diff --git a/Scenes and Scripts/Scenes/Player/Player_SCRIPT.gd b/Scenes and Scripts/Scenes/Player/Player_SCRIPT.gd index 3bf390f5..a4b1bc56 100644 --- a/Scenes and Scripts/Scenes/Player/Player_SCRIPT.gd +++ b/Scenes and Scripts/Scenes/Player/Player_SCRIPT.gd @@ -106,7 +106,7 @@ The keyword @export means that they can be accessed in the inspector panel (righ @export_subgroup("Crouching") @export var CROUCH_JUMP_VELOCITY = 4.5 ## How much velocity the player has when jumping. The more this value is, the higher the player can jump. @export var CROUCH_SPEED := 5.0 ## The speed of the player when the user is pressing/holding the Crouch input. -@export var CROUCH_INTERPOLATION := 6.0 ## How long it take to go to the crouching stance or return to normal stance. +@export var CROUCH_INTERPOLATION := 6.0 ## How long it takes to go to the crouching stance or return to normal stance. @export_subgroup("Gravity") @export var gravity = 12.0 ## Was originally 9.8 but I felt it to be too unrealistic. We all know what gravity is... right?