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May have missed something - but looks like in the remote docker case _wait_for_docker only sets self._acknowledged = True in a thread (on success) - but nothing is checked in the main game thread and it does not wait for docker agents to be up and running.
The text was updated successfully, but these errors were encountered:
May have missed something - but looks like in the remote docker case _wait_for_docker only sets self._acknowledged = True in a thread (on success) - but nothing is checked in the main game thread and it does not wait for docker agents to be up and running.
The text was updated successfully, but these errors were encountered: