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SoundManager.js
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SoundManager.js
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/*
*
*/
function SoundManager(){
var muted;
var BASE_PATH = "data/audio/";
var paths = [BASE_PATH + "dropPiece.ogg", BASE_PATH + "clearLine.ogg"];
var sounds = [];
var DROP = 0;
var LINES = 1;
/*
*/
this.init = function(){
var i;
for(i = 0; i < paths.length; i++){
sounds[i] = document.createElement('audio');
sounds[i].setAttribute('src', paths[i]);
sounds[i].preload = 'auto';
sounds[i].load();
sounds[i].volume = 0;
sounds[i].setAttribute('autoplay', 'autoplay');
}
};
/*
*
*/
this.setMute = function(mute){
muted = mute;
};
/*
*/
this.playSound = function(soundID){
if(muted){
return;
}
sounds[soundID].volume = 1.0;
// Safari does not want to play sounds...??
try{
sounds[soundID].volume = 1.0;
sounds[soundID].play();
sounds[soundID].currentTime = 0;
}catch(e){
console.log("Could not play audio file.");
}
};
this.playDropPieceSound = function(){
this.playSound(DROP);
};
this.playClearLinesSound = function(){
this.playSound(LINES);
};
this.playClearTetrisSound = function(){
};
this.playSoundByLinesCleared = function(numLines){
this.playSound(LINES);
};
}