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Describe the bug
The trident "throwing" sound is not playing. The sound after hitting plays fine, when coming back (with Loyalty) plays fine, just the sound that should play immediately after the trident leaves the players' hands isn't playing.
To Reproduce
Steps to reproduce the behavior:
Install VMP (I did it through a Prism Launcher instance, brand new, created just for this test, on 1.20.1 with Fabric Loader 0.16.3)
Grab a trident from creative inventory (on a new world)
Throw trident
Notice how "empty" it sounds without the throwing sound
If wanted, go back and disable VMP, open again and throw the trident. It's clear the difference.
Runtime info (please complete the following information):
OS: Windows 10
Minecraft version: Java 1.20.1
Mod version: 0.2.0+beta.7.102
Other mods
First diagnosed with a personal performance modpack, but reproduceable with only VMP installed.
Checklist
I am using the official version of the mod.
I tried the latest development version but the issue persists. -- Happens on the latest available for 1.20.1
I searched for similar open issues and could not find an existing bug report on this.
Additional context
Guess that's it.
The text was updated successfully, but these errors were encountered:
Describe the bug
The trident "throwing" sound is not playing. The sound after hitting plays fine, when coming back (with Loyalty) plays fine, just the sound that should play immediately after the trident leaves the players' hands isn't playing.
To Reproduce
Steps to reproduce the behavior:
Runtime info (please complete the following information):
Other mods
First diagnosed with a personal performance modpack, but reproduceable with only VMP installed.
Checklist
Additional context
Guess that's it.
The text was updated successfully, but these errors were encountered: