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[Feature Request] Guiding Flashlight #348
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@McKay42 it's sad to see that you're not interested in this idea |
It feels a bit weird having to explain this, but you know I have a full time job yes? McOsu is just one hobby project I sometimes work on in my already limited free time (whenever I feel like it and there is enough motivation). Expecting fast response times for stuff like that is a bit rude. I think the idea is interesting, which is why I didn't close the issue when github sent me the email notification. Unfortunately, ideas are relatively easy to write down. 99% of the hard work is actually writing the code that does the thing. Which is why some issues stay open for a very long time. So I have to prioritize, and currently the priority is on finishing up lazer star/pp calc next weekend. Additionally, rarely played fringe mods are generally not on top of the priority list (depending on implementation complexity, which is moderately easy in this specific case). Just because I don't respond within a week doesn't mean I don't find it interesting. It just means that the real world exists too. |
I'm sorry for my stupidity. I sometimes forget about simple, but important facts. I understood you! |
Concept:
Guiding Flashlight is an Experimental Mod, that limits the visible area of the screen (like the original one), but with one big difference:
In the original mod, the player controls the visible area himself, but in the Guiding Flashlight mod, the visible area moves automatically, as if Auto playing with Flashlight, but you control the cursor yourself
To have better understanding what I mean, check out this vid
Why I think adding this mod would be great!
Implementation of this concept:
Out of Context
ɥsılɓuǝ pɐq ʎɯ ɹoɟ ʎɹɹos
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