Wrap freetype.Font to make replacement easier #418
Merged
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Replacing the
freetype.Font
submodule is tricky as it contains several subtle features the Pygame GUI makes use of (like adjustment of underlining for example).This PR should make the process easier by wrapping up the parts of
freetype.Font
that the project uses so it is clearer what needs replacing and emulating for a swap topygame.Font
.