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Changelog.txt
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Changelog
1.1.1.12
Added ability to start follow while in water
Fixed issue of kerbals not moving in new KSP version 1.11.2
1.1.1.11
Added missing kerbal part kerbalEVAfemaleFuture
1.1.1.10
Fix syntax error in version file
1.1.1.9
Fixed kerbals leaving an external seat
1.1.1.8
Deleted disabled blocks of code
Thanks to github user @MarijnStevens for this
Removed duplicate code in EvaAddonAddModule.cs and removed ToggleHelmet option because is build in now, and a small cleanup
1.1.1.7
Thanks to github user @lampeh for this:
Fixed duplicated selectMouseButton, added selectKeyButton
1.1.1.6
Added new EVA models
maleEVA
femaleEVA
kerbalEVA_RD_Exp
kerbalEVA_female_Exp
kerbalEVA_RD_Future
kerbalEVA_female_Future
1.1.1.5
Fixed shaders for KSP 1.8
Added additional check for EvaFuel
1.1.1.4
Moved initializations into Start() method
1.1.1.3
Version bump to fix bad file on Spacedock
1.1.1.2
Really did the MiniAVC update
1.1.1.1
Updated MiniAVC.dll to 1.4.0.2 to fix a nasty CTD
1.1.1
Updated for KSP 1.8
1.1.0.8
Fixed wrong case on path for the install checker
1.1.0.7
Version bump for 1.7.2
Updated AssemblyVersion.tt
Added InstallChecker.cs
1.1.0.5
Fixed new kerbal suits
Removed extraneous settings
Fixed homeworld check
Fixed female Kerbals
1.1.0.4
Version bump for 1.5 rebuild
Replaced xml config with ConfigNode storage
Moved following settings from config file into Settings page
displayDebugLinesSetting
displayLoadingKerbals
displayToggleHelmet
targetVesselBySelection
1.1.0.2
Updated for 1.4.1+
5/10/2015
EvaPatrol.cs: Added "Hide" function
EvaContainer.cs: Added "TogglePatrolLines" function
Modified CanTakeHelmetOff to check settings for new variable
EvaSettings.cs: Added new values
displayLoadingKerbals
displayToggleHelmet
displayDebugLinesSetting
Tweak to allow toggling the "loading kerbals" thing too.
EvaLogic.cs: Used update field to check if F2 is pressed, should be changed to check if GUI is hidden.
5/05/2015
EvaAddonAddModule.cs: Added kerbalEVAfemale to attachment thingy
EvaController.cs: Corrected changed interface to use "before vessel gets blown up" since we only care if it is an eva.
11/03/2016
EvaOrderController.cs: Removed restriction to drag from top left to bottom right.
Hide debug lines as default
Increased walking speed, so they can keep up. (Still not the correct implementation based on gravity)