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It would be nice to have some way to easily create select box for simplification of code (e.g. ConsoleWindow.cpp:45). The class should be configurable with list of options and have getter for currently selected option.
implementation
So far input GUI stuff can be found in \GLRenderer\GLRenderer\GUI\Input\ and this is suitable place where to place class. Name should begin with prefix "C_" (that stands for "class") and file should have corresponding name. Just take a look around.
Codebase have no signals and reflection so far, so don't try to find any magic in implementation. I attached issue from gui library we are using, so you can inspirate there, or you can see usage of it there.
It would be nice to have some way to easily create select box for simplification of code (e.g. ConsoleWindow.cpp:45). The class should be configurable with list of options and have getter for currently selected option.
implementation
So far input GUI stuff can be found in \GLRenderer\GLRenderer\GUI\Input\ and this is suitable place where to place class. Name should begin with prefix "C_" (that stands for "class") and file should have corresponding name. Just take a look around.
Codebase have no signals and reflection so far, so don't try to find any magic in implementation. I attached issue from gui library we are using, so you can inspirate there, or you can see usage of it there.
ConsoleWindow.cpp:45
void C_ConsoleWindow::Draw() const
ocornut/imgui#1658
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