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OpenGL_NeuralTexture #5

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wuxiaolianggit opened this issue Apr 13, 2020 · 0 comments
Open

OpenGL_NeuralTexture #5

wuxiaolianggit opened this issue Apr 13, 2020 · 0 comments

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@wuxiaolianggit
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when i set enable_output = false,The screen can be displayed normally.
when i set enable_output = true,recompile and run the program.
Uv and Camera extrinsics are saved correctly
The screen is black, but the saved picture is incorrect. When using object_id = 0, the saved picture is basically all black. When object_id = 1, the saved picture is similar to noise

Does anyone know the possible cause? @SSRSGJYD

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