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Currently keyboardVisibilityController.onChange fires at the beginning of appear and disappear animations.
I want to push the new screen after keyboard is fully invisible and I don't want to use a predefined duration which is not safe at all.
KeyboardVisibilityController.onChange.listen has three optional named arguments including a callback named onDone.
I thoughted this is the right one, but it seemly does nothing.
So, what about that?
this would be a great feature. even though we can use a delayed wait as a workaround, it would be nice to be certain that it will work as expected for every device.
Currently
keyboardVisibilityController.onChange
fires at the beginning of appear and disappear animations.I want to push the new screen after keyboard is fully invisible and I don't want to use a predefined duration which is not safe at all.
Is there a way to know this?
I saw a SO answer which might help:
https://stackoverflow.com/a/52140861/874886
Thank you
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