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新增了牛牛决斗功能(其实很早就写了,但都是本地在跑)。
通过 牛牛决斗+@某个人 进行,初始概率为30%,逐渐增加,败者将会带上口球。具体看duel
口球效果:如果牛牛有管理员身份,口球者发言后会撤回,加上口球效果重新发出。具体效果看gagcontrol
如: @被口球者,原话:”牛牛不要!“ 口球效果后内容(由牛牛发出):”叼着口球的@被口球者 发出了含糊不清的声音: 牛...哈啊♡牛牛不要...“
The text was updated successfully, but these errors were encountered:
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新增了牛牛决斗功能(其实很早就写了,但都是本地在跑)。
通过 牛牛决斗+@某个人 进行,初始概率为30%,逐渐增加,败者将会带上口球。具体看duel
口球效果:如果牛牛有管理员身份,口球者发言后会撤回,加上口球效果重新发出。具体效果看gagcontrol
如:
@被口球者,原话:”牛牛不要!“
口球效果后内容(由牛牛发出):”叼着口球的@被口球者 发出了含糊不清的声音: 牛...哈啊♡牛牛不要...“
The text was updated successfully, but these errors were encountered: