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displaycolor and displayopacity primvars #72

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guidoq opened this issue Sep 22, 2024 · 2 comments
Open

displaycolor and displayopacity primvars #72

guidoq opened this issue Sep 22, 2024 · 2 comments

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@guidoq
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guidoq commented Sep 22, 2024

It would be nice to have a concept of constant and uniform primvars for displaycolor/opacity.

Constant: all characters have the same color/opacity
Uniform: each character can have a different color/opacity

@spiffmon
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Hey @guidoq , we have this for PointInstancers, and if we eventually create a batched UsdSkel schema, I reckon it would be true there, also. But outside of the structure of a batching schema, I'm not sure how you could establish a reasonable correspondence between displayColor elements and individual models?

@spiffmon
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Hi @guidoq , I may have misunderstood - can you use the "Labels" for this Issue to identify which proposal it is about?

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