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c46820049.lua
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--Mefist the Infernal General
--During Goat format, its discard effect would activate before Flip Effects could trigger
function c46820049.initial_effect(c)
--handes
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(46820049,0))
e1:SetCategory(CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(c46820049.condition)
e1:SetTarget(c46820049.target)
e1:SetOperation(c46820049.operation)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
end
function c46820049.condition(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c46820049.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_HANDES,0,0,1-tp,1)
end
function c46820049.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(ep,LOCATION_HAND,0,nil)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(ep,1)
Duel.SendtoGrave(sg,REASON_DISCARD+REASON_EFFECT)
end