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June endgame #29518

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roblourens opened this issue Jun 27, 2017 · 2 comments
Closed

June endgame #29518

roblourens opened this issue Jun 27, 2017 · 2 comments
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endgame-plan VS Code - Next release plan for endgame
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@roblourens
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roblourens commented Jun 27, 2017

Endgame Schedule

  • June 26, Code freeze for the endgame
  • July 7, Endgame done

Monday, June 26

  • Code freeze at 5pm PT
  • Ensure we have a green build on all platforms
  • All test items contain sufficiently comprehensive test descriptions by 6pm PT

Tuesday, June 27

Wednesday, June 28

  • Testing
  • Remind team members to assign issues that they intend to fix to the June milestone
  • Fixing (self-assigned, milestone assigned)
  • Verification

Thursday, June 29

  • Fixing last issues
  • Verification
  • Run OSS tool after merging shrink-wrap findings endgame master
    • The LCA review of the ThirdPartyNotices.txt files is not needed anymore
  • Check new OSS usage is entered into the OSS registry endgame master

Friday, June 30

Friday/Monday
  • Disable continuous insider builds - endgame master
  • Branch code to release/<x.y> and release master - endgame master
  • Bump up the version in package.json - endgame master
  • Announce master is open for business endgame master
  • Polish release notes @redmond
Tuesday, July 4 - Redmond holiday
  • Fireworks
  • Grill stuff
Monday - Wednesday

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.

Thursday/Friday
  • Merge translations @zurich
  • Build stable for all platforms endgame master
  • Make rpm signing request @Tyriar
  • Sanity check of installable bits
  • Publish website @gregvanl
  • Publish to stable @owner
  • Publish deb and rpms to repositories manually @Tyriar
  • Add version with symbols to HockeyApp @bpasero
  • Add a git tag to HEAD of release/<x.y> in format x.y.z endgame master
  • Enable scheduled insider builds endgame master
  • Twitter announcement @seanmcbreen
@roblourens roblourens added the endgame-plan VS Code - Next release plan for endgame label Jun 27, 2017
@roblourens roblourens added this to the June 2017 milestone Jun 27, 2017
@roblourens roblourens self-assigned this Jun 27, 2017
@roblourens
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roblourens commented Jul 19, 2017

  • Wed pm Redmond: build, validate issues are resolved, smoke test
  • Redmond: Publish insiders with new TS
  • Thu am Zurich: pick up latest bits, validate, smoke test
  • Thu am Redmond: Sync with Zurich, see if any new issue arise
  • Thu pm Redmond: ship 1.14.2

Release checklist

  • Create a milestone <Month> Recovery <year> @owner
  • Include an issue 'update translations' @owner
  • Assign candidate issues to the recovery milestone @team
  • Review the candidate issues, and if they pass the review assign them to the recovery milestone @team
  • All candiate fixes are peer reviewed and pushed to master and then cherry-picked into the release branch @team
  • Initiate insiders build from master
  • Issues are tested in the insiders @team
  • Build stable for all platforms from release branch @owner
  • Make rpm signing request @Tyriar
  • Issues are verified on stable build and the verified label is added @owner
  • Check https://github.com/Microsoft/vscode/compare/release/<x.y> to ensure no other commits have been made in the release branch @owner
  • Update the release notes and include a link to a query for the fixed issues @gregvanl
  • Smoketest stable bits
  • Sanity check installable stable bits that have not been smoke tested
  • Publish website @gregvanl
  • Publish stable build @owner
  • Publish deb and rpms to repositories manually @Tyriar
  • Add a git tag to HEAD of release/<x.y> in format x.y.z

@joaomoreno
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@roblourens Should this be closed?

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