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Remove Godot branding and reskin engine to differentiate from Godot. #18

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FringeSci-com opened this issue Sep 30, 2024 · 86 comments
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discussion enhancement rebranding issues and pr's related to engine rebranding

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@FringeSci-com
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FringeSci-com commented Sep 30, 2024

Issue description

We need to remove the Godot branding from everything to differentiate this from Godot.
For starters we can change the default IDE theme. I think a dark theme with red accents would make sense. Godot is associated with cooler colors, so warmer colors seem good.

@galisma
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galisma commented Sep 30, 2024

I'd recommend this theme (using mocha-blue colors) https://github.com/catppuccin/godot
theme

@helpmeiguess
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i do not like you guys but if you want me to respect you change more than just the colors. godot, in my opinion, is quite cluttered and could have better navigation. assuming you guys can code. maybe id even be willing to contribute.

@io-mi
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io-mi commented Oct 1, 2024

https://github.com/passivestar/godot-minimal-theme is the only logical choice tbh.

@FringeSci-com
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i do not like you guys but if you want me to respect you change more than just the colors. godot, in my opinion, is quite cluttered and could have better navigation. assuming you guys can code. maybe id even be willing to contribute.

There's talks on the discord for quite a lot of changes. There's a lot of long-requested things that the Godot devs don't want to add that the community is working on adding themselves. The color change is just an initial thing to help remove Godot's branding before the rest of the stuff gets through the pipeline. (In fact I should rename the issue to reflect that.)

The reason there isn't more issues posted here yet is because the repo is still linked to godot's issue tracking repo and it's kind of wonky getting things posted. I made this one more as a test to see how trolls were getting issues posted when it wasn't setup for that yet.

@FringeSci-com FringeSci-com changed the title Change the default theme to visually differentiate from Godot. Remove Godot branding and reskin engine to differentiate from Godot. Oct 1, 2024
@Captain-Wet-Beard
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i do not like you guys but if you want me to respect you change more than just the colors.

I don't really understand people disliking a fork happening, the nonsense going on demonstrates that the engine is suffering as a result of too much centralized power. There needs to be a large fork to break up the sense of ownership some people have in regard to the codebase.

@Captain-Wet-Beard
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Captain-Wet-Beard commented Oct 1, 2024

On the topic of aesthetics, I really like the logo RNavega posted in Pull Request 1
372290282-9df74aa5-bf08-4fdc-9d81-28235829dd59

@MaceWang2000
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Regarding the documentation, I'm not sure if Redot will be refactored, but I really appreciate Godot's documentation design, so maybe Redot could inherit Godot's documentation content and just change the icon or the words about Godot in it, which doesn't seem very easy 🫡.

@Reynaldi-firmansyah
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I love it, hope to see new and experimental feature from this project.

@sofycat
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sofycat commented Oct 1, 2024

snowflakes lmao

You do realize most people here have no idea how to make an engine 💀

@Captain-Wet-Beard
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You do realize most people here have no idea how to make an engine

Most of the contributors to the Godot codebase don't know how to make an engine, luckily maintaining an already existing engine and making small tweaks/ updates is a much easier task.
It's also good to have a contributor group made up of more than just coders, since things like writing copy are also important. Writing high quality documentation is a completely different skillset from writing code.

@sofycat
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sofycat commented Oct 1, 2024

You do realize most people here have no idea how to make an engine

Most of the contributors to the Godot codebase don't know how to make an engine, luckily maintaining an already existing engine and making small tweaks/ updates is a much easier task. It's also good to have a contributor group made up of more than just coders, since things like writing copy are also important. Writing high quality documentation is a completely different skillset from writing code.

ofc but this fork is just made for bigots who will bring nothing to the engine except making it "anti woke"

@Reynaldi-firmansyah
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You do realize most people here have no idea how to make an engine

Most of the contributors to the Godot codebase don't know how to make an engine, luckily maintaining an already existing engine and making small tweaks/ updates is a much easier task. It's also good to have a contributor group made up of more than just coders, since things like writing copy are also important. Writing high quality documentation is a completely different skillset from writing code.

ofc but this fork is just made for bigots who will bring nothing to the engine except making it "anti woke"

What is wrong with having different opinions / thoughts?

@sofycat
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sofycat commented Oct 1, 2024

What is wrong with having different opinions / thoughts?

exactly! so why need care about godot's tweet?

@Reynaldi-firmansyah
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What is wrong with having different opinions / thoughts?

exactly! so why need care about godot's tweet?

Well godot banning people (even backer) because of different thoughts / political view kinda authoritarianism.

@sofycat
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sofycat commented Oct 1, 2024

What is wrong with having different opinions / thoughts?

exactly! so why need care about godot's tweet?

Well godot banning people (even backer) because of different thoughts / political view kinda authoritarianism.

they were breaking godot's code of conduct 👍

@CoreTaxxe
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What is wrong with having different opinions / thoughts?

exactly! so why need care about godot's tweet?

Well godot banning people (even backer) because of different thoughts / political view kinda authoritarianism.

they were breaking godot's code of conduct 👍

"Focus on engine and not politics" is NOT breaking COC

@Rabcor
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Rabcor commented Oct 1, 2024

What is wrong with having different opinions / thoughts?

exactly! so why need care about godot's tweet?

Whatever the reason, a lot of people didn't like godot's mod team behavior and godot foundation's response which further alienated everyone who already felt that way instead of the other way around.

And godot happens to be an open source MIT licensed project, so when a mass of people believe the project to be compromised, it shouldn't come as a surprise that they'll try to fork it. Their purpose isn't to ruin the project, it's to save it, because no matter which side you stand on you will probably agree that politics do not belong in this sphere.

Whether it is ineptitude or malice (personally I expect the latter actually), the people managing this project are mismanaging it to the extreme, and when it became clear, instead of fixing their fuckups, they doubled down.

@LanceSpear11
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is just made for bigots who will bring nothing to the engine except making it "anti woke"

I have a question absolutely no one can answer.
When people move away from something they dislike, why do you need to still go after them and throw around bigots,isms and the rest of buzzwords?

They literally give you want you claim you want, space to live your life the way you see fit, but when they try to do the
same you come after them.

Kind of hypocritical.

Godot handled this poorly. Provoking any part of your customer base is never a smart move. Politics or otherwise.
Coming into this space calling people bigots does nothing but reinforce their beliefs and we stay in a loop.

So, unless you like the divide, id suggest you live and let live.

@galisma
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galisma commented Oct 1, 2024

ofc but this fork is just made for bigots who will bring nothing to the engine except making it "anti woke"

The fork was made because Godot's community manager started power tripping and banning everyone, even loyal contributors and donors who never violated the code of conduct.

I don’t want to contribute to a project that will ban me the moment they find out I believe politics and software shouldn't mix :(

@denistorjai
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Change the entire UI design of the engine, it looks like it was designed in 2012

@denistorjai
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also, no way you have people coming to this repo and complaining about people working on a fork, and then you click on their GitHub profile, and they have 'woke' written all over it, that irony is exactly why people are working on this repo

@FringeSci-com
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Change the entire UI design of the engine, it looks like it was designed in 2012

Improving the UX and redoing the UI is part of what I'm planning on doing. This is just a first step to get things rolling.

@Captain-Wet-Beard
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ofc but this fork is just made for bigots who will bring nothing to the engine except making it "anti woke"

This cult like behavior is exactly why people who are serious about FOSS want to distance themselves from your politics. This is a game engine, not a vehicle for activism. Go evangelize elsewhere, nobody here is interested.

@tiritto
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tiritto commented Oct 1, 2024

ofc but this fork is just made for bigots who will bring nothing to the engine except making it "anti woke"

I always find it ironic how people who are supposedly so open-minded to the idea of non-binary concepts, fundamentally fail to do the same when it comes to having an opinion on something. It's not about making it either “anti-woke” or “woke”, it's about maintaining neutrality in places where it shouldn't ever matter in the first place.

@FringeSci-com
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FringeSci-com commented Oct 1, 2024

Please keep this related to the actual issue and not just arguing over politics. Don't feed the trolls. If you want to argue politics go to twitter.

It's bad enough with one political group spamming the repo and getting in the way of actual engine development, let's not make it two.

@MrDraxs
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MrDraxs commented Oct 1, 2024

there is a crypto business called redot the name will probably have to be changed to avoid copyright issues:
https://redot.com/
image

@SwissCore92
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image
the logo is also used quite often

@addmix
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addmix commented Oct 3, 2024

This issue needs to be moderated. Most of the discussion has nothing to do with editor theming.

@JacobSyndeo
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JacobSyndeo commented Oct 3, 2024

@addmix I've moved my comment into a separate issue #128; good call.

@tindrew
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tindrew commented Oct 3, 2024

there is a crypto business called redot the name will probably have to be changed to avoid copyright issues: <

That is not a game engine, however, and the name is actually Redot Engine, not "Redot". so it will be fine.

@nlaranjeira01
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Gooddot

@getgle
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getgle commented Oct 3, 2024

Prodot

@XORandom
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XORandom commented Oct 3, 2024

Screenshot 2024-10-01 143100

heres my proof of concept of what the modernized engine should look like, it sticks to the original concept because we want to be able to change the UI in a timely matter but with just a cleaner look, feel free to iterate off this design

Perhaps we should choose a theme that doesn't strain your eyes, whether you're working in a dark room or in a well-lit environment. For instance, I prefer a grey theme because the original one makes my eyes feel tired.

The user can always change it, but it is better that the default theme is pleasant. The more people use it, and not replace it with a custom one, the more recognizable the fork will be.

@grynnan
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grynnan commented Oct 3, 2024

Another suggestion, see ladybird code of conduct. Best code of conduct I've ever seen. =)
https://github.com/LadybirdBrowser/ladybird/blob/master/CODE_OF_CONDUCT.md

@SympleSynz
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I was happy hearing about this fork since I had just started learning Godot when the shit storm started. As for the rebranding, I was wondering if a red theme would send the wrong message. There's a habit of people to look into things too much. I would suggest two options for a default theme:

  1. something that if, even with a stretch, wouldn't be construed as political or bias in any means (e.g. gray, blacks, orange, green)
  2. go with something that can be intentionally intersectional, as in centralist - purple

I would prefer a purple theme, but then again, I'm SUPER bias towards purple anyways 😁

@dandykong
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Another suggestion, see ladybird code of conduct. Best code of conduct I've ever seen. =) https://github.com/LadybirdBrowser/ladybird/blob/master/CODE_OF_CONDUCT.md

Short, sweet, and to-the-point, establishes decent standards, and it's not too preachy.

I like it.

@JetFightzer
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Dark theme with purple/orange accents would be nice. Suggested logo is nice on itself, but I feel like for game engine more straight lines/angles would be better than smooth curves.

@addmix
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addmix commented Oct 3, 2024

Another suggestion, see ladybird code of conduct. Best code of conduct I've ever seen. =) https://github.com/LadybirdBrowser/ladybird/blob/master/CODE_OF_CONDUCT.md

Concerning the COC, might the Mission Protocol fit Redot's philosophy very well?

https://www.missionprotocol.org/

@filipworksdev
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there is a crypto business called redot the name will probably have to be changed to avoid copyright issues

I think this will be RedotEngine so is okay

@cinderbrick1212
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logo_outlined
should we change the font? i was thinking https://github.com/weiweihuanghuang/Work-Sans

@cyber199
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cyber199 commented Oct 4, 2024

Change the entire UI design of the engine, it looks like it was designed in 2012

fwiw I liked 2012

Anyway, I wanted to suggest oranges and warmer colours since the current logo is red. I won't suggest any colour palette in particular because I'll only end up dying on the gruvbox hill, but yeah. Everyone knows it goes faster when you paint it red.

Good luck, all!

@HaleyHalcyon
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HaleyHalcyon commented Oct 5, 2024

should we change the font? i was thinking https://github.com/weiweihuanghuang/Work-Sans

I personally like pre-redesign Roboto. It was heavily featured in the game SUPERHOT.

@TheMagicPe4enka
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In the future, when the main problems have been solved, involve Rust developers and rewrite the core from C/C++ to Rust. It will allow you to move away from Godot as much as possible.

@pixel844
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pixel844 commented Oct 5, 2024

should we change the font? i was thinking https://github.com/weiweihuanghuang/Work-Sans

I personally like pre-redesign Roboto. It was heavily featured in the game SUPERHOT.

i agree with this!

@Elmapul
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Elmapul commented Oct 5, 2024

t or Dear ImGUI and modernize it a bit. I'm not a professional programmer and am just tossing ideas out so don't bite my head off. Also i think we should maintain plugin compatibility. Unless you're hoping for a godot death by attrition and a

that is a bad idea, one of the core advantages of godot is the fact that the UI is made using godot itself.
anything you see on the ui you can use on your own games, any theme that you make for your games on those elements can be aplied to the editor, and themes from the editor can be used on your games.

using gtk /qt will add more dependences especially on windows that will not have those by default, gtk also suffer from the lack of official support for theming, meaning that if you customize it , it may break thirdy party programs (tons of distros caused this problem on thirdy party programs), many linux DE tried to solved this by creating things like accent colors and standards for many things, but gnome refused to folow many standards that the other DE use.

@cinderbrick1212
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Godot_logo
good?

@SoaringMoon
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Having the readme be the godot default isn't a good look.
Someone should change that sooner rather than later.

@leftsilon
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Sorry for being a bit late, but here’s my suggestion :
I tried inverting the colors and flipping the head upside down, and i'd say it looks pretty rad. The blue/orange flip reminds me of Portal, and now it looks like a cracked skull.
Proceeded to spend the day learning Blender to animate this, tell me what you guys think about it!
Seems like you went with the red Gundam style, which also rocks. But in case you change your mind you're free to use this one as well.
REDOT
Redot

@cinderbrick1212
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Having the readme be the godot default isn't a good look. Someone should change that sooner rather than later.

several pull request just waiting to be reviewed and merged

@SoaringMoon
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Sorry for being a bit late, but here’s my suggestion : I tried inverting the colors and flipping the head upside down, and i'd say it looks pretty rad. The blue/orange flip reminds me of Portal, and now it looks like a cracked skull. Proceeded to spend the day learning Blender to animate this, tell me what you guys think about it! Seems like you went with the red Gundam style, which also rocks. But in case you change your mind you're free to use this one as well.

image
There was already a poll.
Cool idea, but the community is attached to the orange robot.
Sorry to bare the news.

@DJKero
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DJKero commented Oct 6, 2024

Maybe try name "peridot" It ends with "dot" to slightly hint to origin, but I didn't found any popular programming products that reserved the name.

While the name seems to be already decided, I'd like to point out that Rocky Linux already uses that name for its build system.

As for the theme change, be aware of accessibility issues like color blindness.

@leftsilon
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There was already a poll. Cool idea, but the community is attached to the orange robot. Sorry to bare the news.

Well thanks for being the bearer of news at all! What server is this? I looked up "redot discord", no results.
I'd like to share it over there as well, everyone likes cool logo suggestions :D

@Redot-Engine Redot-Engine deleted a comment Oct 6, 2024
@SympleSynz
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I still haven't found a way to post a new Issue or Proposal to this repo yet. Could someone please explain how you've been able to work around that? I'd really like to request something like Script Tiling in the script window so I can have scripts next to each other.

@Spartan322 Spartan322 added the rebranding issues and pr's related to engine rebranding label Oct 14, 2024
@Spartan322
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Closing since rebrand is complete, refer to #692 for 4.3 and #705 for master.

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