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Epic: Linux support #148
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Does this mean it will/may have GUI aspects on Linux some day? :) |
We're using Avalonia, which is supported natively on Windows, Linux and macOS. Both the GUI and CLI versions of the App are fully functioning on Linux. I daily drive Linux and deal with most of the Linux related details. Since this is a fresh codebase, we were able to start with a somewhat clean slate and have cross-platform support from the get-go. There are some minor implementation details left to be dealt with, as listed above in the issue, but almost all features are working on Linux. |
Likewise, in the offchance I write some code that needs validation on Linux; I'll usually boot up into a VM and see how things go. I will admit however, for the Nexus App, macOS is currently in a bit of a blind spot. Nobody's actively developing on that platform; and CI/CD is not currently running macOS (although we do have some macOS specific code). Stuff on that end is mostly postponed as nobody on the team actively develops on a Mac machine and the amount of games you can run there is very, very small; due to lack of Wine and native ports being few and far between. |
Well I was more asking because from what I read (and maybe I misread) it looked like the Linux edition would be CLI. So yay! GUI and CLI stuff is both nice! |
Epic
NOTE for newcomers: The App is already fully functioning on Linux. This includes both the CLI and the GUI. The issues linked below are specific Linux-related issues that still need to be worked on.
Issues
IFileSystem
to find games in Wine prefixes #201The text was updated successfully, but these errors were encountered: