The game engine based on OpenGL
-
Visual Studio 16 2019
-
GNU Make: Recommended version - 3.81
-
CMake: Recommended version - 3.20
-
External libs
(link: https://github.com/Parasik72/TWE-external-libs)
Firstly recommended to create a new directory(example "mkdir build")
and move to(example "cd build")
.
The next step is generating build files:
cmake .. -G "Visual Studio 16 2019"
Afterwards you have to build the project:
cmake --build .
To working with scripts you have to set a CMake default generator as MSVC(recommended Visual Studio 16 2019)