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Dev menu sometimes loads Sonic sprite sheet #60
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another update the correct stage loads when using Data folder |
Time attack should be fixed in master, but I was able to replicate the dev menu Sonic sprites recently. |
actually wait, this may be fixed in master due to the recent 24 sheet fix, but i'll keep it up for now |
this is not just time attack btw, same bug can happen by just loading into a level (running on latest master) |
Forgot about this honestly: just saw it when closing a similar bug. As I said in #74 (of which I'll be closing now), this still occurs in latest master. |
Fixed in 5166fb5. |
I tried testing out the Time Attack mode in both games and the only levels that load correctly are Green Hill Act 1 and Emerald Hill Act 1. Trying to load Emerald Hill Act 2 will load the Boss Attack. Loading Green Hill Act 2 will load one of the special stages. This trend continues for the rest of the levels loaded through time attack. It's consistent too. I've tested this with both the regular versions of the games and both Sega Forever versions of the games. the results are the same. Loading the stages through the Dev Menu works properly with has no issues.
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