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image-character.h
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/**
* This file is part of Avatar Font Tool.
* Written by Darren Lines (Mr. D RC)
*
* Avatar Font Tool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. Please keep this header in the files.
*
* Avatar Font Tool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Avatar Font Tool. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <filesystem>
using namespace std;
namespace fs = std::filesystem;
class ImageCharacter {
public:
ImageCharacter();
~ImageCharacter();
ImageCharacter(const string imageFile);
ImageCharacter(int newW, int newH);
ImageCharacter(const ImageCharacter &fromCharacter);
void copyImage(const ImageCharacter &fromCharacter);
bool readImage(const string imageFile);
void fillImage(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
void resizeImage(const string imageFile, int newW, int newH);
void setWH(int newW, int newH);
void convertRGBAtoRGB();
bool writeAvatarImage(const string fileName);
bool writeHDZeroImage(const string fileName);
int w;
int h;
int channels = 4;
uint8_t* data = NULL;
size_t size = 0;
private:
};