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hotfix 0.7.1
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CHANGELOG.md

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### [0.7.1]
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It wouldn't be an InputUtils update without a hotfix for bug I never noticed.
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Fixes:
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- Binds actually save instead of gaslighting you into thinking they saved.
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### [0.7.0]
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**Highlights:**

LethalCompanyInputUtils/LethalCompanyInputUtilsPlugin.cs

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{
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public const string ModId = "com.rune580.LethalCompanyInputUtils";
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public const string ModName = "Lethal Company Input Utils";
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public const string ModVersion = "0.7.0";
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public const string ModVersion = "0.7.1";
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private Harmony? _harmony;
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manifest.json

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{
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"name": "LethalCompany_InputUtils",
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"version_number": "0.7.0",
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"version_number": "0.7.1",
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"website_url": "https://github.com/Rune580/LethalCompanyInputUtils",
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"description": "API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.",
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"dependencies": [

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