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Dev menu sometimes loads Sonic sprite sheet #60

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HarperMeows opened this issue Jan 20, 2021 · 8 comments
Closed

Dev menu sometimes loads Sonic sprite sheet #60

HarperMeows opened this issue Jan 20, 2021 · 8 comments
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hw menu Issues for the 3d main menu misc Doesn't fit into a specific category
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@HarperMeows
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I tried testing out the Time Attack mode in both games and the only levels that load correctly are Green Hill Act 1 and Emerald Hill Act 1. Trying to load Emerald Hill Act 2 will load the Boss Attack. Loading Green Hill Act 2 will load one of the special stages. This trend continues for the rest of the levels loaded through time attack. It's consistent too. I've tested this with both the regular versions of the games and both Sega Forever versions of the games. the results are the same. Loading the stages through the Dev Menu works properly with has no issues.

@TorutheRedFox
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this causes a crash on later zones too
image

@TorutheRedFox
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and this just happened to me when returning to dev menu from time attack
image

@TorutheRedFox
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another update

the correct stage loads when using Data folder

@stxticOVFL
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Time attack should be fixed in master, but I was able to replicate the dev menu Sonic sprites recently.

@stxticOVFL stxticOVFL changed the title Time Attack Loads Incorrect Stages (Sonic 1 and Sonic 2) Dev menu sometimes loads Sonic sprite sheet Jan 20, 2021
@stxticOVFL
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actually wait, this may be fixed in master due to the recent 24 sheet fix, but i'll keep it up for now

@danielah05
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this is not just time attack btw, same bug can happen by just loading into a level (running on latest master)
https://user-images.githubusercontent.com/35849198/105242264-55dcdc80-5b6e-11eb-84a1-b3e170bcc650.mp4

@stxticOVFL
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Forgot about this honestly: just saw it when closing a similar bug. As I said in #74 (of which I'll be closing now), this still occurs in latest master.

@stxticOVFL stxticOVFL added misc Doesn't fit into a specific category hw menu Issues for the 3d main menu and removed fixed in master labels Jan 20, 2021
@stxticOVFL stxticOVFL added this to the 1.1.0 milestone Jan 20, 2021
@stxticOVFL
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Fixed in 5166fb5.

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4 participants