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Fix the use of zip in making mac release on windows #1337

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hhyyrylainen opened this issue Jun 1, 2020 · 2 comments
Open

Fix the use of zip in making mac release on windows #1337

hhyyrylainen opened this issue Jun 1, 2020 · 2 comments

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@hhyyrylainen
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Not sure if there is some equivalent program (maybe even 7zip windows version?) we can use instead or if mac release making is just going to be impossible on windows

@hhyyrylainen
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Currently the custom zip handling is disabled as godot fixed their bug of invalid file permissions. So this is pretty low priority right now.

@hhyyrylainen
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This is still present in the C# converted scripts in PackageTool.OnPostProcessExportedFolder
It should be possible to convert this to use the C# zip utilities instead ot no longer require the zip command line tool.

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