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Releases: NativeScript/nativescript-cli

v3.1.0

22 Jun 06:44

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Fixed

  • Fixed #2905: Doctor command fails when ANDROID_HOME is not set
  • Fixed #2874: Unable to build and deploy app to iTunes: Unable to connect to iTunes Connect
  • Fixed #2856: DevDependencies' dependencies are added to native project
  • Fixed #2860: tns run ios fails on iOS devices after rebuilding application in the process
  • Fixed #2850: Document properly the "Emulate Options"
  • Fixed #2757: tns build ios --forDevice --path TestApp start simulator
  • Fixed #2720: Livesync error with webstorm temporary files
  • Fixed #2716: Web pack issues when build in release mode
  • Fixed #2501: Manual signing with distribution provisioning profile fails with NS 2.5
  • Fixed #2446: tns run--device NonexistentName retunrs different messages for ios and android
  • Fixed #1358: Webstorm Ubuntu .bash_profile
  • Fixed #521: EPERM error with .local/share directory after installing CLI

Deprecated

v3.0.3

02 Jun 12:08

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Fixed

  • Fix #2855: iOS inspector not installed with npm 5

v3.0.2

30 May 12:10

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Fixed

  • Removed restart of the App if HTML/CSS file was modified. The issue is fixed in the Modules 3.0.1 and we can again just refresh the app on change.
  • Fix #2852: Fix prepare for android when building with webpack

v3.0.1

11 May 14:47

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Fixed

  • CLI tool doesn't restart app if HTML/CSS file was modified
  • Livesync crashes app every OTHER time on iOS with 3.0.0-rc.2
  • Error when executing "tns run ios" with 3.0 on a project that is located in a directory path with "spaces"

v2.5.5

11 May 08:26

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Fixed

  • [2.5.*] tns run always add latest platform

v3.0.0

09 May 13:38

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Fixed

  • Debug on device does not sync file changes
  • Build continues after gradle build fails
  • Run/debug commands should not try to deploy on connected but not paired devices
  • tns device ios does not list real devices if simulator is running.
  • tns run ios starts iOS Simulator even if physical iOS device is attached
  • Adding new files during livesync doesn't succeed on iOS Devices
  • Release Build Android error: gradlew.bat failed with exit code 1 When Path contains Space
  • NativeScript setup script fails on Mac
  • App_Resources being copied into app RAW

v3.0.0-rc.2

26 Apr 09:01

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Fixed:

  • Installation scripts for Mac
    • Android SDK commands to use sdkmanager
    • Replace brew install with brew cask
    • Fix installation for haxm
    • Change brew formulae repository before installing android sdk
    • Fix setting the ENV variable missing cast
  • Several issues when working with iOS devices

Version 2.5.3

20 Mar 14:36

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For detailed information, please check the CHANGELOG.

Version 2.5.2

24 Feb 11:51

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For detailed information, please check the CHANGELOG.

Version 2.5.1

20 Feb 09:08

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For detailed information, please check the CHANGELOG.