-
Notifications
You must be signed in to change notification settings - Fork 0
/
e1m1.cub
144 lines (135 loc) · 5.54 KB
/
e1m1.cub
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
R 2558 1396
#C 56,56,56
#F 112,112,112
CT ./resources/textures/ceilfloor/concrete_dark512.png
FT ./resources/textures/ceilfloor/concrete_medium512.png
I Get psyched!
D 6
W0 ./resources/textures/wall_0.png
W1 ./resources/textures/wall_1.png
W2 ./resources/textures/wall_2.png
W3 ./resources/textures/wall_wood.png
W4 ./resources/textures/wall_4.png
W5 ./resources/textures/wall_5.png
W6 ./resources/textures/wall_6.png
W7 ./resources/textures/wall_7.png
W8 ./resources/textures/wall_8.png
W9 ./resources/textures/wall_9.png
W10 ./resources/textures/wall_metal_3.png
W11 ./resources/textures/wall_elevator_down.png
W12 ./resources/textures/wall_elevator_up.png
W13 ./resources/textures/door_0.png
W14 ./resources/textures/door_1.png
W15 ./resources/textures/door_2.png
W16 ./resources/textures/door_1.png
G0 ./resources/weapons/knife_
G1 ./resources/weapons/pistol_
G2 ./resources/weapons/rifle_
S0 ./resources/sprites/lamp.png
S1 ./resources/sprites/chandelier.png
S2 ./resources/sprites/lamp_stand.png
S3 ./resources/sprites/plant_green.png
S4 ./resources/sprites/plant_dry.png
S5 ./resources/sprites/vase.png
S6 ./resources/sprites/flag.png
S7 ./resources/sprites/barrel_brown.png
S8 ./resources/sprites/barrel_green.png
S9 ./resources/sprites/table.png
S10 ./resources/sprites/table_chairs.png
S11 ./resources/sprites/statue.png
S12 ./resources/sprites/well_empty.png
S13 ./resources/sprites/well_full.png
S14 ./resources/sprites/skeleton.png
S15 ./resources/sprites/bones.png
S16 ./resources/sprites/puddle.png
S17 ./resources/sprites/pot.png
S18 ./resources/sprites/guard_dead.png
S19 ./resources/sprites/health_xl.png
S20 ./resources/sprites/health_l.png
S21 ./resources/sprites/health_m.png
S22 ./resources/sprites/gun_rifle.png
S23 ./resources/sprites/ammo.png
S24 ./resources/sprites/bonus_xl.png
S25 ./resources/sprites/bonus_l.png
S26 ./resources/sprites/bonus_m.png
S27 ./resources/sprites/bonus_s.png
M0 ./resources/music/04 Get Them!.wav
M1 ./resources/music/17 End of Level.wav
E0 ./resources/enemies/guard/
E1 ./resources/enemies/dog/
A0 ./resources/sounds/player_noaction.wav
A1 ./resources/sounds/player_pain.wav
A2 ./resources/sounds/player_death.wav
A3 ./resources/sounds/door_secret.wav
A4 ./resources/sounds/elevator.wav
A5 ./resources/sounds/door_open.wav
A6 ./resources/sounds/door_close.wav
A7 ./resources/sounds/weapon_knife.wav
A8 ./resources/sounds/weapon_pistol.wav
A9 ./resources/sounds/weapon_rifle.wav
A10 ./resources/sounds/pickup_ammo.wav
A11 ./resources/sounds/pickup_rifle.wav
A12 ./resources/sounds/pickup_health_m.wav
A13 ./resources/sounds/pickup_health_l.wav
A14 ./resources/sounds/pickup_health_xl.wav
A15 ./resources/sounds/pickup_bonus_s.wav
A16 ./resources/sounds/pickup_bonus_m.wav
A17 ./resources/sounds/pickup_bonus_l.wav
A18 ./resources/sounds/pickup_bonus_xl.wav
333433333334333
666666 3,......s....,3
6aaxx6 666666686664...&.s&..&...43333
6aazx66 6..........3.............3xxX3
6aazz.6 6.^....^...|......*.....s|.wx4
6aaz..6 6..........3.............3XXX3
66966=66966 6...66686665.............53333
6.xX(.(X..6 6...6 3.............3
8.$...x.$s866...666 3334333-3334333
6..e......6...n...6 3...3
6!...&.s..|...^...6 3.s.3
6.........6.....n.6 5.^.5
666668z$e....$.866696666 3...3
[email protected] 3...3
6d^.666966-66966 333333...333
6...6 6...6 34.=e..^..?3
66-66 8.^.8 3a.333...333
6...66666...6 3aH3 3...3
6.^.6..h6...6 3AH3 3...3
6.....^w8.^.8 3333 4.^.4
6...6..X6.n.6 3...3
6...666666-66666 34-43 0000000000
8.^.86e........6 666686)...)686666 0h..._@@@0
6...66.).....).8 6).............)6 0.....w.@0
6...66..^...^..6 9...............900000000000........0
6....6.........6 6................0.........0........0
6....|.e.......8 6..*....*...w*...|.........|...d....1
6....6.........6 6................0.........0........0
6...66..^...^..6 9...............9000....0000..#h.#.w0
6...66.).....).8 6).............)6 00..00 0........0
6...66.......n.6 667666.....667666 0n.0 0......h.0
7.^.766666-66666 000-000 0..0 000]00[000
6...6 6...6 0...0 0..0 000000
6...66666...6 0.^.0 0..0
6...6s.%6...6 0...0 0.n0 000000000
6.....^.8.^.8 0...0 0..000.0.0.0h00
6...6h..6...6 0...0 0...0....d....0
6.^.66666...6 0.^.0 0...|.d.......1
6...66666...6666666669666 0...0 0.n.0....d...~0
6................6.....w8:: 0...0 000000.0.0.0{00
6.n...^.......^..|...w..v.; 0.n.0 000000000
6........n.......6.....w8:: 0.^.0
666666666676666666=669666 0...0
::8..6..=.H6 0000000-0000000
;.v..6..6.66 0}h..0...0....0
::8.....666 0....|.^.|.{..0
66=6666 0....0...0.d..0
6..6 0....0...0....0
6.+6 000000...000000
6666 0....0...0....0
0E.`a|.^.|hd.}0
0....0...0....0
000000...000000
0.............0
0..^...^...^wa0
0e.....h......0
010010020010010