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Add project files.
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3 files changed

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PMTG.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.2.32516.85
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PMTG", "PMTG\PMTG.csproj", "{D05961F5-C9C9-4EAB-8ADD-5DA484BFF792}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D05961F5-C9C9-4EAB-8ADD-5DA484BFF792}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D05961F5-C9C9-4EAB-8ADD-5DA484BFF792}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D05961F5-C9C9-4EAB-8ADD-5DA484BFF792}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D05961F5-C9C9-4EAB-8ADD-5DA484BFF792}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {5893A42D-E67E-425B-8D2E-DC8C661CA953}
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EndGlobalSection
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EndGlobal

PMTG/PMTG.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>

PMTG/Program.cs

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Console.Write("What do you want the plugin to be named?: ");
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string? name = Console.ReadLine();
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if (name == null || name == "") name = "PluginName";
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Console.Write("Who is gonna be the author of this plugin?: ");
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string? author = Console.ReadLine();
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if (author == null || author == "") author = "AuthorName";
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Console.Write("What is the main class/file gonna be called?: ");
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string? main = Console.ReadLine();
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if (main == null || main == "")
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{
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main = "Main";
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}
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Console.Write("Where do you want the files and folders to be outputed?: ");
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string? path = Console.ReadLine();
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if (!Directory.Exists(path))
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{
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Console.WriteLine("Directory given does not exist or is wrong");
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Console.ReadKey();
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return;
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}
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else
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{
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string yamltext = "name: " + name + "\nauthor: " + author + "\nversion: 0.0.1\napi: 4.0.0\nmain: " + author + @"\" + name + @"\" + main;
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path = path + @"\" + name;
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Directory.CreateDirectory(path);
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File.WriteAllText(path + @"\plugin.yml", yamltext);
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string maintext = "<?php\n\nnamespace " + author + @"\" + name + ";\n\n" + @"use pocketmine\plugin\PluginBase;" + "\n\nclass " + main + " extends PluginBase {\n\n public function onEnable():void\n {\n \n }\n\n public function onDisable():void\n {\n \n }\n}";
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path = path + @"\src\" + author + @"\" + name + @"\";
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Directory.CreateDirectory(path);
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File.WriteAllText(path + main + ".php", maintext);
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}

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