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MainPageViewModel.cs
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MainPageViewModel.cs
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using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace PIC_Simulator
{
class MainPageViewModel : INotifyPropertyChanged
{
/// <summary>
/// Zur internen Verwendung
/// </summary>
private ObservableCollection<Instruction> _sourcecodeListing = new ObservableCollection<Instruction>();
/// <summary>
/// Zur internen Verwendung
/// </summary>
private bool _isProgramRunning = false;
/// <summary>
/// Zur internen Verwendung
/// </summary>
private bool _isSimInitialized = false;
private TimeSpan _stopwatch = new TimeSpan();
/// <summary>
/// Public und read only, daran ist das ListView gebunden
/// </summary>
public ObservableCollection<Instruction> Sourcecode { get { return this._sourcecodeListing; } }
/// <summary>
/// Wird auf true gesetzt, wenn ein Programm geladen ist
/// </summary>
public bool IsSimInitialized
{
get { return this._isSimInitialized; }
set
{
this._isSimInitialized = value;
this.OnPropertyChanged("ControlButtonState");
this.OnPropertyChanged("InverseControlButtonState");
}
}
public bool IsProgramRunning
{
get { return this._isProgramRunning; }
set {
this._isProgramRunning = value;
this.OnPropertyChanged("ControlButtonState");
this.OnPropertyChanged("InverseControlButtonState");
}
}
public bool ControlButtonState
{
get {
if (IsSimInitialized) return this._isProgramRunning;
return false;
}
}
public bool InverseControlButtonState {
get {
if (IsSimInitialized) return !this.ControlButtonState;
return false;
}
}
public TimeSpan Stopwatch
{
get { return this._stopwatch; }
set
{
this._stopwatch = value;
this.OnPropertyChanged();
}
}
public event PropertyChangedEventHandler PropertyChanged = delegate { };
public void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}