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UI_EN.txt
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UI_EN = {
-- Main screen (lua) :
UI_mainscreen_laststand = "LAST STAND",
UI_mainscreen_option = "OPTIONS",
UI_mainscreen_debug = "DEBUG",
UI_mainscreen_challenges = "CHALLENGES",
UI_mainscreen_sandbox = "SANDBOX",
UI_mainscreen_survival = "SURVIVAL",
UI_mainscreen_mods = "MODS",
UI_mainscreen_online = "JOIN SERVER",
UI_mainscreen_scoreboard = "PLAYERS",
UI_mainscreen_invite = "INVITE FRIENDS",
UI_mainscreen_return = "RESUME",
UI_mainscreen_exit = "QUIT",
UI_mainscreen_ErrorLoadingSavefile = "Error loading savefile",
UI_mainscreen_SavefileNotFound = "This savefile can't be found or is invalid.",
UI_mainscreen_SavefileName = "Savefile: %1",
UI_mainscreen_coop = "HOST",
UI_mainscreen_version = "Version %1",
UI_mainscreen_version_steam = "Version %1 (Steam)",
UI_mainscreen_InviteInGame = "Invites can't be accepted while playing a game.",
UI_mainscreen_InviteMainMenu = "Please return to the main menu before accepting an invite.",
UI_mainscreen_InviteFormat = "The host must invite you using the Invite Friends screen in-game.\n\n%1",
UI_mainscreen_InviteFromSteamToNoSteam = "Your -nosteam client can't join a Steam server.",
UI_mainscreen_TutorialControllerWarn = "The tutorial currently does not work with a controller. <LINE> <LINE> Start the tutorial anyway?",
-- Coop screen
UI_coopscreen_title = "HOST GAME",
UI_coopscreen_account_name = "Account username:",
UI_coopscreen_server_name = "Server name:",
UI_coopscreen_edit_settings = "Manage settings...",
UI_coopscreen_server_memory = "Server memory:",
UI_coopscreen_server_stopped = "Server has stopped during launch (%1)",
UI_coopscreen_softreset = "SOFT RESET",
UI_coopscreen_softreset_prompt = "Soft-resetting the server does all these things:\n\nKeeps buildings and constructions.\nRemoves items from containers and on the ground.\nRemoves corpses, zombies and zombified players.\nRemoves blood splatter.\nResets the game clock.\nResets building alarms.\n\nThis can take several minutes.\nSoft-reset the server?",
UI_coopscreen_softreset_status = "Soft-resetting the server",
UI_coopscreen_delete_world = "DELETE WORLD",
UI_coopscreen_delete_world_prompt = "You are about to delete the server savefile.\nThe whole world will be deleted!\n\nThis folder will be deleted:\n%1\n\nDelete the world?",
UI_coopscreen_delete_player = "DELETE PLAYER",
UI_coopscreen_delete_player_prompt = "You are about to delete your client savefile.\n\nThis folder will be deleted:\n%1\n\nDelete the player?",
UI_coopscreen_btn_start = "START",
UI_coopscreen_btn_abort = "ABORT",
UI_coopscreen_ServerWorkshopItemsCancelled = "Cancelled. Waiting for the server to exit.",
-- Option screen (lua)
UI_optionscreen_gameoption = "GAME OPTIONS",
UI_optionscreen_display = "DISPLAY",
UI_optionscreen_fullscreen = "Fullscreen",
UI_optionscreen_vsync = "Vertical Sync",
UI_optionscreen_videomemory = "Video Memory",
UI_optionscreen_multicore = "Multi-core",
UI_optionscreen_framerate = "Lock Framerate",
UI_optionscreen_UIFBO = "UI Offscreen Rendering",
UI_optionscreen_UIFBO_tt = "Render the UI into an offscreen image at a lower framerate than the rest of the game to improve performance.",
UI_optionscreen_UIRenderFPS = "UI Rendering FPS",
UI_optionscreen_UIRenderFPS_tt = "The number of times per second the offscreen image of the UI is refreshed.",
UI_optionscreen_texture_compress = "Texture Compression",
UI_optionscreen_texture_compress_tt = "Compress textures to save graphics card memory. Requires restart after changing.",
UI_optionscreen_texture2x = "Double-sized Textures",
UI_optionscreen_texture2x_tt = "Use the new double-sized textures. Requires restart after changing.",
UI_optionscreen_SimpleClothingTextures = "Simple Clothing Textures",
UI_optionscreen_SimpleClothingTextures1 = "None",
UI_optionscreen_SimpleClothingTextures2 = "Zombies Only",
UI_optionscreen_SimpleClothingTextures3 = "Players and Zombies",
UI_optionscreen_SimpleClothingTextures_tt = "Blood, decals, holes and patches are not added to clothing textures. Turning this on saves texture memory and may improve performance.",
UI_optionscreen_SimpleWeaponTextures = "Simple Weapon Textures",
UI_optionscreen_SimpleWeaponTextures_tt = "Blood is not added to weapon textures. Turning this on saves texture memory and may improve performance.",
UI_optionscreen_lighting = "Lighting Quality",
UI_optionscreen_lighting_fps = "Lighting Updates",
UI_optionscreen_lighting_fps_tt = "Number of lighting updates per second.",
UI_optionscreen_NewRoofHiding = "Roof Hiding",
UI_optionscreen_NewRoofHiding_tt = "Controls how upper levels of buildings that obscure the player are hidden.<br><br>Yes: Hide upper levels of individual buildings.<br>Looks better, increases memory usage, performs worse.<br><br>No: Hide upper levels of all buildings.<br>Looks worse, uses less memory, performs better.",
UI_optionscreen_CannotChangeWhileInGame = "Cannot be changed while in game.",
UI_optionscreen_needreboot = "Requires restart after changing.",
UI_optionscreen_shaders2 = "Post-processing",
UI_optionscreen_shadersunsupported = "Unsupported by hardware",
UI_optionscreen_resolution = "Resolution",
UI_optionscreen_zoom = "Enable Zoom",
UI_optionscreen_zoomlevels = "Zoom Levels",
UI_optionscreen_autozoom = "Auto-zoom",
UI_optionscreen_panCameraWhileAiming = "Pan Camera While Aiming",
UI_optionscreen_chat_transparency = "Chat Transparency",
UI_optionscreen_chat_transparency_tt = "Transparency of the multiplayer chat window when the mouse isn't over it.",
UI_optionscreen_player1 = "Player 1",
UI_optionscreen_player2 = "Player 2",
UI_optionscreen_player3 = "Player 3",
UI_optionscreen_player4 = "Player 4",
UI_optionscreen_FontSize = "Font Size",
UI_optionscreen_FontSize0 = "Default",
UI_optionscreen_FontSize1 = "1x",
UI_optionscreen_FontSize2 = "2x",
UI_optionscreen_FontSize3 = "3x",
UI_optionscreen_FontSize4 = "4x",
UI_optionscreen_context_menu_font = "Context Menu Font",
UI_optionscreen_inventory_font = "Inventory Font",
UI_optionscreen_tooltip_font = "Tooltip Font",
UI_optionscreen_clock_format = "Clock Format",
UI_optionscreen_clock_month_day = "Month/Day",
UI_optionscreen_clock_day_month = "Day/Month",
UI_optionscreen_clock_24_or_12 = "Clock 24/12",
UI_optionscreen_clock_24_hour = "24-hour",
UI_optionscreen_clock_12_hour = "12-hour",
UI_optionscreen_fog_quality = "Fog Quality",
UI_optionscreen_legacy = "Legacy (Build 40)",
UI_optionscreen_language = "Language",
UI_optionscreen_keybinding = "KEY BINDINGS",
UI_optionscreen_audio = "AUDIO",
UI_optionscreen_sound_volume = "Sound Volume",
UI_optionscreen_music_volume = "Music Volume",
UI_optionscreen_music_library = "Music Library",
UI_optionscreen_music_library_1 = "Official",
UI_optionscreen_music_library_2 = "Early Access",
UI_optionscreen_music_library_3 = "Random",
UI_optionscreen_music_track1 = "Current Track",
UI_optionscreen_music_track2 = "%1 (%2)",
UI_optionscreen_flies_volume = "Flies Volume",
UI_optionscreen_flies_volume_tt = "The sound of flies buzzing around corpses.",
UI_optionscreen_heart_volume = "Heart Volume",
UI_optionscreen_heart_volume_tt = "The two major sounds heard in the normal heart sound like 'lub dub'. <BR> The 'lub' is the first heart sound, commonly termed S1, and is caused by turbulence caused by the closure of mitral and tricuspid valves at the start of systole. <BR> The second sound, 'dub' or S2, is caused by the closure of aortic and pulmonic valves, marking the end of systole.",
UI_optionscreen_vehicle_engine_volume = "Vehicle Engine Volume",
UI_optionscreen_vehicle_engine_volume_tt = "Vroom! Vroom! VROOM!",
UI_optionscreen_controller = "CONTROLLER",
UI_optionscreen_controller_tip = "Check each controller the game should use.",
UI_optionscreen_controller_reload = "Reload .config files",
UI_optionscreen_corpses = "3D Corpses",
UI_optionscreen_reloading = "RELOADING",
UI_optionscreen_easy = "Easy",
UI_optionscreen_normal = "Normal",
UI_optionscreen_hardcore = "Hardcore",
UI_optionscreen_rack_progress = "Show Rack Progress",
UI_optionscreen_rack_progress_tt = "Displays the action progress bar when racking.",
UI_optionscreen_tickbox_comlang = "Enable Radio/TV Community Translation",
UI_optionscreen_perf_skybox = "Dynamic Skybox",
UI_optionscreen_water = "Water Quality",
UI_optionscreen_puddles = "Puddles Quality",
UI_optionscreen_perf_puddles = "Dynamic Puddles",
UI_optionscreen_perf_reflections = "Environment Reflections",
UI_optionscreen_aim_outline = "Aim Outline",
UI_optionscreen_aim_outline1 = "None",
UI_optionscreen_aim_outline2 = "Ranged Weapons",
UI_optionscreen_aim_outline3 = "Any Weapon",
UI_optionscreen_aim_outline_tt = "Highlights zombies the player is aiming at."
UI_optionscreen_zombie_update_optimization = "Tiered Zombie Updates",
UI_optionscreen_zombie_update_optimization_tt = "Improves performance by updating out-of-sight zombies less frequently.",
UI_optionscreen_ShowProgressBar = "Show overhead progress bars for all player actions.",
UI_restart_game_to_apply = "Restart Project Zomboid to apply changes.",
UI_All = "All",
UI_GroundWithRuts = "Ground with Ruts",
UI_GroundOnly = "Ground Only",
UI_None = "None",
UI_optionscreen_default_lang = "Default language.",
UI_optionscreen_no_translators = "No Radio/TV Community Translation currently available",
UI_optionscreen_general_content = "General content",
UI_optionscreen_radio_content = "Radio content",
UI_optionscreen_temperature_display = "Temperature Display",
UI_optionscreen_temperature_celsius = "Celsius",
UI_optionscreen_temperature_fahrenheit = "Fahrenheit",
UI_optionscreen_do_wind_sprite_effects = "Wind Sprite Effects",
UI_optionscreen_do_door_sprite_effects = "Door Shaking on Hit",
UI_optionscreen_SingleContextMenu = "Single Context Menu",
UI_optionscreen_CycleContainerKey = "Cycle Container Key",
UI_optionscreen_CycleContainerKey1 = "Control",
UI_optionscreen_CycleContainerKey2 = "Shift",
UI_optionscreen_CycleContainerKey3 = "Control+Shift",
UI_optionscreen_CycleContainerKey_tt = "Modifier key(s) held down while scrolling the mouse wheel over the inventory or loot lists, to cycle between containers.",
UI_ConfirmMonitorSettings_Prompt = "Keep these screen settings?",
UI_ConfirmMonitorSettings_RevertIn = "Reverting in %1 seconds.",
-- Map selecter (lua)
UI_mapselecter_title = "SELECT MAP",
UI_mapselecter_savename = "Save Name: ",
-- Map spawn region selecter
UI_mapspawn_title = "SELECT SPAWN LOCATION",
UI_mapspawn_ServerSpawnPoint = "Server SpawnPoint Option",
UI_mapspawn_Safehouse = "Safehouse",
UI_mapspawn_WithPlayer1 = "With Player 1",
UI_mapspawn_WithPlayer2 = "With Player 2",
UI_mapspawn_WithPlayer3 = "With Player 3",
UI_mapspawn_WithPlayer4 = "With Player 4",
-- World screen (lua)
UI_LoadGameScreen_title = "SELECT SAVED GAME",
UI_LoadGameScreen_Mods = "Mods:",
UI_LoadGameScreen_NoMods = "No mods used.",
UI_LoadGameScreen_NoModsTxt = "This savefile has no mods.txt, so it will use all currently-enabled mods.",
UI_LoadGameScreen_ButtonChooseMods = "Choose Mods...",
UI_LoadGameScreen_ChooseModsText = "You may change which mods this savefile uses. Changing mods now may break your game. Adding or removing maps is not supported.",
UI_LoadGameScreen_ChoosePlayer1 = "Choose player 1."
UI_LoadGameScreen_NoPlayer1 = "NONE"
UI_LoadGameScreen_ButtonBrowseFiles = "Open File Location",
UI_LoadGameScreen_BrowseFilesText = "Show this savefile's contents on your Desktop.",
UI_LoadGameScreen_ButtonConfig = "MORE...",
UI_LoadGameScreen_ButtonFiles = "FILES",
UI_LoadGameScreen_ButtonNewPlayer = "NEW PLAYER",
UI_NewGameScreen_title = "NEW GAME",
UI_worldscreen_deletesave = "Are you sure you want to delete that save ?",
UI_worldscreen_MapNotFound = "A map is missing. Check that the needed mod is installed.",
UI_worldscreen_SavefileCorrupt = "Savefile appears to be corrupt. World Version is zero.",
UI_worldscreen_SavefileOld = "This savefile is too old to be loaded.",
UI_worldscreen_SavefileNewerThanGame = "Savefile is from a newer version of the game.",
-- login screen (lua)
UI_loginscreen_desurakey = "Desura Key:",
UI_loginscreen_username = "Username:",
UI_loginscreen_purchasemethod = "Purchase Method: ",
UI_loginscreen_desura = "Desura",
UI_loginscreen_google = "Google Checkout/PayPal",
UI_loginscreen_password = "Password: ",
UI_loginscreen_login = "LOG IN",
UI_loginscreen_loginfailed = "LOG IN FAILED",
UI_loginscreen_loginsuccess = "LOGGED IN SUCCESSFULLY",
-- characters creation (lua)
UI_characreation_title = "CUSTOMISE CHARACTER",
UI_characreation_title2 = "Select Occupation and Traits",
UI_characreation_forename = "Forename",
UI_characreation_surname = "Surname",
UI_characreation_gender = "Gender",
UI_characreation_body = "Body",
UI_characreation_bodytype = "Body Type",
UI_characreation_hair = "Hair",
UI_characreation_hairtype = "Hair Type",
UI_characreation_color = "Color",
UI_characreation_beard = "Beard",
UI_characreation_beardtype = "Beard Type",
UI_characreation_addtrait = "Add Trait >",
UI_characreation_removetrait = "< Remove Trait",
UI_characreation_pointToSpend = "Points to Spend",
UI_characreation_occupation = "Occupation",
UI_characreation_availabletraits = "Available Traits",
UI_characreation_choosentraits = "Chosen Traits",
UI_characreation_description = "Description",
UI_characreation_cost = "Cost",
UI_characreation_MajorSkills = "Major Skills",
UI_characreation_clothing = "Clothing",
UI_characreation_clothing_none = "None",
UI_characreation_clothing_top = "Top",
UI_characreation_clothing_bottom = "Bottom",
UI_characreation_clothing_footwear = "Footwear",
UI_charactercreation_needpoints = "You'll need to balance out positive traits with negative traits before playing",
-- professions and Traits
UI_prof_securityguard = "Security Guard",
UI_prof_constructionworker = "Construction Worker",
UI_prof_parkranger = "Park Ranger",
UI_prof_policeoff = "Police Officer",
UI_prof_fireoff = "Fire Officer",
UI_prof_unemployed = "Unemployed",
UI_prof_Mechanics = "Mechanic",
UI_profdesc_Mechanics = "Familiar with the maintenance and repair of all vehicle models on the roads of Kentucky.",
UI_trait_BurglarDesc = "Can hotwire vehicles, less chance of breaking the lock of a window.",
UI_profdesc_burglar = "Can hotwire vehicles, less chance of breaking the lock of a window.",
UI_trait_Tailor = "Sewer",
UI_trait_TailorDesc = "",
UI_trait_Mechanics = "Amateur Mechanic",
UI_trait_MechanicsDesc = "Has a detailed knowledge of common and commercial vehicle models, and repairs.",
UI_trait_axeman = "Axe Man",
UI_trait_cook = "Cook",
UI_prof_Metalworker = "Metalworker",
UI_profdesc_metalworker = "Can weld foraged metal to create items and barricades.",
UI_prof_Smither = "Smither",
UI_prof_SmitherDesc = "Can build a stone furnace and work metal.",
UI_trait_Metalworker = "Metalworker",
UI_trait_MetalworkerDesc = "Can weld foraged metal to create items and barricades.",
UI_trait_Cook = "Cook",
UI_trait_CookDesc = "Know cooking recipes.",
UI_trait_Blacksmith = "Blacksmith",
UI_trait_BlacksmithDesc = "Use an anvil to create metal items.",
UI_prof_MetalWorker = "Metalworker",
UI_trait_axemandesc = "Better at chopping trees.<br>Faster axe swing.",
UI_trait_handy = "Handy",
UI_trait_handydesc = "Faster and stronger constructions.",
UI_trait_thickskinned = "Thick Skinned",
UI_trait_thickskinneddesc = "Less chance of scratches or bites breaking the skin.",
UI_trait_patient = "Patient",
UI_trait_patientdesc = "Less like to get angry.",
UI_trait_shorttemper = "Short Tempered",
UI_trait_shorttemperdesc = "Quick to anger.",
UI_trait_brooding = "Brooding",
UI_trait_broodingdesc = "Recovers slower from bad moods.",
UI_trait_brave = "Brave",
UI_trait_bravedesc = "Less prone to becoming panicked.",
UI_trait_SpeedDemon = "Speed Demon",
UI_trait_SpeedDemonDesc = "Drives very fast.",
UI_trait_SundayDriver = "Sunday Driver",
UI_trait_SundayDriverDesc = "Drives very slow.",
UI_trait_cowardly = "Cowardly",
UI_trait_cowardlydesc = "Especially prone to becoming panicked.",
UI_trait_clumsy = "Clumsy",
UI_trait_clumsydesc = "Makes more noise when moving.",
UI_trait_graceful = "Graceful",
UI_trait_gracefuldesc = "Makes less noise when moving.",
UI_trait_hypochon = "Hypochondriac",
UI_trait_hypochondesc = "May develop infection symptoms without having been infected.",
UI_trait_shortsigh = "Short Sighted",
UI_trait_shortsighdesc = "Smaller view distance.<br>Slower visibility fade.",
UI_trait_hardhear = "Hard of Hearing",
UI_trait_hardheardesc = "Smaller perception radius.<br>Smaller hearing range.",
UI_trait_keenhearing = "Keen Hearing",
UI_trait_keenhearingdesc = "Larger perception radius.",
UI_trait_eagleeyed = "Eagle Eyed",
UI_trait_eagleeyeddesc = "Faster visibility fade.<br>Higher visibility arc.",
UI_trait_heartyappetite = "Hearty Appetite",
UI_trait_heartyappetitedesc = "Needs to eat more regularly.",
UI_trait_lighteater = "Light Eater",
UI_trait_lighteaterdesc = "Needs to eat less regularly.",
UI_trait_athletic = "Athletic",
UI_trait_athleticdesc = "Faster running speed.<br>Can run for longer without tiring.",
UI_trait_overweight = "Overweight",
UI_trait_overweightdesc = "Reduced running speed, low endurance and prone to injury.",
UI_trait_underweight = "Underweight",
UI_trait_underweightdesc = "Low strength, low endurance and prone to injury.",
UI_trait_veryunderweight = "Very Underweight",
UI_trait_veryunderweightdesc = "Very low strength, very low endurance and prone to injury.",
UI_trait_emaciated = "Emaciated",
UI_trait_emaciateddesc = "Low strength, low endurance and prone to injury.",
UI_trait_outofshape = "Out of Shape",
UI_trait_outofshapedesc = "Low endurance, low endurance regeneration.",
UI_trait_unfit = "Unfit",
UI_trait_unfitdesc = "Very low endurance, very low endurance regeneration.",
UI_trait_nutritionist = "Nutritionist",
UI_trait_nutritionistdesc = "Can see the nutritional values of any food.",
UI_trait_strong = "Strong",
UI_trait_strongdesc = "Extra knockback from melee weapons.<br>Increased carrying weight.",
UI_trait_stout = "Stout",
UI_trait_stoutdesc = "Extra knockback from melee weapons.<br>Increased carrying weight.",
UI_trait_weak = "Weak",
UI_trait_weakdesc = "Less knockback from melee weapons.<br>Decreased carrying weight.",
UI_trait_feeble = "Feeble",
UI_trait_feebledesc = "Less knockback from melee weapons.<br>Decreased carrying weight.",
UI_trait_resilient = "Resilient",
UI_trait_resilientdesc = "Less prone to disease.<br>Slower rate of zombification.",
UI_trait_pronetoillness = "Prone to Illness",
UI_trait_pronetoillnessdesc = "More prone to disease.<br>Faster rate of zombification.",
UI_trait_lightdrink = "Light Drinker",
UI_trait_lightdrinkdesc = "Gets drunk quickly.",
UI_trait_harddrink = "Hardened Drinker",
UI_trait_harddrinkdesc = "Doesn't get drunk easily.",
UI_trait_agoraphobic = "Agoraphobic",
UI_trait_agoraphobicdesc = "Gets panicked when outdoors.",
UI_trait_claustro = "Claustrophobic",
UI_trait_claustrodesc = "Gets panicked when indoors.",
UI_trait_marksman = "Marksman",
UI_trait_marksmandesc = "Improved gun accuracy.<br>Quicker reload.",
UI_trait_nightowl = "Night Owl",
UI_trait_nightowldesc = "Requires little sleep.<br>Stays extra alert even when sleeping.",
UI_trait_giftgab = "Gift Of The Gab",
UI_trait_giftgabdesc = "Extra high charisma.<br>Better chance of currying favour from NPCs.",
UI_trait_outdoorsman = "Outdoorsman",
UI_trait_outdoorsmandesc = "Not affected by harsh weather conditions.",
UI_trait_lucky = "Lucky",
UI_trait_luckydesc = "Sometimes, things just go your way.",
UI_trait_unlucky = "Unlucky",
UI_trait_unluckydesc = "What could go wrong for you, often does.",
UI_trait_deaf = "Deaf",
UI_trait_deafdesc = "Can't hear sound.",
UI_trait_fit = "Fit",
UI_trait_fitdesc = "Fit.",
UI_trait_obese = "Obese",
UI_trait_obesedesc = "Reduced running speed, very low endurance and prone to injury.",
-- various
UI_btn_back = "BACK",
UI_btn_save = "SAVE",
UI_btn_next = "NEXT",
UI_btn_play = "PLAY",
UI_btn_delete = "DELETE",
UI_btn_new = "NEW",
UI_btn_accept = "ACCEPT",
UI_btn_apply = "APPLY",
UI_btn_cancel = "CANCEL",
UI_btn_close = "CLOSE",
UI_btn_install = "INSTALL",
UI_btn_disconnect = "DISCONNECT",
UI_Yes = "Yes",
UI_No = "No",
UI_Cancel = "Cancel",
UI_High = "High",
UI_Medium = "Medium",
UI_Low = "Low",
UI_Lowest = "Lowest",
-- Last stand selecter (lua)
UI_challenge_title = "CHALLENGES",
UI_challengeplayer_title = "SELECT PLAYER",
UI_challengeplayer_PlayedTime = "Played time : %1",
UI_challengeplayer_XP = "XP : %1",
UI_challengeplayer_delete = "Are you sure you want to delete that player?",
UI_characreation_random = "RANDOM",
UI_characreation_SelectToLoad = "[--Select to load--]",
UI_characreation_BuildSave = "Save",
UI_characreation_BuildDel = "Del",
UI_characreation_BuildSavePrompt = "Name:",
UI_characreation_BuildDeletePrompt = "Delete '%1'?",
UI_ClickToSkip = "Click to Start",
UI_PressAToStart = "Start",
UI_Loading = "Loading",
UI_ConvertWorld = "Converting world to new version, this could take some time during the first load of an old save.",
UI_servers_servername = "Favorite name",
UI_servers_serverpwd = "Server Password:",
UI_servers_serverpwd_tt = "Required for all users joining this server. (optional)",
UI_servers_desc = "Description (opt)",
UI_servers_username = "Account Username:",
UI_servers_username_tt = "Seen by other players on the server.\nIncluded in the savefile name.",
UI_servers_pwd = "Account Password:",
UI_servers_pwd_tt = "Stops others using your account username.\nDo not use an important password.",
UI_servers_erase = "ERASE",
UI_servers_add = "ADD",
UI_servers_quickJoin = "QUICK JOIN",
UI_servers_joinServer = "JOIN SERVER",
UI_servers_delete = "DELETE",
UI_servers_serverlist = "FAVORITES",
UI_servers_addserver = "ADD SERVER",
UI_servers_save = "SAVE",
UI_servers_err_username = "Please enter a user name.",
UI_servers_err_username_pwd = "Please enter a password for your account.",
UI_servers_err_ip = "Please enter an IP address.",
UI_servers_err_port = "Please enter a server port.",
UI_servers_err_saved_server_exists = "A favorite with that name already exists.",
UI_servers_err_version_mismatch = "Server version (%1) does not match the client (%2).",
UI_servers_Connecting = "Contacting server...",
UI_servers_AuthPending = "Authorizing with Steam...",
UI_servers_ConnectionPending = "Connecting...",
UI_servers_ServerFailedToRespond = "The server failed to respond",
UI_servers_P2PSessionConnectFail = "Failed to establish P2P connection with server",
UI_servers_AlreadyAuthenticated = "Already authenticated",
UI_servers_TestTCP = "Testing TCP download port...",
UI_servers_Connected = "Joining game...",
UI_servers_Disconnecting = "Disconnecting...",
UI_servers_Disconnected = "Disconnected",
UI_servers_InvalidServerPassword = "Wrong server password given",
UI_servers_SteamIDBanned = "Your Steam ID is banned",
UI_servers_NotInvited = "The host must allow you to join",
UI_servers_connectionfailed = "Connection Failed",
UI_servers_IP = "IP: ",
UI_servers_LocalIP = "Local IP:",
UI_servers_LocalIP_tt = "Server's LAN IP address (optional)",
UI_servers_Port = "Port: ",
UI_servers_nameFilter = "Name filter ",
UI_servers_savedServers = "FAVORITES",
UI_servers_refresh = "REFRESH",
UI_servers_publicServer = "INTERNET",
UI_servers_addToFavorite = "Add to favorites",
UI_servers_enterUsername = "Please enter a username",
UI_servers_players = "Players : ",
UI_servers_version = "Version : ",
UI_servers_mods = "Mods : ",
UI_servers_not_responding = "The server is not responding.",
UI_servers_Ping = "Ping : %1",
UI_servers_WhitelistOn = "Whitelist : On",
UI_servers_WhitelistOff = "Whitelist : Off",
UI_chat_local = "[local] ",
UI_chat_Clear = "Clear",
UI_ChestHair = "Chest Hair",
UI_Stubble = "Stubble",
UI_SkinColor = "Skin Color",
UI_Ok = "Ok",
UI_LastPlayed = "Last played: ",
UI_WorldVersion = "World version: ",
UI_Map = "Maps: ",
UI_Loading_Lua = "Loading Lua",
UI_Loading_Texturepack = "Loading %1 texture pack",
UI_Loading_ModelsAnimations = "Loading models and animations",
UI_optionscreen_pressKeyToBind = "Press any key to assign to \"%1\".\nOr press one of these buttons:",
UI_optionscreen_keyAlreadyBinded = "The key %1 is already assigned to \"%2\".\nChoose what to do with \"%2\":",
UI_optionscreen_KeybindClear = "Assign No Key",
UI_optionscreen_KeybindDefault = "Reset To Default",
UI_optionscreen_KeybindKeep = "Keep Both",
UI_optionscreen_reloadDifficulty = "Reload Difficulty",
UI_optionscreen_reloadEasy = "Reloading handguns refills the weapon provided there is ammunition available.",
UI_optionscreen_reloadMedium = "Reloading handguns ejects or inserts a magazine. The magazine must be reloaded separately.\nWeapons must be racked before firing to ensure a round is chambered.",
UI_optionscreen_reloadHard = "Reloading handguns ejects or inserts a magazine. The magazine must be reloaded separately.",
UI_optionscreen_recommended = "RECOMMENDED",
UI_optionscreen_CurrentResolution = "%1 (CURRENT)",
UI_optionscreen_3DModels = "3D Models",
UI_optionscreen_None = "None",
UI_optionscreen_PlayerOnly = "Player Only",
UI_optionscreen_Player = "Player",
UI_optionscreen_All = "All",
UI_optionscreen_NotSupportedByHardware = "NOT SUPPORTED BY HARDWARE",
UI_optionscreen_Large = "Large",
UI_optionscreen_Medium = "Medium",
UI_optionscreen_Small = "Small",
UI_optionscreen_ConfirmPrompt = "Options were changed. Apply the changes?",
UI_optionscreen_blood_decals = "Blood Decals",
UI_optionscreen_CorpseShadows = "Corpse Shadows",
UI_optionscreen_AutoDrink = "Automatically drink water when thirsty",
UI_optionscreen_LeaveKeyInIgnition = "Leave key in ignition",
UI_optionscreen_iso_cursor = "Iso Cursor Visibility",
UI_BloodDecals0 = "None",
UI_BloodDecals1 = "10%",
UI_BloodDecals2 = "20%",
UI_BloodDecals3 = "30%",
UI_BloodDecals4 = "40%",
UI_BloodDecals5 = "50%",
UI_BloodDecals6 = "60%",
UI_BloodDecals7 = "70%",
UI_BloodDecals8 = "80%",
UI_BloodDecals9 = "90%",
UI_BloodDecals10 = "100%",
UI_optionscreen_borderless = "Borderless Window",
UI_optionscreen_borderless_tt = "Requires restart after changing.",
UI_optionscreen_TimedActionGameSpeedReset = "Resume normal speed when timed actions complete",
UI_optionscreen_ShoulderButtonContainerSwitch = "Shoulder Button Container Switching",
UI_optionscreen_ShoulderButtonContainerSwitch1 = "Left Button: Inventory, Right Button: Loot",
UI_optionscreen_ShoulderButtonContainerSwitch2 = "Left Button: Up, Right Button: Down",
UI_optionscreen_ShoulderButtonContainerSwitch3 = "Left + D-pad: Inventory, Right + D-pad: Loot",
-- key binding
UI_optionscreen_binding_Crouch = "Sneak",
UI_optionscreen_binding_Forward = " Forward",
UI_optionscreen_binding_Backward = " Backward",
UI_optionscreen_binding_Left = " Left",
UI_optionscreen_binding_Right = " Right",
UI_optionscreen_binding_Aim = " Aim",
UI_optionscreen_ToggleToAim = "Toggle %1 key to Aim",
UI_optionscreen_binding_Melee = " Melee",
UI_optionscreen_binding_Rack Firearm = " Rack Firearm",
UI_optionscreen_binding_ManualFloorAtk = " Manual Floor Attack",
UI_optionscreen_binding_ReloadWeapon = " Reload Weapon",
UI_optionscreen_binding_Run = " Run",
UI_optionscreen_binding_Interact = " Interact",
UI_optionscreen_binding_Rotate building = " Rotate Building",
UI_optionscreen_binding_Toggle mode = " Toggle Mode",
UI_optionscreen_binding_Sprint = " Sprint",
UI_optionscreen_binding_CancelAction = "Cancel Action",
UI_optionscreen_binding_Change Graphics = " Change Graphics",
UI_optionscreen_binding_Toggle UI = " Toggle UI",
UI_optionscreen_binding_Crafting UI = " Toggle Crafting UI",
UI_optionscreen_binding_Main Menu = " Main Menu",
UI_optionscreen_binding_Toggle Inventory = " Toggle Inventory",
UI_optionscreen_binding_Toggle Skill Panel = " Toggle Skill Panel",
UI_optionscreen_binding_Toggle Health Panel = " Toggle Health Panel",
UI_optionscreen_binding_Toggle Clothing Protection Panel = " Toggle Clothing Protection Panel",
UI_optionscreen_binding_Toggle Info Panel = " Toggle Info Panel",
UI_optionscreen_binding_Toggle Moveable Panel Mode = " Toggle Moveable Panel Mode",
UI_optionscreen_binding_Toggle Music = " Toggle Music",
UI_optionscreen_binding_Take screenshot = " Take Screenshot",
UI_optionscreen_binding_Toggle Survival Guide = " Toggle Survival Guide",
UI_optionscreen_binding_Display FPS = " Display FPS",
UI_optionscreen_binding_Pause = " Pause",
UI_optionscreen_binding_Normal Speed = " Normal Speed",
UI_optionscreen_binding_Fast Forward x1 = " Fast Forward x1",
UI_optionscreen_binding_Fast Forward x2 = " Fast Forward x2",
UI_optionscreen_binding_Fast Forward x3 = " Fast Forward x3",
UI_optionscreen_binding_PanCamera = " Pan Camera",
UI_optionscreen_binding_Zoom in = " Zoom In",
UI_optionscreen_binding_Zoom out = " Zoom Out",
UI_optionscreen_binding_Equip/Unequip Handweapon = " Equip/Unequip Handweapon",
UI_optionscreen_binding_Equip/Unequip Firearm = " Equip/Unequip Firearm",
UI_optionscreen_binding_Equip/Unequip Stab weapon = " Equip/Unequip Stab weapon",
UI_optionscreen_binding_Equip/Turn On/Off Light Source = " Equip/Turn On/Off Light Source",
UI_optionscreen_binding_Toggle Safety = " Toggle Safety",
UI_optionscreen_binding_Toggle chat = " Toggle Chat",
UI_optionscreen_binding_Alt toggle chat = " Alt Toggle Chat",
UI_optionscreen_binding_Switch chat stream = " Switch Chat Stream",
UI_optionscreen_binding_Shout = " Shout",
UI_optionscreen_binding_Toggle Lua Debugger = " Toggle Lua Debugger",
UI_optionscreen_binding_ToggleLuaConsole = "Toggle Lua Console",
UI_optionscreen_binding_ToggleGodModeInvisible = "Toggle God Mode and Invisible",
UI_optionscreen_binding_ToggleModelsEnabled = "Toggle Models Enabled",
UI_optionscreen_binding_ToggleAnimationText = "Toggle Animation Text",
UI_optionscreen_translatedBy = "Translated by",
UI_optionscreen_binding_Player Control = "Player Control",
UI_optionscreen_binding_Combat = "Combat",
UI_optionscreen_binding_UI = "UI",
UI_optionscreen_binding_Hotkeys = "Hotkeys",
UI_optionscreen_binding_Multiplayer = "Multiplayer",
UI_optionscreen_binding_NPC Interaction = "NPC Interaction",
UI_optionscreen_binding_Debug = "Debug",
UI_optionscreen_binding_Vehicle = "Vehicle",
UI_optionscreen_binding_StartVehicleEngine = "Start Vehicle Engine",
UI_optionscreen_binding_ToggleVehicleHeadlights = "Toggle Vehicle Headlights",
UI_optionscreen_binding_VehicleHeater = "Vehicle Heater",
UI_optionscreen_binding_VehicleMechanics = "Vehicle Info",
UI_optionscreen_binding_VehicleRadialMenu = "Vehicle Radial Menu",
UI_optionscreen_binding_VehicleSwitchSeat = "Switch Seat",
UI_optionscreen_binding_VehicleSwitchSeat = "Sneak",
UI_servers_LastUpdate = "Last Update: ",
UI_servers_Users = "Users: ",
UI_servers_LogAs = "Log as: ";
UI_mods_Done = "DONE",
UI_mods_Explanation = "Put your mods in ",
UI_mods_GetModsHere = "Get Mods here!",
UI_mods_OpenWebBrowser = "Click to open this mod's page in your web browser",
UI_mods_ID = "ID: %1",
UI_mods_Location = "Location:",
UI_mods_require = "Requires:",
UI_mods_SelectMods = "SELECT MODS",
UI_mods_ModEnable = "Enable",
UI_mods_ModDisable = "Disable",
UI_mods_ModEnabled = "Enabled",
UI_mods_ModDisabled = "Disabled",
UI_mods_ModOptions = "Options...",
UI_mods_RequiredVersionMin = "This mod requires game version %1 or newer.",
UI_mods_RequiredVersionMax = "This mod doesn't work with game versions newer than %1.",
UI_mods_WorkshopRequiresSteam = "Click this button to open the Indie Stone Mods forum in your web browser.<br>There are more mods available in the Steam Workshop.",
UI_ModsNagPanel_Title = "About Mods",
UI_ModsNagPanel_Text = "Mods are created by members of the Project Zomboid community. <BR> Mods created for earlier version of the game may not work with newer versions. This is especially true when playing the I-Will-Back-Up-My-Save (IWBUMS) branch. <BR> If you encounter bugs playing Project Zomboid, please try playing a game without using any mods before reporting issues on our forums.",
UI_optionscreen_SandboxOptions = "SANDBOX OPTIONS",
UI_Scoreboard_Kick = "Kick",
UI_Scoreboard_Invisible = "Invisible",
UI_Scoreboard_GodMod = "God Mode",
UI_Scoreboard_BanIp = "Ban IP",
UI_Scoreboard_Ban = "Ban",
UI_Scoreboard_Teleport = "Teleport",
UI_Scoreboard_Mute = "Mute",
UI_Scoreboard_Unmute = "Unmute",
UI_Scoreboard_VOIPMute = "Voice Mute",
UI_Scoreboard_VOIPUnmute = "Voice Unmute",
UI_Scoreboard_Close = "CLOSE",
UI_Scoreboard_PlayerConnected = "%1 connected",
UI_Scoreboard_SteamName = "Steam Name: %1",
UI_Scoreboard_SteamID = "Steam ID: %1",
UI_Ping = "Ping: %1 ms",
UI_Intro1 = "THESE ARE THE END-TIMES",
UI_Intro2 = "THERE WAS NO HOPE OF SURVIVAL",
UI_Intro3 = "THIS IS HOW YOU DIED",
UI_mainscreen_beginner = "BEGINNER",
UI_trait_FastHealer = "Fast Healer",
UI_trait_FastHealerDesc = "Recovers quickly from injuries and illness.",
UI_trait_FastLearner = "Fast Learner",
UI_trait_FastLearnerDesc = "Increased XP gains.",
UI_trait_FastReader = "Fast Reader",
UI_trait_FastReaderDesc = "Takes less time to read books.",
UI_trait_AdrenalineJunkie = "Adrenaline Junkie",
UI_trait_AdrenalineJunkieDesc = "Moves faster when highly panicked.",
UI_trait_Inconspicuous = "Inconspicuous",
UI_trait_InconspicuousDesc = "Less likely to be spotted by zombies.",
UI_trait_LessSleep = "Wakeful",
UI_trait_LessSleepDesc = "Needs less sleep.",
UI_trait_NightVision = "Cat's Eyes",
UI_trait_NightVisionDesc = "Better vision at night.",
UI_trait_Packmule = "Organized",
UI_trait_PackmuleDesc = "Increased container inventory capacity.",
UI_trait_LowThirst = "Low Thirst",
UI_trait_LowThirstDesc = "Needs less water to survive.",
UI_trait_SelfDefenseClass = "Self Defense Class",
UI_trait_SelfDefenseClassDesc = "",
UI_trait_FirstAid = "First Aider",
UI_trait_FirstAidDesc = "",
UI_trait_Fishing = "Angler",
UI_trait_FishingDesc = "",
UI_trait_Gardener = "Gardener",
UI_trait_GardenerDesc = "",
UI_trait_Jogger = "Runner",
UI_trait_JoggerDesc = "",
UI_trait_SlowHealer = "Slow Healer",
UI_trait_SlowHealerDesc = "Recovers slowly from injuries and illness.",
UI_trait_SlowLearner = "Slow Learner",
UI_trait_SlowLearnerDesc = "Decreased XP gains.",
UI_trait_SlowReader = "Slow Reader",
UI_trait_SlowReaderDesc = "Takes longer to read books.",
UI_trait_MoreSleep = "Sleepyhead",
UI_trait_MoreSleepDesc = "Needs more sleep.",
UI_trait_Conspicuous = "Conspicuous",
UI_trait_ConspicuousDesc = "More likely to be spotted by zombies.",
UI_trait_Disorganized = "Disorganized",
UI_trait_DisorganizedDesc = "Decreased container inventory capacity.",
UI_trait_HighThirst = "High Thirst",
UI_trait_HighThirstDesc = "Needs more water to survive.",
UI_trait_Illiterate = "Illiterate",
UI_trait_IlliterateDesc = "Cannot read books.",
UI_trait_Insomniac = "Restless Sleeper",
UI_trait_InsomniacDesc = "Slow loss of tiredness while sleeping.",
UI_trait_Pacifist = "Pacifist",
UI_trait_PacifistDesc = "Less effective with weapons.",
UI_trait_ThinSkinned = "Thin-skinned",
UI_trait_ThinSkinnedDesc = "Carries heightened risk of infection.",
UI_trait_Dexterous = "Dextrous",
UI_trait_DexterousDesc = "Transfers inventory items quickly.",
UI_trait_AllThumbs = "All Thumbs",
UI_trait_AllThumbsDesc = "Transfers inventory items slowly.",
UI_trait_Desensitized = "Desensitized",
UI_trait_DesensitizedDesc = "Does not reach states of panic.",
UI_trait_BarFighter = "Brawler",
UI_trait_BarFighterDesc = "",
UI_trait_PlaysBaseball = "Baseball Player",
UI_trait_PlaysBaseballDesc = "",
UI_trait_Hiker = "Hiker",
UI_trait_HikerDesc = "",
UI_trait_Hunter = "Hunter",
UI_trait_HunterDesc = "",
UI_trait_Gymnast = "Gymnast",
UI_trait_GymnastDesc = "",
UI_trait_WeakStomach = "Weak Stomach",
UI_trait_WeakStomachDesc = "Higher chance to have food illness.",
UI_trait_IronGut = "Iron Gut",
UI_trait_IronGutDesc = "Less chance to have food illness.",
UI_trait_Hemophobic = "Hemophobic",
UI_trait_HemophobicDesc = "Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody.",
UI_trait_Asthmatic = "Asthmatic",
UI_trait_AsthmaticDesc = "Faster endurance loss.",
UI_trait_Scout = "Former Scout",
UI_trait_ScoutDesc = "",
UI_prof_Carpenter = "Carpenter",
UI_prof_Burglar = "Burglar",
UI_prof_Chef = "Chef",
UI_prof_Repairman = "Repairman",
UI_prof_Farmer = "Farmer",
UI_prof_Fisherman = "Fisherman",
UI_prof_Doctor = "Doctor",
UI_prof_Blacksmith = "Smither",
UI_prof_Veteran = "Veteran",
UI_prof_Lumberjack = "Lumberjack",
UI_prof_Nurse = "Nurse",
UI_prof_FitnessInstructor = "Fitness Instructor",
UI_prof_BurgerFlipper = "Burger Flipper",
UI_profdesc_xp1 = "XP boost for %1",
UI_profdesc_xp2 = "Big XP boost for %1",
UI_profdesc_xp3 = "Huge XP boost for %1",
UI_profdesc_unemployed = "8 free trait points.",
UI_optionscreen_binding_Show Ping = " Show Ping",
UI_prof_Electrician = "Electrician",
UI_profdesc_electrician = "Can operate generators.",
UI_prof_Engineer = "Engineer",
UI_profdesc_engineer = "Can make traps and explosives.",
UI_Tooltip_Popup = "Ah, we see you were infected quite recently. <LINE> <LINE> Do you want a tutorial, before the inevitable occurs?",
UI_mainscreen_tutorial = "TUTORIAL",
UI_mainscreen_solo = "SOLO",
UI_mainscreen_online2 = "JOIN",
UI_soloscreen_survival = "Survival",
UI_soloscreen_survivalDesc = "The full Project Zomboid experience. Hardcore and not for the faint of heart.",
UI_soloscreen_challenge = "Challenge",
UI_soloscreen_challengeDesc = "Survive for as long as you can in fearsome (and unlikely) circumstances.",
UI_soloscreen_beginner = "First Bite",
UI_soloscreen_beginnerDesc = "Your first taste of the Zomboid world. Life here is a little less harmful.",
UI_soloscreen_sandbox = "Custom Sandbox",
UI_soloscreen_sandboxDesc = "Customize your very own zombie apocalypse! Die in just the way you want...",
UI_soloscreen_ControllerPrompt = "Press on controllers in-game to add co-op players.",
UI_mainscreen_continue = "CONTINUE",
UI_InviteFriends_Title = "INVITE FRIENDS",
UI_InviteFriends_Invited = "%1 invited!",
UI_InviteFriends_Allow = "Allow",
UI_InviteFriends_Deny = "Deny",
UI_InviteFriends_ButtonInvite = "INVITE",
UI_InviteFriends_ButtonAllow = "ALLOW",
UI_InviteFriends_ButtonDeny = "DENY",
UI_FriendState_Offline = "Offline",
UI_FriendState_Online = "Online",
UI_FriendState_Busy = "Busy",
UI_FriendState_Away = "Away",
UI_FriendState_Snooze = "Snooze",
UI_FriendState_LookingToTrade = "Looking to Trade",
UI_FriendState_LookingToPlay = "Looking to Play",
UI_FriendState_Unknown = "Unknown",
-- Workshop
UI_mainscreen_workshop = "WORKSHOP",
UI_WorkshopSubmit_Title1 = "Choose item directory",
UI_WorkshopSubmit_ContentFolder = "Put your content for each item in a separate directory here:",
UI_WorkshopSubmit_Title2 = "Edit item details",
UI_WorkshopSubmit_ItemTitle = "Title:",
UI_WorkshopSubmit_ItemDescription = "Description:",
UI_WorkshopSubmit_EditDescription = "Edit description...",
UI_WorkshopSubmit_TitleEditDescription = "Edit item description",
UI_WorkshopSubmit_ItemTags = "Tags:",
UI_WorkshopSubmit_EditTags = "Edit tags...",
UI_WorkshopSubmit_TitleEditTags = "Edit item tags",
UI_WorkshopSubmit_ItemVisibility = "Visibility:",
UI_WorkshopSubmit_VisibilityPublic = "Public",
UI_WorkshopSubmit_VisibilityFriendsOnly = "Friends Only",
UI_WorkshopSubmit_VisibilityPrivate = "Private",
UI_WorkshopSubmit_OverlayButton = "Open Steam Overlay to this item",
UI_WorkshopSubmit_ItemPreview = "Preview image:",
UI_WorkshopSubmit_Title3 = "New or existing item?",
UI_WorkshopSubmit_UnknownItem = "The workshop ID for this item is unknown.",
UI_WorkshopSubmit_BtnNewItem = "This is a new workshop item.\nCreate this item with a new workshop ID.",
UI_WorkshopSubmit_BtnExistingItem = "This is an existing workshop item I want to update.\nLet me enter the workshop ID.",
UI_WorkshopSubmit_Title4 = "Enter item's workshop ID",
UI_WorkshopSubmit_ItemID = "Workshop ID:",
UI_WorkshopSubmit_Title5 = "Prepare to publish item",
UI_WorkshopSubmit_NewID = "A new workshop ID will be created",
UI_WorkshopSubmit_TitleEditChangeNotes = "Edit Change Notes",
UI_WorkshopSubmit_BtnChangelog = "Edit Change Notes",
UI_WorkshopSubmit_BtnPublish = "Upload to Steam Workshop now!",
UI_WorkshopSubmit_Legal1 = "By submitting this item, you agree to the ",
UI_WorkshopSubmit_Legal2 = "workshop terms of service",
UI_WorkshopSubmit_Title7 = "Publishing item to Steam Workshop",
UI_WorkshopSubmit_Title8 = "Errors in item",
UI_WorkshopSubmit_Title9 = "Steam Workshop",
UI_WorkshopSubmit_BtnOpenWorkshopOverlay = "Open Steam Overlay to Spiffo's Workshop",
UI_WorkshopSubmit_BtnOpenWorkshopUserOverlay = "Open Steam Overlay to items I created",
UI_WorkshopSubmit_BtnViewSubscriptions = "View subscribed items",
UI_WorkshopSubmit_BtnCreateAndUpdate = "Create and update items",
-- Workshop errors
UI_WorkshopError_IOError = "An unexpected I/O error has occured.",
UI_WorkshopError_MissingContents = "There is no Contents/ folder in the folder you chose.\nAll the files and folders to upload must be inside a folder called Contents/.",
UI_WorkshopError_FolderNotAllowedInContents = "There are unrecognized folders in your Contents/ folder.\nThe following folders are the only ones permitted in Contents/:\n%1",
UI_WorkshopError_FileNotAllowedInContents = "There are unrecognized files in your Contents/ folder.\nOnly folders are allowed in Contents/.",
UI_WorkshopError_FileTypeNotAllowed = "Your item contains file types that are not allowed.\nThe following file extensions are not permitted:\n%1",
UI_WorkshopError_MissingMapDotInfo = "Your map is missing a map.info file.",
UI_WorkshopError_InvalidMapDotInfo = "Your map.info file is invalid.",
UI_WorkshopError_MissingModDotInfo = "Your mod is missing a mod.info file.",
UI_WorkshopError_InvalidModDotInfo = "Your mod.info file is invalid.",
UI_WorkshopError_FileNotAllowedInMods = "Files are not allowed in the Contents/mods/ folder.\nOnly mod folders are allowed in Contents/mods/.",
UI_WorkshopError_EmptyContentsFolder = "Your Contents/ folder is empty.\nAt least one file or folder must be inside.",
UI_WorkshopError_EmptyModsFolder = "Your Contents/mods/ folder is empty.\nAt least one mod folder must be inside.",
UI_WorkshopError_PreviewNotFound = "There is no preview.png file in the folder you chose.\nA 256x256 PNG preview image is required for all workshop items.",
UI_WorkshopError_PreviewFileSize = "The preview.png file must be no larger than 1000KB.",
UI_WorkshopError_PreviewDimensions = "The preview.png file must be exactly 256x256 pixels in size.",
UI_WorkshopError_PreviewFormat = "The preview.png file could not be read.\nThe format appears to be invalid.",
-- Workshop server items
UI_ServerWorkshopItemScreen_Title = "Server Workshop Items",
UI_ServerWorkshopItemScreen_Prompt = "The server you are joining requires these Steam Workshop items:",
UI_ServerWorkshopItemScreen_Error = "Error: %1",
UI_ServerWorkshopItemError_SubscribeItemFalse = "SubscribeItem() call failed",
UI_ServerWorkshopItemError_DownloadItemFalse = "DownloadItem() call failed",
UI_ServerWorkshopItemError_GetItemInstallTimeStamp = "GetItemInstallTimeStamp() call failed",
UI_ServerWorkshopItemError_VersionMismatch = "Workshop item version is different than the server's",
UI_ServerWorkshopItemErrorDetail_VersionMismatch = "Possibly the server's version is outdated, requiring the server to be restarted.<br>If your version is outdated, try restarting Steam to get the latest version.",
UI_ServerWorkshopItemError_UnknownItemState = "Unknown item state",
UI_ServerWorkshopItemError_ItemNotSubscribed = "Error subscribing to workshop item",
UI_ServerWorkshopItemError_ItemNotDownloaded = "Error downloading workshop item",
UI_WorkshopServerItemState_FileSize = "File Size %1 MB",
UI_WorkshopServerItemState_NotSubscribed = "Not Subscribed",
UI_WorkshopServerItemState_Downloading = "Downloading",
UI_WorkshopServerItemState_NeedsUpdate = "Update Required",
UI_WorkshopServerItemState_Installed = "Installed",
UI_WorkshopServerItemState_Error = "Error",
UI_trait_Herbalist = "Herbalist",
UI_trait_HerbalistDesc = "Can find medicinal herbs and craft medicines and poultices from them.",
-- Controller test panel
UI_ControllerTest_Combo = "Test Controller:",
UI_ControllerTest_Axis = "Axis %1:",
UI_ControllerTest_Buttons = "Buttons:",
UI_ControllerTest_Pov = "Directional pad:",
UI_ControllerTest_PovX = "X:",
UI_ControllerTest_PovY = "Y:",
UI_ControllerTest_None = "<None>",
UI_NewGame_Tutorial = "Tutorial",
UI_NewGame_Tutorial_desc = "The first place to go for all freshly-infected Project Zomboid survivors...",
UI_NewGame_Scenarios = "Scenario",
UI_NewGame_StartingCondition = "Starting Conditions",
UI_NewGame_InitialInfection = "Initial Infection",
UI_NewGame_InitialInfection_desc = "Starting Date: 9th July 1993 <LINE> <LINE> Training scenario for new Survivors. <LINE> <LINE> [NON-CANON] Small horde, recently infected zombies with reduced senses and limited migration.",
UI_StarterCondition_Easy = "Easy",
UI_StarterCondition_Easy_desc = "XP Multiplier: x2 <LINE> Character Survival Needs: Very Low. <LINE> Inventory: Baseball bat, Saw, Schoolbag, Hammer, Water and Food.",
UI_NewGame_FirstWeek = "The First Week",
UI_NewGame_FirstWeek_desc = "Starting Date: 9th July 1993 <LINE> <LINE> How it Begins. <LINE> <LINE> Moderate horde and unlooted homes. Water and electricity available for a limited period.",
UI_StarterCondition_Normal = "Normal",
UI_StarterCondition_Normal_desc = "XP Multiplier: x1.5 <LINE> Character Survival Needs: Low. <LINE> Inventory: Baseball bat, Schoolbag, Hammer, Water and Food.",
UI_NewGame_SixMonths = "Six Months Later",
UI_NewGame_SixMonths_desc = "Starting Date: 9th December 1993 <LINE> <LINE> How it Ends. <LINE> <LINE> Large horde, ransacked homes and an overgrown game world. Water and electricity shut off.",
UI_StarterCondition_Hard = "Hard",
UI_StarterCondition_Hard_desc = "XP Multiplier: x1.2 <LINE> Inventory: Water and Food.",
UI_NewGame_Survival = "Survival",
UI_NewGame_Survival_desc = "Starting Date: 9th July 1993 <LINE> <LINE> The Hardcore Experience. <LINE> <LINE> Huge horde, high stakes and death at every turn. How long can you survive?",
UI_StarterCondition_Hardcore = "Hardcore",
UI_StarterCondition_Hardcore_desc = "XP Multiplier: None <LINE> Inventory: Nothing.",
UI_NewGame_Sandbox = "Custom Sandbox",
UI_NewGame_Sandbox_desc = "Customize your very own zombie apocalypse! Die in just the way you want...",
UI_NewGame_Challenges = "Challenges",
UI_NewGame_SelectDifficulty = "Please select a difficulty level to continue.",
UI_NewGame_Mods = "Mods",
UI_NewGame_ChooseMods = "Choose Mods...",
UI_mainscreen_load = "LOAD",
UI_servers_versionCheck = "Show Servers Running Different Versions",
UI_servers_showEmptyServer = "Show Empty Servers",
UI_servers_showWhitelistServer = "Show Whitelist Servers",
UI_servers_showPwdProtectedServer = "Show Password Protected Servers",
UI_ServerConnectPopup_Label = "You are about to connect to:",
UI_ServerConnectPopup_Connect = "Connect",
UI_CoopConnectPopup_Title = "Joining Co-op Game",
UI_BootstrapConnectPopup_Title = "Server Invite",
UI_ConnectToServer_TitleDedicated = "Connect To Server",
UI_ConnectToServer_TitleCoop = "Connect To Host",
UI_ConnectToServer_ServerName = "Server Name:",
UI_ConnectToServer_ServerIP = "Server IP:",
UI_ConnectToServer_UserName = "Username:",
UI_ConnectToServer_ReminderSteam = "Reminder: This Steam client can only connect to Steam servers.<br>Connecting to a LAN or WAN server requires the server's public IP.",
UI_ConnectToServer_ReminderNoSteam = "Reminder: This non-Steam client can only connect to non-Steam servers.",
UI_optionscreen_ambient_volume = "Ambient Volume",
UI_Difficulty = "Difficulty",
--
UI_OnConnectFailed_UnknownHost = "Unknown host",
UI_OnConnectFailed_AccessDenied = "Access denied",
UI_OnConnectFailed_AlreadyConnected = "User is already connected to the server",
UI_OnConnectFailed_ConnectionLost = "Connection to the server was lost",
UI_OnConnectFailed_Banned = "You are banned from this server",
UI_OnConnectFailed_BannedReason = "You are banned from this server. Reason: %1",
UI_OnConnectFailed_InvalidServerPassword = "Wrong server password given",
UI_OnConnectFailed_ClientVersionMismatch = "Client version (%1) does not match server version (%2)",
UI_OnConnectFailed_ServerFull = "The server is full",
UI_OnConnectFailed_InvalidUsername = "Invalid username given",
UI_OnConnectFailed_NonAsciiCharacters = "Username contains non-Ascii characters.",
UI_OnConnectFailed_UnknownUsername = "Unknown account username given",
UI_OnConnectFailed_UserPasswordRequired = "An account password is required",
UI_OnConnectFailed_DuplicateAccount = "An account with that username already exists",
UI_OnConnectFailed_InvalidUsernamePassword = "Wrong username or password given",
UI_OnConnectFailed_MaxAccountsReached = "No more accounts may be created for this client",
UI_OnConnectFailed_FailedTCPTest = "Failed connection to TCP download port %1",
UI_OnConnectFailed_CreateQueryUGCDetailsRequest = "Error getting Workshop item details",
UI_OnConnectFailed_ModRequired = "Mod "%1" is not installed",
--
UI_GameLoad_UnexpectedError1 = "Sorry, an unexpected error occurred.",
UI_GameLoad_UnexpectedError2 = "The following file may contain useful information about this error:",
UI_GameLoad_HowToExit = "Press Escape or the left mouse button to exit the game.",
UI_GameLoad_MapDownloadFailed = "Failed to download map from the server.",
UI_GameLoad_KickChecksum = "You have been kicked because your game files do not match the server's.",
UI_GameLoad_TimedOut = "Timed out waiting for the server to respond.",
-- Server Settings Editor
UI_ServerSettings_Title1 = "Manage Server Settings",
UI_ServerSettings_Title2 = "Create New Settings",
UI_ServerSettings_Title3 = "Edit Settings: %1",
UI_ServerSettings_Title4 = "Duplicate Settings: %1",
UI_ServerSettings_Title5 = "Rename Settings: %1",
UI_ServerSettings_Title6 = "Delete Settings: %1",
UI_ServerSettings_Title7 = "Edit SpawnPoints File: %1",
UI_ServerSettings_ButtonNew = "Create New Settings",
UI_ServerSettings_ButtonEdit = "Edit Selected Settings",
UI_ServerSettings_ButtonDuplicate = "Duplicate Selected Settings",
UI_ServerSettings_ButtonRename = "Rename Selected Settings",
UI_ServerSettings_ButtonDelete = "Delete Selected Settings",
UI_ServerSettings_ListOfSettings = "Settings saved in %1",
UI_ServerSettings_LabelNewName = "Enter a name for the new settings:",
UI_ServerSettings_LabelNewFiles = "These files will be created:",
UI_ServerSettings_LabelDuplicate = "Enter a name for the copy of the settings:",
UI_ServerSettings_LabelAffectedFiles = "These files will be affected:",
UI_btn_duplicate = "DUPLICATE",
UI_btn_remove = "REMOVE",
UI_ServerSettings_LabelRename = "Enter a new name for these settings:",
UI_btn_rename = "RENAME",
UI_ServerSettings_WillBeDeleted = "will be deleted",
UI_ServerSettings_ListOfWorkshopItems = "Workshop items used by this server:",
UI_ServerSettings_AddInstalledWorkshopItem = "Add an installed Workshop item to the list:",
UI_ServerSettings_AddInstalledWorkshopItem_tooltip = "The server will install Workshop items when starting. Clients will be prompted to install Workshop items when joining the server.",
UI_ServerSettings_AddOtherWorkshopItem = "Add another Workshop item by ID to the list:",
UI_ServerSettings_AddOtherWorkshopItem_tooltip = "Type a Workshop item ID, then hit Enter.\nUse this for Workshop items you haven't installed.",
UI_ServerSettings_ListOfMods = "Mods used by this server:",
UI_ServerSettings_AddInstalledMod = "Add an installed mod to the list:",
UI_ServerSettings_AddInstalledMod_tooltip = "Clients will need these mods to join.",
UI_ServerSettings_AddOtherMod = "Add another mod by ID to the list:",
UI_ServerSettings_AddOtherMod_tooltip = "Type a mod ID, then hit Enter.\nUse this for mods you haven't installed.",
UI_ServerSettings_ListOfMaps = "Maps used by this server:",
UI_ServerSettings_AddInstalledMap = "Add an available map to the list:",
UI_ServerSettings_AddInstalledMap_tooltip = "Maps from the game and chosen mods are shown here.",
UI_ServerSettings_AddOtherMap = "Add another map to the list:",
UI_ServerSettings_AddOtherMap_tooltip = "Type a folder name, then hit Enter.",
UI_ServerSettings_ButtonMoveUp = "Move Up",
UI_ServerSettings_ButtonMoveUp_tooltip = "Maps closer to the top of the list have higher priority than maps lower down. If two maps overlap in the game world, areas of the higher-priority maps will be used.",
UI_ServerSettings_ButtonMoveDown = "Move Down",
-- Edit SpawnPoints File
UI_ServerSettings_ListOfSpawnProfessions = "Professions:",
UI_ServerSettings_ListOfSpawnPoints = "Spawn points for the selected profession:",
UI_ServerSettings_AddSpawnProfession = "Add a profession:",
UI_ServerSettings_AddSpawnProfession_tooltip = "Professions not in the list above will use Unemployed spawnpoints. Professions from the game and active mods are shown here.",
UI_ServerSettings_AddOtherSpawnProfession = "Add another profession:",
UI_ServerSettings_AddOtherSpawnProfession_tooltip = "Type a profession keyword, then hit Enter. Use this for custom mod professions.",
UI_ServerSettings_AddSpawnPoint = "Add a spawn point:",
UI_ServerSettings_AddSpawnPoint_tooltip = "Type x,y,z world coordinates, then hit Enter.",
UI_ServerSettings_UnemployedRequired = "There must be at least one spawnpoint for the Unemployed profession, which is used as the default when a player's profession isn't in the list. Other professions in the list must have at least one spawn point.",
-- INI Setting Groups
UI_ServerSettingGroup_Details = "Details",
UI_ServerSettingGroup_Steam = "Steam",
UI_ServerSettingGroup_SteamWorkshop = "Steam Workshop",
UI_ServerSettingGroup_Map = "Map",
UI_ServerSettingGroup_SpawnRegions = "Spawn Regions",
UI_ServerSettingGroup_Mods = "Mods",
UI_ServerSettingGroup_Players = "Players",
UI_ServerSettingGroup_Admin = "Admin",
UI_ServerSettingGroup_Fire = "Fire",
UI_ServerSettingGroup_PVP = "PVP",
UI_ServerSettingGroup_Loot = "Loot",
UI_ServerSettingGroup_Faction = "Faction",
UI_ServerSettingGroup_Safehouse = "Safehouse",
UI_ServerSettingGroup_Chat = "Chat",
UI_ServerSettingGroup_RCON = "RCON",
UI_ServerSettingGroup_Discord = "Discord",
UI_ServerSettingGroup_UPnP = "UPnP",
UI_ServerSettingGroup_Other = "Other",
UI_ServerSettingGroup_Vehicles = "Vehicles",
UI_ServerSettingGroup_Voice = "Voice",
-- Spawn Regions
UI_ServerSettings_ButtonAddRegion = "Add Region",
UI_ServerSettings_ButtonRemoveRegion = "Remove Region",
UI_ServerSettings_ButtonEditRegion = "Edit File",
UI_ServerSettings_ButtonEditRegion_tooltip1 = "Files in media/maps/ or other folders may not be edited.",
UI_ServerSettings_ButtonEditRegion_tooltip2 = "The filename must end with 'spawnpoints.lua'.",
-- Sandbox Presets
UI_ServerSettingsGroup_SandboxPresets = "Presets",
UI_ServerSettings_ListOfPresets = "List of presets:",
UI_ServerSettings_ButtonApplyPreset = "Apply Preset",
-- Server Option Tooltips
UI_ServerOption_DefaultPort_tooltip = "Starting port for player data. If UDP, this is this one of two ports used. If legacy TCP, one port is used per player, starting with this port.",
UI_ServerOption_PublicName_tooltip = "Name of server displayed in both the in-game and Steam server browser (if applicable)",
UI_ServerOption_PublicDescription_tooltip = "The description displayed in the in-game server browser.",
UI_ServerOption_Public_tooltip = "Show the server on the in-game browser. Note, Steam enabled servers are always visible in the Steam server browser.",
UI_ServerOption_Password_tooltip = "Clients must know this password to join the server. Ignored when hosting a server via the Hosts button.",
UI_ServerOption_PauseEmpty_tooltip = "Game time stops when no players are online",
UI_ServerOption_GlobalChat_tooltip = "Toggles global chat on or off.",
UI_ServerOption_ServerWelcomeMessage_tooltip = "The first message visible in the chat panel; displayed immediately on player login.",
UI_ServerOption_LogLocalChat_tooltip = "Display local chat in the chat panel (only players nearby can see it).",
UI_ServerOption_Mods_tooltip = "Enter the mod loading ID here. It can be found in \Steam\steamapps\workshop\modID\mods\modName\info.txt",
UI_ServerOption_Map_tooltip = "Enter the foldername of the mod found in \Steam\steamapps\workshop\modID\mods\modName\media\maps\",
UI_ServerOption_MaxPlayers_tooltip = "Maximum number of players that can be on the server at one time, excluding admins. Steam allows a maximum of 126 players.",
UI_ServerOption_PingFrequency_tooltip = "Time between each client ping, in seconds.",
UI_ServerOption_PingLimit_tooltip = "Ping limit in milliseconds before being kicked from the server. Set it to 0 to disable it",
UI_ServerOption_NoFireSpread_tooltip = "If true, the fire won't spread between tiles (zombies can still spread fire).",
UI_ServerOption_NoFire_tooltip = "All forms of fire are disabled, except for campfires.",
UI_ServerOption_AnnounceDeath_tooltip = "If true, every time a player dies a message will be displayed in the chat.",
UI_ServerOption_RCONPort_tooltip = "The port for the RCON",
UI_ServerOption_RCONPassword_tooltip = "RCON password",
UI_ServerOption_DiscordEnable_tooltip = "Enable integration with Discord",
UI_ServerOption_DiscordToken_tooltip = "Discord bot access token",
UI_ServerOption_DiscordChannel_tooltip = "Discord channel name. If you got some troubles with it use channel ID instead",
UI_ServerOption_DiscordChannelID_tooltip = "Discord channel ID. Not required. Use in case troubles with channel name",
UI_ServerOption_SteamPort1_tooltip = "UDP port for Steam. This port must be forwarded for Steam-enabled servers.",
UI_ServerOption_SteamPort2_tooltip = " Second UDP port for Steam. Currently unused.",
UI_ServerOption_WorkshopItems_tooltip = "List Workshop Mod IDs for the server to download. Separated by a semicolon. Example WorkshopItems=514427485;513111049",
UI_ServerOption_SteamVAC_tooltip = "Enable the Steam VAC system. Currently not functional.",