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c64631466.lua
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--Relinquished
--During Goat format, needed to remain face-up to resolve its equip effect
function c64631466.initial_effect(c)
c:EnableReviveLimit()
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(64631466,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c64631466.eqcon)
e1:SetTarget(c64631466.eqtg)
e1:SetOperation(c64631466.eqop)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_AVAILABLE_BD)
e2:SetCode(EVENT_DAMAGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c64631466.damcon)
e2:SetOperation(c64631466.damop)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function c64631466.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=e:GetLabelObject()
return ec==nil or ec:GetFlagEffect(64631466)==0
end
function c64631466.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToChangeControler() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c64631466.eqlimit(e,c)
return e:GetOwner()==c
end
function c64631466.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
local atk=tc:GetTextAttack()
local def=tc:GetTextDefense()
if tc:IsFacedown() or atk<0 then atk=0 end
if tc:IsFacedown() or def<0 then def=0 end
if not Duel.Equip(tp,tc,c,false) then return end
--Add Equip limit
tc:RegisterFlagEffect(64631466,RESET_EVENT+0x1fe0000,0,0)
e:SetLabelObject(tc)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c64631466.eqlimit)
tc:RegisterEffect(e1)
if atk>0 then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE)
e2:SetCode(EFFECT_SET_ATTACK)
e2:SetReset(RESET_EVENT+0x1fe0000)
e2:SetValue(atk)
tc:RegisterEffect(e2)
end
if def>0 then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE)
e3:SetCode(EFFECT_SET_DEFENSE)
e3:SetReset(RESET_EVENT+0x1fe0000)
e3:SetValue(def)
tc:RegisterEffect(e3)
end
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_EQUIP)
e4:SetCode(EFFECT_DESTROY_SUBSTITUTE)
e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e4:SetReset(RESET_EVENT+0x1fe0000)
e4:SetValue(c64631466.repval)
tc:RegisterEffect(e4)
else end
end
end
function c64631466.repval(e,re,r,rp)
return bit.band(r,REASON_BATTLE)~=0
end
function c64631466.damcon(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetLabelObject():GetLabelObject()
return ec and ec:GetFlagEffect(64631466)~=0 and ep==tp and bit.band(r,REASON_BATTLE)~=0
and (Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler())
end
function c64631466.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(1-tp,ev,REASON_EFFECT)
end