMission() { MissionId = 10010672, Level = 72 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 73
+ new ClearWallLevelMission() { MissionId = 10010673, Level = 73 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 74
+ new ClearWallLevelMission() { MissionId = 10010674, Level = 74 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 75
+ new ClearWallLevelMission() { MissionId = 10010675, Level = 75 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 76
+ new ClearWallLevelMission() { MissionId = 10010676, Level = 76 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 77
+ new ClearWallLevelMission() { MissionId = 10010677, Level = 77 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 78
+ new ClearWallLevelMission() { MissionId = 10010678, Level = 78 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 79
+ new ClearWallLevelMission() { MissionId = 10010679, Level = 79 },
+ // Clear The Mercurial Gauntlet (Shadow): Lv. 80
+ new ClearWallLevelMission() { MissionId = 10010680, Level = 80 },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs
index 0bea578bf..4528561cd 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWater.cs
@@ -10,166 +10,166 @@ public class WallWater
[MissionType(MissionType.Normal)]
[WallType(QuestWallTypes.Water)]
public static List Missions { get; } =
- [
- // Clear The Mercurial Gauntlet (Water): Lv. 1
- new ClearWallLevelMission() { MissionId = 10010301, Level = 1 },
- // Clear The Mercurial Gauntlet (Water): Lv. 2
- new ClearWallLevelMission() { MissionId = 10010302, Level = 2 },
- // Clear The Mercurial Gauntlet (Water): Lv. 3
- new ClearWallLevelMission() { MissionId = 10010303, Level = 3 },
- // Clear The Mercurial Gauntlet (Water): Lv. 4
- new ClearWallLevelMission() { MissionId = 10010304, Level = 4 },
- // Clear The Mercurial Gauntlet (Water): Lv. 5
- new ClearWallLevelMission() { MissionId = 10010305, Level = 5 },
- // Clear The Mercurial Gauntlet (Water): Lv. 6
- new ClearWallLevelMission() { MissionId = 10010306, Level = 6 },
- // Clear The Mercurial Gauntlet (Water): Lv. 7
- new ClearWallLevelMission() { MissionId = 10010307, Level = 7 },
- // Clear The Mercurial Gauntlet (Water): Lv. 8
- new ClearWallLevelMission() { MissionId = 10010308, Level = 8 },
- // Clear The Mercurial Gauntlet (Water): Lv. 9
- new ClearWallLevelMission() { MissionId = 10010309, Level = 9 },
- // Clear The Mercurial Gauntlet (Water): Lv. 10
- new ClearWallLevelMission() { MissionId = 10010310, Level = 10 },
- // Clear The Mercurial Gauntlet (Water): Lv. 11
- new ClearWallLevelMission() { MissionId = 10010311, Level = 11 },
- // Clear The Mercurial Gauntlet (Water): Lv. 12
- new ClearWallLevelMission() { MissionId = 10010312, Level = 12 },
- // Clear The Mercurial Gauntlet (Water): Lv. 13
- new ClearWallLevelMission() { MissionId = 10010313, Level = 13 },
- // Clear The Mercurial Gauntlet (Water): Lv. 14
- new ClearWallLevelMission() { MissionId = 10010314, Level = 14 },
- // Clear The Mercurial Gauntlet (Water): Lv. 15
- new ClearWallLevelMission() { MissionId = 10010315, Level = 15 },
- // Clear The Mercurial Gauntlet (Water): Lv. 16
- new ClearWallLevelMission() { MissionId = 10010316, Level = 16 },
- // Clear The Mercurial Gauntlet (Water): Lv. 17
- new ClearWallLevelMission() { MissionId = 10010317, Level = 17 },
- // Clear The Mercurial Gauntlet (Water): Lv. 18
- new ClearWallLevelMission() { MissionId = 10010318, Level = 18 },
- // Clear The Mercurial Gauntlet (Water): Lv. 19
- new ClearWallLevelMission() { MissionId = 10010319, Level = 19 },
- // Clear The Mercurial Gauntlet (Water): Lv. 20
- new ClearWallLevelMission() { MissionId = 10010320, Level = 20 },
- // Clear The Mercurial Gauntlet (Water): Lv. 21
- new ClearWallLevelMission() { MissionId = 10010321, Level = 21 },
- // Clear The Mercurial Gauntlet (Water): Lv. 22
- new ClearWallLevelMission() { MissionId = 10010322, Level = 22 },
- // Clear The Mercurial Gauntlet (Water): Lv. 23
- new ClearWallLevelMission() { MissionId = 10010323, Level = 23 },
- // Clear The Mercurial Gauntlet (Water): Lv. 24
- new ClearWallLevelMission() { MissionId = 10010324, Level = 24 },
- // Clear The Mercurial Gauntlet (Water): Lv. 25
- new ClearWallLevelMission() { MissionId = 10010325, Level = 25 },
- // Clear The Mercurial Gauntlet (Water): Lv. 26
- new ClearWallLevelMission() { MissionId = 10010326, Level = 26 },
- // Clear The Mercurial Gauntlet (Water): Lv. 27
- new ClearWallLevelMission() { MissionId = 10010327, Level = 27 },
- // Clear The Mercurial Gauntlet (Water): Lv. 28
- new ClearWallLevelMission() { MissionId = 10010328, Level = 28 },
- // Clear The Mercurial Gauntlet (Water): Lv. 29
- new ClearWallLevelMission() { MissionId = 10010329, Level = 29 },
- // Clear The Mercurial Gauntlet (Water): Lv. 30
- new ClearWallLevelMission() { MissionId = 10010330, Level = 30 },
- // Clear The Mercurial Gauntlet (Water): Lv. 31
- new ClearWallLevelMission() { MissionId = 10010331, Level = 31 },
- // Clear The Mercurial Gauntlet (Water): Lv. 32
- new ClearWallLevelMission() { MissionId = 10010332, Level = 32 },
- // Clear The Mercurial Gauntlet (Water): Lv. 33
- new ClearWallLevelMission() { MissionId = 10010333, Level = 33 },
- // Clear The Mercurial Gauntlet (Water): Lv. 34
- new ClearWallLevelMission() { MissionId = 10010334, Level = 34 },
- // Clear The Mercurial Gauntlet (Water): Lv. 35
- new ClearWallLevelMission() { MissionId = 10010335, Level = 35 },
- // Clear The Mercurial Gauntlet (Water): Lv. 36
- new ClearWallLevelMission() { MissionId = 10010336, Level = 36 },
- // Clear The Mercurial Gauntlet (Water): Lv. 37
- new ClearWallLevelMission() { MissionId = 10010337, Level = 37 },
- // Clear The Mercurial Gauntlet (Water): Lv. 38
- new ClearWallLevelMission() { MissionId = 10010338, Level = 38 },
- // Clear The Mercurial Gauntlet (Water): Lv. 39
- new ClearWallLevelMission() { MissionId = 10010339, Level = 39 },
- // Clear The Mercurial Gauntlet (Water): Lv. 40
- new ClearWallLevelMission() { MissionId = 10010340, Level = 40 },
- // Clear The Mercurial Gauntlet (Water): Lv. 41
- new ClearWallLevelMission() { MissionId = 10010341, Level = 41 },
- // Clear The Mercurial Gauntlet (Water): Lv. 42
- new ClearWallLevelMission() { MissionId = 10010342, Level = 42 },
- // Clear The Mercurial Gauntlet (Water): Lv. 43
- new ClearWallLevelMission() { MissionId = 10010343, Level = 43 },
- // Clear The Mercurial Gauntlet (Water): Lv. 44
- new ClearWallLevelMission() { MissionId = 10010344, Level = 44 },
- // Clear The Mercurial Gauntlet (Water): Lv. 45
- new ClearWallLevelMission() { MissionId = 10010345, Level = 45 },
- // Clear The Mercurial Gauntlet (Water): Lv. 46
- new ClearWallLevelMission() { MissionId = 10010346, Level = 46 },
- // Clear The Mercurial Gauntlet (Water): Lv. 47
- new ClearWallLevelMission() { MissionId = 10010347, Level = 47 },
- // Clear The Mercurial Gauntlet (Water): Lv. 48
- new ClearWallLevelMission() { MissionId = 10010348, Level = 48 },
- // Clear The Mercurial Gauntlet (Water): Lv. 49
- new ClearWallLevelMission() { MissionId = 10010349, Level = 49 },
- // Clear The Mercurial Gauntlet (Water): Lv. 50
- new ClearWallLevelMission() { MissionId = 10010350, Level = 50 },
- // Clear The Mercurial Gauntlet (Water): Lv. 51
- new ClearWallLevelMission() { MissionId = 10010351, Level = 51 },
- // Clear The Mercurial Gauntlet (Water): Lv. 52
- new ClearWallLevelMission() { MissionId = 10010352, Level = 52 },
- // Clear The Mercurial Gauntlet (Water): Lv. 53
- new ClearWallLevelMission() { MissionId = 10010353, Level = 53 },
- // Clear The Mercurial Gauntlet (Water): Lv. 54
- new ClearWallLevelMission() { MissionId = 10010354, Level = 54 },
- // Clear The Mercurial Gauntlet (Water): Lv. 55
- new ClearWallLevelMission() { MissionId = 10010355, Level = 55 },
- // Clear The Mercurial Gauntlet (Water): Lv. 56
- new ClearWallLevelMission() { MissionId = 10010356, Level = 56 },
- // Clear The Mercurial Gauntlet (Water): Lv. 57
- new ClearWallLevelMission() { MissionId = 10010357, Level = 57 },
- // Clear The Mercurial Gauntlet (Water): Lv. 58
- new ClearWallLevelMission() { MissionId = 10010358, Level = 58 },
- // Clear The Mercurial Gauntlet (Water): Lv. 59
- new ClearWallLevelMission() { MissionId = 10010359, Level = 59 },
- // Clear The Mercurial Gauntlet (Water): Lv. 60
- new ClearWallLevelMission() { MissionId = 10010360, Level = 60 },
- // Clear The Mercurial Gauntlet (Water): Lv. 61
- new ClearWallLevelMission() { MissionId = 10010361, Level = 61 },
- // Clear The Mercurial Gauntlet (Water): Lv. 62
- new ClearWallLevelMission() { MissionId = 10010362, Level = 62 },
- // Clear The Mercurial Gauntlet (Water): Lv. 63
- new ClearWallLevelMission() { MissionId = 10010363, Level = 63 },
- // Clear The Mercurial Gauntlet (Water): Lv. 64
- new ClearWallLevelMission() { MissionId = 10010364, Level = 64 },
- // Clear The Mercurial Gauntlet (Water): Lv. 65
- new ClearWallLevelMission() { MissionId = 10010365, Level = 65 },
- // Clear The Mercurial Gauntlet (Water): Lv. 66
- new ClearWallLevelMission() { MissionId = 10010366, Level = 66 },
- // Clear The Mercurial Gauntlet (Water): Lv. 67
- new ClearWallLevelMission() { MissionId = 10010367, Level = 67 },
- // Clear The Mercurial Gauntlet (Water): Lv. 68
- new ClearWallLevelMission() { MissionId = 10010368, Level = 68 },
- // Clear The Mercurial Gauntlet (Water): Lv. 69
- new ClearWallLevelMission() { MissionId = 10010369, Level = 69 },
- // Clear The Mercurial Gauntlet (Water): Lv. 70
- new ClearWallLevelMission() { MissionId = 10010370, Level = 70 },
- // Clear The Mercurial Gauntlet (Water): Lv. 71
- new ClearWallLevelMission() { MissionId = 10010371, Level = 71 },
- // Clear The Mercurial Gauntlet (Water): Lv. 72
- new ClearWallLevelMission() { MissionId = 10010372, Level = 72 },
- // Clear The Mercurial Gauntlet (Water): Lv. 73
- new ClearWallLevelMission() { MissionId = 10010373, Level = 73 },
- // Clear The Mercurial Gauntlet (Water): Lv. 74
- new ClearWallLevelMission() { MissionId = 10010374, Level = 74 },
- // Clear The Mercurial Gauntlet (Water): Lv. 75
- new ClearWallLevelMission() { MissionId = 10010375, Level = 75 },
- // Clear The Mercurial Gauntlet (Water): Lv. 76
- new ClearWallLevelMission() { MissionId = 10010376, Level = 76 },
- // Clear The Mercurial Gauntlet (Water): Lv. 77
- new ClearWallLevelMission() { MissionId = 10010377, Level = 77 },
- // Clear The Mercurial Gauntlet (Water): Lv. 78
- new ClearWallLevelMission() { MissionId = 10010378, Level = 78 },
- // Clear The Mercurial Gauntlet (Water): Lv. 79
- new ClearWallLevelMission() { MissionId = 10010379, Level = 79 },
- // Clear The Mercurial Gauntlet (Water): Lv. 80
- new ClearWallLevelMission() { MissionId = 10010380, Level = 80 },
- ];
+ [
+ // Clear The Mercurial Gauntlet (Water): Lv. 1
+ new ClearWallLevelMission() { MissionId = 10010301, Level = 1 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 2
+ new ClearWallLevelMission() { MissionId = 10010302, Level = 2 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 3
+ new ClearWallLevelMission() { MissionId = 10010303, Level = 3 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 4
+ new ClearWallLevelMission() { MissionId = 10010304, Level = 4 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 5
+ new ClearWallLevelMission() { MissionId = 10010305, Level = 5 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 6
+ new ClearWallLevelMission() { MissionId = 10010306, Level = 6 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 7
+ new ClearWallLevelMission() { MissionId = 10010307, Level = 7 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 8
+ new ClearWallLevelMission() { MissionId = 10010308, Level = 8 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 9
+ new ClearWallLevelMission() { MissionId = 10010309, Level = 9 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 10
+ new ClearWallLevelMission() { MissionId = 10010310, Level = 10 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 11
+ new ClearWallLevelMission() { MissionId = 10010311, Level = 11 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 12
+ new ClearWallLevelMission() { MissionId = 10010312, Level = 12 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 13
+ new ClearWallLevelMission() { MissionId = 10010313, Level = 13 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 14
+ new ClearWallLevelMission() { MissionId = 10010314, Level = 14 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 15
+ new ClearWallLevelMission() { MissionId = 10010315, Level = 15 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 16
+ new ClearWallLevelMission() { MissionId = 10010316, Level = 16 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 17
+ new ClearWallLevelMission() { MissionId = 10010317, Level = 17 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 18
+ new ClearWallLevelMission() { MissionId = 10010318, Level = 18 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 19
+ new ClearWallLevelMission() { MissionId = 10010319, Level = 19 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 20
+ new ClearWallLevelMission() { MissionId = 10010320, Level = 20 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 21
+ new ClearWallLevelMission() { MissionId = 10010321, Level = 21 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 22
+ new ClearWallLevelMission() { MissionId = 10010322, Level = 22 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 23
+ new ClearWallLevelMission() { MissionId = 10010323, Level = 23 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 24
+ new ClearWallLevelMission() { MissionId = 10010324, Level = 24 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 25
+ new ClearWallLevelMission() { MissionId = 10010325, Level = 25 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 26
+ new ClearWallLevelMission() { MissionId = 10010326, Level = 26 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 27
+ new ClearWallLevelMission() { MissionId = 10010327, Level = 27 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 28
+ new ClearWallLevelMission() { MissionId = 10010328, Level = 28 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 29
+ new ClearWallLevelMission() { MissionId = 10010329, Level = 29 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 30
+ new ClearWallLevelMission() { MissionId = 10010330, Level = 30 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 31
+ new ClearWallLevelMission() { MissionId = 10010331, Level = 31 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 32
+ new ClearWallLevelMission() { MissionId = 10010332, Level = 32 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 33
+ new ClearWallLevelMission() { MissionId = 10010333, Level = 33 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 34
+ new ClearWallLevelMission() { MissionId = 10010334, Level = 34 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 35
+ new ClearWallLevelMission() { MissionId = 10010335, Level = 35 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 36
+ new ClearWallLevelMission() { MissionId = 10010336, Level = 36 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 37
+ new ClearWallLevelMission() { MissionId = 10010337, Level = 37 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 38
+ new ClearWallLevelMission() { MissionId = 10010338, Level = 38 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 39
+ new ClearWallLevelMission() { MissionId = 10010339, Level = 39 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 40
+ new ClearWallLevelMission() { MissionId = 10010340, Level = 40 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 41
+ new ClearWallLevelMission() { MissionId = 10010341, Level = 41 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 42
+ new ClearWallLevelMission() { MissionId = 10010342, Level = 42 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 43
+ new ClearWallLevelMission() { MissionId = 10010343, Level = 43 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 44
+ new ClearWallLevelMission() { MissionId = 10010344, Level = 44 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 45
+ new ClearWallLevelMission() { MissionId = 10010345, Level = 45 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 46
+ new ClearWallLevelMission() { MissionId = 10010346, Level = 46 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 47
+ new ClearWallLevelMission() { MissionId = 10010347, Level = 47 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 48
+ new ClearWallLevelMission() { MissionId = 10010348, Level = 48 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 49
+ new ClearWallLevelMission() { MissionId = 10010349, Level = 49 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 50
+ new ClearWallLevelMission() { MissionId = 10010350, Level = 50 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 51
+ new ClearWallLevelMission() { MissionId = 10010351, Level = 51 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 52
+ new ClearWallLevelMission() { MissionId = 10010352, Level = 52 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 53
+ new ClearWallLevelMission() { MissionId = 10010353, Level = 53 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 54
+ new ClearWallLevelMission() { MissionId = 10010354, Level = 54 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 55
+ new ClearWallLevelMission() { MissionId = 10010355, Level = 55 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 56
+ new ClearWallLevelMission() { MissionId = 10010356, Level = 56 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 57
+ new ClearWallLevelMission() { MissionId = 10010357, Level = 57 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 58
+ new ClearWallLevelMission() { MissionId = 10010358, Level = 58 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 59
+ new ClearWallLevelMission() { MissionId = 10010359, Level = 59 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 60
+ new ClearWallLevelMission() { MissionId = 10010360, Level = 60 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 61
+ new ClearWallLevelMission() { MissionId = 10010361, Level = 61 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 62
+ new ClearWallLevelMission() { MissionId = 10010362, Level = 62 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 63
+ new ClearWallLevelMission() { MissionId = 10010363, Level = 63 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 64
+ new ClearWallLevelMission() { MissionId = 10010364, Level = 64 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 65
+ new ClearWallLevelMission() { MissionId = 10010365, Level = 65 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 66
+ new ClearWallLevelMission() { MissionId = 10010366, Level = 66 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 67
+ new ClearWallLevelMission() { MissionId = 10010367, Level = 67 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 68
+ new ClearWallLevelMission() { MissionId = 10010368, Level = 68 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 69
+ new ClearWallLevelMission() { MissionId = 10010369, Level = 69 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 70
+ new ClearWallLevelMission() { MissionId = 10010370, Level = 70 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 71
+ new ClearWallLevelMission() { MissionId = 10010371, Level = 71 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 72
+ new ClearWallLevelMission() { MissionId = 10010372, Level = 72 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 73
+ new ClearWallLevelMission() { MissionId = 10010373, Level = 73 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 74
+ new ClearWallLevelMission() { MissionId = 10010374, Level = 74 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 75
+ new ClearWallLevelMission() { MissionId = 10010375, Level = 75 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 76
+ new ClearWallLevelMission() { MissionId = 10010376, Level = 76 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 77
+ new ClearWallLevelMission() { MissionId = 10010377, Level = 77 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 78
+ new ClearWallLevelMission() { MissionId = 10010378, Level = 78 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 79
+ new ClearWallLevelMission() { MissionId = 10010379, Level = 79 },
+ // Clear The Mercurial Gauntlet (Water): Lv. 80
+ new ClearWallLevelMission() { MissionId = 10010380, Level = 80 },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs
index c48372f8c..81dcd01b1 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Normal/Wall/WallWind.cs
@@ -10,166 +10,166 @@ public class WallWind
[MissionType(MissionType.Normal)]
[WallType(QuestWallTypes.Wind)]
public static List Missions { get; } =
- [
- // Clear The Mercurial Gauntlet (Wind): Lv. 1
- new ClearWallLevelMission() { MissionId = 10010401, Level = 1 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 2
- new ClearWallLevelMission() { MissionId = 10010402, Level = 2 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 3
- new ClearWallLevelMission() { MissionId = 10010403, Level = 3 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 4
- new ClearWallLevelMission() { MissionId = 10010404, Level = 4 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 5
- new ClearWallLevelMission() { MissionId = 10010405, Level = 5 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 6
- new ClearWallLevelMission() { MissionId = 10010406, Level = 6 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 7
- new ClearWallLevelMission() { MissionId = 10010407, Level = 7 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 8
- new ClearWallLevelMission() { MissionId = 10010408, Level = 8 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 9
- new ClearWallLevelMission() { MissionId = 10010409, Level = 9 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 10
- new ClearWallLevelMission() { MissionId = 10010410, Level = 10 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 11
- new ClearWallLevelMission() { MissionId = 10010411, Level = 11 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 12
- new ClearWallLevelMission() { MissionId = 10010412, Level = 12 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 13
- new ClearWallLevelMission() { MissionId = 10010413, Level = 13 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 14
- new ClearWallLevelMission() { MissionId = 10010414, Level = 14 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 15
- new ClearWallLevelMission() { MissionId = 10010415, Level = 15 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 16
- new ClearWallLevelMission() { MissionId = 10010416, Level = 16 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 17
- new ClearWallLevelMission() { MissionId = 10010417, Level = 17 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 18
- new ClearWallLevelMission() { MissionId = 10010418, Level = 18 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 19
- new ClearWallLevelMission() { MissionId = 10010419, Level = 19 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 20
- new ClearWallLevelMission() { MissionId = 10010420, Level = 20 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 21
- new ClearWallLevelMission() { MissionId = 10010421, Level = 21 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 22
- new ClearWallLevelMission() { MissionId = 10010422, Level = 22 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 23
- new ClearWallLevelMission() { MissionId = 10010423, Level = 23 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 24
- new ClearWallLevelMission() { MissionId = 10010424, Level = 24 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 25
- new ClearWallLevelMission() { MissionId = 10010425, Level = 25 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 26
- new ClearWallLevelMission() { MissionId = 10010426, Level = 26 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 27
- new ClearWallLevelMission() { MissionId = 10010427, Level = 27 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 28
- new ClearWallLevelMission() { MissionId = 10010428, Level = 28 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 29
- new ClearWallLevelMission() { MissionId = 10010429, Level = 29 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 30
- new ClearWallLevelMission() { MissionId = 10010430, Level = 30 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 31
- new ClearWallLevelMission() { MissionId = 10010431, Level = 31 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 32
- new ClearWallLevelMission() { MissionId = 10010432, Level = 32 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 33
- new ClearWallLevelMission() { MissionId = 10010433, Level = 33 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 34
- new ClearWallLevelMission() { MissionId = 10010434, Level = 34 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 35
- new ClearWallLevelMission() { MissionId = 10010435, Level = 35 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 36
- new ClearWallLevelMission() { MissionId = 10010436, Level = 36 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 37
- new ClearWallLevelMission() { MissionId = 10010437, Level = 37 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 38
- new ClearWallLevelMission() { MissionId = 10010438, Level = 38 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 39
- new ClearWallLevelMission() { MissionId = 10010439, Level = 39 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 40
- new ClearWallLevelMission() { MissionId = 10010440, Level = 40 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 41
- new ClearWallLevelMission() { MissionId = 10010441, Level = 41 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 42
- new ClearWallLevelMission() { MissionId = 10010442, Level = 42 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 43
- new ClearWallLevelMission() { MissionId = 10010443, Level = 43 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 44
- new ClearWallLevelMission() { MissionId = 10010444, Level = 44 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 45
- new ClearWallLevelMission() { MissionId = 10010445, Level = 45 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 46
- new ClearWallLevelMission() { MissionId = 10010446, Level = 46 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 47
- new ClearWallLevelMission() { MissionId = 10010447, Level = 47 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 48
- new ClearWallLevelMission() { MissionId = 10010448, Level = 48 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 49
- new ClearWallLevelMission() { MissionId = 10010449, Level = 49 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 50
- new ClearWallLevelMission() { MissionId = 10010450, Level = 50 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 51
- new ClearWallLevelMission() { MissionId = 10010451, Level = 51 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 52
- new ClearWallLevelMission() { MissionId = 10010452, Level = 52 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 53
- new ClearWallLevelMission() { MissionId = 10010453, Level = 53 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 54
- new ClearWallLevelMission() { MissionId = 10010454, Level = 54 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 55
- new ClearWallLevelMission() { MissionId = 10010455, Level = 55 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 56
- new ClearWallLevelMission() { MissionId = 10010456, Level = 56 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 57
- new ClearWallLevelMission() { MissionId = 10010457, Level = 57 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 58
- new ClearWallLevelMission() { MissionId = 10010458, Level = 58 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 59
- new ClearWallLevelMission() { MissionId = 10010459, Level = 59 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 60
- new ClearWallLevelMission() { MissionId = 10010460, Level = 60 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 61
- new ClearWallLevelMission() { MissionId = 10010461, Level = 61 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 62
- new ClearWallLevelMission() { MissionId = 10010462, Level = 62 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 63
- new ClearWallLevelMission() { MissionId = 10010463, Level = 63 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 64
- new ClearWallLevelMission() { MissionId = 10010464, Level = 64 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 65
- new ClearWallLevelMission() { MissionId = 10010465, Level = 65 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 66
- new ClearWallLevelMission() { MissionId = 10010466, Level = 66 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 67
- new ClearWallLevelMission() { MissionId = 10010467, Level = 67 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 68
- new ClearWallLevelMission() { MissionId = 10010468, Level = 68 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 69
- new ClearWallLevelMission() { MissionId = 10010469, Level = 69 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 70
- new ClearWallLevelMission() { MissionId = 10010470, Level = 70 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 71
- new ClearWallLevelMission() { MissionId = 10010471, Level = 71 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 72
- new ClearWallLevelMission() { MissionId = 10010472, Level = 72 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 73
- new ClearWallLevelMission() { MissionId = 10010473, Level = 73 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 74
- new ClearWallLevelMission() { MissionId = 10010474, Level = 74 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 75
- new ClearWallLevelMission() { MissionId = 10010475, Level = 75 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 76
- new ClearWallLevelMission() { MissionId = 10010476, Level = 76 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 77
- new ClearWallLevelMission() { MissionId = 10010477, Level = 77 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 78
- new ClearWallLevelMission() { MissionId = 10010478, Level = 78 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 79
- new ClearWallLevelMission() { MissionId = 10010479, Level = 79 },
- // Clear The Mercurial Gauntlet (Wind): Lv. 80
- new ClearWallLevelMission() { MissionId = 10010480, Level = 80 },
- ];
+ [
+ // Clear The Mercurial Gauntlet (Wind): Lv. 1
+ new ClearWallLevelMission() { MissionId = 10010401, Level = 1 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 2
+ new ClearWallLevelMission() { MissionId = 10010402, Level = 2 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 3
+ new ClearWallLevelMission() { MissionId = 10010403, Level = 3 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 4
+ new ClearWallLevelMission() { MissionId = 10010404, Level = 4 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 5
+ new ClearWallLevelMission() { MissionId = 10010405, Level = 5 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 6
+ new ClearWallLevelMission() { MissionId = 10010406, Level = 6 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 7
+ new ClearWallLevelMission() { MissionId = 10010407, Level = 7 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 8
+ new ClearWallLevelMission() { MissionId = 10010408, Level = 8 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 9
+ new ClearWallLevelMission() { MissionId = 10010409, Level = 9 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 10
+ new ClearWallLevelMission() { MissionId = 10010410, Level = 10 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 11
+ new ClearWallLevelMission() { MissionId = 10010411, Level = 11 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 12
+ new ClearWallLevelMission() { MissionId = 10010412, Level = 12 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 13
+ new ClearWallLevelMission() { MissionId = 10010413, Level = 13 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 14
+ new ClearWallLevelMission() { MissionId = 10010414, Level = 14 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 15
+ new ClearWallLevelMission() { MissionId = 10010415, Level = 15 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 16
+ new ClearWallLevelMission() { MissionId = 10010416, Level = 16 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 17
+ new ClearWallLevelMission() { MissionId = 10010417, Level = 17 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 18
+ new ClearWallLevelMission() { MissionId = 10010418, Level = 18 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 19
+ new ClearWallLevelMission() { MissionId = 10010419, Level = 19 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 20
+ new ClearWallLevelMission() { MissionId = 10010420, Level = 20 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 21
+ new ClearWallLevelMission() { MissionId = 10010421, Level = 21 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 22
+ new ClearWallLevelMission() { MissionId = 10010422, Level = 22 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 23
+ new ClearWallLevelMission() { MissionId = 10010423, Level = 23 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 24
+ new ClearWallLevelMission() { MissionId = 10010424, Level = 24 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 25
+ new ClearWallLevelMission() { MissionId = 10010425, Level = 25 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 26
+ new ClearWallLevelMission() { MissionId = 10010426, Level = 26 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 27
+ new ClearWallLevelMission() { MissionId = 10010427, Level = 27 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 28
+ new ClearWallLevelMission() { MissionId = 10010428, Level = 28 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 29
+ new ClearWallLevelMission() { MissionId = 10010429, Level = 29 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 30
+ new ClearWallLevelMission() { MissionId = 10010430, Level = 30 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 31
+ new ClearWallLevelMission() { MissionId = 10010431, Level = 31 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 32
+ new ClearWallLevelMission() { MissionId = 10010432, Level = 32 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 33
+ new ClearWallLevelMission() { MissionId = 10010433, Level = 33 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 34
+ new ClearWallLevelMission() { MissionId = 10010434, Level = 34 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 35
+ new ClearWallLevelMission() { MissionId = 10010435, Level = 35 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 36
+ new ClearWallLevelMission() { MissionId = 10010436, Level = 36 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 37
+ new ClearWallLevelMission() { MissionId = 10010437, Level = 37 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 38
+ new ClearWallLevelMission() { MissionId = 10010438, Level = 38 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 39
+ new ClearWallLevelMission() { MissionId = 10010439, Level = 39 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 40
+ new ClearWallLevelMission() { MissionId = 10010440, Level = 40 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 41
+ new ClearWallLevelMission() { MissionId = 10010441, Level = 41 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 42
+ new ClearWallLevelMission() { MissionId = 10010442, Level = 42 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 43
+ new ClearWallLevelMission() { MissionId = 10010443, Level = 43 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 44
+ new ClearWallLevelMission() { MissionId = 10010444, Level = 44 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 45
+ new ClearWallLevelMission() { MissionId = 10010445, Level = 45 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 46
+ new ClearWallLevelMission() { MissionId = 10010446, Level = 46 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 47
+ new ClearWallLevelMission() { MissionId = 10010447, Level = 47 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 48
+ new ClearWallLevelMission() { MissionId = 10010448, Level = 48 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 49
+ new ClearWallLevelMission() { MissionId = 10010449, Level = 49 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 50
+ new ClearWallLevelMission() { MissionId = 10010450, Level = 50 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 51
+ new ClearWallLevelMission() { MissionId = 10010451, Level = 51 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 52
+ new ClearWallLevelMission() { MissionId = 10010452, Level = 52 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 53
+ new ClearWallLevelMission() { MissionId = 10010453, Level = 53 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 54
+ new ClearWallLevelMission() { MissionId = 10010454, Level = 54 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 55
+ new ClearWallLevelMission() { MissionId = 10010455, Level = 55 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 56
+ new ClearWallLevelMission() { MissionId = 10010456, Level = 56 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 57
+ new ClearWallLevelMission() { MissionId = 10010457, Level = 57 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 58
+ new ClearWallLevelMission() { MissionId = 10010458, Level = 58 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 59
+ new ClearWallLevelMission() { MissionId = 10010459, Level = 59 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 60
+ new ClearWallLevelMission() { MissionId = 10010460, Level = 60 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 61
+ new ClearWallLevelMission() { MissionId = 10010461, Level = 61 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 62
+ new ClearWallLevelMission() { MissionId = 10010462, Level = 62 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 63
+ new ClearWallLevelMission() { MissionId = 10010463, Level = 63 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 64
+ new ClearWallLevelMission() { MissionId = 10010464, Level = 64 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 65
+ new ClearWallLevelMission() { MissionId = 10010465, Level = 65 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 66
+ new ClearWallLevelMission() { MissionId = 10010466, Level = 66 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 67
+ new ClearWallLevelMission() { MissionId = 10010467, Level = 67 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 68
+ new ClearWallLevelMission() { MissionId = 10010468, Level = 68 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 69
+ new ClearWallLevelMission() { MissionId = 10010469, Level = 69 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 70
+ new ClearWallLevelMission() { MissionId = 10010470, Level = 70 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 71
+ new ClearWallLevelMission() { MissionId = 10010471, Level = 71 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 72
+ new ClearWallLevelMission() { MissionId = 10010472, Level = 72 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 73
+ new ClearWallLevelMission() { MissionId = 10010473, Level = 73 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 74
+ new ClearWallLevelMission() { MissionId = 10010474, Level = 74 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 75
+ new ClearWallLevelMission() { MissionId = 10010475, Level = 75 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 76
+ new ClearWallLevelMission() { MissionId = 10010476, Level = 76 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 77
+ new ClearWallLevelMission() { MissionId = 10010477, Level = 77 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 78
+ new ClearWallLevelMission() { MissionId = 10010478, Level = 78 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 79
+ new ClearWallLevelMission() { MissionId = 10010479, Level = 79 },
+ // Clear The Mercurial Gauntlet (Wind): Lv. 80
+ new ClearWallLevelMission() { MissionId = 10010480, Level = 80 },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs
index dda02431a..e199398dc 100644
--- a/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs
+++ b/DragaliaAPI/DragaliaAPI.MissionDesigner/Missions/Period/StarryDragonyule.cs
@@ -14,140 +14,136 @@ public static class StarryDragonyule
[MissionType(MissionType.Period)]
[EventId(EventId)]
public static List PeriodMissions { get; } =
- [
- // Participate in the Event
- new EventParticipationMission() { MissionId = 11650101 },
- // Clear All of the Event's Story Quests
- new ReadQuestStoryMission()
- {
- MissionId = 11650201,
- QuestStoryId =
- 2290306 // Final story ID; cannot progress with all 5 as _CompleteValue = 1
- ,
- },
- // Collect 1,000 Heroism in One Invasion
- new EventPointCollectionRecordMission() { MissionId = 11650301 },
- // Collect 2,000 Heroism in One Invasion
- new EventPointCollectionRecordMission() { MissionId = 11650302 },
- // Collect 3,000 Heroism in One Invasion
- new EventPointCollectionRecordMission() { MissionId = 11650303 },
- // Collect 4,000 Heroism in One Invasion
- new EventPointCollectionRecordMission() { MissionId = 11650304 },
- // Collect 5,000 Heroism in One Invasion
- new EventPointCollectionRecordMission() { MissionId = 11650305 },
- // Defeat 1,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650401 },
- // Defeat 2,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650402 },
- // Defeat 5,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650403 },
- // Defeat 7,500 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650404 },
- // Defeat 10,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650405 },
- // Defeat 12,500 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650406 },
- // Defeat 15,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650407 },
- // Defeat 17,500 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650408 },
- // Defeat 20,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650409 },
- // Defeat 25,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650410 },
- // Defeat 30,000 Enemies in Invasions
- new EarnEnemiesKilledMission() { MissionId = 11650411 },
- // Clear an Invasion on Standard
- new EventRegularBattleClearMission()
- {
- MissionId = 11650501,
- VariationType = VariationTypes.Normal,
- },
- // Clear an Invasion on Expert
- new EventRegularBattleClearMission()
- {
- MissionId = 11650601,
- VariationType = VariationTypes.Hard,
- },
- // Collect 7,500 Heroism in One Invasion on Master
- new EventPointCollectionRecordMission()
- {
- MissionId = 11650701,
- VariationType = VariationTypes.VeryHard,
- },
- // Clear a "One Starry Dragonyule" Trial on Standard
- new EventTrialClearMission()
- {
- MissionId = 11650801,
- VariationType = VariationTypes.Normal,
- },
- // Clear a "One Starry Dragonyule" Trial on Expert
- new EventTrialClearMission()
- {
- MissionId = 11650901,
- VariationType = VariationTypes.Hard,
- },
- // Clear a "One Starry Dragonyule" Trial on Master
- new EventTrialClearMission()
- {
- MissionId = 11651001,
- VariationType = VariationTypes.VeryHard,
- },
- // Clear A Dragonyule Miracle
- new ClearQuestMission() { MissionId = 11651101, QuestId = 229030401 },
- ];
+ [
+ // Participate in the Event
+ new EventParticipationMission() { MissionId = 11650101 },
+ // Clear All of the Event's Story Quests
+ new ReadQuestStoryMission()
+ {
+ MissionId = 11650201,
+ QuestStoryId =
+ 2290306 // Final story ID; cannot progress with all 5 as _CompleteValue = 1
+ ,
+ },
+ // Collect 1,000 Heroism in One Invasion
+ new EventPointCollectionRecordMission() { MissionId = 11650301 },
+ // Collect 2,000 Heroism in One Invasion
+ new EventPointCollectionRecordMission() { MissionId = 11650302 },
+ // Collect 3,000 Heroism in One Invasion
+ new EventPointCollectionRecordMission() { MissionId = 11650303 },
+ // Collect 4,000 Heroism in One Invasion
+ new EventPointCollectionRecordMission() { MissionId = 11650304 },
+ // Collect 5,000 Heroism in One Invasion
+ new EventPointCollectionRecordMission() { MissionId = 11650305 },
+ // Defeat 1,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650401 },
+ // Defeat 2,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650402 },
+ // Defeat 5,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650403 },
+ // Defeat 7,500 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650404 },
+ // Defeat 10,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650405 },
+ // Defeat 12,500 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650406 },
+ // Defeat 15,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650407 },
+ // Defeat 17,500 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650408 },
+ // Defeat 20,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650409 },
+ // Defeat 25,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650410 },
+ // Defeat 30,000 Enemies in Invasions
+ new EarnEnemiesKilledMission() { MissionId = 11650411 },
+ // Clear an Invasion on Standard
+ new EventRegularBattleClearMission()
+ {
+ MissionId = 11650501,
+ VariationType = VariationTypes.Normal,
+ },
+ // Clear an Invasion on Expert
+ new EventRegularBattleClearMission()
+ {
+ MissionId = 11650601,
+ VariationType = VariationTypes.Hard,
+ },
+ // Collect 7,500 Heroism in One Invasion on Master
+ new EventPointCollectionRecordMission()
+ {
+ MissionId = 11650701,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Clear a "One Starry Dragonyule" Trial on Standard
+ new EventTrialClearMission()
+ {
+ MissionId = 11650801,
+ VariationType = VariationTypes.Normal,
+ },
+ // Clear a "One Starry Dragonyule" Trial on Expert
+ new EventTrialClearMission() { MissionId = 11650901, VariationType = VariationTypes.Hard },
+ // Clear a "One Starry Dragonyule" Trial on Master
+ new EventTrialClearMission()
+ {
+ MissionId = 11651001,
+ VariationType = VariationTypes.VeryHard,
+ },
+ // Clear A Dragonyule Miracle
+ new ClearQuestMission() { MissionId = 11651101, QuestId = 229030401 },
+ ];
[MissionType(MissionType.Daily)]
[EventId(EventId)]
public static List DailyMissions { get; } =
- [
- // Collect 1,000 Heroism
- new EventPointCollectionMission()
- {
- MissionId = 11190101,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Collect 1,500 Heroism
- new EventPointCollectionMission()
- {
- MissionId = 11190102,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Collect 2,000 Heroism
- new EventPointCollectionMission()
- {
- MissionId = 11190103,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Collect 2,500 Heroism
- new EventPointCollectionMission()
- {
- MissionId = 11190104,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Collect 3,000 Heroism
- new EventPointCollectionMission()
- {
- MissionId = 11190105,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Clear an Invasion
- new EventRegularBattleClearMission()
- {
- MissionId = 11190201,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Clear Five Invasions
- new EventRegularBattleClearMission()
- {
- MissionId = 11190202,
- ProgressionGroupId = DailyProgressionGroupId,
- },
- // Clear All Daily Event Endeavours
- new ClearProgressionGroupMission()
- {
- MissionId = 11190301,
- ProgressionGroupToClear = DailyProgressionGroupId,
- },
- ];
+ [
+ // Collect 1,000 Heroism
+ new EventPointCollectionMission()
+ {
+ MissionId = 11190101,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Collect 1,500 Heroism
+ new EventPointCollectionMission()
+ {
+ MissionId = 11190102,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Collect 2,000 Heroism
+ new EventPointCollectionMission()
+ {
+ MissionId = 11190103,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Collect 2,500 Heroism
+ new EventPointCollectionMission()
+ {
+ MissionId = 11190104,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Collect 3,000 Heroism
+ new EventPointCollectionMission()
+ {
+ MissionId = 11190105,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Clear an Invasion
+ new EventRegularBattleClearMission()
+ {
+ MissionId = 11190201,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Clear Five Invasions
+ new EventRegularBattleClearMission()
+ {
+ MissionId = 11190202,
+ ProgressionGroupId = DailyProgressionGroupId,
+ },
+ // Clear All Daily Event Endeavours
+ new ClearProgressionGroupMission()
+ {
+ MissionId = 11190301,
+ ProgressionGroupToClear = DailyProgressionGroupId,
+ },
+ ];
}
diff --git a/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs b/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs
index 750e4fd93..c970be178 100644
--- a/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs
+++ b/DragaliaAPI/DragaliaAPI/Features/Dungeon/EventDropService.cs
@@ -223,8 +223,7 @@ private IEnumerable GenerateRaidEventDrops(QuestData quest, EventDat
);
break;
}
- case DungeonTypes.Raid
- or DungeonTypes.RaidSingle:
+ case DungeonTypes.Raid or DungeonTypes.RaidSingle:
{
// Otherworld Gems are a resource that can be used to challenge EX-difficulty Raid battles.
// They can be obtained as drops from Expert or Nightmare-difficulty raid battles.
diff --git a/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs b/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs
index 200eea57d..c5cb9fc87 100644
--- a/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs
+++ b/DragaliaAPI/DragaliaAPI/Features/Missions/InitialProgress/MissionInitialProgressionService.cs
@@ -136,7 +136,8 @@ await abilityCrestRepository
.ToListAsync()
)
.Select(x => (int?)Math.Min(x.AttackPlusCount, x.HpPlusCount))
- .Max() ?? 0,
+ .Max()
+ ?? 0,
MissionCompleteType.AbilityCrestLevelUp => (
await abilityCrestRepository
.AbilityCrests.Where(x =>
@@ -285,7 +286,8 @@ await apiContext
)
.Where(x => MasterAsset.CharaData[x.CharaId].ElementalType == element)
.Select(x => (int?)x.Level)
- .Max() ?? 0;
+ .Max()
+ ?? 0;
}
return await apiContext.PlayerCharaData.MaxAsync(x => x.Level);
@@ -325,7 +327,8 @@ await apiContext
)
.Where(x => MasterAsset.CharaData[x.CharaId].ElementalType == element)
.Select(x => (int?)x.ManaNodeUnlockCount)
- .Max() ?? 0;
+ .Max()
+ ?? 0;
}
return await apiContext.PlayerCharaData.Select(x => (int?)x.ManaNodeUnlockCount).MaxAsync()
@@ -351,7 +354,8 @@ await unitRepository
)
.Where(x => MasterAsset.DragonData[x.DragonId].ElementalType == element)
.Select(x => (int?)x.Level)
- .Max() ?? 0;
+ .Max()
+ ?? 0;
}
return await unitRepository.Dragons.MaxAsync(x => (int?)x.Level) ?? 0;
@@ -394,7 +398,8 @@ await unitRepository
)
.Where(x => MasterAsset.DragonData[x.DragonId].ElementalType == element)
.Select(x => (int?)x.Level)
- .Max() ?? 0;
+ .Max()
+ ?? 0;
}
return await unitRepository.DragonReliabilities.MaxAsync(x => (int?)x.Level) ?? 0;
diff --git a/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs b/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs
index 3ea90460f..6d32ac484 100644
--- a/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs
+++ b/DragaliaAPI/DragaliaAPI/Features/Shared/Reward/Handlers/DiamantiumHandler.cs
@@ -13,7 +13,7 @@ public class DiamantiumHandler(ApiContext apiContext) : IRewardHandler, IBatchRe
private const int MaxDiamantium = 9_999_999;
public IReadOnlyList SupportedTypes { get; } =
- [EntityTypes.FreeDiamantium, EntityTypes.PaidDiamantium];
+ [EntityTypes.FreeDiamantium, EntityTypes.PaidDiamantium];
public async Task Grant(Entity entity)
{
diff --git a/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs b/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs
index 2ac2e51ba..6016cd373 100644
--- a/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs
+++ b/DragaliaAPI/DragaliaAPI/Infrastructure/Middleware/ResultCodeLoggingMiddleware.cs
@@ -6,21 +6,21 @@ internal partial class ResultCodeLoggingMiddleware(ILogger NonErrorResultCodes { get; } =
- [
- ResultCode.Success,
- ResultCode.CommonMaintenance,
- ResultCode.CommonChangeDate,
- ResultCode.CommonTimeout,
- ResultCode.MatchingRoomIdNotFound,
- ResultCode.FriendIdsearchError,
- ResultCode.FriendTargetNone,
- ResultCode.FriendTargetAlready,
- ResultCode.FriendApplyExists,
- ResultCode.FriendCountLimit,
- ResultCode.FriendCountOtherLimit,
- ResultCode.FriendApplyCountLimit,
- ResultCode.FriendApplyCountOtherLimit,
- ];
+ [
+ ResultCode.Success,
+ ResultCode.CommonMaintenance,
+ ResultCode.CommonChangeDate,
+ ResultCode.CommonTimeout,
+ ResultCode.MatchingRoomIdNotFound,
+ ResultCode.FriendIdsearchError,
+ ResultCode.FriendTargetNone,
+ ResultCode.FriendTargetAlready,
+ ResultCode.FriendApplyExists,
+ ResultCode.FriendCountLimit,
+ ResultCode.FriendCountOtherLimit,
+ ResultCode.FriendApplyCountLimit,
+ ResultCode.FriendApplyCountOtherLimit,
+ ];
public async Task InvokeAsync(HttpContext context, RequestDelegate next)
{