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Hi, I've been working on a RT-GI renderer for the open source Bevy game engine. I'm also using a spatial hashing based radiance cache, and would love to compare implementations and learn from your code. However, the current license would not allow that.
Any use, reproduction, disclosure or
distribution of this software and related documentation without an express
license agreement from NVIDIA CORPORATION is strictly prohibited.
Would it be possible to add an open source (preferably MIT/Apache) license to this repo?
Thanks a ton for your open source RT-GI research, SHaRC or no!
The text was updated successfully, but these errors were encountered:
Unfortunately, this prevents any usage in my open source (MIT+Apache) project, as I cannot distribute code derived from SHARC under the open source license. Thank you anyways.
Hi, I've been working on a RT-GI renderer for the open source Bevy game engine. I'm also using a spatial hashing based radiance cache, and would love to compare implementations and learn from your code. However, the current license would not allow that.
Would it be possible to add an open source (preferably MIT/Apache) license to this repo?
Thanks a ton for your open source RT-GI research, SHaRC or no!
The text was updated successfully, but these errors were encountered: