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Releases: RedCarlos26/HIGTools

HIGTools 2.9.1

25 Aug 23:48
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Changes in this version :

  • Updated to 1.21.1
  • Hotbar manager rewrite you can now save items with an integrated GUI
  • Made RotationHIG into a mixin (integrated in base meteor rotations)
  • Added text presets for welcome hud, higtools version watermark, & accurate coords and player speed
  • Added HIG System config tab (you can modify the client's chat prefix there
  • Changed Gradle builder to use Kotlin's DSL
  • Major code cleanup (backend, no impact on gameplay)

WIP / Uncoming features :

  • Axis Viewer Rework : To be added in v3.0.0
  • Highway Builder+ grim/strict rotations
  • Scaffold+ block handling (whitelist/blacklist blocks) Added in v2.9.0

HIGTools-2.9.0 | 1.20.4

18 Jul 20:30
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(Backported to 1.20.4)

Changes in this version :

  • Fixed Highway Builder+ not pausing while eating
  • Added whitelist/blacklist for Scaffold+ blocks
  • Fixed ghost blocks with Scaffold+
  • Highway Builder+ now renders block place positions even if there is an entity.

Bug fixes :

  • Fixed Scaffold+ sometimes placing ghost blocks
  • Fixed Hotbar Manager

WIP / Uncoming features :

  • Axis Viewer Rework
  • Highway Builder+ grim/strict rotations
  • Scaffold+ block handling (whitelist/blacklist blocks) Added in v2.9.0

HIGTools-2.9.0

18 Jul 18:26
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Changes in this version :

  • Fixed Highway Builder+ not pausing while eating
  • Added whitelist/blacklist for Scaffold+ blocks
  • Fixed ghost blocks with Scaffold+
  • Highway Builder+ now renders block place positions even if there is an entity.

Bug fixes :

  • Fixed Scaffold+ sometimes placing ghost blocks
  • Fixed Hotbar Manager (was completely broken in 1.21)

WIP / Uncoming features :

  • Axis Viewer Rework
  • Highway Builder+ grim/strict rotations
  • Scaffold+ block handling (whitelist/blacklist blocks) Added in v2.9.0

HIGTools-2.8.1

24 Jun 02:29
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Changes in this version:

  • Renamed Rotation HIG -> Rotation Lock
  • Renamed Hand Manager -> Offhand Manager
  • Added Liquid Filler HIG
  • Added preserve signs to Highway Builder+: (prevents signs that aren't on the build scheme from being mined thus preserving history)
  • Greatly optimized Highway Builder+ speed by preventing unneeded hand swapping when placing blocks
  • Improved Hotbar Manager speed by executing actions on the render thread
  • Removed custom window title (can still be added in the Meteor Config Tab if you wish to)
  • Improved default configs for Auto Walk HIG, Highway Builder + and Hotbar Manager.

Bug Fixes:

  • Fixed Scaffold+ placing blocks at the wrong height in certain situations
  • Fixed Offhand Manager failing to pause Highway Builder+ actions while eating
  • Prevented Highway Builder+ from skipping block locations that had entities in them

WIP / Uncoming Features:

  • Axis Viewer Rework
  • Highway Builder+ grim/strict rotations
  • Scaffold+ block handling (whitelist/blacklist blocks)

HIGTools-2.8.0

11 May 03:18
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Changes in this version:

  • Updated to 1.20.5/1.20.6
  • Multiple fixes to HandManager
  • Prevent looking at enderman while walking with HighwayBuilder+ turned on by looking a little bit downwards
  • HighwayBuilder+ improvements
  • Added Y-value toggle for AutoWalkHIG
  • Fixed Y-value toggles turning the module of when walking on slabs
  • And more small fixes here and there!

HIGTools-2.7.4

11 Apr 02:04
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Changes in this version:

  • Added actual support for 6 blocks wide highways

HIGTools-2.7.3

10 Apr 02:35
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Changes in this version:

  • Fixed a crash that could occur when enabling HighwayBuilder+

HIGTools-2.7.2

03 Apr 14:17
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Changes in this version:

  • Updated to latest Meteor DevBuild
  • Fixed crashes with HighwayBuilder+ (you might need to reconfig the module, although the default config should work fine)

HIGTools-2.7.1

08 Dec 03:47
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Changes in this version:

  • Updated to 1.20.4

HIGTools-2.7.0

28 Nov 03:00
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Changes in this version:

  • Updated to 1.20.2
  • Updated to latest Meteor devbuild
  • Renamed InvManager to HotbarManager
  • Fixed basically every crash
  • Fixed DiscordRPC
  • Cleaned up the code