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Breckfest still does a WAY better job at keep detail when compressing files into .bmap than build_asset though. So it still has great value for that and it is still the only program we have to convert .bmaps back into readable image files as well.
As an example, this is what a normal map looks like when compressed with the build_asset .bat they provide
This is that SAME file compressed with Breckfest, see all the extra detail in the metal flake effect I created?
If it isn't apparent in a smaller image, might have to open the full image in a new tab to see.
.pckd unpacking is now done due to BugBear encrypting these with an algorithm that we can't seem to crack and .png is now part of build_asset.bat.
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