-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathc40737112.lua
55 lines (55 loc) · 1.92 KB
/
c40737112.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
--Dark Magician of Chaos (pre-errata)
function c40737112.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(40737112,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c40737112.sptg)
e1:SetOperation(c40737112.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(40737112,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetTarget(c40737112.sptg)
e2:SetOperation(c40737112.spop)
c:RegisterEffect(e2)
--redirect
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e3:SetCondition(c40737112.recon)
e3:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e3)
--redirect
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT)
e4:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e4)
end
function c40737112.tgfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c40737112.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and c40737112.tgfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c40737112.tgfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c40737112.tgfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c40737112.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
function c40737112.recon(e)
return e:GetHandler():IsFaceup()
end